2 * Copyright 2014 Google Inc.
3 * Copyright 2015 Xamarin Inc.
4 * Copyright 2017 Microsoft Corporation. All rights reserved.
6 * Use of this source code is governed by a BSD-style license that can be
7 * found in the LICENSE file.
13 #include "SkMaskFilter.h"
17 #include "SkPictureRecorder.h"
18 #include "SkSurface.h"
20 #include "sk_canvas.h"
25 #include "sk_picture.h"
26 #include "sk_surface.h"
28 #include "sk_types_priv.h"
30 sk_colortype_t sk_colortype_get_default_8888() {
31 return (sk_colortype_t)SkColorType::kN32_SkColorType;
34 sk_surface_t* sk_surface_new_raster(const sk_imageinfo_t* cinfo, const sk_surfaceprops_t* props) {
36 from_c(*cinfo, &info);
37 SkSurfaceProps* surfProps = nullptr;
39 from_c(props, surfProps);
41 return ToSurface(SkSurface::MakeRaster(info, surfProps).release());
44 sk_surface_t* sk_surface_new_raster_direct(const sk_imageinfo_t* cinfo, void* pixels, size_t rowBytes, const sk_surfaceprops_t* props) {
46 from_c(*cinfo, &info);
47 SkSurfaceProps* surfProps = nullptr;
49 from_c(props, surfProps);
51 return ToSurface(SkSurface::MakeRasterDirect(info, pixels, rowBytes, surfProps).release());
54 void sk_surface_unref(sk_surface_t* csurf) {
55 SkSafeUnref(AsSurface(csurf));
58 sk_canvas_t* sk_surface_get_canvas(sk_surface_t* csurf) {
59 return ToCanvas(AsSurface(csurf)->getCanvas());
62 sk_image_t* sk_surface_new_image_snapshot(sk_surface_t* csurf) {
63 return ToImage(AsSurface(csurf)->makeImageSnapshot().release());
66 sk_surface_t* sk_surface_new_backend_render_target(gr_context_t* context, const gr_backend_rendertarget_desc_t* desc, const sk_surfaceprops_t* props) {
67 SkSurfaceProps* surfProps = nullptr;
69 from_c(props, surfProps);
71 return ToSurface(SkSurface::MakeFromBackendRenderTarget(AsGrContext(context), AsGrBackendRenderTargetDesc(*desc), surfProps).release());
74 sk_surface_t* sk_surface_new_backend_texture(gr_context_t* context, const gr_backend_texture_desc_t* desc, const sk_surfaceprops_t* props) {
75 SkSurfaceProps* surfProps = nullptr;
77 from_c(props, surfProps);
79 return ToSurface(SkSurface::MakeFromBackendTexture(AsGrContext(context), AsGrBackendTextureDesc(*desc), surfProps).release());
82 sk_surface_t* sk_surface_new_backend_texture_as_render_target(gr_context_t* context, const gr_backend_texture_desc_t* desc, const sk_surfaceprops_t* props) {
83 SkSurfaceProps* surfProps = nullptr;
85 from_c(props, surfProps);
87 return ToSurface(SkSurface::MakeFromBackendTextureAsRenderTarget(AsGrContext(context), AsGrBackendTextureDesc(*desc), surfProps).release());
90 sk_surface_t* sk_surface_new_render_target(gr_context_t* context, bool budgeted, const sk_imageinfo_t* cinfo, int sampleCount, const sk_surfaceprops_t* props) {
92 from_c(*cinfo, &info);
93 SkSurfaceProps* surfProps = nullptr;
95 from_c(props, surfProps);
97 return ToSurface(SkSurface::MakeRenderTarget(AsGrContext(context), (SkBudgeted)budgeted, info, sampleCount, surfProps).release());
100 void sk_surface_draw(sk_surface_t* surface, sk_canvas_t* canvas, float x, float y, const sk_paint_t* paint) {
101 AsSurface(surface)->draw(AsCanvas(canvas), x, y, AsPaint(paint));
104 bool sk_surface_peek_pixels(sk_surface_t* surface, sk_pixmap_t* pixmap) {
105 return AsSurface(surface)->peekPixels(AsPixmap(pixmap));
108 bool sk_surface_read_pixels(sk_surface_t* surface, sk_imageinfo_t* dstInfo, void* dstPixels, size_t dstRowBytes, int srcX, int srcY) {
110 from_c(*dstInfo, &info);
111 return AsSurface(surface)->readPixels(info, dstPixels, dstRowBytes, srcX, srcY);
114 void sk_surface_get_props(sk_surface_t* surface, sk_surfaceprops_t* props) {
115 SkSurfaceProps skProps = AsSurface(surface)->props();
116 from_sk(&skProps, props);