6 #define FNAME image_blend_unscaled_start
7 #define NAME "Image Blend Unscaled"
8 #define ICON "blend.png"
17 static Evas_Object *o_images[OBNUM];
20 static void _setup(void)
24 for (i = 0; i < OBNUM; i++)
26 o = evas_object_image_add(evas);
28 evas_object_image_file_set(o, build_path("logo.png"), NULL);
29 evas_object_image_fill_set(o, 0, 0, 120, 160);
30 evas_object_resize(o, 120, 160);
37 static void _cleanup(void)
40 for (i = 0; i < OBNUM; i++) evas_object_del(o_images[i]);
43 /* loop - do things */
44 static void _loop(double t, int f)
47 Evas_Coord x, y, w, h;
48 for (i = 0; i < OBNUM; i++)
52 x = (win_w / 2) - (w / 2);
53 x += sin((double)(f + (i * 13)) / (36.7 * SLOW)) * (w / 2);
54 y = (win_h / 2) - (h / 2);
55 y += cos((double)(f + (i * 28)) / (43.8 * SLOW)) * (h / 2);
56 evas_object_move(o_images[i], x, y);
61 /* prepend special key handlers if interactive (before STD) */
62 static void _key(char *key)
78 /* template stuff - ignore */
83 _ui_menu_item_add(ICON, NAME, FNAME);
94 ui_func_set(_key, _loop);