Update To 11.40.268.0
[platform/framework/web/crosswalk.git] / src / ash / wm / resize_handle_window_targeter.h
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef ASH_WM_RESIZE_HANDLE_WINDOW_TARGETER_H_
6 #define ASH_WM_RESIZE_HANDLE_WINDOW_TARGETER_H_
7
8 #include "ash/wm/window_state_observer.h"
9 #include "ui/aura/window_observer.h"
10 #include "ui/aura/window_targeter.h"
11 #include "ui/gfx/geometry/insets.h"
12
13 namespace ash {
14
15 class ImmersiveFullscreenController;
16
17 // To allow easy resize, the resize handles should slightly overlap the content
18 // area of non-maximized and non-fullscreen windows. For immersive fullscreen
19 // windows, this targeter makes sure that touch-events towards the top of the
20 // screen are targeted to the window itself (instead of a child window that may
21 // otherwise have been targeted) when the top-of-window views are not revealed.
22 class ResizeHandleWindowTargeter : public wm::WindowStateObserver,
23                                    public aura::WindowObserver,
24                                    public aura::WindowTargeter {
25  public:
26   ResizeHandleWindowTargeter(aura::Window* window,
27                              ImmersiveFullscreenController* immersive);
28   ~ResizeHandleWindowTargeter() override;
29
30  private:
31   // wm::WindowStateObserver:
32   void OnPostWindowStateTypeChange(wm::WindowState* window_state,
33                                    wm::WindowStateType old_type) override;
34   // aura::WindowObserver:
35   void OnWindowDestroying(aura::Window* window) override;
36
37   // aura::WindowTargeter:
38   ui::EventTarget* FindTargetForLocatedEvent(ui::EventTarget* root,
39                                              ui::LocatedEvent* event) override;
40   bool SubtreeShouldBeExploredForEvent(ui::EventTarget* target,
41                                        const ui::LocatedEvent& event) override;
42
43   // The targeter does not take ownership of |window_| or
44   // |immersive_controller_|.
45   aura::Window* window_;
46   gfx::Insets frame_border_inset_;
47   ImmersiveFullscreenController* immersive_controller_;
48
49   DISALLOW_COPY_AND_ASSIGN(ResizeHandleWindowTargeter);
50 };
51
52 }  // namespace ash
53
54 #endif  // ASH_WM_RESIZE_HANDLE_WINDOW_TARGETER_H_