Upstream version 8.37.180.0
[platform/framework/web/crosswalk.git] / src / ash / wm / workspace / workspace_layout_manager_unittest.cc
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ash/wm/workspace/workspace_layout_manager.h"
6
7 #include <string>
8
9 #include "ash/display/display_layout.h"
10 #include "ash/display/display_manager.h"
11 #include "ash/root_window_controller.h"
12 #include "ash/screen_util.h"
13 #include "ash/session/session_state_delegate.h"
14 #include "ash/shelf/shelf_layout_manager.h"
15 #include "ash/shell.h"
16 #include "ash/shell_observer.h"
17 #include "ash/shell_window_ids.h"
18 #include "ash/test/ash_test_base.h"
19 #include "ash/wm/maximize_mode/workspace_backdrop_delegate.h"
20 #include "ash/wm/window_state.h"
21 #include "ash/wm/window_util.h"
22 #include "ash/wm/wm_event.h"
23 #include "ash/wm/workspace/workspace_window_resizer.h"
24 #include "base/basictypes.h"
25 #include "base/compiler_specific.h"
26 #include "ui/aura/client/aura_constants.h"
27 #include "ui/aura/test/test_windows.h"
28 #include "ui/aura/window.h"
29 #include "ui/aura/window_event_dispatcher.h"
30 #include "ui/base/ime/dummy_text_input_client.h"
31 #include "ui/base/ime/input_method.h"
32 #include "ui/base/ime/text_input_focus_manager.h"
33 #include "ui/base/ui_base_switches_util.h"
34 #include "ui/base/ui_base_types.h"
35 #include "ui/gfx/insets.h"
36 #include "ui/gfx/screen.h"
37 #include "ui/views/widget/widget.h"
38 #include "ui/views/widget/widget_delegate.h"
39 #include "ui/wm/core/window_util.h"
40
41 namespace ash {
42 namespace {
43
44 class MaximizeDelegateView : public views::WidgetDelegateView {
45  public:
46   explicit MaximizeDelegateView(const gfx::Rect& initial_bounds)
47       : initial_bounds_(initial_bounds) {
48   }
49   virtual ~MaximizeDelegateView() {}
50
51   virtual bool GetSavedWindowPlacement(
52       const views::Widget* widget,
53       gfx::Rect* bounds,
54       ui::WindowShowState* show_state) const OVERRIDE {
55     *bounds = initial_bounds_;
56     *show_state = ui::SHOW_STATE_MAXIMIZED;
57     return true;
58   }
59
60  private:
61   const gfx::Rect initial_bounds_;
62
63   DISALLOW_COPY_AND_ASSIGN(MaximizeDelegateView);
64 };
65
66 class TestShellObserver : public ShellObserver {
67  public:
68   TestShellObserver() : call_count_(0),
69                         is_fullscreen_(false) {
70     Shell::GetInstance()->AddShellObserver(this);
71   }
72
73   virtual ~TestShellObserver() {
74     Shell::GetInstance()->RemoveShellObserver(this);
75   }
76
77   virtual void OnFullscreenStateChanged(bool is_fullscreen,
78                                         aura::Window* root_window) OVERRIDE {
79     call_count_++;
80     is_fullscreen_ = is_fullscreen;
81   }
82
83   int call_count() const {
84     return call_count_;
85   }
86
87   bool is_fullscreen() const {
88     return is_fullscreen_;
89   }
90
91  private:
92   int call_count_;
93   bool is_fullscreen_;
94
95   DISALLOW_COPY_AND_ASSIGN(TestShellObserver);
96 };
97
98 }  // namespace
99
100 typedef test::AshTestBase WorkspaceLayoutManagerTest;
101
102 // Verifies that a window containing a restore coordinate will be restored to
103 // to the size prior to minimize, keeping the restore rectangle in tact (if
104 // there is one).
105 TEST_F(WorkspaceLayoutManagerTest, RestoreFromMinimizeKeepsRestore) {
106   scoped_ptr<aura::Window> window(
107       CreateTestWindowInShellWithBounds(gfx::Rect(1, 2, 3, 4)));
108   gfx::Rect bounds(10, 15, 25, 35);
109   window->SetBounds(bounds);
110
111   wm::WindowState* window_state = wm::GetWindowState(window.get());
112
113   // This will not be used for un-minimizing window.
114   window_state->SetRestoreBoundsInScreen(gfx::Rect(0, 0, 100, 100));
115   window_state->Minimize();
116   window_state->Restore();
117   EXPECT_EQ("0,0 100x100", window_state->GetRestoreBoundsInScreen().ToString());
118   EXPECT_EQ("10,15 25x35", window.get()->bounds().ToString());
119
120   if (!SupportsMultipleDisplays())
121     return;
122
123   UpdateDisplay("400x300,500x400");
124   window->SetBoundsInScreen(gfx::Rect(600, 0, 100, 100),
125                             ScreenUtil::GetSecondaryDisplay());
126   EXPECT_EQ(Shell::GetAllRootWindows()[1], window->GetRootWindow());
127   window_state->Minimize();
128   // This will not be used for un-minimizing window.
129   window_state->SetRestoreBoundsInScreen(gfx::Rect(0, 0, 100, 100));
130   window_state->Restore();
131   EXPECT_EQ("600,0 100x100", window->GetBoundsInScreen().ToString());
132
133   // Make sure the unminimized window moves inside the display when
134   // 2nd display is disconnected.
135   window_state->Minimize();
136   UpdateDisplay("400x300");
137   window_state->Restore();
138   EXPECT_EQ(Shell::GetPrimaryRootWindow(), window->GetRootWindow());
139   EXPECT_TRUE(
140       Shell::GetPrimaryRootWindow()->bounds().Intersects(window->bounds()));
141 }
142
143 TEST_F(WorkspaceLayoutManagerTest, KeepMinimumVisibilityInDisplays) {
144   if (!SupportsMultipleDisplays())
145     return;
146
147   UpdateDisplay("300x400,400x500");
148   aura::Window::Windows root_windows = Shell::GetAllRootWindows();
149
150   DisplayLayout layout(DisplayLayout::TOP, 0);
151   Shell::GetInstance()->display_manager()->
152       SetLayoutForCurrentDisplays(layout);
153   EXPECT_EQ("0,-500 400x500", root_windows[1]->GetBoundsInScreen().ToString());
154
155   scoped_ptr<aura::Window> window1(
156       CreateTestWindowInShellWithBounds(gfx::Rect(10, -400, 200, 200)));
157   EXPECT_EQ("10,-400 200x200", window1->GetBoundsInScreen().ToString());
158
159   // Make sure the caption is visible.
160   scoped_ptr<aura::Window> window2(
161       CreateTestWindowInShellWithBounds(gfx::Rect(10, -600, 200, 200)));
162   EXPECT_EQ("10,-500 200x200", window2->GetBoundsInScreen().ToString());
163 }
164
165 TEST_F(WorkspaceLayoutManagerTest, KeepRestoredWindowInDisplay) {
166   if (!SupportsHostWindowResize())
167     return;
168   scoped_ptr<aura::Window> window(
169       CreateTestWindowInShellWithBounds(gfx::Rect(1, 2, 30, 40)));
170   wm::WindowState* window_state = wm::GetWindowState(window.get());
171
172   // Maximized -> Normal transition.
173   window_state->Maximize();
174   window_state->SetRestoreBoundsInScreen(gfx::Rect(-100, -100, 30, 40));
175   window_state->Restore();
176   EXPECT_TRUE(
177       Shell::GetPrimaryRootWindow()->bounds().Intersects(window->bounds()));
178   // Y bounds should not be negative.
179   EXPECT_EQ("-20,0 30x40", window->bounds().ToString());
180
181   // Minimized -> Normal transition.
182   window->SetBounds(gfx::Rect(-100, -100, 30, 40));
183   window_state->Minimize();
184   EXPECT_FALSE(
185       Shell::GetPrimaryRootWindow()->bounds().Intersects(window->bounds()));
186   EXPECT_EQ("-100,-100 30x40", window->bounds().ToString());
187   window->Show();
188   EXPECT_TRUE(
189       Shell::GetPrimaryRootWindow()->bounds().Intersects(window->bounds()));
190   // Y bounds should not be negative.
191   EXPECT_EQ("-20,0 30x40", window->bounds().ToString());
192
193   // Fullscreen -> Normal transition.
194   window->SetBounds(gfx::Rect(0, 0, 30, 40));  // reset bounds.
195   ASSERT_EQ("0,0 30x40", window->bounds().ToString());
196   window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_FULLSCREEN);
197   EXPECT_EQ(window->bounds(), window->GetRootWindow()->bounds());
198   window_state->SetRestoreBoundsInScreen(gfx::Rect(-100, -100, 30, 40));
199   window_state->Restore();
200   EXPECT_TRUE(
201       Shell::GetPrimaryRootWindow()->bounds().Intersects(window->bounds()));
202   // Y bounds should not be negative.
203   EXPECT_EQ("-20,0 30x40", window->bounds().ToString());
204 }
205
206 TEST_F(WorkspaceLayoutManagerTest, MaximizeInDisplayToBeRestored) {
207   if (!SupportsMultipleDisplays())
208     return;
209   UpdateDisplay("300x400,400x500");
210
211   aura::Window::Windows root_windows = Shell::GetAllRootWindows();
212
213   scoped_ptr<aura::Window> window(
214       CreateTestWindowInShellWithBounds(gfx::Rect(1, 2, 30, 40)));
215   EXPECT_EQ(root_windows[0], window->GetRootWindow());
216
217   wm::WindowState* window_state = wm::GetWindowState(window.get());
218   window_state->SetRestoreBoundsInScreen(gfx::Rect(400, 0, 30, 40));
219   // Maximize the window in 2nd display as the restore bounds
220   // is inside 2nd display.
221   window_state->Maximize();
222   EXPECT_EQ(root_windows[1], window->GetRootWindow());
223   EXPECT_EQ("300,0 400x453", window->GetBoundsInScreen().ToString());
224
225   window_state->Restore();
226   EXPECT_EQ(root_windows[1], window->GetRootWindow());
227   EXPECT_EQ("400,0 30x40", window->GetBoundsInScreen().ToString());
228
229   // If the restore bounds intersects with the current display,
230   // don't move.
231   window_state->SetRestoreBoundsInScreen(gfx::Rect(280, 0, 30, 40));
232   window_state->Maximize();
233   EXPECT_EQ(root_windows[1], window->GetRootWindow());
234   EXPECT_EQ("300,0 400x453", window->GetBoundsInScreen().ToString());
235
236   window_state->Restore();
237   EXPECT_EQ(root_windows[1], window->GetRootWindow());
238   EXPECT_EQ("280,0 30x40", window->GetBoundsInScreen().ToString());
239
240   // Restoring widget state.
241   scoped_ptr<views::Widget> w1(new views::Widget);
242   views::Widget::InitParams params;
243   params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
244   params.delegate = new MaximizeDelegateView(gfx::Rect(400, 0, 30, 40));
245   params.context = root_windows[0];
246   w1->Init(params);
247   w1->Show();
248   EXPECT_TRUE(w1->IsMaximized());
249   EXPECT_EQ(root_windows[1], w1->GetNativeView()->GetRootWindow());
250   EXPECT_EQ("300,0 400x453", w1->GetWindowBoundsInScreen().ToString());
251   w1->Restore();
252   EXPECT_EQ(root_windows[1], w1->GetNativeView()->GetRootWindow());
253   EXPECT_EQ("400,0 30x40", w1->GetWindowBoundsInScreen().ToString());
254 }
255
256 TEST_F(WorkspaceLayoutManagerTest, FullscreenInDisplayToBeRestored) {
257   if (!SupportsMultipleDisplays())
258     return;
259   UpdateDisplay("300x400,400x500");
260
261   aura::Window::Windows root_windows = Shell::GetAllRootWindows();
262
263   scoped_ptr<aura::Window> window(
264       CreateTestWindowInShellWithBounds(gfx::Rect(1, 2, 30, 40)));
265   EXPECT_EQ(root_windows[0], window->GetRootWindow());
266
267   wm::WindowState* window_state = wm::GetWindowState(window.get());
268   window_state->SetRestoreBoundsInScreen(gfx::Rect(400, 0, 30, 40));
269   // Maximize the window in 2nd display as the restore bounds
270   // is inside 2nd display.
271   window->SetProperty(aura::client::kShowStateKey,
272                       ui::SHOW_STATE_FULLSCREEN);
273   EXPECT_EQ(root_windows[1], window->GetRootWindow());
274   EXPECT_EQ("300,0 400x500", window->GetBoundsInScreen().ToString());
275
276   window_state->Restore();
277   EXPECT_EQ(root_windows[1], window->GetRootWindow());
278   EXPECT_EQ("400,0 30x40", window->GetBoundsInScreen().ToString());
279
280   // If the restore bounds intersects with the current display,
281   // don't move.
282   window_state->SetRestoreBoundsInScreen(gfx::Rect(280, 0, 30, 40));
283   window->SetProperty(aura::client::kShowStateKey,
284                       ui::SHOW_STATE_FULLSCREEN);
285   EXPECT_EQ(root_windows[1], window->GetRootWindow());
286   EXPECT_EQ("300,0 400x500", window->GetBoundsInScreen().ToString());
287
288   window_state->Restore();
289   EXPECT_EQ(root_windows[1], window->GetRootWindow());
290   EXPECT_EQ("280,0 30x40", window->GetBoundsInScreen().ToString());
291 }
292
293 // WindowObserver implementation used by DontClobberRestoreBoundsWindowObserver.
294 // This code mirrors what BrowserFrameAsh does. In particular when this code
295 // sees the window was maximized it changes the bounds of a secondary
296 // window. The secondary window mirrors the status window.
297 class DontClobberRestoreBoundsWindowObserver : public aura::WindowObserver {
298  public:
299   DontClobberRestoreBoundsWindowObserver() : window_(NULL) {}
300
301   void set_window(aura::Window* window) { window_ = window; }
302
303   virtual void OnWindowPropertyChanged(aura::Window* window,
304                                        const void* key,
305                                        intptr_t old) OVERRIDE {
306     if (!window_)
307       return;
308
309     if (wm::GetWindowState(window)->IsMaximized()) {
310       aura::Window* w = window_;
311       window_ = NULL;
312
313       gfx::Rect shelf_bounds(Shell::GetPrimaryRootWindowController()->
314                              GetShelfLayoutManager()->GetIdealBounds());
315       const gfx::Rect& window_bounds(w->bounds());
316       w->SetBounds(gfx::Rect(window_bounds.x(), shelf_bounds.y() - 1,
317                              window_bounds.width(), window_bounds.height()));
318     }
319   }
320
321  private:
322   aura::Window* window_;
323
324   DISALLOW_COPY_AND_ASSIGN(DontClobberRestoreBoundsWindowObserver);
325 };
326
327 // Creates a window, maximized the window and from within the maximized
328 // notification sets the bounds of a window to overlap the shelf. Verifies this
329 // doesn't effect the restore bounds.
330 TEST_F(WorkspaceLayoutManagerTest, DontClobberRestoreBounds) {
331   DontClobberRestoreBoundsWindowObserver window_observer;
332   scoped_ptr<aura::Window> window(new aura::Window(NULL));
333   window->SetType(ui::wm::WINDOW_TYPE_NORMAL);
334   window->Init(aura::WINDOW_LAYER_TEXTURED);
335   window->SetBounds(gfx::Rect(10, 20, 30, 40));
336   // NOTE: for this test to exercise the failure the observer needs to be added
337   // before the parent set. This mimics what BrowserFrameAsh does.
338   window->AddObserver(&window_observer);
339   ParentWindowInPrimaryRootWindow(window.get());
340   window->Show();
341
342   wm::WindowState* window_state = wm::GetWindowState(window.get());
343   window_state->Activate();
344
345   scoped_ptr<aura::Window> window2(
346       CreateTestWindowInShellWithBounds(gfx::Rect(12, 20, 30, 40)));
347   ::wm::AddTransientChild(window.get(), window2.get());
348   window2->Show();
349
350   window_observer.set_window(window2.get());
351   window_state->Maximize();
352   EXPECT_EQ("10,20 30x40",
353             window_state->GetRestoreBoundsInScreen().ToString());
354   window->RemoveObserver(&window_observer);
355 }
356
357 // Verifies when a window is maximized all descendant windows have a size.
358 TEST_F(WorkspaceLayoutManagerTest, ChildBoundsResetOnMaximize) {
359   scoped_ptr<aura::Window> window(
360       CreateTestWindowInShellWithBounds(gfx::Rect(10, 20, 30, 40)));
361   window->Show();
362   wm::WindowState* window_state = wm::GetWindowState(window.get());
363   window_state->Activate();
364   scoped_ptr<aura::Window> child_window(
365       aura::test::CreateTestWindowWithBounds(gfx::Rect(5, 6, 7, 8),
366                                              window.get()));
367   child_window->Show();
368   window_state->Maximize();
369   EXPECT_EQ("5,6 7x8", child_window->bounds().ToString());
370 }
371
372 // Verifies a window created with maximized state has the maximized
373 // bounds.
374 TEST_F(WorkspaceLayoutManagerTest, MaximizeWithEmptySize) {
375   scoped_ptr<aura::Window> window(
376       aura::test::CreateTestWindowWithBounds(gfx::Rect(0, 0, 0, 0),
377                                              NULL));
378   wm::GetWindowState(window.get())->Maximize();
379   aura::Window* default_container = Shell::GetContainer(
380       Shell::GetPrimaryRootWindow(), kShellWindowId_DefaultContainer);
381   default_container->AddChild(window.get());
382   window->Show();
383   gfx::Rect work_area(
384       Shell::GetScreen()->GetPrimaryDisplay().work_area());
385   EXPECT_EQ(work_area.ToString(), window->GetBoundsInScreen().ToString());
386 }
387
388 TEST_F(WorkspaceLayoutManagerTest, WindowShouldBeOnScreenWhenAdded) {
389   // Normal window bounds shouldn't be changed.
390   gfx::Rect window_bounds(100, 100, 200, 200);
391   scoped_ptr<aura::Window> window(
392       CreateTestWindowInShellWithBounds(window_bounds));
393   EXPECT_EQ(window_bounds, window->bounds());
394
395   // If the window is out of the workspace, it would be moved on screen.
396   gfx::Rect root_window_bounds =
397       Shell::GetInstance()->GetPrimaryRootWindow()->bounds();
398   window_bounds.Offset(root_window_bounds.width(), root_window_bounds.height());
399   ASSERT_FALSE(window_bounds.Intersects(root_window_bounds));
400   scoped_ptr<aura::Window> out_window(
401       CreateTestWindowInShellWithBounds(window_bounds));
402   EXPECT_EQ(window_bounds.size(), out_window->bounds().size());
403   gfx::Rect bounds = out_window->bounds();
404   bounds.Intersect(root_window_bounds);
405
406   // 30% of the window edge must be visible.
407   EXPECT_GT(bounds.width(), out_window->bounds().width() * 0.29);
408   EXPECT_GT(bounds.height(), out_window->bounds().height() * 0.29);
409
410   aura::Window* parent = out_window->parent();
411   parent->RemoveChild(out_window.get());
412   out_window->SetBounds(gfx::Rect(-200, -200, 200, 200));
413   // UserHasChangedWindowPositionOrSize flag shouldn't turn off this behavior.
414   wm::GetWindowState(window.get())->set_bounds_changed_by_user(true);
415   parent->AddChild(out_window.get());
416   EXPECT_GT(bounds.width(), out_window->bounds().width() * 0.29);
417   EXPECT_GT(bounds.height(), out_window->bounds().height() * 0.29);
418
419   // Make sure we always make more than 1/3 of the window edge visible even
420   // if the initial bounds intersects with display.
421   window_bounds.SetRect(-150, -150, 200, 200);
422   bounds = window_bounds;
423   bounds.Intersect(root_window_bounds);
424
425   // Make sure that the initial bounds' visible area is less than 26%
426   // so that the auto adjustment logic kicks in.
427   ASSERT_LT(bounds.width(), out_window->bounds().width() * 0.26);
428   ASSERT_LT(bounds.height(), out_window->bounds().height() * 0.26);
429   ASSERT_TRUE(window_bounds.Intersects(root_window_bounds));
430
431   scoped_ptr<aura::Window> partially_out_window(
432       CreateTestWindowInShellWithBounds(window_bounds));
433   EXPECT_EQ(window_bounds.size(), partially_out_window->bounds().size());
434   bounds = partially_out_window->bounds();
435   bounds.Intersect(root_window_bounds);
436   EXPECT_GT(bounds.width(), out_window->bounds().width() * 0.29);
437   EXPECT_GT(bounds.height(), out_window->bounds().height() * 0.29);
438
439   // Make sure the window whose 30% width/height is bigger than display
440   // will be placed correctly.
441   window_bounds.SetRect(-1900, -1900, 3000, 3000);
442   scoped_ptr<aura::Window> window_bigger_than_display(
443       CreateTestWindowInShellWithBounds(window_bounds));
444   EXPECT_GE(root_window_bounds.width(),
445             window_bigger_than_display->bounds().width());
446   EXPECT_GE(root_window_bounds.height(),
447             window_bigger_than_display->bounds().height());
448
449   bounds = window_bigger_than_display->bounds();
450   bounds.Intersect(root_window_bounds);
451   EXPECT_GT(bounds.width(), out_window->bounds().width() * 0.29);
452   EXPECT_GT(bounds.height(), out_window->bounds().height() * 0.29);
453 }
454
455 // Verifies the size of a window is enforced to be smaller than the work area.
456 TEST_F(WorkspaceLayoutManagerTest, SizeToWorkArea) {
457   // Normal window bounds shouldn't be changed.
458   gfx::Size work_area(
459       Shell::GetScreen()->GetPrimaryDisplay().work_area().size());
460   const gfx::Rect window_bounds(
461       100, 101, work_area.width() + 1, work_area.height() + 2);
462   scoped_ptr<aura::Window> window(
463       CreateTestWindowInShellWithBounds(window_bounds));
464   EXPECT_EQ(gfx::Rect(gfx::Point(100, 101), work_area).ToString(),
465       window->bounds().ToString());
466
467   // Directly setting the bounds triggers a slightly different code path. Verify
468   // that too.
469   window->SetBounds(window_bounds);
470   EXPECT_EQ(gfx::Rect(gfx::Point(100, 101), work_area).ToString(),
471       window->bounds().ToString());
472 }
473
474 TEST_F(WorkspaceLayoutManagerTest, NotifyFullscreenChanges) {
475   TestShellObserver observer;
476   scoped_ptr<aura::Window> window1(
477       CreateTestWindowInShellWithBounds(gfx::Rect(1, 2, 30, 40)));
478   scoped_ptr<aura::Window> window2(
479       CreateTestWindowInShellWithBounds(gfx::Rect(1, 2, 30, 40)));
480   wm::WindowState* window_state1 = wm::GetWindowState(window1.get());
481   wm::WindowState* window_state2 = wm::GetWindowState(window2.get());
482   window_state2->Activate();
483
484   const wm::WMEvent toggle_fullscreen_event(wm::WM_EVENT_TOGGLE_FULLSCREEN);
485   window_state2->OnWMEvent(&toggle_fullscreen_event);
486   EXPECT_EQ(1, observer.call_count());
487   EXPECT_TRUE(observer.is_fullscreen());
488
489   // When window1 moves to the front the fullscreen state should change.
490   window_state1->Activate();
491   EXPECT_EQ(2, observer.call_count());
492   EXPECT_FALSE(observer.is_fullscreen());
493
494   // It should change back if window2 becomes active again.
495   window_state2->Activate();
496   EXPECT_EQ(3, observer.call_count());
497   EXPECT_TRUE(observer.is_fullscreen());
498
499   window_state2->OnWMEvent(&toggle_fullscreen_event);
500   EXPECT_EQ(4, observer.call_count());
501   EXPECT_FALSE(observer.is_fullscreen());
502
503   window_state2->OnWMEvent(&toggle_fullscreen_event);
504   EXPECT_EQ(5, observer.call_count());
505   EXPECT_TRUE(observer.is_fullscreen());
506
507   // Closing the window should change the fullscreen state.
508   window2.reset();
509   EXPECT_EQ(6, observer.call_count());
510   EXPECT_FALSE(observer.is_fullscreen());
511 }
512
513 // Following tests were originally written for BaseLayoutManager.
514
515 namespace {
516
517 class WorkspaceLayoutManagerSoloTest : public test::AshTestBase {
518  public:
519   WorkspaceLayoutManagerSoloTest() {}
520   virtual ~WorkspaceLayoutManagerSoloTest() {}
521
522   virtual void SetUp() OVERRIDE {
523     test::AshTestBase::SetUp();
524     UpdateDisplay("800x600");
525     aura::Window* default_container = Shell::GetContainer(
526         Shell::GetPrimaryRootWindow(), kShellWindowId_DefaultContainer);
527     default_container->SetLayoutManager(
528         new WorkspaceLayoutManager(Shell::GetPrimaryRootWindow()));
529   }
530
531   aura::Window* CreateTestWindow(const gfx::Rect& bounds) {
532     return CreateTestWindowInShellWithBounds(bounds);
533   }
534
535  private:
536   DISALLOW_COPY_AND_ASSIGN(WorkspaceLayoutManagerSoloTest);
537 };
538
539 }  // namespace
540
541 // Tests normal->maximize->normal.
542 TEST_F(WorkspaceLayoutManagerSoloTest, Maximize) {
543   gfx::Rect bounds(100, 100, 200, 200);
544   scoped_ptr<aura::Window> window(CreateTestWindow(bounds));
545   window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MAXIMIZED);
546   // Maximized window fills the work area, not the whole display.
547   EXPECT_EQ(
548       ScreenUtil::GetMaximizedWindowBoundsInParent(window.get()).ToString(),
549       window->bounds().ToString());
550   window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_NORMAL);
551   EXPECT_EQ(bounds.ToString(), window->bounds().ToString());
552 }
553
554 // Tests normal->minimize->normal.
555 TEST_F(WorkspaceLayoutManagerSoloTest, Minimize) {
556   gfx::Rect bounds(100, 100, 200, 200);
557   scoped_ptr<aura::Window> window(CreateTestWindow(bounds));
558   window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MINIMIZED);
559   // Note: Currently minimize doesn't do anything except set the state.
560   // See crbug.com/104571.
561   EXPECT_EQ(bounds.ToString(), window->bounds().ToString());
562   window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_NORMAL);
563   EXPECT_EQ(bounds.ToString(), window->bounds().ToString());
564 }
565
566 // A WindowDelegate which sets the focus when the window
567 // becomes visible.
568 class FocusDelegate : public aura::test::TestWindowDelegate {
569  public:
570   FocusDelegate()
571       : window_(NULL),
572         show_state_(ui::SHOW_STATE_END) {
573   }
574   virtual ~FocusDelegate() {}
575
576   void set_window(aura::Window* window) { window_ = window; }
577
578   // aura::test::TestWindowDelegate overrides:
579   virtual void OnWindowTargetVisibilityChanged(bool visible) OVERRIDE {
580     if (window_) {
581       if (visible)
582         window_->Focus();
583       show_state_ = window_->GetProperty(aura::client::kShowStateKey);
584     }
585   }
586
587   ui::WindowShowState GetShowStateAndReset() {
588     ui::WindowShowState ret = show_state_;
589     show_state_ = ui::SHOW_STATE_END;
590     return ret;
591   }
592
593  private:
594   aura::Window* window_;
595   ui::WindowShowState show_state_;
596
597   DISALLOW_COPY_AND_ASSIGN(FocusDelegate);
598 };
599
600 // Make sure that the window's show state is correct in
601 // |WindowDelegate::OnWindowTargetVisibilityChanged|, and setting
602 // focus in this callback doesn't cause DCHECK error.  See
603 // crbug.com/168383.
604 TEST_F(WorkspaceLayoutManagerSoloTest, FocusDuringUnminimize) {
605   FocusDelegate delegate;
606   scoped_ptr<aura::Window> window(CreateTestWindowInShellWithDelegate(
607       &delegate, 0, gfx::Rect(100, 100, 100, 100)));
608   delegate.set_window(window.get());
609   window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MINIMIZED);
610   EXPECT_FALSE(window->IsVisible());
611   EXPECT_EQ(ui::SHOW_STATE_MINIMIZED, delegate.GetShowStateAndReset());
612   window->Show();
613   EXPECT_TRUE(window->IsVisible());
614   EXPECT_EQ(ui::SHOW_STATE_NORMAL, delegate.GetShowStateAndReset());
615 }
616
617 // Tests maximized window size during root window resize.
618 TEST_F(WorkspaceLayoutManagerSoloTest, MaximizeRootWindowResize) {
619   gfx::Rect bounds(100, 100, 200, 200);
620   scoped_ptr<aura::Window> window(CreateTestWindow(bounds));
621   window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MAXIMIZED);
622   gfx::Rect initial_work_area_bounds =
623       ScreenUtil::GetMaximizedWindowBoundsInParent(window.get());
624   EXPECT_EQ(initial_work_area_bounds.ToString(), window->bounds().ToString());
625   // Enlarge the root window.  We should still match the work area size.
626   UpdateDisplay("900x700");
627   EXPECT_EQ(
628       ScreenUtil::GetMaximizedWindowBoundsInParent(window.get()).ToString(),
629       window->bounds().ToString());
630   EXPECT_NE(
631       initial_work_area_bounds.ToString(),
632       ScreenUtil::GetMaximizedWindowBoundsInParent(window.get()).ToString());
633 }
634
635 // Tests normal->fullscreen->normal.
636 TEST_F(WorkspaceLayoutManagerSoloTest, Fullscreen) {
637   gfx::Rect bounds(100, 100, 200, 200);
638   scoped_ptr<aura::Window> window(CreateTestWindow(bounds));
639   window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_FULLSCREEN);
640   // Fullscreen window fills the whole display.
641   EXPECT_EQ(Shell::GetScreen()->GetDisplayNearestWindow(
642                 window.get()).bounds().ToString(),
643             window->bounds().ToString());
644   window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_NORMAL);
645   EXPECT_EQ(bounds.ToString(), window->bounds().ToString());
646 }
647
648 // Tests fullscreen window size during root window resize.
649 TEST_F(WorkspaceLayoutManagerSoloTest, FullscreenRootWindowResize) {
650   gfx::Rect bounds(100, 100, 200, 200);
651   scoped_ptr<aura::Window> window(CreateTestWindow(bounds));
652   // Fullscreen window fills the whole display.
653   window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_FULLSCREEN);
654   EXPECT_EQ(Shell::GetScreen()->GetDisplayNearestWindow(
655                 window.get()).bounds().ToString(),
656             window->bounds().ToString());
657   // Enlarge the root window.  We should still match the display size.
658   UpdateDisplay("800x600");
659   EXPECT_EQ(Shell::GetScreen()->GetDisplayNearestWindow(
660                 window.get()).bounds().ToString(),
661             window->bounds().ToString());
662 }
663
664 // Tests that when the screen gets smaller the windows aren't bigger than
665 // the screen.
666 TEST_F(WorkspaceLayoutManagerSoloTest, RootWindowResizeShrinksWindows) {
667   scoped_ptr<aura::Window> window(
668       CreateTestWindow(gfx::Rect(10, 20, 500, 400)));
669   gfx::Rect work_area = Shell::GetScreen()->GetDisplayNearestWindow(
670       window.get()).work_area();
671   // Invariant: Window is smaller than work area.
672   EXPECT_LE(window->bounds().width(), work_area.width());
673   EXPECT_LE(window->bounds().height(), work_area.height());
674
675   // Make the root window narrower than our window.
676   UpdateDisplay("300x400");
677   work_area = Shell::GetScreen()->GetDisplayNearestWindow(
678       window.get()).work_area();
679   EXPECT_LE(window->bounds().width(), work_area.width());
680   EXPECT_LE(window->bounds().height(), work_area.height());
681
682   // Make the root window shorter than our window.
683   UpdateDisplay("300x200");
684   work_area = Shell::GetScreen()->GetDisplayNearestWindow(
685       window.get()).work_area();
686   EXPECT_LE(window->bounds().width(), work_area.width());
687   EXPECT_LE(window->bounds().height(), work_area.height());
688
689   // Enlarging the root window does not change the window bounds.
690   gfx::Rect old_bounds = window->bounds();
691   UpdateDisplay("800x600");
692   EXPECT_EQ(old_bounds.width(), window->bounds().width());
693   EXPECT_EQ(old_bounds.height(), window->bounds().height());
694 }
695
696 // Verifies maximizing sets the restore bounds, and restoring
697 // restores the bounds.
698 TEST_F(WorkspaceLayoutManagerSoloTest, MaximizeSetsRestoreBounds) {
699   scoped_ptr<aura::Window> window(CreateTestWindow(gfx::Rect(10, 20, 30, 40)));
700   wm::WindowState* window_state = wm::GetWindowState(window.get());
701
702   // Maximize it, which will keep the previous restore bounds.
703   window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MAXIMIZED);
704   EXPECT_EQ("10,20 30x40", window_state->GetRestoreBoundsInParent().ToString());
705
706   // Restore it, which should restore bounds and reset restore bounds.
707   window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_NORMAL);
708   EXPECT_EQ("10,20 30x40", window->bounds().ToString());
709   EXPECT_FALSE(window_state->HasRestoreBounds());
710 }
711
712 // Verifies maximizing keeps the restore bounds if set.
713 TEST_F(WorkspaceLayoutManagerSoloTest, MaximizeResetsRestoreBounds) {
714   scoped_ptr<aura::Window> window(CreateTestWindow(gfx::Rect(1, 2, 3, 4)));
715
716   wm::WindowState* window_state = wm::GetWindowState(window.get());
717   window_state->SetRestoreBoundsInParent(gfx::Rect(10, 11, 12, 13));
718
719   // Maximize it, which will keep the previous restore bounds.
720   window->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MAXIMIZED);
721   EXPECT_EQ("10,11 12x13", window_state->GetRestoreBoundsInParent().ToString());
722 }
723
724 // Verifies that the restore bounds do not get reset when restoring to a
725 // maximzied state from a minimized state.
726 TEST_F(WorkspaceLayoutManagerSoloTest,
727        BoundsAfterRestoringToMaximizeFromMinimize) {
728   scoped_ptr<aura::Window> window(CreateTestWindow(gfx::Rect(1, 2, 3, 4)));
729   gfx::Rect bounds(10, 15, 25, 35);
730   window->SetBounds(bounds);
731
732   wm::WindowState* window_state = wm::GetWindowState(window.get());
733   // Maximize it, which should reset restore bounds.
734   window_state->Maximize();
735   EXPECT_EQ(bounds.ToString(),
736             window_state->GetRestoreBoundsInParent().ToString());
737   // Minimize the window. The restore bounds should not change.
738   window_state->Minimize();
739   EXPECT_EQ(bounds.ToString(),
740             window_state->GetRestoreBoundsInParent().ToString());
741
742   // Show the window again. The window should be maximized, and the restore
743   // bounds should not change.
744   window->Show();
745   EXPECT_EQ(bounds.ToString(),
746             window_state->GetRestoreBoundsInParent().ToString());
747   EXPECT_TRUE(window_state->IsMaximized());
748
749   window_state->Restore();
750   EXPECT_EQ(bounds.ToString(), window->bounds().ToString());
751 }
752
753 // Verify if the window is not resized during screen lock. See: crbug.com/173127
754 TEST_F(WorkspaceLayoutManagerSoloTest, NotResizeWhenScreenIsLocked) {
755   SetCanLockScreen(true);
756   scoped_ptr<aura::Window> window(CreateTestWindow(gfx::Rect(1, 2, 3, 4)));
757   // window with AlwaysOnTop will be managed by BaseLayoutManager.
758   window->SetProperty(aura::client::kAlwaysOnTopKey, true);
759   window->Show();
760
761   ShelfLayoutManager* shelf = ShelfLayoutManager::ForShelf(window.get());
762   shelf->SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS);
763
764   window->SetBounds(ScreenUtil::GetMaximizedWindowBoundsInParent(window.get()));
765   gfx::Rect window_bounds = window->bounds();
766   EXPECT_EQ(
767       ScreenUtil::GetMaximizedWindowBoundsInParent(window.get()).ToString(),
768       window_bounds.ToString());
769
770   Shell::GetInstance()->session_state_delegate()->LockScreen();
771   shelf->UpdateVisibilityState();
772   EXPECT_NE(
773       ScreenUtil::GetMaximizedWindowBoundsInParent(window.get()).ToString(),
774       window_bounds.ToString());
775
776   Shell::GetInstance()->session_state_delegate()->UnlockScreen();
777   shelf->UpdateVisibilityState();
778   EXPECT_EQ(window_bounds.ToString(), window->bounds().ToString());
779 }
780
781 // Following tests are written to test the backdrop functionality.
782
783 namespace {
784
785 class WorkspaceLayoutManagerBackdropTest : public test::AshTestBase {
786  public:
787   WorkspaceLayoutManagerBackdropTest() {}
788   virtual ~WorkspaceLayoutManagerBackdropTest() {}
789
790   virtual void SetUp() OVERRIDE {
791     test::AshTestBase::SetUp();
792     UpdateDisplay("800x600");
793     default_container_ = Shell::GetContainer(Shell::GetPrimaryRootWindow(),
794                                              kShellWindowId_DefaultContainer);
795   }
796
797   aura::Window* CreateTestWindow(const gfx::Rect& bounds) {
798     aura::Window* window = CreateTestWindowInShellWithBounds(bounds);
799     return window;
800   }
801
802   // Turn the top window back drop on / off.
803   void ShowTopWindowBackdrop(bool show) {
804     scoped_ptr<ash::WorkspaceLayoutManagerDelegate> backdrop;
805     if (show) {
806       backdrop.reset(new ash::WorkspaceBackdropDelegate(default_container_));
807     }
808     (static_cast<WorkspaceLayoutManager*>(default_container_->layout_manager()))
809         ->SetMaximizeBackdropDelegate(backdrop.Pass());
810     // Closing and / or opening can be a delayed operation.
811     base::MessageLoop::current()->RunUntilIdle();
812   }
813
814   // Return the default container.
815   aura::Window* default_container() { return default_container_; }
816
817   // Return the order of windows (top most first) as they are in the default
818   // container. If the window is visible it will be a big letter, otherwise a
819   // small one. The backdrop will be an X and unknown windows will be shown as
820   // '!'.
821   std::string GetWindowOrderAsString(aura::Window* backdrop,
822                                      aura::Window* wa,
823                                      aura::Window* wb,
824                                      aura::Window* wc) {
825     std::string result;
826     for (int i = static_cast<int>(default_container()->children().size()) - 1;
827          i >= 0;
828          --i) {
829       if (!result.empty())
830         result += ",";
831       if (default_container()->children()[i] == wa)
832         result += default_container()->children()[i]->IsVisible() ? "A" : "a";
833       else if (default_container()->children()[i] == wb)
834         result += default_container()->children()[i]->IsVisible() ? "B" : "b";
835       else if (default_container()->children()[i] == wc)
836         result += default_container()->children()[i]->IsVisible() ? "C" : "c";
837       else if (default_container()->children()[i] == backdrop)
838         result += default_container()->children()[i]->IsVisible() ? "X" : "x";
839       else
840         result += "!";
841     }
842     return result;
843   }
844
845  private:
846   // The default container.
847   aura::Window* default_container_;
848
849   DISALLOW_COPY_AND_ASSIGN(WorkspaceLayoutManagerBackdropTest);
850 };
851
852 }  // namespace
853
854 // Check that creating the BackDrop without destroying it does not lead into
855 // a crash.
856 TEST_F(WorkspaceLayoutManagerBackdropTest, BackdropCrashTest) {
857   ShowTopWindowBackdrop(true);
858 }
859
860 // Verify basic assumptions about the backdrop.
861 TEST_F(WorkspaceLayoutManagerBackdropTest, BasicBackdropTests) {
862   // Create a backdrop and see that there is one window (the backdrop) and
863   // that the size is the same as the default container as well as that it is
864   // not visible.
865   ShowTopWindowBackdrop(true);
866   ASSERT_EQ(1U, default_container()->children().size());
867   EXPECT_FALSE(default_container()->children()[0]->IsVisible());
868
869   {
870     // Add a window and make sure that the backdrop is the second child.
871     scoped_ptr<aura::Window> window(CreateTestWindow(gfx::Rect(1, 2, 3, 4)));
872     window->Show();
873     ASSERT_EQ(2U, default_container()->children().size());
874     EXPECT_TRUE(default_container()->children()[0]->IsVisible());
875     EXPECT_TRUE(default_container()->children()[1]->IsVisible());
876     EXPECT_EQ(window.get(), default_container()->children()[1]);
877     EXPECT_EQ(default_container()->bounds().ToString(),
878               default_container()->children()[0]->bounds().ToString());
879   }
880
881   // With the window gone the backdrop should be invisible again.
882   ASSERT_EQ(1U, default_container()->children().size());
883   EXPECT_FALSE(default_container()->children()[0]->IsVisible());
884
885   // Destroying the Backdrop should empty the container.
886   ShowTopWindowBackdrop(false);
887   ASSERT_EQ(0U, default_container()->children().size());
888 }
889
890 // Verify that the backdrop gets properly created and placed.
891 TEST_F(WorkspaceLayoutManagerBackdropTest, VerifyBackdropAndItsStacking) {
892   scoped_ptr<aura::Window> window1(CreateTestWindow(gfx::Rect(1, 2, 3, 4)));
893   window1->Show();
894
895   // Get the default container and check that only a single window is in there.
896   ASSERT_EQ(1U, default_container()->children().size());
897   EXPECT_EQ(window1.get(), default_container()->children()[0]);
898   EXPECT_EQ("A", GetWindowOrderAsString(NULL, window1.get(), NULL, NULL));
899
900   // Create 2 more windows and check that they are also in the container.
901   scoped_ptr<aura::Window> window2(CreateTestWindow(gfx::Rect(10, 2, 3, 4)));
902   scoped_ptr<aura::Window> window3(CreateTestWindow(gfx::Rect(20, 2, 3, 4)));
903   window2->Show();
904   window3->Show();
905
906   aura::Window* backdrop = NULL;
907   EXPECT_EQ("C,B,A",
908             GetWindowOrderAsString(backdrop, window1.get(), window2.get(),
909                                    window3.get()));
910
911   // Turn on the backdrop mode and check that the window shows up where it
912   // should be (second highest number).
913   ShowTopWindowBackdrop(true);
914   backdrop = default_container()->children()[2];
915   EXPECT_EQ("C,X,B,A",
916             GetWindowOrderAsString(backdrop, window1.get(), window2.get(),
917                                    window3.get()));
918
919   // Switch the order of windows and check that it still remains in that
920   // location.
921   default_container()->StackChildAtTop(window2.get());
922   EXPECT_EQ("B,X,C,A",
923             GetWindowOrderAsString(backdrop, window1.get(), window2.get(),
924                                    window3.get()));
925
926   // Make the top window invisible and check.
927   window2.get()->Hide();
928   EXPECT_EQ("b,C,X,A",
929             GetWindowOrderAsString(backdrop, window1.get(), window2.get(),
930                                    window3.get()));
931   // Then delete window after window and see that everything is in order.
932   window1.reset();
933   EXPECT_EQ("b,C,X",
934             GetWindowOrderAsString(backdrop, window1.get(), window2.get(),
935                                    window3.get()));
936   window3.reset();
937   EXPECT_EQ("b,x",
938             GetWindowOrderAsString(backdrop, window1.get(), window2.get(),
939                                    window3.get()));
940   ShowTopWindowBackdrop(false);
941   EXPECT_EQ("b",
942             GetWindowOrderAsString(NULL, window1.get(), window2.get(),
943                                    window3.get()));
944 }
945
946 // Tests that when hidding the shelf, that the backdrop resizes to fill the
947 // entire workspace area.
948 TEST_F(WorkspaceLayoutManagerBackdropTest, ShelfVisibilityChangesBounds) {
949   ShelfLayoutManager* shelf_layout_manager =
950       Shell::GetPrimaryRootWindowController()->GetShelfLayoutManager();
951   ShowTopWindowBackdrop(true);
952   RunAllPendingInMessageLoop();
953
954   ASSERT_EQ(SHELF_VISIBLE, shelf_layout_manager->visibility_state());
955   gfx::Rect initial_bounds = default_container()->children()[0]->bounds();
956   shelf_layout_manager->SetAutoHideBehavior(SHELF_AUTO_HIDE_ALWAYS_HIDDEN);
957   shelf_layout_manager->UpdateVisibilityState();
958
959   // When the shelf is re-shown WorkspaceLayoutManager shrinks all children
960   // including the backdrop.
961   shelf_layout_manager->SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_NEVER);
962   shelf_layout_manager->UpdateVisibilityState();
963   gfx::Rect reduced_bounds = default_container()->children()[0]->bounds();
964   EXPECT_LT(reduced_bounds.height(), initial_bounds.height());
965
966   shelf_layout_manager->SetAutoHideBehavior(SHELF_AUTO_HIDE_ALWAYS_HIDDEN);
967   shelf_layout_manager->UpdateVisibilityState();
968
969   EXPECT_GT(default_container()->children()[0]->bounds().height(),
970             reduced_bounds.height());
971 }
972
973 class WorkspaceLayoutManagerKeyboardTest : public test::AshTestBase {
974  public:
975   WorkspaceLayoutManagerKeyboardTest() {}
976   virtual ~WorkspaceLayoutManagerKeyboardTest() {}
977
978   virtual void SetUp() OVERRIDE {
979     test::AshTestBase::SetUp();
980     UpdateDisplay("800x600");
981     aura::Window* default_container = Shell::GetContainer(
982         Shell::GetPrimaryRootWindow(), kShellWindowId_DefaultContainer);
983     layout_manager_ = new WorkspaceLayoutManager(Shell::GetPrimaryRootWindow());
984     default_container->SetLayoutManager(layout_manager_);
985   }
986
987   aura::Window* CreateTestWindow(const gfx::Rect& bounds) {
988     return CreateTestWindowInShellWithBounds(bounds);
989   }
990
991   void ShowKeyboard() {
992     restore_work_area_insets_ = Shell::GetScreen()->GetPrimaryDisplay().
993         GetWorkAreaInsets();
994     Shell::GetInstance()->SetDisplayWorkAreaInsets(
995         Shell::GetPrimaryRootWindow(),
996         gfx::Insets(0, 0, keyboard_bounds_.height(), 0));
997     layout_manager_->OnKeyboardBoundsChanging(keyboard_bounds_);
998   }
999
1000   void HideKeyboard() {
1001     Shell::GetInstance()->SetDisplayWorkAreaInsets(
1002         Shell::GetPrimaryRootWindow(),
1003         restore_work_area_insets_);
1004     layout_manager_->OnKeyboardBoundsChanging(gfx::Rect());
1005   }
1006
1007   void SetKeyboardBounds(const gfx::Rect& bounds) {
1008     keyboard_bounds_ = bounds;
1009   }
1010
1011  private:
1012   gfx::Insets restore_work_area_insets_;
1013   gfx::Rect keyboard_bounds_;
1014   WorkspaceLayoutManager* layout_manager_;
1015
1016   DISALLOW_COPY_AND_ASSIGN(WorkspaceLayoutManagerKeyboardTest);
1017 };
1018
1019 class FakeTextInputClient : public ui::DummyTextInputClient {
1020  public:
1021   explicit FakeTextInputClient(gfx::NativeWindow window) : window_(window) {}
1022   virtual ~FakeTextInputClient() {}
1023
1024   virtual gfx::NativeWindow GetAttachedWindow() const OVERRIDE {
1025     return window_;
1026   }
1027
1028  private:
1029   gfx::NativeWindow window_;
1030
1031   DISALLOW_COPY_AND_ASSIGN(FakeTextInputClient);
1032 };
1033
1034 TEST_F(WorkspaceLayoutManagerKeyboardTest, AdjustWindowForA11yKeyboard) {
1035   gfx::Rect work_area(
1036       Shell::GetScreen()->GetPrimaryDisplay().work_area());
1037   gfx::Rect keyboard_bounds(work_area.x(),
1038                             work_area.y() + work_area.height() / 2,
1039                             work_area.width(),
1040                             work_area.height() / 2);
1041
1042   SetKeyboardBounds(keyboard_bounds);
1043   scoped_ptr<aura::Window> window(
1044       CreateTestWindowInShellWithBounds(work_area));
1045
1046   aura::Window* root_window = ash::Shell::GetInstance()->GetPrimaryRootWindow();
1047   FakeTextInputClient text_input_client(window.get());
1048   ui::InputMethod* input_method =
1049       root_window->GetProperty(aura::client::kRootWindowInputMethodKey);
1050   if (switches::IsTextInputFocusManagerEnabled()) {
1051     ui::TextInputFocusManager::GetInstance()->FocusTextInputClient(
1052         &text_input_client);
1053   } else {
1054     input_method->SetFocusedTextInputClient(&text_input_client);
1055   }
1056
1057   int available_height =
1058       Shell::GetScreen()->GetPrimaryDisplay().bounds().height() -
1059       keyboard_bounds.height();
1060
1061   EXPECT_EQ(gfx::Rect(work_area).ToString(),
1062       window->bounds().ToString());
1063   ShowKeyboard();
1064   EXPECT_EQ(gfx::Rect(work_area.origin(),
1065             gfx::Size(work_area.width(), available_height)).ToString(),
1066             window->bounds().ToString());
1067   HideKeyboard();
1068
1069   window->SetBounds(gfx::Rect(50, 50, 100, 500));
1070   EXPECT_EQ("50,50 100x500", window->bounds().ToString());
1071   ShowKeyboard();
1072   EXPECT_EQ(gfx::Rect(50, 0, 100, available_height).ToString(),
1073             window->bounds().ToString());
1074   HideKeyboard();
1075   if (switches::IsTextInputFocusManagerEnabled()) {
1076     ui::TextInputFocusManager::GetInstance()->BlurTextInputClient(
1077         &text_input_client);
1078   } else {
1079     input_method->SetFocusedTextInputClient(NULL);
1080   }
1081 }
1082
1083 }  // namespace ash