867bb197caf29fcea3537656c958fc85f615ad14
[platform/framework/web/crosswalk.git] / src / cc / trees / layer_tree_host.h
1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CC_TREES_LAYER_TREE_HOST_H_
6 #define CC_TREES_LAYER_TREE_HOST_H_
7
8 #include <limits>
9 #include <list>
10 #include <set>
11 #include <string>
12 #include <vector>
13
14 #include "base/basictypes.h"
15 #include "base/cancelable_callback.h"
16 #include "base/containers/hash_tables.h"
17 #include "base/memory/ref_counted.h"
18 #include "base/memory/scoped_ptr.h"
19 #include "base/memory/weak_ptr.h"
20 #include "base/time/time.h"
21 #include "base/timer/timer.h"
22 #include "cc/animation/animation_events.h"
23 #include "cc/base/cc_export.h"
24 #include "cc/base/scoped_ptr_vector.h"
25 #include "cc/base/swap_promise.h"
26 #include "cc/base/swap_promise_monitor.h"
27 #include "cc/debug/micro_benchmark.h"
28 #include "cc/debug/micro_benchmark_controller.h"
29 #include "cc/input/input_handler.h"
30 #include "cc/input/scrollbar.h"
31 #include "cc/input/top_controls_state.h"
32 #include "cc/layers/layer_lists.h"
33 #include "cc/output/output_surface.h"
34 #include "cc/resources/resource_format.h"
35 #include "cc/resources/scoped_ui_resource.h"
36 #include "cc/trees/layer_tree_host_client.h"
37 #include "cc/trees/layer_tree_host_common.h"
38 #include "cc/trees/layer_tree_settings.h"
39 #include "cc/trees/occlusion_tracker.h"
40 #include "cc/trees/proxy.h"
41 #include "third_party/skia/include/core/SkColor.h"
42 #include "ui/gfx/rect.h"
43
44 namespace cc {
45
46 class AnimationRegistrar;
47 class HeadsUpDisplayLayer;
48 class Layer;
49 class LayerTreeHostImpl;
50 class LayerTreeHostImplClient;
51 class LayerTreeHostSingleThreadClient;
52 class PrioritizedResource;
53 class PrioritizedResourceManager;
54 class Region;
55 class RenderingStatsInstrumentation;
56 class ResourceProvider;
57 class ResourceUpdateQueue;
58 class SharedBitmapManager;
59 class TopControlsManager;
60 class UIResourceRequest;
61 struct RenderingStats;
62 struct ScrollAndScaleSet;
63
64 // Provides information on an Impl's rendering capabilities back to the
65 // LayerTreeHost.
66 struct CC_EXPORT RendererCapabilities {
67   RendererCapabilities(ResourceFormat best_texture_format,
68                        bool allow_partial_texture_updates,
69                        bool using_offscreen_context3d,
70                        int max_texture_size,
71                        bool using_shared_memory_resources);
72
73   RendererCapabilities();
74   ~RendererCapabilities();
75
76   // Duplicate any modification to this list to RendererCapabilitiesImpl.
77   ResourceFormat best_texture_format;
78   bool allow_partial_texture_updates;
79   bool using_offscreen_context3d;
80   int max_texture_size;
81   bool using_shared_memory_resources;
82 };
83
84 class CC_EXPORT LayerTreeHost {
85  public:
86   // The SharedBitmapManager will be used on the compositor thread.
87   static scoped_ptr<LayerTreeHost> CreateThreaded(
88       LayerTreeHostClient* client,
89       SharedBitmapManager* manager,
90       const LayerTreeSettings& settings,
91       scoped_refptr<base::SingleThreadTaskRunner> impl_task_runner);
92
93   static scoped_ptr<LayerTreeHost> CreateSingleThreaded(
94       LayerTreeHostClient* client,
95       LayerTreeHostSingleThreadClient* single_thread_client,
96       SharedBitmapManager* manager,
97       const LayerTreeSettings& settings);
98   virtual ~LayerTreeHost();
99
100   void SetLayerTreeHostClientReady();
101
102   void set_needs_filter_context() { needs_filter_context_ = true; }
103   bool needs_offscreen_context() const {
104     return needs_filter_context_;
105   }
106
107   // LayerTreeHost interface to Proxy.
108   void WillBeginMainFrame() {
109     client_->WillBeginMainFrame(source_frame_number_);
110   }
111   void DidBeginMainFrame();
112   void UpdateClientAnimations(base::TimeTicks monotonic_frame_begin_time);
113   void AnimateLayers(base::TimeTicks monotonic_frame_begin_time);
114   void DidStopFlinging();
115   void Layout();
116   void BeginCommitOnImplThread(LayerTreeHostImpl* host_impl);
117   void FinishCommitOnImplThread(LayerTreeHostImpl* host_impl);
118   void WillCommit();
119   void CommitComplete();
120   scoped_ptr<OutputSurface> CreateOutputSurface();
121   virtual scoped_ptr<LayerTreeHostImpl> CreateLayerTreeHostImpl(
122       LayerTreeHostImplClient* client);
123   void DidLoseOutputSurface();
124   bool output_surface_lost() const { return output_surface_lost_; }
125   enum CreateResult {
126     CreateSucceeded,
127     CreateFailedButTryAgain,
128     CreateFailedAndGaveUp,
129   };
130   virtual CreateResult OnCreateAndInitializeOutputSurfaceAttempted(
131       bool success);
132   void DidCommitAndDrawFrame() { client_->DidCommitAndDrawFrame(); }
133   void DidCompleteSwapBuffers() { client_->DidCompleteSwapBuffers(); }
134   void DeleteContentsTexturesOnImplThread(ResourceProvider* resource_provider);
135   virtual void AcquireLayerTextures();
136   // Returns false if we should abort this frame due to initialization failure.
137   bool InitializeOutputSurfaceIfNeeded();
138   bool UpdateLayers(ResourceUpdateQueue* queue);
139
140   LayerTreeHostClient* client() { return client_; }
141   const base::WeakPtr<InputHandler>& GetInputHandler() {
142     return input_handler_weak_ptr_;
143   }
144
145   void NotifyInputThrottledUntilCommit();
146
147   void Composite(base::TimeTicks frame_begin_time);
148
149   // Composites and attempts to read back the result into the provided
150   // buffer. If it wasn't possible, e.g. due to context lost, will return
151   // false.
152   bool CompositeAndReadback(void* pixels,
153                             const gfx::Rect& rect_in_device_viewport);
154
155   void FinishAllRendering();
156
157   void SetDeferCommits(bool defer_commits);
158
159   // Test only hook
160   virtual void DidDeferCommit();
161
162   int source_frame_number() const { return source_frame_number_; }
163
164   void SetNeedsDisplayOnAllLayers();
165
166   void CollectRenderingStats(RenderingStats* stats) const;
167
168   RenderingStatsInstrumentation* rendering_stats_instrumentation() const {
169     return rendering_stats_instrumentation_.get();
170   }
171
172   const RendererCapabilities& GetRendererCapabilities() const;
173
174   void SetNeedsAnimate();
175   virtual void SetNeedsUpdateLayers();
176   virtual void SetNeedsCommit();
177   virtual void SetNeedsFullTreeSync();
178   void SetNeedsRedraw();
179   void SetNeedsRedrawRect(const gfx::Rect& damage_rect);
180   bool CommitRequested() const;
181   bool BeginMainFrameRequested() const;
182
183   void SetNextCommitWaitsForActivation();
184
185   void SetNextCommitForcesRedraw();
186
187   void SetAnimationEvents(scoped_ptr<AnimationEventsVector> events,
188                           base::Time wall_clock_time);
189
190   void SetRootLayer(scoped_refptr<Layer> root_layer);
191   Layer* root_layer() { return root_layer_.get(); }
192   const Layer* root_layer() const { return root_layer_.get(); }
193   const Layer* page_scale_layer() const { return page_scale_layer_.get(); }
194   void RegisterViewportLayers(
195       scoped_refptr<Layer> page_scale_layer,
196       scoped_refptr<Layer> inner_viewport_scroll_layer,
197       scoped_refptr<Layer> outer_viewport_scroll_layer);
198
199   const LayerTreeSettings& settings() const { return settings_; }
200
201   void SetDebugState(const LayerTreeDebugState& debug_state);
202   const LayerTreeDebugState& debug_state() const { return debug_state_; }
203
204   void SetViewportSize(gfx::Size device_viewport_size);
205   void SetOverdrawBottomHeight(float overdraw_bottom_height);
206
207   gfx::Size device_viewport_size() const { return device_viewport_size_; }
208   float overdraw_bottom_height() const { return overdraw_bottom_height_; }
209
210   void ApplyPageScaleDeltaFromImplSide(float page_scale_delta);
211   void SetPageScaleFactorAndLimits(float page_scale_factor,
212                                    float min_page_scale_factor,
213                                    float max_page_scale_factor);
214   float page_scale_factor() const { return page_scale_factor_; }
215
216   SkColor background_color() const { return background_color_; }
217   void set_background_color(SkColor color) { background_color_ = color; }
218
219   void set_has_transparent_background(bool transparent) {
220     has_transparent_background_ = transparent;
221   }
222
223   void SetOverhangBitmap(const SkBitmap& bitmap);
224
225   PrioritizedResourceManager* contents_texture_manager() const {
226     return contents_texture_manager_.get();
227   }
228
229   void SetVisible(bool visible);
230   bool visible() const { return visible_; }
231
232   void StartPageScaleAnimation(gfx::Vector2d target_offset,
233                                bool use_anchor,
234                                float scale,
235                                base::TimeDelta duration);
236
237   void ApplyScrollAndScale(const ScrollAndScaleSet& info);
238
239   void SetImplTransform(const gfx::Transform& transform);
240
241   // Virtual for tests.
242   virtual void StartRateLimiter();
243   virtual void StopRateLimiter();
244
245   void RateLimit();
246
247   bool AlwaysUsePartialTextureUpdates();
248   size_t MaxPartialTextureUpdates() const;
249   bool RequestPartialTextureUpdate();
250
251   void SetDeviceScaleFactor(float device_scale_factor);
252   float device_scale_factor() const { return device_scale_factor_; }
253
254   void UpdateTopControlsState(TopControlsState constraints,
255                               TopControlsState current,
256                               bool animate);
257
258   HeadsUpDisplayLayer* hud_layer() const { return hud_layer_.get(); }
259
260   Proxy* proxy() const { return proxy_.get(); }
261
262   AnimationRegistrar* animation_registrar() const {
263     return animation_registrar_.get();
264   }
265
266   // Obtains a thorough dump of the LayerTreeHost as a value.
267   scoped_ptr<base::Value> AsValue() const;
268
269   bool in_paint_layer_contents() const { return in_paint_layer_contents_; }
270
271   // CreateUIResource creates a resource given a bitmap.  The bitmap is
272   // generated via an interface function, which is called when initializing the
273   // resource and when the resource has been lost (due to lost context).  The
274   // parameter of the interface is a single boolean, which indicates whether the
275   // resource has been lost or not.  CreateUIResource returns an Id of the
276   // resource, which is always positive.
277   virtual UIResourceId CreateUIResource(UIResourceClient* client);
278   // Deletes a UI resource.  May safely be called more than once.
279   virtual void DeleteUIResource(UIResourceId id);
280   // Put the recreation of all UI resources into the resource queue after they
281   // were evicted on the impl thread.
282   void RecreateUIResources();
283
284   virtual gfx::Size GetUIResourceSize(UIResourceId id) const;
285
286   bool UsingSharedMemoryResources();
287   int id() const { return id_; }
288
289   bool ScheduleMicroBenchmark(const std::string& benchmark_name,
290                               scoped_ptr<base::Value> value,
291                               const MicroBenchmark::DoneCallback& callback);
292
293   // When a SwapPromiseMonitor is created on the main thread, it calls
294   // InsertSwapPromiseMonitor() to register itself with LayerTreeHost.
295   // When the monitor is destroyed, it calls RemoveSwapPromiseMonitor()
296   // to unregister itself.
297   void InsertSwapPromiseMonitor(SwapPromiseMonitor* monitor);
298   void RemoveSwapPromiseMonitor(SwapPromiseMonitor* monitor);
299
300   // Call this function when you expect there to be a swap buffer.
301   // See swap_promise.h for how to use SwapPromise.
302   void QueueSwapPromise(scoped_ptr<SwapPromise> swap_promise);
303
304   void BreakSwapPromises(SwapPromise::DidNotSwapReason reason);
305
306  protected:
307   LayerTreeHost(LayerTreeHostClient* client,
308                 SharedBitmapManager* manager,
309                 const LayerTreeSettings& settings);
310   void InitializeThreaded(
311       scoped_refptr<base::SingleThreadTaskRunner> impl_task_runner);
312   void InitializeSingleThreaded(
313       LayerTreeHostSingleThreadClient* single_thread_client);
314   void InitializeForTesting(scoped_ptr<Proxy> proxy_for_testing);
315   void SetOutputSurfaceLostForTesting(bool is_lost) {
316     output_surface_lost_ = is_lost;
317   }
318
319   MicroBenchmarkController micro_benchmark_controller_;
320
321  private:
322   void InitializeProxy(scoped_ptr<Proxy> proxy);
323
324   void PaintLayerContents(
325       const RenderSurfaceLayerList& render_surface_layer_list,
326       ResourceUpdateQueue* queue,
327       bool* did_paint_content,
328       bool* need_more_updates);
329   void PaintMasksForRenderSurface(Layer* render_surface_layer,
330                                   ResourceUpdateQueue* queue,
331                                   bool* did_paint_content,
332                                   bool* need_more_updates);
333   bool UpdateLayers(Layer* root_layer, ResourceUpdateQueue* queue);
334   void UpdateHudLayer();
335   void TriggerPrepaint();
336
337   void ReduceMemoryUsage();
338
339   void PrioritizeTextures(
340       const RenderSurfaceLayerList& render_surface_layer_list,
341       OverdrawMetrics* metrics);
342   void SetPrioritiesForSurfaces(size_t surface_memory_bytes);
343   void SetPrioritiesForLayers(const RenderSurfaceLayerList& update_list);
344   size_t CalculateMemoryForRenderSurfaces(
345       const RenderSurfaceLayerList& update_list);
346
347   bool AnimateLayersRecursive(Layer* current, base::TimeTicks time);
348
349   struct UIResourceClientData {
350     UIResourceClient* client;
351     gfx::Size size;
352   };
353
354   typedef base::hash_map<UIResourceId, UIResourceClientData>
355       UIResourceClientMap;
356   UIResourceClientMap ui_resource_client_map_;
357   int next_ui_resource_id_;
358
359   typedef std::list<UIResourceRequest> UIResourceRequestQueue;
360   UIResourceRequestQueue ui_resource_request_queue_;
361
362   void CalculateLCDTextMetricsCallback(Layer* layer);
363
364   void NotifySwapPromiseMonitorsOfSetNeedsCommit();
365
366   bool animating_;
367   bool needs_full_tree_sync_;
368   bool needs_filter_context_;
369
370   base::CancelableClosure prepaint_callback_;
371
372   LayerTreeHostClient* client_;
373   scoped_ptr<Proxy> proxy_;
374
375   int source_frame_number_;
376   scoped_ptr<RenderingStatsInstrumentation> rendering_stats_instrumentation_;
377
378   bool output_surface_can_be_initialized_;
379   bool output_surface_lost_;
380   int num_failed_recreate_attempts_;
381
382   scoped_refptr<Layer> root_layer_;
383   scoped_refptr<HeadsUpDisplayLayer> hud_layer_;
384
385   scoped_ptr<PrioritizedResourceManager> contents_texture_manager_;
386   scoped_ptr<PrioritizedResource> surface_memory_placeholder_;
387
388   base::WeakPtr<InputHandler> input_handler_weak_ptr_;
389   base::WeakPtr<TopControlsManager> top_controls_manager_weak_ptr_;
390
391   const LayerTreeSettings settings_;
392   LayerTreeDebugState debug_state_;
393
394   gfx::Size device_viewport_size_;
395   float overdraw_bottom_height_;
396   float device_scale_factor_;
397
398   bool visible_;
399
400   base::OneShotTimer<LayerTreeHost> rate_limit_timer_;
401
402   float page_scale_factor_;
403   float min_page_scale_factor_;
404   float max_page_scale_factor_;
405   gfx::Transform impl_transform_;
406   bool trigger_idle_updates_;
407
408   SkColor background_color_;
409   bool has_transparent_background_;
410
411   // If set, this texture is used to fill in the parts of the screen not
412   // covered by layers.
413   scoped_ptr<ScopedUIResource> overhang_ui_resource_;
414
415   typedef ScopedPtrVector<PrioritizedResource> TextureList;
416   size_t partial_texture_update_requests_;
417
418   scoped_ptr<AnimationRegistrar> animation_registrar_;
419
420   struct PendingPageScaleAnimation {
421     gfx::Vector2d target_offset;
422     bool use_anchor;
423     float scale;
424     base::TimeDelta duration;
425   };
426   scoped_ptr<PendingPageScaleAnimation> pending_page_scale_animation_;
427
428   bool in_paint_layer_contents_;
429
430   static const int kTotalFramesToUseForLCDTextMetrics = 50;
431   int total_frames_used_for_lcd_text_metrics_;
432
433   struct LCDTextMetrics {
434     LCDTextMetrics()
435         : total_num_cc_layers(0),
436           total_num_cc_layers_can_use_lcd_text(0),
437           total_num_cc_layers_will_use_lcd_text(0) {}
438
439     int64 total_num_cc_layers;
440     int64 total_num_cc_layers_can_use_lcd_text;
441     int64 total_num_cc_layers_will_use_lcd_text;
442   };
443   LCDTextMetrics lcd_text_metrics_;
444   int id_;
445   bool next_commit_forces_redraw_;
446
447   scoped_refptr<Layer> page_scale_layer_;
448   scoped_refptr<Layer> inner_viewport_scroll_layer_;
449   scoped_refptr<Layer> outer_viewport_scroll_layer_;
450
451   SharedBitmapManager* shared_bitmap_manager_;
452
453   ScopedPtrVector<SwapPromise> swap_promise_list_;
454   std::set<SwapPromiseMonitor*> swap_promise_monitor_;
455
456   DISALLOW_COPY_AND_ASSIGN(LayerTreeHost);
457 };
458
459 }  // namespace cc
460
461 #endif  // CC_TREES_LAYER_TREE_HOST_H_