ooh so many more mask tests... and oh so many more mask bugs.
[framework/uifw/expedite.git] / src / bin / tests.h
1 #include "widgets_file_icons.c"
2 #include "widgets_file_icons_2.c"
3 #include "widgets_file_icons_2_grouped.c"
4 #include "widgets_file_icons_2_same.c"
5 #include "widgets_file_icons_2_same_grouped.c"
6 #include "widgets_file_icons_3.c"
7 #include "widgets_file_icons_4.c"
8 #include "widgets_list_1.c"
9 #include "widgets_list_1_grouped.c"
10 #include "widgets_list_2.c"
11 #include "widgets_list_2_grouped.c"
12 #include "widgets_list_3.c"
13 #include "widgets_list_3_grouped.c"
14 #include "widgets_list_4.c"
15 #include "widgets_list_4_grouped.c"
16 #include "image_blend_unscaled.c"
17 #include "image_blend_solid_middle_unscaled.c"
18 #include "image_blend_fade_unscaled.c"
19 #include "image_blend_fade_pow2_unscaled.c"
20 #include "image_blend_solid_unscaled.c"
21 #include "image_blend_solid_fade_unscaled.c"
22 #include "image_blend_solid_fade_pow2_unscaled.c"
23 #include "image_blend_nearest_scaled.c"
24 #include "image_blend_nearest_solid_scaled.c"
25 #include "image_blend_smooth_scaled.c"
26 #include "image_blend_smooth_solid_scaled.c"
27 #include "image_blend_nearest_same_scaled.c"
28 #include "image_blend_nearest_solid_same_scaled.c"
29 #include "image_blend_smooth_same_scaled.c"
30 #include "image_blend_smooth_solid_same_scaled.c"
31 #include "image_blend_border.c"
32 #include "image_blend_solid_middle_border.c"
33 #include "image_blend_solid_border.c"
34 #include "image_blend_border_recolor.c"
35 #include "image_map_rotate.c"
36 #include "image_map_solid_rotate.c"
37 #include "image_map_nearest_rotate.c"
38 #include "image_map_nearest_solid_rotate.c"
39 #include "image_map_color_rotate.c"
40 #include "image_map_color_solid_rotate.c"
41 #include "image_map_color_nearest_rotate.c"
42 #include "image_map_color_nearest_solid_rotate.c"
43 #include "image_map_color_alpha_rotate.c"
44 #include "image_map_color_alpha_solid_rotate.c"
45 #include "image_map_color_alpha_nearest_rotate.c"
46 #include "image_map_color_alpha_nearest_solid_rotate.c"
47 #include "image_map_3d_1.c"
48 #include "image_map_3d_2.c"
49 #include "image_map_3d_3.c"
50 #include "image_map_3d_4.c"
51 #include "image_map_3d_5.c"
52 #include "image_map_3d_6.c"
53 #include "image_map_3d_flow.c"
54 #include "image_quality_scale.c"
55 #include "image_data_argb.c"
56 #include "image_data_argb_alpha.c"
57 #include "image_data_ycbcr601pl.c"
58 #include "image_data_ycbcr601pl_wide_stride.c"
59 #include "image_data_ycbcr601pl_map_solid_rotate.c"
60 #include "image_data_ycbcr601pl_map_nearest_solid_rotate.c"
61 #include "image_crossfade.c"
62 #include "text_basic.c"
63 #include "text_styles.c"
64 #include "text_styles_different_strings.c"
65 #include "text_change.c"
66 #include "textblock_basic.c"
67 #include "textblock_intl.c"
68 #include "textblock_auto_align.c"
69 #include "textblock_text_append.c"
70 #include "rect_blend.c"
71 #include "rect_blend_pow2.c"
72 #include "rect_solid.c"
73 #include "rect_blend_few.c"
74 #include "rect_blend_pow2_few.c"
75 #include "rect_solid_few.c"
76 #include "image_blend_occlude1_few.c"
77 #include "image_blend_occlude2_few.c"
78 #include "image_blend_occlude3_few.c"
79 #include "image_blend_occlude1.c"
80 #include "image_blend_occlude2.c"
81 #include "image_blend_occlude3.c"
82 #include "image_blend_occlude1_many.c"
83 #include "image_blend_occlude2_many.c"
84 #include "image_blend_occlude3_many.c"
85 #include "image_blend_occlude1_very_many.c"
86 #include "image_blend_occlude2_very_many.c"
87 #include "image_blend_occlude3_very_many.c"
88 #include "poly_blend.c"
89 #include "proxy_image.c"
90 #include "proxy_text_fixed.c"
91 #include "proxy_text_random.c"
92 #include "image_mask.c"
93 #include "image_mask_2.c"
94 #include "image_mask_3.c"
95 #include "image_mask_4.c"
96 #include "image_mask_5.c"
97 #include "image_mask_6.c"
98 #include "image_mask_7.c"
99 #include "image_mask_8.c"
100 #include "image_mask_9.c"
101 #include "image_mask_10.c"
102 #include "image_mask_11.c"
103 #include "filter_object_colors.c"
104 #include "filter_object_colors_solid.c"
105 #include "filter_object_invert.c"
106 #include "filter_object_invert_solid.c"
107 #include "filter_object_greyscale.c"
108 #include "filter_object_greyscale_solid.c"
109 #include "filter_object_sepia.c"
110 #include "filter_object_sepia_solid.c"
111 #include "filter_object_blur.c"
112 #include "filter_object_blur_solid.c"