Upstream version 5.34.92.0
[platform/framework/web/crosswalk.git] / src / cc / layers / ui_resource_layer_impl_unittest.cc
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "cc/layers/append_quads_data.h"
6 #include "cc/layers/ui_resource_layer_impl.h"
7 #include "cc/resources/ui_resource_bitmap.h"
8 #include "cc/resources/ui_resource_client.h"
9 #include "cc/test/fake_impl_proxy.h"
10 #include "cc/test/fake_layer_tree_host_impl.h"
11 #include "cc/test/fake_ui_resource_layer_tree_host_impl.h"
12 #include "cc/test/layer_test_common.h"
13 #include "cc/test/mock_quad_culler.h"
14 #include "cc/trees/single_thread_proxy.h"
15 #include "testing/gmock/include/gmock/gmock.h"
16 #include "testing/gtest/include/gtest/gtest.h"
17 #include "ui/gfx/transform.h"
18
19 namespace cc {
20 namespace {
21
22 scoped_ptr<UIResourceLayerImpl> GenerateUIResourceLayer(
23     FakeUIResourceLayerTreeHostImpl* host_impl,
24     gfx::Size bitmap_size,
25     gfx::Size layer_size,
26     bool opaque,
27     UIResourceId uid) {
28   gfx::Rect visible_content_rect(layer_size);
29   scoped_ptr<UIResourceLayerImpl> layer =
30       UIResourceLayerImpl::Create(host_impl->active_tree(), 1);
31   layer->draw_properties().visible_content_rect = visible_content_rect;
32   layer->SetBounds(layer_size);
33   layer->SetContentBounds(layer_size);
34   layer->CreateRenderSurface();
35   layer->draw_properties().render_target = layer.get();
36
37   SkBitmap skbitmap;
38   skbitmap.setConfig(SkBitmap::kARGB_8888_Config,
39                      bitmap_size.width(),
40                      bitmap_size.height(),
41                      0,
42                      opaque ? kOpaque_SkAlphaType : kPremul_SkAlphaType);
43   skbitmap.allocPixels();
44   skbitmap.setImmutable();
45   UIResourceBitmap bitmap(skbitmap);
46
47   host_impl->CreateUIResource(uid, bitmap);
48   layer->SetUIResourceId(uid);
49
50   return layer.Pass();
51 }
52
53 void QuadSizeTest(scoped_ptr<UIResourceLayerImpl> layer,
54                   size_t expected_quad_size) {
55   MockQuadCuller quad_culler;
56   AppendQuadsData data;
57   layer->AppendQuads(&quad_culler, &data);
58
59   // Verify quad rects
60   const QuadList& quads = quad_culler.quad_list();
61   EXPECT_EQ(expected_quad_size, quads.size());
62 }
63
64 TEST(UIResourceLayerImplTest, VerifyDrawQuads) {
65   FakeImplProxy proxy;
66   FakeUIResourceLayerTreeHostImpl host_impl(&proxy);
67   // Make sure we're appending quads when there are valid values.
68   gfx::Size bitmap_size(100, 100);
69   gfx::Size layer_size(100, 100);;
70   size_t expected_quad_size = 1;
71   bool opaque = true;
72   UIResourceId uid = 1;
73   scoped_ptr<UIResourceLayerImpl> layer = GenerateUIResourceLayer(&host_impl,
74                                                                   bitmap_size,
75                                                                   layer_size,
76                                                                   opaque,
77                                                                   uid);
78   QuadSizeTest(layer.Pass(), expected_quad_size);
79
80   // Make sure we're not appending quads when there are invalid values.
81   expected_quad_size = 0;
82   uid = 0;
83   layer = GenerateUIResourceLayer(&host_impl,
84                                   bitmap_size,
85                                   layer_size,
86                                   opaque,
87                                   uid);
88   QuadSizeTest(layer.Pass(), expected_quad_size);
89 }
90
91 void OpaqueBoundsTest(scoped_ptr<UIResourceLayerImpl> layer,
92                  const gfx::Rect& expected_opaque_bounds) {
93   MockQuadCuller quad_culler;
94   AppendQuadsData data;
95   layer->AppendQuads(&quad_culler, &data);
96
97   // Verify quad rects
98   const QuadList& quads = quad_culler.quad_list();
99   EXPECT_GE(quads.size(), (size_t)0);
100   gfx::Rect opaque_rect = quads.at(0)->opaque_rect;
101   EXPECT_EQ(expected_opaque_bounds, opaque_rect);
102 }
103
104 TEST(UIResourceLayerImplTest, VerifySetOpaqueOnSkBitmap) {
105   FakeImplProxy proxy;
106   FakeUIResourceLayerTreeHostImpl host_impl(&proxy);
107
108   gfx::Size bitmap_size(100, 100);
109   gfx::Size layer_size(100, 100);;
110   bool opaque = false;
111   UIResourceId uid = 1;
112   scoped_ptr<UIResourceLayerImpl> layer = GenerateUIResourceLayer(&host_impl,
113                                                                   bitmap_size,
114                                                                   layer_size,
115                                                                   opaque,
116                                                                   uid);
117   gfx::Rect expected_opaque_bounds;
118   OpaqueBoundsTest(layer.Pass(), expected_opaque_bounds);
119
120   opaque = true;
121   layer = GenerateUIResourceLayer(&host_impl,
122                                   bitmap_size,
123                                   layer_size,
124                                   opaque,
125                                   uid);
126   expected_opaque_bounds = gfx::Rect(layer->bounds());
127   OpaqueBoundsTest(layer.Pass(), expected_opaque_bounds);
128 }
129
130 TEST(UIResourceLayerImplTest, VerifySetOpaqueOnLayer) {
131   FakeImplProxy proxy;
132   FakeUIResourceLayerTreeHostImpl host_impl(&proxy);
133
134   gfx::Size bitmap_size(100, 100);
135   gfx::Size layer_size(100, 100);
136   bool skbitmap_opaque = false;
137   UIResourceId uid = 1;
138   scoped_ptr<UIResourceLayerImpl> layer = GenerateUIResourceLayer(
139       &host_impl, bitmap_size, layer_size, skbitmap_opaque, uid);
140   layer->SetContentsOpaque(false);
141   gfx::Rect expected_opaque_bounds;
142   OpaqueBoundsTest(layer.Pass(), expected_opaque_bounds);
143
144   layer = GenerateUIResourceLayer(
145       &host_impl, bitmap_size, layer_size, skbitmap_opaque, uid);
146   layer->SetContentsOpaque(true);
147   expected_opaque_bounds = gfx::Rect(layer->bounds());
148   OpaqueBoundsTest(layer.Pass(), expected_opaque_bounds);
149 }
150
151 }  // namespace
152 }  // namespace cc