Upstream version 11.39.250.0
[platform/framework/web/crosswalk.git] / src / cc / resources / tile_manager_perftest.cc
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "base/time/time.h"
6 #include "cc/debug/lap_timer.h"
7 #include "cc/resources/raster_buffer.h"
8 #include "cc/resources/tile.h"
9 #include "cc/resources/tile_priority.h"
10 #include "cc/test/begin_frame_args_test.h"
11 #include "cc/test/fake_impl_proxy.h"
12 #include "cc/test/fake_layer_tree_host_impl.h"
13 #include "cc/test/fake_output_surface.h"
14 #include "cc/test/fake_output_surface_client.h"
15 #include "cc/test/fake_picture_layer_impl.h"
16 #include "cc/test/fake_picture_pile_impl.h"
17 #include "cc/test/fake_tile_manager.h"
18 #include "cc/test/fake_tile_manager_client.h"
19 #include "cc/test/impl_side_painting_settings.h"
20 #include "cc/test/test_shared_bitmap_manager.h"
21 #include "cc/test/test_tile_priorities.h"
22 #include "cc/trees/layer_tree_impl.h"
23
24 #include "testing/gtest/include/gtest/gtest.h"
25 #include "testing/perf/perf_test.h"
26
27 #include "ui/gfx/frame_time.h"
28
29 namespace cc {
30
31 namespace {
32
33 static const int kTimeLimitMillis = 2000;
34 static const int kWarmupRuns = 5;
35 static const int kTimeCheckInterval = 10;
36
37 class FakeRasterizerImpl : public Rasterizer, public RasterizerTaskClient {
38  public:
39   // Overridden from Rasterizer:
40   virtual void SetClient(RasterizerClient* client) OVERRIDE {}
41   virtual void Shutdown() OVERRIDE {}
42   virtual void ScheduleTasks(RasterTaskQueue* queue) OVERRIDE {
43     for (RasterTaskQueue::Item::Vector::const_iterator it =
44              queue->items.begin();
45          it != queue->items.end();
46          ++it) {
47       RasterTask* task = it->task;
48
49       task->WillSchedule();
50       task->ScheduleOnOriginThread(this);
51       task->DidSchedule();
52
53       completed_tasks_.push_back(task);
54     }
55   }
56   virtual void CheckForCompletedTasks() OVERRIDE {
57     for (RasterTask::Vector::iterator it = completed_tasks_.begin();
58          it != completed_tasks_.end();
59          ++it) {
60       RasterTask* task = it->get();
61
62       task->WillComplete();
63       task->CompleteOnOriginThread(this);
64       task->DidComplete();
65
66       task->RunReplyOnOriginThread();
67     }
68     completed_tasks_.clear();
69   }
70
71   // Overridden from RasterizerTaskClient:
72   virtual scoped_ptr<RasterBuffer> AcquireBufferForRaster(
73       const Resource* resource) OVERRIDE {
74     return scoped_ptr<RasterBuffer>();
75   }
76   virtual void ReleaseBufferForRaster(
77       scoped_ptr<RasterBuffer> buffer) OVERRIDE {}
78
79  private:
80   RasterTask::Vector completed_tasks_;
81 };
82 base::LazyInstance<FakeRasterizerImpl> g_fake_rasterizer =
83     LAZY_INSTANCE_INITIALIZER;
84
85 class TileManagerPerfTest : public testing::Test {
86  public:
87   TileManagerPerfTest()
88       : memory_limit_policy_(ALLOW_ANYTHING),
89         max_tiles_(10000),
90         id_(7),
91         proxy_(base::MessageLoopProxy::current()),
92         host_impl_(ImplSidePaintingSettings(10000),
93                    &proxy_,
94                    &shared_bitmap_manager_),
95         timer_(kWarmupRuns,
96                base::TimeDelta::FromMilliseconds(kTimeLimitMillis),
97                kTimeCheckInterval) {}
98
99   void SetTreePriority(TreePriority tree_priority) {
100     GlobalStateThatImpactsTilePriority state;
101     gfx::Size tile_size(256, 256);
102
103     state.soft_memory_limit_in_bytes = 100 * 1000 * 1000;
104     state.num_resources_limit = max_tiles_;
105     state.hard_memory_limit_in_bytes = state.soft_memory_limit_in_bytes * 2;
106     state.memory_limit_policy = memory_limit_policy_;
107     state.tree_priority = tree_priority;
108
109     global_state_ = state;
110     host_impl_.resource_pool()->SetResourceUsageLimits(
111         state.soft_memory_limit_in_bytes, 0, state.num_resources_limit);
112     host_impl_.tile_manager()->SetGlobalStateForTesting(state);
113   }
114
115   virtual void SetUp() OVERRIDE {
116     picture_pile_ = FakePicturePileImpl::CreateInfiniteFilledPile();
117     InitializeRenderer();
118     SetTreePriority(SAME_PRIORITY_FOR_BOTH_TREES);
119   }
120
121   virtual void InitializeRenderer() {
122     host_impl_.InitializeRenderer(
123         FakeOutputSurface::Create3d().PassAs<OutputSurface>());
124     tile_manager()->SetRasterizerForTesting(g_fake_rasterizer.Pointer());
125   }
126
127   void SetupDefaultTrees(const gfx::Size& layer_bounds) {
128     gfx::Size tile_size(100, 100);
129
130     scoped_refptr<FakePicturePileImpl> pending_pile =
131         FakePicturePileImpl::CreateFilledPile(tile_size, layer_bounds);
132     scoped_refptr<FakePicturePileImpl> active_pile =
133         FakePicturePileImpl::CreateFilledPile(tile_size, layer_bounds);
134
135     SetupTrees(pending_pile, active_pile);
136   }
137
138   void ActivateTree() {
139     host_impl_.ActivateSyncTree();
140     CHECK(!host_impl_.pending_tree());
141     pending_root_layer_ = NULL;
142     active_root_layer_ = static_cast<FakePictureLayerImpl*>(
143         host_impl_.active_tree()->LayerById(id_));
144   }
145
146   void SetupDefaultTreesWithFixedTileSize(const gfx::Size& layer_bounds,
147                                           const gfx::Size& tile_size) {
148     SetupDefaultTrees(layer_bounds);
149     pending_root_layer_->set_fixed_tile_size(tile_size);
150     active_root_layer_->set_fixed_tile_size(tile_size);
151   }
152
153   void SetupTrees(scoped_refptr<PicturePileImpl> pending_pile,
154                   scoped_refptr<PicturePileImpl> active_pile) {
155     SetupPendingTree(active_pile);
156     ActivateTree();
157     SetupPendingTree(pending_pile);
158   }
159
160   void SetupPendingTree(scoped_refptr<PicturePileImpl> pile) {
161     host_impl_.CreatePendingTree();
162     LayerTreeImpl* pending_tree = host_impl_.pending_tree();
163     // Clear recycled tree.
164     pending_tree->DetachLayerTree();
165
166     scoped_ptr<FakePictureLayerImpl> pending_layer =
167         FakePictureLayerImpl::CreateWithPile(pending_tree, id_, pile);
168     pending_layer->SetDrawsContent(true);
169     pending_tree->SetRootLayer(pending_layer.PassAs<LayerImpl>());
170
171     pending_root_layer_ = static_cast<FakePictureLayerImpl*>(
172         host_impl_.pending_tree()->LayerById(id_));
173     pending_root_layer_->DoPostCommitInitializationIfNeeded();
174   }
175
176   void CreateHighLowResAndSetAllTilesVisible() {
177     // Active layer must get updated first so pending layer can share from it.
178     active_root_layer_->CreateDefaultTilingsAndTiles();
179     active_root_layer_->SetAllTilesVisible();
180     pending_root_layer_->CreateDefaultTilingsAndTiles();
181     pending_root_layer_->SetAllTilesVisible();
182   }
183
184   void RunRasterQueueConstructTest(const std::string& test_name,
185                                    int layer_count) {
186     TreePriority priorities[] = {SAME_PRIORITY_FOR_BOTH_TREES,
187                                  SMOOTHNESS_TAKES_PRIORITY,
188                                  NEW_CONTENT_TAKES_PRIORITY};
189     int priority_count = 0;
190
191     std::vector<LayerImpl*> layers = CreateLayers(layer_count, 10);
192     bool resourceless_software_draw = false;
193     for (unsigned i = 0; i < layers.size(); ++i) {
194       layers[i]->UpdateTiles(Occlusion(), resourceless_software_draw);
195     }
196
197     timer_.Reset();
198     do {
199       RasterTilePriorityQueue queue;
200       host_impl_.BuildRasterQueue(&queue, priorities[priority_count]);
201       priority_count = (priority_count + 1) % arraysize(priorities);
202       timer_.NextLap();
203     } while (!timer_.HasTimeLimitExpired());
204
205     perf_test::PrintResult("tile_manager_raster_tile_queue_construct",
206                            "",
207                            test_name,
208                            timer_.LapsPerSecond(),
209                            "runs/s",
210                            true);
211   }
212
213   void RunRasterQueueConstructAndIterateTest(const std::string& test_name,
214                                              int layer_count,
215                                              unsigned tile_count) {
216     TreePriority priorities[] = {SAME_PRIORITY_FOR_BOTH_TREES,
217                                  SMOOTHNESS_TAKES_PRIORITY,
218                                  NEW_CONTENT_TAKES_PRIORITY};
219
220     std::vector<LayerImpl*> layers = CreateLayers(layer_count, 100);
221     bool resourceless_software_draw = false;
222     for (unsigned i = 0; i < layers.size(); ++i) {
223       layers[i]->UpdateTiles(Occlusion(), resourceless_software_draw);
224     }
225
226     int priority_count = 0;
227     timer_.Reset();
228     do {
229       int count = tile_count;
230       RasterTilePriorityQueue queue;
231       host_impl_.BuildRasterQueue(&queue, priorities[priority_count]);
232       while (count--) {
233         ASSERT_FALSE(queue.IsEmpty());
234         ASSERT_TRUE(queue.Top() != NULL);
235         queue.Pop();
236       }
237       priority_count = (priority_count + 1) % arraysize(priorities);
238       timer_.NextLap();
239     } while (!timer_.HasTimeLimitExpired());
240
241     perf_test::PrintResult(
242         "tile_manager_raster_tile_queue_construct_and_iterate",
243         "",
244         test_name,
245         timer_.LapsPerSecond(),
246         "runs/s",
247         true);
248   }
249
250   void RunEvictionQueueConstructTest(const std::string& test_name,
251                                      int layer_count) {
252     TreePriority priorities[] = {SAME_PRIORITY_FOR_BOTH_TREES,
253                                  SMOOTHNESS_TAKES_PRIORITY,
254                                  NEW_CONTENT_TAKES_PRIORITY};
255     int priority_count = 0;
256
257     std::vector<LayerImpl*> layers = CreateLayers(layer_count, 10);
258     bool resourceless_software_draw = false;
259     for (unsigned i = 0; i < layers.size(); ++i) {
260       FakePictureLayerImpl* layer =
261           static_cast<FakePictureLayerImpl*>(layers[i]);
262       layer->UpdateTiles(Occlusion(), resourceless_software_draw);
263       for (size_t j = 0; j < layer->GetTilings()->num_tilings(); ++j) {
264         tile_manager()->InitializeTilesWithResourcesForTesting(
265             layer->GetTilings()->tiling_at(j)->AllTilesForTesting());
266       }
267     }
268
269     timer_.Reset();
270     do {
271       EvictionTilePriorityQueue queue;
272       host_impl_.BuildEvictionQueue(&queue, priorities[priority_count]);
273       priority_count = (priority_count + 1) % arraysize(priorities);
274       timer_.NextLap();
275     } while (!timer_.HasTimeLimitExpired());
276
277     perf_test::PrintResult("tile_manager_eviction_tile_queue_construct",
278                            "",
279                            test_name,
280                            timer_.LapsPerSecond(),
281                            "runs/s",
282                            true);
283   }
284
285   void RunEvictionQueueConstructAndIterateTest(const std::string& test_name,
286                                                int layer_count,
287                                                unsigned tile_count) {
288     TreePriority priorities[] = {SAME_PRIORITY_FOR_BOTH_TREES,
289                                  SMOOTHNESS_TAKES_PRIORITY,
290                                  NEW_CONTENT_TAKES_PRIORITY};
291     int priority_count = 0;
292
293     std::vector<LayerImpl*> layers = CreateLayers(layer_count, tile_count);
294     bool resourceless_software_draw = false;
295     for (unsigned i = 0; i < layers.size(); ++i) {
296       FakePictureLayerImpl* layer =
297           static_cast<FakePictureLayerImpl*>(layers[i]);
298       layer->UpdateTiles(Occlusion(), resourceless_software_draw);
299       for (size_t j = 0; j < layer->GetTilings()->num_tilings(); ++j) {
300         tile_manager()->InitializeTilesWithResourcesForTesting(
301             layer->GetTilings()->tiling_at(j)->AllTilesForTesting());
302       }
303     }
304
305     timer_.Reset();
306     do {
307       int count = tile_count;
308       EvictionTilePriorityQueue queue;
309       host_impl_.BuildEvictionQueue(&queue, priorities[priority_count]);
310       while (count--) {
311         ASSERT_FALSE(queue.IsEmpty());
312         ASSERT_TRUE(queue.Top() != NULL);
313         queue.Pop();
314       }
315       priority_count = (priority_count + 1) % arraysize(priorities);
316       timer_.NextLap();
317     } while (!timer_.HasTimeLimitExpired());
318
319     perf_test::PrintResult(
320         "tile_manager_eviction_tile_queue_construct_and_iterate",
321         "",
322         test_name,
323         timer_.LapsPerSecond(),
324         "runs/s",
325         true);
326   }
327
328   std::vector<LayerImpl*> CreateLayers(int layer_count,
329                                        int tiles_per_layer_count) {
330     // Compute the width/height required for high res to get
331     // tiles_per_layer_count tiles.
332     float width = std::sqrt(static_cast<float>(tiles_per_layer_count));
333     float height = tiles_per_layer_count / width;
334
335     // Adjust the width and height to account for the fact that tiles
336     // are bigger than 1x1. Also, account for the fact that that we
337     // will be creating one high res and one low res tiling. That is,
338     // width and height should be smaller by sqrt(1 + low_res_scale).
339     // This gives us _approximately_ correct counts.
340     width *= settings_.default_tile_size.width() /
341              std::sqrt(1 + settings_.low_res_contents_scale_factor);
342     height *= settings_.default_tile_size.height() /
343               std::sqrt(1 + settings_.low_res_contents_scale_factor);
344
345     // Ensure that we start with blank trees and no tiles.
346     host_impl_.ResetTreesForTesting();
347     tile_manager()->FreeResourcesAndCleanUpReleasedTilesForTesting();
348
349     gfx::Size layer_bounds(width, height);
350     gfx::Size viewport(width / 5, height / 5);
351     host_impl_.SetViewportSize(viewport);
352     SetupDefaultTreesWithFixedTileSize(layer_bounds,
353                                        settings_.default_tile_size);
354
355     active_root_layer_->CreateDefaultTilingsAndTiles();
356     pending_root_layer_->CreateDefaultTilingsAndTiles();
357
358     std::vector<LayerImpl*> layers;
359
360     // Pending layer counts as one layer.
361     layers.push_back(pending_root_layer_);
362     int next_id = id_ + 1;
363
364     // Create the rest of the layers as children of the root layer.
365     while (static_cast<int>(layers.size()) < layer_count) {
366       scoped_ptr<FakePictureLayerImpl> layer =
367           FakePictureLayerImpl::CreateWithPile(
368               host_impl_.pending_tree(), next_id, picture_pile_);
369       layer->SetBounds(layer_bounds);
370       layers.push_back(layer.get());
371       pending_root_layer_->AddChild(layer.PassAs<LayerImpl>());
372
373       FakePictureLayerImpl* fake_layer =
374           static_cast<FakePictureLayerImpl*>(layers.back());
375
376       fake_layer->SetDrawsContent(true);
377       fake_layer->DoPostCommitInitializationIfNeeded();
378       fake_layer->CreateDefaultTilingsAndTiles();
379       ++next_id;
380     }
381
382     return layers;
383   }
384
385   GlobalStateThatImpactsTilePriority GlobalStateForTest() {
386     GlobalStateThatImpactsTilePriority state;
387     gfx::Size tile_size = settings_.default_tile_size;
388     state.soft_memory_limit_in_bytes =
389         10000u * 4u *
390         static_cast<size_t>(tile_size.width() * tile_size.height());
391     state.hard_memory_limit_in_bytes = state.soft_memory_limit_in_bytes;
392     state.num_resources_limit = 10000;
393     state.memory_limit_policy = ALLOW_ANYTHING;
394     state.tree_priority = SMOOTHNESS_TAKES_PRIORITY;
395     return state;
396   }
397
398   void RunManageTilesTest(const std::string& test_name,
399                           int layer_count,
400                           int approximate_tile_count_per_layer) {
401     std::vector<LayerImpl*> layers =
402         CreateLayers(layer_count, approximate_tile_count_per_layer);
403     timer_.Reset();
404     bool resourceless_software_draw = false;
405     do {
406       BeginFrameArgs args = CreateBeginFrameArgsForTesting();
407       host_impl_.UpdateCurrentBeginFrameArgs(args);
408       for (unsigned i = 0; i < layers.size(); ++i) {
409         layers[i]->UpdateTiles(Occlusion(), resourceless_software_draw);
410       }
411
412       GlobalStateThatImpactsTilePriority global_state(GlobalStateForTest());
413       tile_manager()->ManageTiles(global_state);
414       tile_manager()->UpdateVisibleTiles();
415       timer_.NextLap();
416       host_impl_.ResetCurrentBeginFrameArgsForNextFrame();
417     } while (!timer_.HasTimeLimitExpired());
418
419     perf_test::PrintResult(
420         "manage_tiles", "", test_name, timer_.LapsPerSecond(), "runs/s", true);
421   }
422
423   TileManager* tile_manager() { return host_impl_.tile_manager(); }
424
425  protected:
426   GlobalStateThatImpactsTilePriority global_state_;
427
428   TestSharedBitmapManager shared_bitmap_manager_;
429   TileMemoryLimitPolicy memory_limit_policy_;
430   int max_tiles_;
431   int id_;
432   FakeImplProxy proxy_;
433   FakeLayerTreeHostImpl host_impl_;
434   FakePictureLayerImpl* pending_root_layer_;
435   FakePictureLayerImpl* active_root_layer_;
436   LapTimer timer_;
437   scoped_refptr<FakePicturePileImpl> picture_pile_;
438   LayerTreeSettings settings_;
439 };
440
441 TEST_F(TileManagerPerfTest, ManageTiles) {
442   RunManageTilesTest("2_100", 2, 100);
443   RunManageTilesTest("2_500", 2, 500);
444   RunManageTilesTest("2_1000", 2, 1000);
445   RunManageTilesTest("10_100", 10, 100);
446   RunManageTilesTest("10_500", 10, 500);
447   RunManageTilesTest("10_1000", 10, 1000);
448   RunManageTilesTest("50_100", 100, 100);
449   RunManageTilesTest("50_500", 100, 500);
450   RunManageTilesTest("50_1000", 100, 1000);
451 }
452
453 TEST_F(TileManagerPerfTest, RasterTileQueueConstruct) {
454   RunRasterQueueConstructTest("2", 2);
455   RunRasterQueueConstructTest("10", 10);
456   RunRasterQueueConstructTest("50", 50);
457 }
458
459 TEST_F(TileManagerPerfTest, RasterTileQueueConstructAndIterate) {
460   RunRasterQueueConstructAndIterateTest("2_16", 2, 16);
461   RunRasterQueueConstructAndIterateTest("2_32", 2, 32);
462   RunRasterQueueConstructAndIterateTest("2_64", 2, 64);
463   RunRasterQueueConstructAndIterateTest("2_128", 2, 128);
464   RunRasterQueueConstructAndIterateTest("10_16", 10, 16);
465   RunRasterQueueConstructAndIterateTest("10_32", 10, 32);
466   RunRasterQueueConstructAndIterateTest("10_64", 10, 64);
467   RunRasterQueueConstructAndIterateTest("10_128", 10, 128);
468   RunRasterQueueConstructAndIterateTest("50_16", 50, 16);
469   RunRasterQueueConstructAndIterateTest("50_32", 50, 32);
470   RunRasterQueueConstructAndIterateTest("50_64", 50, 64);
471   RunRasterQueueConstructAndIterateTest("50_128", 50, 128);
472 }
473
474 TEST_F(TileManagerPerfTest, EvictionTileQueueConstruct) {
475   RunEvictionQueueConstructTest("2", 2);
476   RunEvictionQueueConstructTest("10", 10);
477   RunEvictionQueueConstructTest("50", 50);
478 }
479
480 TEST_F(TileManagerPerfTest, EvictionTileQueueConstructAndIterate) {
481   RunEvictionQueueConstructAndIterateTest("2_16", 2, 16);
482   RunEvictionQueueConstructAndIterateTest("2_32", 2, 32);
483   RunEvictionQueueConstructAndIterateTest("2_64", 2, 64);
484   RunEvictionQueueConstructAndIterateTest("2_128", 2, 128);
485   RunEvictionQueueConstructAndIterateTest("10_16", 10, 16);
486   RunEvictionQueueConstructAndIterateTest("10_32", 10, 32);
487   RunEvictionQueueConstructAndIterateTest("10_64", 10, 64);
488   RunEvictionQueueConstructAndIterateTest("10_128", 10, 128);
489   RunEvictionQueueConstructAndIterateTest("50_16", 50, 16);
490   RunEvictionQueueConstructAndIterateTest("50_32", 50, 32);
491   RunEvictionQueueConstructAndIterateTest("50_64", 50, 64);
492   RunEvictionQueueConstructAndIterateTest("50_128", 50, 128);
493 }
494
495 }  // namespace
496
497 }  // namespace cc