2 // Copyright © 2017 Arm Ltd. All rights reserved.
3 // SPDX-License-Identifier: MIT
6 #include "ClConvertFp32ToFp16Workload.hpp"
7 #include <cl/ClTensorHandle.hpp>
9 #include "ClWorkloadUtils.hpp"
13 using namespace armcomputetensorutils;
15 static constexpr arm_compute::ConvertPolicy g_AclConvertPolicy = arm_compute::ConvertPolicy::SATURATE;
17 ClConvertFp32ToFp16Workload::ClConvertFp32ToFp16Workload(
18 const ConvertFp32ToFp16QueueDescriptor& descriptor, const WorkloadInfo& info) :
19 Float32ToFloat16Workload<ConvertFp32ToFp16QueueDescriptor>(descriptor, info)
21 this->m_Data.ValidateInputsOutputs("ClConvertFp32ToFp16Workload", 1, 1);
23 arm_compute::ICLTensor& input = static_cast<IClTensorHandle*>(this->m_Data.m_Inputs[0])->GetTensor();
24 arm_compute::ICLTensor& output = static_cast<IClTensorHandle*>(this->m_Data.m_Outputs[0])->GetTensor();
26 m_Layer.configure(&input, &output, g_AclConvertPolicy, 0);
29 void ClConvertFp32ToFp16Workload::Execute() const
31 ARMNN_SCOPED_PROFILING_EVENT_CL("ClConvertFp32ToFp16Workload_Execute");
32 RunClFunction(m_Layer, CHECK_LOCATION());
35 arm_compute::Status ClConvertFp32ToFp16WorkloadValidate(const TensorInfo& input, const TensorInfo& output)
37 if (input.GetDataType() != DataType::Float32)
39 return arm_compute::Status(arm_compute::ErrorCode::RUNTIME_ERROR, "Input should be Float32");
41 if (output.GetDataType() != DataType::Float16)
43 return arm_compute::Status(arm_compute::ErrorCode::RUNTIME_ERROR, "Output should be Float16");
46 const arm_compute::TensorInfo aclInputInfo = BuildArmComputeTensorInfo(input);
47 const arm_compute::TensorInfo aclOutputInfo = BuildArmComputeTensorInfo(output);
49 const arm_compute::Status aclStatus = arm_compute::CLDepthConvertLayer::validate(
50 &aclInputInfo, &aclOutputInfo, g_AclConvertPolicy, 0);