6 #define FNAME image_blend_occlude1_start
7 #define NAME "Image Blend Occlude 1"
8 #define ICON "blend.png"
17 static Evas_Object *o_images[OBNUM];
20 static void _setup(void)
25 for (i = 0; i < OBNUM; i++)
27 o = efl_add(EFL_CANVAS_IMAGE_CLASS, evas);
31 efl_file_simple_load(o, build_path("logo.png"), NULL);
37 x = (win_w / 4) + (((rnd() & 0xff) * ((win_w / 2) - 120)) >> 8);
38 y = (win_h / 4) + (((rnd() & 0xff) * ((win_h / 2) - 120)) >> 8);
39 efl_file_simple_load(o, build_path("image.png"), NULL);
40 efl_gfx_entity_position_set(o, EINA_POSITION2D(x, y));
42 efl_gfx_fill_set(o, EINA_RECT(0, 0, 120, 160));
43 efl_gfx_entity_size_set(o, EINA_SIZE2D(120, 160));
44 efl_gfx_entity_visible_set(o, EINA_TRUE);
50 static void _cleanup(void)
53 for (i = 0; i < OBNUM; i++) efl_del(o_images[i]);
56 /* loop - do things */
57 static void _loop(double t, int f)
60 Evas_Coord x, y, w, h;
61 for (i = 0; i < OBNUM; i++)
67 x = (win_w / 2) - (w / 2);
68 x += sin((double)(f + (i * 13)) / (36.7 * SLOW)) * (w / 2);
69 y = (win_h / 2) - (h / 2);
70 y += cos((double)(f + (i * 28)) / (43.8 * SLOW)) * (h / 2);
71 efl_gfx_entity_position_set(o_images[i], EINA_POSITION2D(x, y));
77 /* prepend special key handlers if interactive (before STD) */
78 static void _key(const char *key)
94 /* template stuff - ignore */
99 _ui_menu_item_add(ICON, NAME, FNAME);
110 ui_func_set(_key, _loop, _setup);