Upstream version 10.39.225.0
[platform/framework/web/crosswalk.git] / src / cc / layers / ui_resource_layer_impl_unittest.cc
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "cc/layers/append_quads_data.h"
6 #include "cc/layers/ui_resource_layer_impl.h"
7 #include "cc/quads/draw_quad.h"
8 #include "cc/resources/ui_resource_bitmap.h"
9 #include "cc/resources/ui_resource_client.h"
10 #include "cc/test/fake_impl_proxy.h"
11 #include "cc/test/fake_layer_tree_host_impl.h"
12 #include "cc/test/fake_ui_resource_layer_tree_host_impl.h"
13 #include "cc/test/layer_test_common.h"
14 #include "cc/test/test_shared_bitmap_manager.h"
15 #include "cc/trees/single_thread_proxy.h"
16 #include "testing/gmock/include/gmock/gmock.h"
17 #include "testing/gtest/include/gtest/gtest.h"
18 #include "ui/gfx/transform.h"
19
20 namespace cc {
21 namespace {
22
23 scoped_ptr<UIResourceLayerImpl> GenerateUIResourceLayer(
24     FakeUIResourceLayerTreeHostImpl* host_impl,
25     const gfx::Size& bitmap_size,
26     const gfx::Size& layer_size,
27     bool opaque,
28     UIResourceId uid) {
29   gfx::Rect visible_content_rect(layer_size);
30   scoped_ptr<UIResourceLayerImpl> layer =
31       UIResourceLayerImpl::Create(host_impl->active_tree(), 1);
32   layer->draw_properties().visible_content_rect = visible_content_rect;
33   layer->SetBounds(layer_size);
34   layer->SetContentBounds(layer_size);
35   layer->CreateRenderSurface();
36   layer->draw_properties().render_target = layer.get();
37
38   UIResourceBitmap bitmap(bitmap_size, opaque);
39
40   host_impl->CreateUIResource(uid, bitmap);
41   layer->SetUIResourceId(uid);
42
43   return layer.Pass();
44 }
45
46 void QuadSizeTest(scoped_ptr<UIResourceLayerImpl> layer,
47                   size_t expected_quad_size) {
48   MockOcclusionTracker<LayerImpl> occlusion_tracker;
49   scoped_ptr<RenderPass> render_pass = RenderPass::Create();
50
51   AppendQuadsData data;
52   layer->AppendQuads(render_pass.get(), occlusion_tracker, &data);
53
54   // Verify quad rects
55   const QuadList& quads = render_pass->quad_list;
56   EXPECT_EQ(expected_quad_size, quads.size());
57 }
58
59 TEST(UIResourceLayerImplTest, VerifyDrawQuads) {
60   FakeImplProxy proxy;
61   TestSharedBitmapManager shared_bitmap_manager;
62   FakeUIResourceLayerTreeHostImpl host_impl(&proxy, &shared_bitmap_manager);
63   // Make sure we're appending quads when there are valid values.
64   gfx::Size bitmap_size(100, 100);
65   gfx::Size layer_size(100, 100);;
66   size_t expected_quad_size = 1;
67   bool opaque = true;
68   UIResourceId uid = 1;
69   scoped_ptr<UIResourceLayerImpl> layer = GenerateUIResourceLayer(&host_impl,
70                                                                   bitmap_size,
71                                                                   layer_size,
72                                                                   opaque,
73                                                                   uid);
74   QuadSizeTest(layer.Pass(), expected_quad_size);
75
76   // Make sure we're not appending quads when there are invalid values.
77   expected_quad_size = 0;
78   uid = 0;
79   layer = GenerateUIResourceLayer(&host_impl,
80                                   bitmap_size,
81                                   layer_size,
82                                   opaque,
83                                   uid);
84   QuadSizeTest(layer.Pass(), expected_quad_size);
85 }
86
87 void OpaqueBoundsTest(scoped_ptr<UIResourceLayerImpl> layer,
88                  const gfx::Rect& expected_opaque_bounds) {
89   MockOcclusionTracker<LayerImpl> occlusion_tracker;
90   scoped_ptr<RenderPass> render_pass = RenderPass::Create();
91
92   AppendQuadsData data;
93   layer->AppendQuads(render_pass.get(), occlusion_tracker, &data);
94
95   // Verify quad rects
96   const QuadList& quads = render_pass->quad_list;
97   EXPECT_GE(quads.size(), (size_t)0);
98   gfx::Rect opaque_rect = quads.front()->opaque_rect;
99   EXPECT_EQ(expected_opaque_bounds, opaque_rect);
100 }
101
102 TEST(UIResourceLayerImplTest, VerifySetOpaqueOnSkBitmap) {
103   FakeImplProxy proxy;
104   TestSharedBitmapManager shared_bitmap_manager;
105   FakeUIResourceLayerTreeHostImpl host_impl(&proxy, &shared_bitmap_manager);
106
107   gfx::Size bitmap_size(100, 100);
108   gfx::Size layer_size(100, 100);;
109   bool opaque = false;
110   UIResourceId uid = 1;
111   scoped_ptr<UIResourceLayerImpl> layer = GenerateUIResourceLayer(&host_impl,
112                                                                   bitmap_size,
113                                                                   layer_size,
114                                                                   opaque,
115                                                                   uid);
116   gfx::Rect expected_opaque_bounds;
117   OpaqueBoundsTest(layer.Pass(), expected_opaque_bounds);
118
119   opaque = true;
120   layer = GenerateUIResourceLayer(&host_impl,
121                                   bitmap_size,
122                                   layer_size,
123                                   opaque,
124                                   uid);
125   expected_opaque_bounds = gfx::Rect(layer->bounds());
126   OpaqueBoundsTest(layer.Pass(), expected_opaque_bounds);
127 }
128
129 TEST(UIResourceLayerImplTest, VerifySetOpaqueOnLayer) {
130   FakeImplProxy proxy;
131   TestSharedBitmapManager shared_bitmap_manager;
132   FakeUIResourceLayerTreeHostImpl host_impl(&proxy, &shared_bitmap_manager);
133
134   gfx::Size bitmap_size(100, 100);
135   gfx::Size layer_size(100, 100);
136   bool skbitmap_opaque = false;
137   UIResourceId uid = 1;
138   scoped_ptr<UIResourceLayerImpl> layer = GenerateUIResourceLayer(
139       &host_impl, bitmap_size, layer_size, skbitmap_opaque, uid);
140   layer->SetContentsOpaque(false);
141   gfx::Rect expected_opaque_bounds;
142   OpaqueBoundsTest(layer.Pass(), expected_opaque_bounds);
143
144   layer = GenerateUIResourceLayer(
145       &host_impl, bitmap_size, layer_size, skbitmap_opaque, uid);
146   layer->SetContentsOpaque(true);
147   expected_opaque_bounds = gfx::Rect(layer->bounds());
148   OpaqueBoundsTest(layer.Pass(), expected_opaque_bounds);
149 }
150
151 TEST(UIResourceLayerImplTest, Occlusion) {
152   gfx::Size layer_size(1000, 1000);
153   gfx::Size viewport_size(1000, 1000);
154
155   LayerTestCommon::LayerImplTest impl;
156
157   SkBitmap sk_bitmap;
158   sk_bitmap.allocN32Pixels(10, 10);
159   sk_bitmap.setImmutable();
160   UIResourceId uid = 5;
161   UIResourceBitmap bitmap(sk_bitmap);
162   impl.host_impl()->CreateUIResource(uid, bitmap);
163
164   UIResourceLayerImpl* ui_resource_layer_impl =
165       impl.AddChildToRoot<UIResourceLayerImpl>();
166   ui_resource_layer_impl->SetBounds(layer_size);
167   ui_resource_layer_impl->SetContentBounds(layer_size);
168   ui_resource_layer_impl->SetDrawsContent(true);
169   ui_resource_layer_impl->SetUIResourceId(uid);
170
171   impl.CalcDrawProps(viewport_size);
172
173   {
174     SCOPED_TRACE("No occlusion");
175     gfx::Rect occluded;
176     impl.AppendQuadsWithOcclusion(ui_resource_layer_impl, occluded);
177
178     LayerTestCommon::VerifyQuadsExactlyCoverRect(impl.quad_list(),
179                                                  gfx::Rect(layer_size));
180     EXPECT_EQ(1u, impl.quad_list().size());
181   }
182
183   {
184     SCOPED_TRACE("Full occlusion");
185     gfx::Rect occluded(ui_resource_layer_impl->visible_content_rect());
186     impl.AppendQuadsWithOcclusion(ui_resource_layer_impl, occluded);
187
188     LayerTestCommon::VerifyQuadsExactlyCoverRect(impl.quad_list(), gfx::Rect());
189     EXPECT_EQ(impl.quad_list().size(), 0u);
190   }
191
192   {
193     SCOPED_TRACE("Partial occlusion");
194     gfx::Rect occluded(200, 0, 800, 1000);
195     impl.AppendQuadsWithOcclusion(ui_resource_layer_impl, occluded);
196
197     size_t partially_occluded_count = 0;
198     LayerTestCommon::VerifyQuadsAreOccluded(
199         impl.quad_list(), occluded, &partially_occluded_count);
200     // The layer outputs one quad, which is partially occluded.
201     EXPECT_EQ(1u, impl.quad_list().size());
202     EXPECT_EQ(1u, partially_occluded_count);
203   }
204 }
205
206 }  // namespace
207 }  // namespace cc