1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "base/memory/discardable_memory_emulated.h"
7 #include "base/lazy_instance.h"
8 #include "base/memory/discardable_memory_manager.h"
13 // This is admittedly pretty magical.
14 const size_t kEmulatedMemoryLimit = 512 * 1024 * 1024;
15 const size_t kEmulatedSoftMemoryLimit = 32 * 1024 * 1024;
16 const size_t kEmulatedBytesToKeepUnderModeratePressure = 4 * 1024 * 1024;
17 const size_t kEmulatedHardMemoryLimitExpirationTimeMs = 1000;
21 : manager(kEmulatedMemoryLimit,
22 kEmulatedSoftMemoryLimit,
23 kEmulatedBytesToKeepUnderModeratePressure,
24 TimeDelta::FromMilliseconds(
25 kEmulatedHardMemoryLimitExpirationTimeMs)) {}
27 internal::DiscardableMemoryManager manager;
29 LazyInstance<SharedState>::Leaky g_shared_state = LAZY_INSTANCE_INITIALIZER;
35 DiscardableMemoryEmulated::DiscardableMemoryEmulated(size_t bytes)
38 g_shared_state.Pointer()->manager.Register(this, bytes);
41 DiscardableMemoryEmulated::~DiscardableMemoryEmulated() {
44 g_shared_state.Pointer()->manager.Unregister(this);
48 void DiscardableMemoryEmulated::RegisterMemoryPressureListeners() {
49 g_shared_state.Pointer()->manager.RegisterMemoryPressureListener();
53 void DiscardableMemoryEmulated::UnregisterMemoryPressureListeners() {
54 g_shared_state.Pointer()->manager.UnregisterMemoryPressureListener();
58 bool DiscardableMemoryEmulated::ReduceMemoryUsage() {
59 return g_shared_state.Pointer()->manager.ReduceMemoryUsage();
63 void DiscardableMemoryEmulated::PurgeForTesting() {
64 g_shared_state.Pointer()->manager.PurgeAll();
67 bool DiscardableMemoryEmulated::Initialize() {
68 return Lock() != DISCARDABLE_MEMORY_LOCK_STATUS_FAILED;
71 DiscardableMemoryLockStatus DiscardableMemoryEmulated::Lock() {
75 if (!g_shared_state.Pointer()->manager.AcquireLock(this, &purged))
76 return DISCARDABLE_MEMORY_LOCK_STATUS_FAILED;
79 return purged ? DISCARDABLE_MEMORY_LOCK_STATUS_PURGED
80 : DISCARDABLE_MEMORY_LOCK_STATUS_SUCCESS;
83 void DiscardableMemoryEmulated::Unlock() {
85 g_shared_state.Pointer()->manager.ReleaseLock(this);
89 void* DiscardableMemoryEmulated::Memory() const {
95 bool DiscardableMemoryEmulated::AllocateAndAcquireLock() {
99 memory_.reset(new uint8[bytes_]);
103 void DiscardableMemoryEmulated::Purge() {
107 } // namespace internal