Upstream version 8.37.180.0
[platform/framework/web/crosswalk.git] / src / cc / surfaces / surface_aggregator_test_helpers.cc
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "cc/surfaces/surface_aggregator_test_helpers.h"
6
7 #include "base/format_macros.h"
8 #include "base/strings/stringprintf.h"
9 #include "cc/layers/append_quads_data.h"
10 #include "cc/output/compositor_frame.h"
11 #include "cc/output/delegated_frame_data.h"
12 #include "cc/quads/render_pass_draw_quad.h"
13 #include "cc/quads/shared_quad_state.h"
14 #include "cc/quads/solid_color_draw_quad.h"
15 #include "cc/quads/surface_draw_quad.h"
16 #include "cc/surfaces/surface.h"
17 #include "cc/test/render_pass_test_common.h"
18 #include "cc/test/render_pass_test_utils.h"
19 #include "testing/gtest/include/gtest/gtest.h"
20 #include "third_party/skia/include/core/SkXfermode.h"
21
22 namespace cc {
23 namespace test {
24
25 void AddTestSurfaceQuad(TestRenderPass* pass,
26                         const gfx::Size& surface_size,
27                         SurfaceId surface_id) {
28   gfx::Transform content_to_target_transform;
29   gfx::Size content_bounds = surface_size;
30   gfx::Rect visible_content_rect = gfx::Rect(surface_size);
31   gfx::Rect clip_rect = gfx::Rect(surface_size);
32   bool is_clipped = false;
33   float opacity = 1.0;
34   SkXfermode::Mode blend_mode = SkXfermode::kSrcOver_Mode;
35
36   SharedQuadState* shared_quad_state = pass->CreateAndAppendSharedQuadState();
37   shared_quad_state->SetAll(content_to_target_transform,
38                             content_bounds,
39                             visible_content_rect,
40                             clip_rect,
41                             is_clipped,
42                             opacity,
43                             blend_mode,
44                             0);
45
46   scoped_ptr<SurfaceDrawQuad> surface_quad = SurfaceDrawQuad::Create();
47   gfx::Rect quad_rect = gfx::Rect(surface_size);
48   surface_quad->SetNew(pass->shared_quad_state_list.back(),
49                        gfx::Rect(surface_size),
50                        gfx::Rect(surface_size),
51                        surface_id);
52   pass->quad_list.push_back(surface_quad.PassAs<DrawQuad>());
53 }
54 void AddTestRenderPassQuad(TestRenderPass* pass,
55                            RenderPass::Id render_pass_id) {
56   gfx::Rect output_rect = gfx::Rect(0, 0, 5, 5);
57   SharedQuadState* shared_state = pass->CreateAndAppendSharedQuadState();
58   shared_state->SetAll(gfx::Transform(),
59                        output_rect.size(),
60                        output_rect,
61                        output_rect,
62                        false,
63                        1,
64                        SkXfermode::kSrcOver_Mode,
65                        0);
66   scoped_ptr<RenderPassDrawQuad> quad = RenderPassDrawQuad::Create();
67   quad->SetNew(shared_state,
68                output_rect,
69                output_rect,
70                render_pass_id,
71                false,
72                0,
73                output_rect,
74                gfx::RectF(),
75                FilterOperations(),
76                FilterOperations());
77   pass->AppendDrawQuad(quad.PassAs<DrawQuad>());
78 }
79
80 void AddQuadInPass(TestRenderPass* pass, Quad desc) {
81   switch (desc.material) {
82     case DrawQuad::SOLID_COLOR:
83       AddQuad(pass, gfx::Rect(0, 0, 5, 5), desc.color);
84       break;
85     case DrawQuad::SURFACE_CONTENT:
86       AddTestSurfaceQuad(pass, gfx::Size(5, 5), desc.surface_id);
87       break;
88     case DrawQuad::RENDER_PASS:
89       AddTestRenderPassQuad(pass, desc.render_pass_id);
90       break;
91     default:
92       NOTREACHED();
93   }
94 }
95
96 void AddPasses(RenderPassList* pass_list,
97                const gfx::Rect& output_rect,
98                Pass* passes,
99                size_t pass_count) {
100   gfx::Transform root_transform;
101   for (size_t i = 0; i < pass_count; ++i) {
102     Pass pass = passes[i];
103     TestRenderPass* test_pass =
104         AddRenderPass(pass_list, pass.id, output_rect, root_transform);
105     for (size_t j = 0; j < pass.quad_count; ++j) {
106       AddQuadInPass(test_pass, pass.quads[j]);
107     }
108   }
109 }
110
111 void TestQuadMatchesExpectations(Quad expected_quad, DrawQuad* quad) {
112   switch (expected_quad.material) {
113     case DrawQuad::SOLID_COLOR: {
114       ASSERT_EQ(DrawQuad::SOLID_COLOR, quad->material);
115
116       const SolidColorDrawQuad* solid_color_quad =
117           SolidColorDrawQuad::MaterialCast(quad);
118
119       EXPECT_EQ(expected_quad.color, solid_color_quad->color);
120       break;
121     }
122     default:
123       NOTREACHED();
124       break;
125   }
126 }
127
128 void TestPassMatchesExpectations(Pass expected_pass, RenderPass* pass) {
129   ASSERT_EQ(expected_pass.quad_count, pass->quad_list.size());
130   for (size_t i = 0u; i < pass->quad_list.size(); ++i) {
131     SCOPED_TRACE(base::StringPrintf("Quad number %" PRIuS, i));
132     TestQuadMatchesExpectations(expected_pass.quads[i], pass->quad_list.at(i));
133   }
134 }
135
136 void TestPassesMatchExpectations(Pass* expected_passes,
137                                  size_t expected_pass_count,
138                                  RenderPassList* passes) {
139   ASSERT_EQ(expected_pass_count, passes->size());
140
141   for (size_t i = 0; i < passes->size(); ++i) {
142     SCOPED_TRACE(base::StringPrintf("Pass number %" PRIuS, i));
143     RenderPass* pass = passes->at(i);
144     TestPassMatchesExpectations(expected_passes[i], pass);
145   }
146 }
147
148 void SubmitFrame(Pass* passes, size_t pass_count, Surface* surface) {
149   RenderPassList pass_list;
150   AddPasses(&pass_list, gfx::Rect(surface->size()), passes, pass_count);
151
152   scoped_ptr<DelegatedFrameData> frame_data(new DelegatedFrameData);
153   pass_list.swap(frame_data->render_pass_list);
154
155   scoped_ptr<CompositorFrame> frame(new CompositorFrame);
156   frame->delegated_frame_data = frame_data.Pass();
157
158   surface->QueueFrame(frame.Pass());
159 }
160
161 void QueuePassAsFrame(scoped_ptr<RenderPass> pass, Surface* surface) {
162   scoped_ptr<DelegatedFrameData> delegated_frame_data(new DelegatedFrameData);
163   delegated_frame_data->render_pass_list.push_back(pass.Pass());
164
165   scoped_ptr<CompositorFrame> child_frame(new CompositorFrame);
166   child_frame->delegated_frame_data = delegated_frame_data.Pass();
167
168   surface->QueueFrame(child_frame.Pass());
169 }
170
171 }  // namespace test
172 }  // namespace cc