Upstream version 10.39.225.0
[platform/framework/web/crosswalk.git] / src / cc / trees / layer_tree_impl.h
1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CC_TREES_LAYER_TREE_IMPL_H_
6 #define CC_TREES_LAYER_TREE_IMPL_H_
7
8 #include <list>
9 #include <set>
10 #include <string>
11 #include <vector>
12
13 #include "base/containers/hash_tables.h"
14 #include "base/values.h"
15 #include "cc/base/scoped_ptr_vector.h"
16 #include "cc/base/swap_promise.h"
17 #include "cc/layers/layer_impl.h"
18 #include "cc/output/renderer.h"
19 #include "cc/resources/ui_resource_client.h"
20
21 #if defined(COMPILER_GCC)
22 namespace BASE_HASH_NAMESPACE {
23 template<>
24 struct hash<cc::LayerImpl*> {
25   size_t operator()(cc::LayerImpl* ptr) const {
26     return hash<size_t>()(reinterpret_cast<size_t>(ptr));
27   }
28 };
29 }  // namespace BASE_HASH_NAMESPACE
30 #endif  // COMPILER
31
32 namespace base {
33 namespace debug {
34 class TracedValue;
35 }
36 }
37
38 namespace cc {
39
40 class ContextProvider;
41 class DebugRectHistory;
42 class FrameRateCounter;
43 class HeadsUpDisplayLayerImpl;
44 class LayerScrollOffsetDelegateProxy;
45 class LayerTreeDebugState;
46 class LayerTreeHostImpl;
47 class LayerTreeImpl;
48 class LayerTreeSettings;
49 class MemoryHistory;
50 class OutputSurface;
51 class PaintTimeCounter;
52 class PictureLayerImpl;
53 class Proxy;
54 class ResourceProvider;
55 class TileManager;
56 class UIResourceRequest;
57 struct RendererCapabilities;
58 struct SelectionHandle;
59
60 typedef std::list<UIResourceRequest> UIResourceRequestQueue;
61
62 class CC_EXPORT LayerTreeImpl {
63  public:
64   static scoped_ptr<LayerTreeImpl> create(
65       LayerTreeHostImpl* layer_tree_host_impl) {
66     return make_scoped_ptr(new LayerTreeImpl(layer_tree_host_impl));
67   }
68   virtual ~LayerTreeImpl();
69
70   void Shutdown();
71   void ReleaseResources();
72
73   // Methods called by the layer tree that pass-through or access LTHI.
74   // ---------------------------------------------------------------------------
75   const LayerTreeSettings& settings() const;
76   const RendererCapabilitiesImpl& GetRendererCapabilities() const;
77   ContextProvider* context_provider() const;
78   OutputSurface* output_surface() const;
79   ResourceProvider* resource_provider() const;
80   TileManager* tile_manager() const;
81   FrameRateCounter* frame_rate_counter() const;
82   PaintTimeCounter* paint_time_counter() const;
83   MemoryHistory* memory_history() const;
84   gfx::Size device_viewport_size() const;
85   bool IsActiveTree() const;
86   bool IsPendingTree() const;
87   bool IsRecycleTree() const;
88   LayerImpl* FindActiveTreeLayerById(int id);
89   LayerImpl* FindPendingTreeLayerById(int id);
90   LayerImpl* FindRecycleTreeLayerById(int id);
91   bool PinchGestureActive() const;
92   BeginFrameArgs CurrentBeginFrameArgs() const;
93   base::TimeDelta begin_impl_frame_interval() const;
94   void SetNeedsCommit();
95   gfx::Rect DeviceViewport() const;
96   gfx::Size DrawViewportSize() const;
97   const gfx::Rect ViewportRectForTilePriority() const;
98   scoped_ptr<ScrollbarAnimationController> CreateScrollbarAnimationController(
99       LayerImpl* scrolling_layer);
100   void DidAnimateScrollOffset();
101   void InputScrollAnimationFinished();
102   bool use_gpu_rasterization() const;
103   bool create_low_res_tiling() const;
104   BlockingTaskRunner* BlockingMainThreadTaskRunner() const;
105
106   // Tree specific methods exposed to layer-impl tree.
107   // ---------------------------------------------------------------------------
108   void SetNeedsRedraw();
109
110   // TODO(nduca): These are implemented in cc files temporarily, but will become
111   // trivial accessors in a followup patch.
112   const LayerTreeDebugState& debug_state() const;
113   float device_scale_factor() const;
114   DebugRectHistory* debug_rect_history() const;
115   void GetAllTilesForTracing(std::set<const Tile*>* tiles) const;
116   void AsValueInto(base::debug::TracedValue* dict) const;
117
118   // Other public methods
119   // ---------------------------------------------------------------------------
120   LayerImpl* root_layer() const { return root_layer_.get(); }
121   void SetRootLayer(scoped_ptr<LayerImpl>);
122   scoped_ptr<LayerImpl> DetachLayerTree();
123
124   void PushPropertiesTo(LayerTreeImpl* tree_impl);
125
126   int source_frame_number() const { return source_frame_number_; }
127   void set_source_frame_number(int frame_number) {
128     source_frame_number_ = frame_number;
129   }
130
131   HeadsUpDisplayLayerImpl* hud_layer() { return hud_layer_; }
132   void set_hud_layer(HeadsUpDisplayLayerImpl* layer_impl) {
133     hud_layer_ = layer_impl;
134   }
135
136   LayerImpl* InnerViewportScrollLayer() const;
137   // This function may return NULL, it is the caller's responsibility to check.
138   LayerImpl* OuterViewportScrollLayer() const;
139   gfx::Vector2dF TotalScrollOffset() const;
140   gfx::Vector2dF TotalMaxScrollOffset() const;
141   gfx::Vector2dF TotalScrollDelta() const;
142
143   LayerImpl* InnerViewportContainerLayer() const;
144   LayerImpl* CurrentlyScrollingLayer() const;
145   void SetCurrentlyScrollingLayer(LayerImpl* layer);
146   void ClearCurrentlyScrollingLayer();
147
148   void SetViewportLayersFromIds(int page_scale_layer_id,
149                                 int inner_viewport_scroll_layer_id,
150                                 int outer_viewport_scroll_layer_id);
151   void ClearViewportLayers();
152   LayerImpl* page_scale_layer() { return page_scale_layer_; }
153   void ApplySentScrollAndScaleDeltasFromAbortedCommit();
154   void ApplyScrollDeltasSinceBeginMainFrame();
155
156   SkColor background_color() const { return background_color_; }
157   void set_background_color(SkColor color) { background_color_ = color; }
158
159   bool has_transparent_background() const {
160     return has_transparent_background_;
161   }
162   void set_has_transparent_background(bool transparent) {
163     has_transparent_background_ = transparent;
164   }
165
166   void SetPageScaleFactorAndLimits(float page_scale_factor,
167       float min_page_scale_factor, float max_page_scale_factor);
168   void SetPageScaleDelta(float delta);
169   void SetPageScaleValues(float page_scale_factor,
170       float min_page_scale_factor, float max_page_scale_factor,
171       float page_scale_delta);
172   float total_page_scale_factor() const {
173     return page_scale_factor_ * page_scale_delta_;
174   }
175   float page_scale_factor() const { return page_scale_factor_; }
176   float min_page_scale_factor() const { return min_page_scale_factor_; }
177   float max_page_scale_factor() const { return max_page_scale_factor_; }
178   float page_scale_delta() const  { return page_scale_delta_; }
179   void set_sent_page_scale_delta(float delta) {
180     sent_page_scale_delta_ = delta;
181   }
182   float sent_page_scale_delta() const { return sent_page_scale_delta_; }
183
184   // Updates draw properties and render surface layer list, as well as tile
185   // priorities. Returns false if it was unable to update.
186   bool UpdateDrawProperties();
187
188   void set_needs_update_draw_properties() {
189     needs_update_draw_properties_ = true;
190   }
191   bool needs_update_draw_properties() const {
192     return needs_update_draw_properties_;
193   }
194
195   void set_needs_full_tree_sync(bool needs) { needs_full_tree_sync_ = needs; }
196   bool needs_full_tree_sync() const { return needs_full_tree_sync_; }
197
198   void ForceRedrawNextActivation() { next_activation_forces_redraw_ = true; }
199
200   void set_has_ever_been_drawn(bool has_drawn) {
201     has_ever_been_drawn_ = has_drawn;
202   }
203   bool has_ever_been_drawn() const { return has_ever_been_drawn_; }
204
205   void set_ui_resource_request_queue(const UIResourceRequestQueue& queue);
206
207   const LayerImplList& RenderSurfaceLayerList() const;
208
209   // These return the size of the root scrollable area and the size of
210   // the user-visible scrolling viewport, in CSS layout coordinates.
211   gfx::Size ScrollableSize() const;
212   gfx::SizeF ScrollableViewportSize() const;
213
214   gfx::Rect RootScrollLayerDeviceViewportBounds() const;
215
216   LayerImpl* LayerById(int id);
217
218   // These should be called by LayerImpl's ctor/dtor.
219   void RegisterLayer(LayerImpl* layer);
220   void UnregisterLayer(LayerImpl* layer);
221
222   size_t NumLayers();
223
224   AnimationRegistrar* animationRegistrar() const;
225
226   void PushPersistedState(LayerTreeImpl* pending_tree);
227
228   void DidBecomeActive();
229
230   bool ContentsTexturesPurged() const;
231   void SetContentsTexturesPurged();
232   void ResetContentsTexturesPurged();
233
234   void SetRequiresHighResToDraw();
235   void ResetRequiresHighResToDraw();
236   bool RequiresHighResToDraw() const;
237
238   // Set on the active tree when the viewport size recently changed
239   // and the active tree's size is now out of date.
240   bool ViewportSizeInvalid() const;
241   void SetViewportSizeInvalid();
242   void ResetViewportSizeInvalid();
243
244   // Useful for debug assertions, probably shouldn't be used for anything else.
245   Proxy* proxy() const;
246
247   void SetRootLayerScrollOffsetDelegate(
248       LayerScrollOffsetDelegate* root_layer_scroll_offset_delegate);
249   void UpdateScrollOffsetDelegate();
250   gfx::Vector2dF GetDelegatedScrollOffset(LayerImpl* layer);
251
252   // Call this function when you expect there to be a swap buffer.
253   // See swap_promise.h for how to use SwapPromise.
254   void QueueSwapPromise(scoped_ptr<SwapPromise> swap_promise);
255
256   // Take the |new_swap_promise| and append it to |swap_promise_list_|.
257   void PassSwapPromises(ScopedPtrVector<SwapPromise>* new_swap_promise);
258   void FinishSwapPromises(CompositorFrameMetadata* metadata);
259   void BreakSwapPromises(SwapPromise::DidNotSwapReason reason);
260
261   void DidModifyTilePriorities();
262
263   ResourceProvider::ResourceId ResourceIdForUIResource(UIResourceId uid) const;
264   void ProcessUIResourceRequestQueue();
265
266   bool IsUIResourceOpaque(UIResourceId uid) const;
267
268   void AddLayerWithCopyOutputRequest(LayerImpl* layer);
269   void RemoveLayerWithCopyOutputRequest(LayerImpl* layer);
270   const std::vector<LayerImpl*>& LayersWithCopyOutputRequest() const;
271
272   int current_render_surface_list_id() const {
273     return render_surface_layer_list_id_;
274   }
275
276   LayerImpl* FindFirstScrollingLayerThatIsHitByPoint(
277       const gfx::PointF& screen_space_point);
278
279   LayerImpl* FindLayerThatIsHitByPoint(const gfx::PointF& screen_space_point);
280
281   LayerImpl* FindLayerThatIsHitByPointInTouchHandlerRegion(
282       const gfx::PointF& screen_space_point);
283
284   void RegisterSelection(const LayerSelectionBound& start,
285                          const LayerSelectionBound& end);
286
287   // Compute the current selection handle location and visbility with respect to
288   // the viewport.
289   void GetViewportSelection(ViewportSelectionBound* start,
290                             ViewportSelectionBound* end);
291
292   void RegisterPictureLayerImpl(PictureLayerImpl* layer);
293   void UnregisterPictureLayerImpl(PictureLayerImpl* layer);
294
295   void set_top_controls_layout_height(float height) {
296     top_controls_layout_height_ = height;
297   }
298   void set_top_controls_content_offset(float offset) {
299     top_controls_content_offset_ = offset;
300   }
301   void set_top_controls_delta(float delta) {
302     top_controls_delta_ = delta;
303   }
304   void set_sent_top_controls_delta(float sent_delta) {
305     sent_top_controls_delta_ = sent_delta;
306   }
307
308   float top_controls_layout_height() const {
309     return top_controls_layout_height_;
310   }
311   float top_controls_content_offset() const {
312     return top_controls_content_offset_;
313   }
314   float top_controls_delta() const {
315     return top_controls_delta_;
316   }
317   float sent_top_controls_delta() const {
318     return sent_top_controls_delta_;
319   }
320   float total_top_controls_content_offset() const {
321     return top_controls_content_offset_ + top_controls_delta_;
322   }
323
324  protected:
325   explicit LayerTreeImpl(LayerTreeHostImpl* layer_tree_host_impl);
326   void ReleaseResourcesRecursive(LayerImpl* current);
327
328   LayerTreeHostImpl* layer_tree_host_impl_;
329   int source_frame_number_;
330   scoped_ptr<LayerImpl> root_layer_;
331   HeadsUpDisplayLayerImpl* hud_layer_;
332   LayerImpl* currently_scrolling_layer_;
333   LayerScrollOffsetDelegate* root_layer_scroll_offset_delegate_;
334   scoped_ptr<LayerScrollOffsetDelegateProxy>
335       inner_viewport_scroll_delegate_proxy_;
336   scoped_ptr<LayerScrollOffsetDelegateProxy>
337       outer_viewport_scroll_delegate_proxy_;
338   SkColor background_color_;
339   bool has_transparent_background_;
340
341   LayerImpl* page_scale_layer_;
342   LayerImpl* inner_viewport_scroll_layer_;
343   LayerImpl* outer_viewport_scroll_layer_;
344
345   LayerSelectionBound selection_start_;
346   LayerSelectionBound selection_end_;
347
348   float page_scale_factor_;
349   float page_scale_delta_;
350   float sent_page_scale_delta_;
351   float min_page_scale_factor_;
352   float max_page_scale_factor_;
353
354   typedef base::hash_map<int, LayerImpl*> LayerIdMap;
355   LayerIdMap layer_id_map_;
356
357   std::vector<LayerImpl*> layers_with_copy_output_request_;
358
359   // Persisted state for non-impl-side-painting.
360   int scrolling_layer_id_from_previous_tree_;
361
362   // List of visible layers for the most recently prepared frame.
363   LayerImplList render_surface_layer_list_;
364
365   bool contents_textures_purged_;
366   bool requires_high_res_to_draw_;
367   bool viewport_size_invalid_;
368   bool needs_update_draw_properties_;
369
370   // In impl-side painting mode, this is true when the tree may contain
371   // structural differences relative to the active tree.
372   bool needs_full_tree_sync_;
373
374   bool next_activation_forces_redraw_;
375
376   bool has_ever_been_drawn_;
377
378   ScopedPtrVector<SwapPromise> swap_promise_list_;
379
380   UIResourceRequestQueue ui_resource_request_queue_;
381
382   int render_surface_layer_list_id_;
383
384   // The top controls content offset at the time of the last layout (and thus,
385   // viewport resize) in Blink. i.e. How much the viewport was shrunk by the top
386   // controls.
387   float top_controls_layout_height_;
388
389   // The up-to-date content offset of the top controls, i.e. the amount that the
390   // web contents have been shifted down from the top of the device viewport.
391   float top_controls_content_offset_;
392   float top_controls_delta_;
393   float sent_top_controls_delta_;
394
395  private:
396   DISALLOW_COPY_AND_ASSIGN(LayerTreeImpl);
397 };
398
399 }  // namespace cc
400
401 #endif  // CC_TREES_LAYER_TREE_IMPL_H_