Update To 11.40.268.0
[platform/framework/web/crosswalk.git] / src / ash / wm / screen_dimmer_unittest.cc
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ash/wm/screen_dimmer.h"
6
7 #include "ash/root_window_controller.h"
8 #include "ash/shell.h"
9 #include "ash/test/ash_test_base.h"
10 #include "base/basictypes.h"
11 #include "base/memory/scoped_ptr.h"
12 #include "ui/aura/window_event_dispatcher.h"
13 #include "ui/compositor/layer.h"
14
15 namespace ash {
16 namespace test {
17
18 class ScreenDimmerTest : public AshTestBase {
19  public:
20   ScreenDimmerTest() : dimmer_(NULL) {}
21   ~ScreenDimmerTest() override {}
22
23   void SetUp() override {
24     AshTestBase::SetUp();
25     dimmer_ = Shell::GetPrimaryRootWindowController()->screen_dimmer();
26     test_api_.reset(new ScreenDimmer::TestApi(dimmer_));
27   }
28
29  protected:
30   ScreenDimmer* dimmer_;  // not owned
31
32   scoped_ptr<ScreenDimmer::TestApi> test_api_;
33
34  private:
35   DISALLOW_COPY_AND_ASSIGN(ScreenDimmerTest);
36 };
37
38 TEST_F(ScreenDimmerTest, DimAndUndim) {
39   // Don't create a layer until we need to.
40   EXPECT_TRUE(test_api_->layer() == NULL);
41   dimmer_->SetDimming(false);
42   EXPECT_TRUE(test_api_->layer() == NULL);
43
44   // When we enable dimming, the layer should be created and stacked at the top
45   // of the root's children.
46   dimmer_->SetDimming(true);
47   ASSERT_TRUE(test_api_->layer() != NULL);
48   ui::Layer* root_layer = Shell::GetPrimaryRootWindow()->layer();
49   ASSERT_TRUE(!root_layer->children().empty());
50   EXPECT_EQ(test_api_->layer(), root_layer->children().back());
51   EXPECT_TRUE(test_api_->layer()->visible());
52   EXPECT_GT(test_api_->layer()->GetTargetOpacity(), 0.0f);
53
54   // When we disable dimming, the layer should be animated back to full
55   // transparency.
56   dimmer_->SetDimming(false);
57   ASSERT_TRUE(test_api_->layer() != NULL);
58   EXPECT_TRUE(test_api_->layer()->visible());
59   EXPECT_FLOAT_EQ(0.0f, test_api_->layer()->GetTargetOpacity());
60 }
61
62 TEST_F(ScreenDimmerTest, ResizeLayer) {
63   // The dimming layer should be initially sized to cover the root window.
64   dimmer_->SetDimming(true);
65   ui::Layer* dimming_layer = test_api_->layer();
66   ASSERT_TRUE(dimming_layer != NULL);
67   ui::Layer* root_layer = Shell::GetPrimaryRootWindow()->layer();
68   EXPECT_EQ(gfx::Rect(root_layer->bounds().size()).ToString(),
69             dimming_layer->bounds().ToString());
70
71   // When we resize the root window, the dimming layer should be resized to
72   // match.
73   gfx::Rect kNewBounds(400, 300);
74   Shell::GetPrimaryRootWindow()->GetHost()->SetBounds(kNewBounds);
75   EXPECT_EQ(kNewBounds.ToString(), dimming_layer->bounds().ToString());
76 }
77
78 }  // namespace test
79 }  // namespace ash