Upstream version 7.36.149.0
[platform/framework/web/crosswalk.git] / src / cc / test / render_pass_test_common.cc
1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "cc/test/render_pass_test_common.h"
6
7 #include "cc/quads/checkerboard_draw_quad.h"
8 #include "cc/quads/debug_border_draw_quad.h"
9 #include "cc/quads/io_surface_draw_quad.h"
10 #include "cc/quads/render_pass_draw_quad.h"
11 #include "cc/quads/shared_quad_state.h"
12 #include "cc/quads/solid_color_draw_quad.h"
13 #include "cc/quads/stream_video_draw_quad.h"
14 #include "cc/quads/texture_draw_quad.h"
15 #include "cc/quads/tile_draw_quad.h"
16 #include "cc/quads/yuv_video_draw_quad.h"
17 #include "cc/resources/resource_provider.h"
18 #include "ui/gfx/transform.h"
19
20 namespace cc {
21
22 void TestRenderPass::AppendQuad(scoped_ptr<DrawQuad> quad) {
23   quad_list.push_back(quad.Pass());
24 }
25
26 void TestRenderPass::AppendOneOfEveryQuadType(
27     ResourceProvider* resource_provider,
28     RenderPass::Id child_pass) {
29   gfx::Rect rect(0, 0, 100, 100);
30   gfx::Rect opaque_rect(10, 10, 80, 80);
31   gfx::Rect visible_rect(0, 0, 100, 100);
32   const float vertex_opacity[] = {1.0f, 1.0f, 1.0f, 1.0f};
33   ResourceProvider::ResourceId resource1 = resource_provider->CreateResource(
34       gfx::Size(45, 5),
35       GL_CLAMP_TO_EDGE,
36       ResourceProvider::TextureUsageAny,
37       resource_provider->best_texture_format());
38   resource_provider->AllocateForTesting(resource1);
39   ResourceProvider::ResourceId resource2 = resource_provider->CreateResource(
40       gfx::Size(346, 61),
41       GL_CLAMP_TO_EDGE,
42       ResourceProvider::TextureUsageAny,
43       resource_provider->best_texture_format());
44   resource_provider->AllocateForTesting(resource2);
45   ResourceProvider::ResourceId resource3 = resource_provider->CreateResource(
46       gfx::Size(12, 134),
47       GL_CLAMP_TO_EDGE,
48       ResourceProvider::TextureUsageAny,
49       resource_provider->best_texture_format());
50   resource_provider->AllocateForTesting(resource3);
51   ResourceProvider::ResourceId resource4 = resource_provider->CreateResource(
52       gfx::Size(56, 12),
53       GL_CLAMP_TO_EDGE,
54       ResourceProvider::TextureUsageAny,
55       resource_provider->best_texture_format());
56   resource_provider->AllocateForTesting(resource4);
57   ResourceProvider::ResourceId resource5 = resource_provider->CreateResource(
58       gfx::Size(73, 26),
59       GL_CLAMP_TO_EDGE,
60       ResourceProvider::TextureUsageAny,
61       resource_provider->best_texture_format());
62   resource_provider->AllocateForTesting(resource5);
63   ResourceProvider::ResourceId resource6 = resource_provider->CreateResource(
64       gfx::Size(64, 92),
65       GL_CLAMP_TO_EDGE,
66       ResourceProvider::TextureUsageAny,
67       resource_provider->best_texture_format());
68   resource_provider->AllocateForTesting(resource6);
69   ResourceProvider::ResourceId resource7 = resource_provider->CreateResource(
70       gfx::Size(9, 14),
71       GL_CLAMP_TO_EDGE,
72       ResourceProvider::TextureUsageAny,
73       resource_provider->best_texture_format());
74   resource_provider->AllocateForTesting(resource7);
75
76   SharedQuadState* shared_state = this->CreateAndAppendSharedQuadState();
77   shared_state->SetAll(gfx::Transform(),
78                        rect.size(),
79                        rect,
80                        rect,
81                        false,
82                        1,
83                        SkXfermode::kSrcOver_Mode);
84
85   scoped_ptr<CheckerboardDrawQuad> checkerboard_quad =
86       CheckerboardDrawQuad::Create();
87   checkerboard_quad->SetNew(shared_state, rect, visible_rect, SK_ColorRED);
88   AppendQuad(checkerboard_quad.PassAs<DrawQuad>());
89
90   scoped_ptr<DebugBorderDrawQuad> debug_border_quad =
91       DebugBorderDrawQuad::Create();
92   debug_border_quad->SetNew(shared_state, rect, visible_rect, SK_ColorRED, 1);
93   AppendQuad(debug_border_quad.PassAs<DrawQuad>());
94
95   scoped_ptr<IOSurfaceDrawQuad> io_surface_quad = IOSurfaceDrawQuad::Create();
96   io_surface_quad->SetNew(shared_state,
97                           rect,
98                           opaque_rect,
99                           visible_rect,
100                           gfx::Size(50, 50),
101                           resource7,
102                           IOSurfaceDrawQuad::FLIPPED);
103   AppendQuad(io_surface_quad.PassAs<DrawQuad>());
104
105   if (child_pass.layer_id) {
106     scoped_ptr<RenderPassDrawQuad> render_pass_quad =
107         RenderPassDrawQuad::Create();
108     render_pass_quad->SetNew(shared_state,
109                              rect,
110                              visible_rect,
111                              child_pass,
112                              false,
113                              resource5,
114                              rect,
115                              gfx::RectF(),
116                              FilterOperations(),
117                              FilterOperations());
118     AppendQuad(render_pass_quad.PassAs<DrawQuad>());
119
120     scoped_ptr<RenderPassDrawQuad> render_pass_replica_quad =
121         RenderPassDrawQuad::Create();
122     render_pass_replica_quad->SetNew(shared_state,
123                                      rect,
124                                      visible_rect,
125                                      child_pass,
126                                      true,
127                                      resource5,
128                                      rect,
129                                      gfx::RectF(),
130                                      FilterOperations(),
131                                      FilterOperations());
132     AppendQuad(render_pass_replica_quad.PassAs<DrawQuad>());
133   }
134
135   scoped_ptr<SolidColorDrawQuad> solid_color_quad =
136       SolidColorDrawQuad::Create();
137   solid_color_quad->SetNew(
138       shared_state, rect, visible_rect, SK_ColorRED, false);
139   AppendQuad(solid_color_quad.PassAs<DrawQuad>());
140
141   scoped_ptr<StreamVideoDrawQuad> stream_video_quad =
142       StreamVideoDrawQuad::Create();
143   stream_video_quad->SetNew(shared_state,
144                             rect,
145                             opaque_rect,
146                             visible_rect,
147                             resource6,
148                             gfx::Transform());
149   AppendQuad(stream_video_quad.PassAs<DrawQuad>());
150
151   scoped_ptr<TextureDrawQuad> texture_quad = TextureDrawQuad::Create();
152   texture_quad->SetNew(shared_state,
153                        rect,
154                        opaque_rect,
155                        visible_rect,
156                        resource1,
157                        false,
158                        gfx::PointF(0.f, 0.f),
159                        gfx::PointF(1.f, 1.f),
160                        SK_ColorTRANSPARENT,
161                        vertex_opacity,
162                        false);
163   AppendQuad(texture_quad.PassAs<DrawQuad>());
164
165   scoped_ptr<TileDrawQuad> scaled_tile_quad = TileDrawQuad::Create();
166   scaled_tile_quad->SetNew(shared_state,
167                            rect,
168                            opaque_rect,
169                            visible_rect,
170                            resource2,
171                            gfx::RectF(0, 0, 50, 50),
172                            gfx::Size(50, 50),
173                            false);
174   AppendQuad(scaled_tile_quad.PassAs<DrawQuad>());
175
176   SharedQuadState* transformed_state = this->CreateAndAppendSharedQuadState();
177   transformed_state->CopyFrom(shared_state);
178   gfx::Transform rotation;
179   rotation.Rotate(45);
180   transformed_state->content_to_target_transform =
181       transformed_state->content_to_target_transform * rotation;
182   scoped_ptr<TileDrawQuad> transformed_tile_quad = TileDrawQuad::Create();
183   transformed_tile_quad->SetNew(transformed_state,
184                                 rect,
185                                 opaque_rect,
186                                 visible_rect,
187                                 resource3,
188                                 gfx::RectF(0, 0, 100, 100),
189                                 gfx::Size(100, 100),
190                                 false);
191   AppendQuad(transformed_tile_quad.PassAs<DrawQuad>());
192
193   SharedQuadState* shared_state2 = this->CreateAndAppendSharedQuadState();
194   shared_state->SetAll(gfx::Transform(),
195                        rect.size(),
196                        rect,
197                        rect,
198                        false,
199                        1,
200                        SkXfermode::kSrcOver_Mode);
201
202   scoped_ptr<TileDrawQuad> tile_quad = TileDrawQuad::Create();
203   tile_quad->SetNew(shared_state2,
204                     rect,
205                     opaque_rect,
206                     visible_rect,
207                     resource4,
208                     gfx::RectF(0, 0, 100, 100),
209                     gfx::Size(100, 100),
210                     false);
211   AppendQuad(tile_quad.PassAs<DrawQuad>());
212
213   ResourceProvider::ResourceId plane_resources[4];
214   for (int i = 0; i < 4; ++i) {
215     plane_resources[i] =
216         resource_provider->CreateResource(
217             gfx::Size(20, 12),
218             GL_CLAMP_TO_EDGE,
219             ResourceProvider::TextureUsageAny,
220             resource_provider->best_texture_format());
221     resource_provider->AllocateForTesting(plane_resources[i]);
222   }
223   YUVVideoDrawQuad::ColorSpace color_space = YUVVideoDrawQuad::REC_601;
224   scoped_ptr<YUVVideoDrawQuad> yuv_quad = YUVVideoDrawQuad::Create();
225   yuv_quad->SetNew(shared_state2,
226                    rect,
227                    opaque_rect,
228                    visible_rect,
229                    gfx::RectF(0, 0, 100, 100),
230                    plane_resources[0],
231                    plane_resources[1],
232                    plane_resources[2],
233                    plane_resources[3],
234                    color_space);
235   AppendQuad(yuv_quad.PassAs<DrawQuad>());
236 }
237
238 }  // namespace cc