Upstream version 8.37.180.0
[platform/framework/web/crosswalk.git] / src / cc / trees / layer_tree_impl.h
1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CC_TREES_LAYER_TREE_IMPL_H_
6 #define CC_TREES_LAYER_TREE_IMPL_H_
7
8 #include <list>
9 #include <string>
10 #include <vector>
11
12 #include "base/containers/hash_tables.h"
13 #include "base/values.h"
14 #include "cc/base/scoped_ptr_vector.h"
15 #include "cc/base/swap_promise.h"
16 #include "cc/layers/layer_impl.h"
17 #include "cc/output/renderer.h"
18 #include "cc/resources/ui_resource_client.h"
19
20 #if defined(COMPILER_GCC)
21 namespace BASE_HASH_NAMESPACE {
22 template<>
23 struct hash<cc::LayerImpl*> {
24   size_t operator()(cc::LayerImpl* ptr) const {
25     return hash<size_t>()(reinterpret_cast<size_t>(ptr));
26   }
27 };
28 }  // namespace BASE_HASH_NAMESPACE
29 #endif  // COMPILER
30
31 namespace cc {
32
33 class ContextProvider;
34 class DebugRectHistory;
35 class FrameRateCounter;
36 class HeadsUpDisplayLayerImpl;
37 class LayerScrollOffsetDelegateProxy;
38 class LayerTreeDebugState;
39 class LayerTreeHostImpl;
40 class LayerTreeImpl;
41 class LayerTreeSettings;
42 class MemoryHistory;
43 class OutputSurface;
44 class PaintTimeCounter;
45 class PictureLayerImpl;
46 class Proxy;
47 class ResourceProvider;
48 class TileManager;
49 class UIResourceRequest;
50 struct RendererCapabilities;
51
52 typedef std::list<UIResourceRequest> UIResourceRequestQueue;
53
54 class CC_EXPORT LayerTreeImpl {
55  public:
56   static scoped_ptr<LayerTreeImpl> create(
57       LayerTreeHostImpl* layer_tree_host_impl) {
58     return make_scoped_ptr(new LayerTreeImpl(layer_tree_host_impl));
59   }
60   virtual ~LayerTreeImpl();
61
62   void Shutdown();
63   void ReleaseResources();
64
65   // Methods called by the layer tree that pass-through or access LTHI.
66   // ---------------------------------------------------------------------------
67   const LayerTreeSettings& settings() const;
68   const RendererCapabilitiesImpl& GetRendererCapabilities() const;
69   ContextProvider* context_provider() const;
70   OutputSurface* output_surface() const;
71   ResourceProvider* resource_provider() const;
72   TileManager* tile_manager() const;
73   FrameRateCounter* frame_rate_counter() const;
74   PaintTimeCounter* paint_time_counter() const;
75   MemoryHistory* memory_history() const;
76   bool device_viewport_valid_for_tile_management() const;
77   gfx::Size device_viewport_size() const;
78   bool IsActiveTree() const;
79   bool IsPendingTree() const;
80   bool IsRecycleTree() const;
81   LayerImpl* FindActiveTreeLayerById(int id);
82   LayerImpl* FindPendingTreeLayerById(int id);
83   int MaxTextureSize() const;
84   bool PinchGestureActive() const;
85   base::TimeTicks CurrentFrameTimeTicks() const;
86   base::TimeDelta begin_impl_frame_interval() const;
87   void SetNeedsCommit();
88   gfx::Size DrawViewportSize() const;
89   scoped_ptr<ScrollbarAnimationController> CreateScrollbarAnimationController(
90       LayerImpl* scrolling_layer);
91   void DidAnimateScrollOffset();
92   bool use_gpu_rasterization() const;
93   bool create_low_res_tiling() const;
94
95   // Tree specific methods exposed to layer-impl tree.
96   // ---------------------------------------------------------------------------
97   void SetNeedsRedraw();
98
99   // TODO(nduca): These are implemented in cc files temporarily, but will become
100   // trivial accessors in a followup patch.
101   const LayerTreeDebugState& debug_state() const;
102   float device_scale_factor() const;
103   DebugRectHistory* debug_rect_history() const;
104   scoped_ptr<base::Value> AsValue() const;
105
106   // Other public methods
107   // ---------------------------------------------------------------------------
108   LayerImpl* root_layer() const { return root_layer_.get(); }
109   void SetRootLayer(scoped_ptr<LayerImpl>);
110   scoped_ptr<LayerImpl> DetachLayerTree();
111
112   void PushPropertiesTo(LayerTreeImpl* tree_impl);
113
114   int source_frame_number() const { return source_frame_number_; }
115   void set_source_frame_number(int frame_number) {
116     source_frame_number_ = frame_number;
117   }
118
119   HeadsUpDisplayLayerImpl* hud_layer() { return hud_layer_; }
120   void set_hud_layer(HeadsUpDisplayLayerImpl* layer_impl) {
121     hud_layer_ = layer_impl;
122   }
123
124   LayerImpl* InnerViewportScrollLayer() const;
125   // This function may return NULL, it is the caller's responsibility to check.
126   LayerImpl* OuterViewportScrollLayer() const;
127   gfx::Vector2dF TotalScrollOffset() const;
128   gfx::Vector2dF TotalMaxScrollOffset() const;
129   gfx::Vector2dF TotalScrollDelta() const;
130
131   LayerImpl* InnerViewportContainerLayer() const;
132   LayerImpl* CurrentlyScrollingLayer() const;
133   void SetCurrentlyScrollingLayer(LayerImpl* layer);
134   void ClearCurrentlyScrollingLayer();
135   float VerticalAdjust(const int clip_layer_id) const;
136
137   void SetViewportLayersFromIds(int page_scale_layer_id,
138                                 int inner_viewport_scroll_layer_id,
139                                 int outer_viewport_scroll_layer_id);
140   void ClearViewportLayers();
141   LayerImpl* page_scale_layer() { return page_scale_layer_; }
142   void ApplySentScrollAndScaleDeltasFromAbortedCommit();
143   void ApplyScrollDeltasSinceBeginMainFrame();
144
145   SkColor background_color() const { return background_color_; }
146   void set_background_color(SkColor color) { background_color_ = color; }
147
148   bool has_transparent_background() const {
149     return has_transparent_background_;
150   }
151   void set_has_transparent_background(bool transparent) {
152     has_transparent_background_ = transparent;
153   }
154
155   void SetPageScaleFactorAndLimits(float page_scale_factor,
156       float min_page_scale_factor, float max_page_scale_factor);
157   void SetPageScaleDelta(float delta);
158   void SetPageScaleValues(float page_scale_factor,
159       float min_page_scale_factor, float max_page_scale_factor,
160       float page_scale_delta);
161   float total_page_scale_factor() const {
162     return page_scale_factor_ * page_scale_delta_;
163   }
164   float page_scale_factor() const { return page_scale_factor_; }
165   float min_page_scale_factor() const { return min_page_scale_factor_; }
166   float max_page_scale_factor() const { return max_page_scale_factor_; }
167   float page_scale_delta() const  { return page_scale_delta_; }
168   void set_sent_page_scale_delta(float delta) {
169     sent_page_scale_delta_ = delta;
170   }
171   float sent_page_scale_delta() const { return sent_page_scale_delta_; }
172
173   // Updates draw properties and render surface layer list, as well as tile
174   // priorities. Returns false if it was unable to update.
175   bool UpdateDrawProperties();
176
177   void set_needs_update_draw_properties() {
178     needs_update_draw_properties_ = true;
179   }
180   bool needs_update_draw_properties() const {
181     return needs_update_draw_properties_;
182   }
183
184   void set_needs_full_tree_sync(bool needs) { needs_full_tree_sync_ = needs; }
185   bool needs_full_tree_sync() const { return needs_full_tree_sync_; }
186
187   void ForceRedrawNextActivation() { next_activation_forces_redraw_ = true; }
188
189   void set_ui_resource_request_queue(const UIResourceRequestQueue& queue);
190
191   const LayerImplList& RenderSurfaceLayerList() const;
192
193   // These return the size of the root scrollable area and the size of
194   // the user-visible scrolling viewport, in CSS layout coordinates.
195   gfx::Size ScrollableSize() const;
196   gfx::SizeF ScrollableViewportSize() const;
197
198   gfx::Rect RootScrollLayerDeviceViewportBounds() const;
199
200   LayerImpl* LayerById(int id);
201
202   // These should be called by LayerImpl's ctor/dtor.
203   void RegisterLayer(LayerImpl* layer);
204   void UnregisterLayer(LayerImpl* layer);
205
206   AnimationRegistrar* animationRegistrar() const;
207
208   void PushPersistedState(LayerTreeImpl* pending_tree);
209
210   void DidBecomeActive();
211
212   bool ContentsTexturesPurged() const;
213   void SetContentsTexturesPurged();
214   void ResetContentsTexturesPurged();
215
216   void SetRequiresHighResToDraw();
217   void ResetRequiresHighResToDraw();
218   bool RequiresHighResToDraw() const;
219
220   // Set on the active tree when the viewport size recently changed
221   // and the active tree's size is now out of date.
222   bool ViewportSizeInvalid() const;
223   void SetViewportSizeInvalid();
224   void ResetViewportSizeInvalid();
225
226   // Useful for debug assertions, probably shouldn't be used for anything else.
227   Proxy* proxy() const;
228
229   void SetRootLayerScrollOffsetDelegate(
230       LayerScrollOffsetDelegate* root_layer_scroll_offset_delegate);
231   void UpdateScrollOffsetDelegate();
232   gfx::Vector2dF GetDelegatedScrollOffset(LayerImpl* layer);
233
234   // Call this function when you expect there to be a swap buffer.
235   // See swap_promise.h for how to use SwapPromise.
236   void QueueSwapPromise(scoped_ptr<SwapPromise> swap_promise);
237
238   // Take the |new_swap_promise| and append it to |swap_promise_list_|.
239   void PassSwapPromises(ScopedPtrVector<SwapPromise>* new_swap_promise);
240   void FinishSwapPromises(CompositorFrameMetadata* metadata);
241   void BreakSwapPromises(SwapPromise::DidNotSwapReason reason);
242
243   void DidModifyTilePriorities();
244
245   ResourceProvider::ResourceId ResourceIdForUIResource(UIResourceId uid) const;
246   void ProcessUIResourceRequestQueue();
247
248   bool IsUIResourceOpaque(UIResourceId uid) const;
249
250   void AddLayerWithCopyOutputRequest(LayerImpl* layer);
251   void RemoveLayerWithCopyOutputRequest(LayerImpl* layer);
252   const std::vector<LayerImpl*>& LayersWithCopyOutputRequest() const;
253
254   int current_render_surface_list_id() const {
255     return render_surface_layer_list_id_;
256   }
257
258   LayerImpl* FindFirstScrollingLayerThatIsHitByPoint(
259       const gfx::PointF& screen_space_point);
260
261   LayerImpl* FindLayerThatIsHitByPoint(const gfx::PointF& screen_space_point);
262
263   LayerImpl* FindLayerThatIsHitByPointInTouchHandlerRegion(
264       const gfx::PointF& screen_space_point);
265
266   void RegisterPictureLayerImpl(PictureLayerImpl* layer);
267   void UnregisterPictureLayerImpl(PictureLayerImpl* layer);
268
269  protected:
270   explicit LayerTreeImpl(LayerTreeHostImpl* layer_tree_host_impl);
271   void ReleaseResourcesRecursive(LayerImpl* current);
272
273   LayerTreeHostImpl* layer_tree_host_impl_;
274   int source_frame_number_;
275   scoped_ptr<LayerImpl> root_layer_;
276   HeadsUpDisplayLayerImpl* hud_layer_;
277   LayerImpl* currently_scrolling_layer_;
278   LayerScrollOffsetDelegate* root_layer_scroll_offset_delegate_;
279   scoped_ptr<LayerScrollOffsetDelegateProxy>
280       inner_viewport_scroll_delegate_proxy_;
281   scoped_ptr<LayerScrollOffsetDelegateProxy>
282       outer_viewport_scroll_delegate_proxy_;
283   SkColor background_color_;
284   bool has_transparent_background_;
285
286   LayerImpl* page_scale_layer_;
287   LayerImpl* inner_viewport_scroll_layer_;
288   LayerImpl* outer_viewport_scroll_layer_;
289
290   float page_scale_factor_;
291   float page_scale_delta_;
292   float sent_page_scale_delta_;
293   float min_page_scale_factor_;
294   float max_page_scale_factor_;
295
296   typedef base::hash_map<int, LayerImpl*> LayerIdMap;
297   LayerIdMap layer_id_map_;
298
299   std::vector<LayerImpl*> layers_with_copy_output_request_;
300
301   // Persisted state for non-impl-side-painting.
302   int scrolling_layer_id_from_previous_tree_;
303
304   // List of visible layers for the most recently prepared frame.
305   LayerImplList render_surface_layer_list_;
306
307   bool contents_textures_purged_;
308   bool requires_high_res_to_draw_;
309   bool viewport_size_invalid_;
310   bool needs_update_draw_properties_;
311
312   // In impl-side painting mode, this is true when the tree may contain
313   // structural differences relative to the active tree.
314   bool needs_full_tree_sync_;
315
316   bool next_activation_forces_redraw_;
317
318   ScopedPtrVector<SwapPromise> swap_promise_list_;
319
320   UIResourceRequestQueue ui_resource_request_queue_;
321
322   int render_surface_layer_list_id_;
323
324  private:
325   DISALLOW_COPY_AND_ASSIGN(LayerTreeImpl);
326 };
327
328 }  // namespace cc
329
330 #endif  // CC_TREES_LAYER_TREE_IMPL_H_