1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef ASH_WM_DRAG_DETAILS_H_
6 #define ASH_WM_DRAG_DETAILS_H_
8 #include "ash/ash_export.h"
9 #include "base/basictypes.h"
10 #include "base/memory/scoped_ptr.h"
11 #include "ui/aura/client/window_move_client.h"
12 #include "ui/gfx/rect.h"
25 struct ASH_EXPORT DragDetails {
26 DragDetails(aura::Window* window,
27 const gfx::Point& location,
29 aura::client::WindowMoveSource source);
32 // Initial bounds of the window in parent coordinates.
33 const gfx::Rect initial_bounds_in_parent;
35 // Restore bounds (in screen coordinates) of the window before the drag
36 // started. Only set if the window is normal and is being dragged.
37 gfx::Rect restore_bounds;
39 // Location passed to the constructor, in |window->parent()|'s coordinates.
40 const gfx::Point initial_location_in_parent;
42 // Initial opacity of the window.
43 const float initial_opacity;
45 // The component the user pressed on.
46 const int window_component;
48 // Bitmask of the |kBoundsChange_| constants.
49 const int bounds_change;
51 // Bitmask of the |kBoundsChangeDirection_| constants.
52 const int position_change_direction;
54 // Bitmask of the |kBoundsChangeDirection_| constants.
55 const int size_change_direction;
57 // Will the drag actually modify the window?
58 const bool is_resizable;
60 // Source of the event initiating the drag.
61 const aura::client::WindowMoveSource source;
63 // True if the window should attach to the shelf after releasing.
64 bool should_attach_to_shelf;
66 // WindowResizer that is controlling the drag.
67 WindowResizer* window_resizer;
72 #endif // ASH_WM_DRAG_DETAILS_H_