9d0eec2a3c40baf86b915768cdbac2dac0975958
[platform/framework/web/crosswalk.git] / src / ash / shelf / shelf_view_unittest.cc
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ash/shelf/shelf_view.h"
6
7 #include <algorithm>
8 #include <vector>
9
10 #include "ash/ash_switches.h"
11 #include "ash/root_window_controller.h"
12 #include "ash/shelf/app_list_button.h"
13 #include "ash/shelf/overflow_bubble.h"
14 #include "ash/shelf/overflow_bubble_view.h"
15 #include "ash/shelf/shelf.h"
16 #include "ash/shelf/shelf_button.h"
17 #include "ash/shelf/shelf_constants.h"
18 #include "ash/shelf/shelf_icon_observer.h"
19 #include "ash/shelf/shelf_item_delegate_manager.h"
20 #include "ash/shelf/shelf_layout_manager.h"
21 #include "ash/shelf/shelf_model.h"
22 #include "ash/shelf/shelf_tooltip_manager.h"
23 #include "ash/shelf/shelf_widget.h"
24 #include "ash/shell.h"
25 #include "ash/shell_window_ids.h"
26 #include "ash/test/ash_test_base.h"
27 #include "ash/test/overflow_bubble_view_test_api.h"
28 #include "ash/test/shelf_test_api.h"
29 #include "ash/test/shelf_view_test_api.h"
30 #include "ash/test/shell_test_api.h"
31 #include "ash/test/test_shelf_delegate.h"
32 #include "ash/test/test_shelf_item_delegate.h"
33 #include "base/basictypes.h"
34 #include "base/command_line.h"
35 #include "base/compiler_specific.h"
36 #include "base/memory/scoped_ptr.h"
37 #include "base/strings/string_number_conversions.h"
38 #include "ui/aura/test/aura_test_base.h"
39 #include "ui/aura/window.h"
40 #include "ui/aura/window_event_dispatcher.h"
41 #include "ui/base/l10n/l10n_util.h"
42 #include "ui/compositor/layer.h"
43 #include "ui/events/event.h"
44 #include "ui/events/event_constants.h"
45 #include "ui/events/test/event_generator.h"
46 #include "ui/views/view_model.h"
47 #include "ui/views/widget/widget.h"
48 #include "ui/views/widget/widget_delegate.h"
49 #include "ui/wm/core/coordinate_conversion.h"
50
51 namespace ash {
52 namespace test {
53
54 ////////////////////////////////////////////////////////////////////////////////
55 // ShelfIconObserver tests.
56
57 class TestShelfIconObserver : public ShelfIconObserver {
58  public:
59   explicit TestShelfIconObserver(Shelf* shelf)
60       : shelf_(shelf),
61         change_notified_(false) {
62     if (shelf_)
63       shelf_->AddIconObserver(this);
64   }
65
66   virtual ~TestShelfIconObserver() {
67     if (shelf_)
68       shelf_->RemoveIconObserver(this);
69   }
70
71   // ShelfIconObserver implementation.
72   virtual void OnShelfIconPositionsChanged() OVERRIDE {
73     change_notified_ = true;
74   }
75
76   int change_notified() const { return change_notified_; }
77   void Reset() { change_notified_ = false; }
78
79  private:
80   Shelf* shelf_;
81   bool change_notified_;
82
83   DISALLOW_COPY_AND_ASSIGN(TestShelfIconObserver);
84 };
85
86 class ShelfViewIconObserverTest : public AshTestBase {
87  public:
88   ShelfViewIconObserverTest() {}
89   virtual ~ShelfViewIconObserverTest() {}
90
91   virtual void SetUp() OVERRIDE {
92     AshTestBase::SetUp();
93     Shelf* shelf = Shelf::ForPrimaryDisplay();
94     observer_.reset(new TestShelfIconObserver(shelf));
95
96     shelf_view_test_.reset(
97         new ShelfViewTestAPI(ShelfTestAPI(shelf).shelf_view()));
98     shelf_view_test_->SetAnimationDuration(1);
99   }
100
101   virtual void TearDown() OVERRIDE {
102     observer_.reset();
103     AshTestBase::TearDown();
104   }
105
106   TestShelfIconObserver* observer() { return observer_.get(); }
107
108   ShelfViewTestAPI* shelf_view_test() {
109     return shelf_view_test_.get();
110   }
111
112   Shelf* ShelfForSecondaryDisplay() {
113     return Shelf::ForWindow(Shell::GetAllRootWindows()[1]);
114   }
115
116  private:
117   scoped_ptr<TestShelfIconObserver> observer_;
118   scoped_ptr<ShelfViewTestAPI> shelf_view_test_;
119
120   DISALLOW_COPY_AND_ASSIGN(ShelfViewIconObserverTest);
121 };
122
123 // TestShelfItemDelegate which tracks whether it gets selected.
124 class ShelfItemSelectionTracker : public TestShelfItemDelegate {
125  public:
126   ShelfItemSelectionTracker() : TestShelfItemDelegate(NULL), selected_(false) {
127   }
128
129   virtual ~ShelfItemSelectionTracker() {
130   }
131
132   // Resets to the initial state.
133   void Reset() { selected_ = false; }
134
135   // Returns true if the delegate was selected.
136   bool WasSelected() {
137     return selected_;
138   }
139
140   // TestShelfItemDelegate:
141   virtual bool ItemSelected(const ui::Event& event) OVERRIDE {
142     selected_ = true;
143     return false;
144   }
145
146  private:
147   bool selected_;
148
149   DISALLOW_COPY_AND_ASSIGN(ShelfItemSelectionTracker);
150 };
151
152 TEST_F(ShelfViewIconObserverTest, AddRemove) {
153   TestShelfDelegate* shelf_delegate = TestShelfDelegate::instance();
154   ASSERT_TRUE(shelf_delegate);
155
156   views::Widget::InitParams params(views::Widget::InitParams::TYPE_WINDOW);
157   params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
158   params.bounds = gfx::Rect(0, 0, 200, 200);
159   params.context = CurrentContext();
160
161   scoped_ptr<views::Widget> widget(new views::Widget());
162   widget->Init(params);
163   shelf_delegate->AddShelfItem(widget->GetNativeWindow());
164   shelf_view_test()->RunMessageLoopUntilAnimationsDone();
165   EXPECT_TRUE(observer()->change_notified());
166   observer()->Reset();
167
168   widget->Show();
169   widget->GetNativeWindow()->parent()->RemoveChild(widget->GetNativeWindow());
170   shelf_view_test()->RunMessageLoopUntilAnimationsDone();
171   EXPECT_TRUE(observer()->change_notified());
172   observer()->Reset();
173 }
174
175 // Sometimes fails on trybots on win7_aura. http://crbug.com/177135
176 #if defined(OS_WIN)
177 #define MAYBE_AddRemoveWithMultipleDisplays \
178     DISABLED_AddRemoveWithMultipleDisplays
179 #else
180 #define MAYBE_AddRemoveWithMultipleDisplays \
181     AddRemoveWithMultipleDisplays
182 #endif
183 // Make sure creating/deleting an window on one displays notifies a
184 // shelf on external display as well as one on primary.
185 TEST_F(ShelfViewIconObserverTest, MAYBE_AddRemoveWithMultipleDisplays) {
186   UpdateDisplay("400x400,400x400");
187   TestShelfIconObserver second_observer(ShelfForSecondaryDisplay());
188
189   TestShelfDelegate* shelf_delegate = TestShelfDelegate::instance();
190   ASSERT_TRUE(shelf_delegate);
191
192   views::Widget::InitParams params(views::Widget::InitParams::TYPE_WINDOW);
193   params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
194   params.bounds = gfx::Rect(0, 0, 200, 200);
195   params.context = CurrentContext();
196
197   scoped_ptr<views::Widget> widget(new views::Widget());
198   widget->Init(params);
199   shelf_delegate->AddShelfItem(widget->GetNativeWindow());
200   shelf_view_test()->RunMessageLoopUntilAnimationsDone();
201   EXPECT_TRUE(observer()->change_notified());
202   EXPECT_TRUE(second_observer.change_notified());
203   observer()->Reset();
204   second_observer.Reset();
205
206   widget->GetNativeWindow()->parent()->RemoveChild(widget->GetNativeWindow());
207   shelf_view_test()->RunMessageLoopUntilAnimationsDone();
208   EXPECT_TRUE(observer()->change_notified());
209   EXPECT_TRUE(second_observer.change_notified());
210
211   observer()->Reset();
212   second_observer.Reset();
213 }
214
215 TEST_F(ShelfViewIconObserverTest, BoundsChanged) {
216   ShelfWidget* widget = Shell::GetPrimaryRootWindowController()->shelf();
217   Shelf* shelf = Shelf::ForPrimaryDisplay();
218   gfx::Size shelf_size = widget->GetWindowBoundsInScreen().size();
219   shelf_size.set_width(shelf_size.width() / 2);
220   ASSERT_GT(shelf_size.width(), 0);
221   shelf->SetShelfViewBounds(gfx::Rect(shelf_size));
222   // No animation happens for ShelfView bounds change.
223   EXPECT_TRUE(observer()->change_notified());
224   observer()->Reset();
225 }
226
227 ////////////////////////////////////////////////////////////////////////////////
228 // ShelfView tests.
229
230 // Simple ShelfDelegate implmentation for ShelfViewTest.OverflowBubbleSize
231 // and CheckDragAndDropFromOverflowBubbleToShelf
232 class TestShelfDelegateForShelfView : public ShelfDelegate {
233  public:
234   explicit TestShelfDelegateForShelfView(ShelfModel* model)
235       : model_(model) {}
236   virtual ~TestShelfDelegateForShelfView() {}
237
238   // ShelfDelegate overrides:
239   virtual void OnShelfCreated(Shelf* shelf) OVERRIDE {}
240
241   virtual void OnShelfDestroyed(Shelf* shelf) OVERRIDE {}
242
243   virtual ShelfID GetShelfIDForAppID(const std::string& app_id) OVERRIDE {
244     ShelfID id = 0;
245     EXPECT_TRUE(base::StringToInt(app_id, &id));
246     return id;
247   }
248
249   virtual const std::string& GetAppIDForShelfID(ShelfID id) OVERRIDE {
250     // Use |app_id_| member variable because returning a reference to local
251     // variable is not allowed.
252     app_id_ = base::IntToString(id);
253     return app_id_;
254   }
255
256   virtual void PinAppWithID(const std::string& app_id) OVERRIDE {
257   }
258
259   virtual bool IsAppPinned(const std::string& app_id) OVERRIDE {
260     // Returns true for ShelfViewTest.OverflowBubbleSize. To test ripping off in
261     // that test, an item is already pinned state.
262     return true;
263   }
264
265   virtual bool CanPin() const OVERRIDE {
266     return true;
267   }
268
269   virtual void UnpinAppWithID(const std::string& app_id) OVERRIDE {
270     ShelfID id = 0;
271     EXPECT_TRUE(base::StringToInt(app_id, &id));
272     ASSERT_GT(id, 0);
273     int index = model_->ItemIndexByID(id);
274     ASSERT_GE(index, 0);
275
276     model_->RemoveItemAt(index);
277   }
278
279  private:
280   ShelfModel* model_;
281
282   // Temp member variable for returning a value. See the comment in the
283   // GetAppIDForShelfID().
284   std::string app_id_;
285
286   DISALLOW_COPY_AND_ASSIGN(TestShelfDelegateForShelfView);
287 };
288
289 class ShelfViewTest : public AshTestBase {
290  public:
291   ShelfViewTest()
292       : model_(NULL),
293         shelf_view_(NULL),
294         browser_index_(1),
295         item_manager_(NULL) {}
296   virtual ~ShelfViewTest() {}
297
298   virtual void SetUp() OVERRIDE {
299     CommandLine::ForCurrentProcess()->AppendSwitch(
300         switches::kAshEnableTouchViewTouchFeedback);
301     AshTestBase::SetUp();
302     test::ShellTestApi test_api(Shell::GetInstance());
303     model_ = test_api.shelf_model();
304     Shelf* shelf = Shelf::ForPrimaryDisplay();
305     shelf_view_ = ShelfTestAPI(shelf).shelf_view();
306
307     // The bounds should be big enough for 4 buttons + overflow chevron.
308     shelf_view_->SetBounds(0, 0, 500, kShelfSize);
309
310     test_api_.reset(new ShelfViewTestAPI(shelf_view_));
311     test_api_->SetAnimationDuration(1);  // Speeds up animation for test.
312
313     item_manager_ = Shell::GetInstance()->shelf_item_delegate_manager();
314     DCHECK(item_manager_);
315
316     // Add browser shortcut shelf item at index 0 for test.
317     AddBrowserShortcut();
318   }
319
320   virtual void TearDown() OVERRIDE {
321     test_api_.reset();
322     AshTestBase::TearDown();
323   }
324
325  protected:
326   void CreateAndSetShelfItemDelegateForID(ShelfID id) {
327     scoped_ptr<ShelfItemDelegate> delegate(new TestShelfItemDelegate(NULL));
328     item_manager_->SetShelfItemDelegate(id, delegate.Pass());
329   }
330
331   ShelfID AddBrowserShortcut() {
332     ShelfItem browser_shortcut;
333     browser_shortcut.type = TYPE_BROWSER_SHORTCUT;
334
335     ShelfID id = model_->next_id();
336     model_->AddAt(browser_index_, browser_shortcut);
337     CreateAndSetShelfItemDelegateForID(id);
338     test_api_->RunMessageLoopUntilAnimationsDone();
339     return id;
340   }
341
342   ShelfID AddAppShortcut() {
343     ShelfItem item;
344     item.type = TYPE_APP_SHORTCUT;
345     item.status = STATUS_CLOSED;
346
347     ShelfID id = model_->next_id();
348     model_->Add(item);
349     CreateAndSetShelfItemDelegateForID(id);
350     test_api_->RunMessageLoopUntilAnimationsDone();
351     return id;
352   }
353
354   ShelfID AddPanel() {
355     ShelfID id = AddPanelNoWait();
356     test_api_->RunMessageLoopUntilAnimationsDone();
357     return id;
358   }
359
360   ShelfID AddPlatformAppNoWait() {
361     ShelfItem item;
362     item.type = TYPE_PLATFORM_APP;
363     item.status = STATUS_RUNNING;
364
365     ShelfID id = model_->next_id();
366     model_->Add(item);
367     CreateAndSetShelfItemDelegateForID(id);
368     return id;
369   }
370
371   ShelfID AddPanelNoWait() {
372     ShelfItem item;
373     item.type = TYPE_APP_PANEL;
374     item.status = STATUS_RUNNING;
375
376     ShelfID id = model_->next_id();
377     model_->Add(item);
378     CreateAndSetShelfItemDelegateForID(id);
379     return id;
380   }
381
382   ShelfID AddPlatformApp() {
383     ShelfID id = AddPlatformAppNoWait();
384     test_api_->RunMessageLoopUntilAnimationsDone();
385     return id;
386   }
387
388   void RemoveByID(ShelfID id) {
389     model_->RemoveItemAt(model_->ItemIndexByID(id));
390     test_api_->RunMessageLoopUntilAnimationsDone();
391   }
392
393   ShelfButton* GetButtonByID(ShelfID id) {
394     int index = model_->ItemIndexByID(id);
395     return test_api_->GetButton(index);
396   }
397
398   ShelfItem GetItemByID(ShelfID id) {
399     ShelfItems::const_iterator items = model_->ItemByID(id);
400     return *items;
401   }
402
403   void CheckModelIDs(
404       const std::vector<std::pair<ShelfID, views::View*> >& id_map) {
405     size_t map_index = 0;
406     for (size_t model_index = 0;
407          model_index < model_->items().size();
408          ++model_index) {
409       ShelfItem item = model_->items()[model_index];
410       ShelfID id = item.id;
411       EXPECT_EQ(id_map[map_index].first, id);
412       EXPECT_EQ(id_map[map_index].second, GetButtonByID(id));
413       ++map_index;
414     }
415     ASSERT_EQ(map_index, id_map.size());
416   }
417
418   void VerifyShelfItemBoundsAreValid() {
419     for (int i = 0; i <= test_api_->GetLastVisibleIndex(); ++i) {
420       if (test_api_->GetButton(i)) {
421         gfx::Rect shelf_view_bounds = shelf_view_->GetLocalBounds();
422         gfx::Rect item_bounds = test_api_->GetBoundsByIndex(i);
423         EXPECT_GE(item_bounds.x(), 0);
424         EXPECT_GE(item_bounds.y(), 0);
425         EXPECT_LE(item_bounds.right(), shelf_view_bounds.width());
426         EXPECT_LE(item_bounds.bottom(), shelf_view_bounds.height());
427       }
428     }
429   }
430
431   ShelfButton* SimulateButtonPressed(ShelfButtonHost::Pointer pointer,
432                                      int button_index) {
433     ShelfButtonHost* button_host = shelf_view_;
434     ShelfButton* button = test_api_->GetButton(button_index);
435     ui::MouseEvent click_event(ui::ET_MOUSE_PRESSED,
436                                gfx::Point(),
437                                button->GetBoundsInScreen().origin(), 0, 0);
438     button_host->PointerPressedOnButton(button, pointer, click_event);
439     return button;
440   }
441
442   // Simulates a single mouse click.
443   void SimulateClick(int button_index) {
444     ShelfButtonHost* button_host = shelf_view_;
445     ShelfButton* button =
446         SimulateButtonPressed(ShelfButtonHost::MOUSE, button_index);
447     ui::MouseEvent release_event(ui::ET_MOUSE_RELEASED,
448                                  gfx::Point(),
449                                  button->GetBoundsInScreen().origin(),
450                                  0,
451                                  0);
452     test_api_->ButtonPressed(button, release_event);
453     button_host->PointerReleasedOnButton(button, ShelfButtonHost::MOUSE, false);
454   }
455
456   // Simulates the second click of a double click.
457   void SimulateDoubleClick(int button_index) {
458     ShelfButtonHost* button_host = shelf_view_;
459     ShelfButton* button =
460         SimulateButtonPressed(ShelfButtonHost::MOUSE, button_index);
461     ui::MouseEvent release_event(ui::ET_MOUSE_RELEASED,
462                                  gfx::Point(),
463                                  button->GetBoundsInScreen().origin(),
464                                  ui::EF_IS_DOUBLE_CLICK,
465                                  0);
466     test_api_->ButtonPressed(button, release_event);
467     button_host->PointerReleasedOnButton(button, ShelfButtonHost::MOUSE, false);
468   }
469
470   views::View* SimulateDrag(ShelfButtonHost::Pointer pointer,
471                             int button_index,
472                             int destination_index) {
473     ShelfButtonHost* button_host = shelf_view_;
474     views::View* button = SimulateButtonPressed(pointer, button_index);
475
476     // Drag.
477     views::View* destination = test_api_->GetButton(destination_index);
478     ui::MouseEvent drag_event(ui::ET_MOUSE_DRAGGED,
479                               gfx::Point(destination->x() - button->x(),
480                                          destination->y() - button->y()),
481                               destination->GetBoundsInScreen().origin(), 0, 0);
482     button_host->PointerDraggedOnButton(button, pointer, drag_event);
483     return button;
484   }
485
486   void SetupForDragTest(
487       std::vector<std::pair<ShelfID, views::View*> >* id_map) {
488     // Initialize |id_map| with the automatically-created shelf buttons.
489     for (size_t i = 0; i < model_->items().size(); ++i) {
490       ShelfButton* button = test_api_->GetButton(i);
491       id_map->push_back(std::make_pair(model_->items()[i].id, button));
492     }
493     ASSERT_NO_FATAL_FAILURE(CheckModelIDs(*id_map));
494
495     // Add 5 app shelf buttons for testing.
496     for (int i = 0; i < 5; ++i) {
497       ShelfID id = AddAppShortcut();
498       // App Icon is located at index 0, and browser shortcut is located at
499       // index 1. So we should start to add app shortcut at index 2.
500       id_map->insert(id_map->begin() + (i + browser_index_ + 1),
501                      std::make_pair(id, GetButtonByID(id)));
502     }
503     ASSERT_NO_FATAL_FAILURE(CheckModelIDs(*id_map));
504   }
505
506   views::View* GetTooltipAnchorView() {
507     return shelf_view_->tooltip_manager()->anchor_;
508   }
509
510   void AddButtonsUntilOverflow() {
511     int items_added = 0;
512     while (!test_api_->IsOverflowButtonVisible()) {
513       AddAppShortcut();
514       ++items_added;
515       ASSERT_LT(items_added, 10000);
516     }
517   }
518
519   void ShowTooltip() {
520     shelf_view_->tooltip_manager()->ShowInternal();
521   }
522
523   void TestDraggingAnItemFromOverflowToShelf(bool cancel) {
524     test_api_->ShowOverflowBubble();
525     ASSERT_TRUE(test_api_->overflow_bubble() &&
526                 test_api_->overflow_bubble()->IsShowing());
527
528     ash::test::ShelfViewTestAPI test_api_for_overflow(
529       test_api_->overflow_bubble()->shelf_view());
530
531     int total_item_count = model_->item_count();
532
533     int last_visible_item_id_in_shelf =
534         GetItemId(test_api_->GetLastVisibleIndex());
535     int second_last_visible_item_id_in_shelf =
536         GetItemId(test_api_->GetLastVisibleIndex() - 1);
537     int first_visible_item_id_in_overflow =
538         GetItemId(test_api_for_overflow.GetFirstVisibleIndex());
539     int second_last_visible_item_id_in_overflow =
540         GetItemId(test_api_for_overflow.GetLastVisibleIndex() - 1);
541
542     int drag_item_index =
543         test_api_for_overflow.GetLastVisibleIndex();
544     ShelfID drag_item_id = GetItemId(drag_item_index);
545     ShelfButton* drag_button = test_api_for_overflow.GetButton(drag_item_index);
546     gfx::Point center_point_of_drag_item =
547         drag_button->GetBoundsInScreen().CenterPoint();
548
549     ui::test::EventGenerator generator(ash::Shell::GetPrimaryRootWindow(),
550                                        center_point_of_drag_item);
551     // Rip an item off to OverflowBubble.
552     generator.PressLeftButton();
553     gfx::Point rip_off_point(center_point_of_drag_item.x(), 0);
554     generator.MoveMouseTo(rip_off_point);
555     test_api_for_overflow.RunMessageLoopUntilAnimationsDone();
556     ASSERT_TRUE(test_api_for_overflow.IsRippedOffFromShelf());
557     ASSERT_FALSE(test_api_for_overflow.DraggedItemFromOverflowToShelf());
558
559     // Move a dragged item into Shelf at |drop_index|.
560     int drop_index = 1;
561     gfx::Point drop_point =
562         test_api_->GetButton(drop_index)->GetBoundsInScreen().CenterPoint();
563     int item_width = test_api_for_overflow.GetButtonSize();
564     // To insert at |drop_index|, more smaller x-axis value of |drop_point|
565     // should be used.
566     gfx::Point modified_drop_point(drop_point.x() - item_width / 4,
567                                    drop_point.y());
568     generator.MoveMouseTo(modified_drop_point);
569     test_api_for_overflow.RunMessageLoopUntilAnimationsDone();
570     test_api_->RunMessageLoopUntilAnimationsDone();
571     ASSERT_TRUE(test_api_for_overflow.IsRippedOffFromShelf());
572     ASSERT_TRUE(test_api_for_overflow.DraggedItemFromOverflowToShelf());
573
574     if (cancel)
575       drag_button->OnMouseCaptureLost();
576     else
577       generator.ReleaseLeftButton();
578
579     test_api_for_overflow.RunMessageLoopUntilAnimationsDone();
580     test_api_->RunMessageLoopUntilAnimationsDone();
581     ASSERT_FALSE(test_api_for_overflow.IsRippedOffFromShelf());
582     ASSERT_FALSE(test_api_for_overflow.DraggedItemFromOverflowToShelf());
583
584     // Compare pre-stored items' id with newly positioned items' after dragging
585     // is canceled or finished.
586     if (cancel) {
587       EXPECT_EQ(last_visible_item_id_in_shelf,
588                 GetItemId(test_api_->GetLastVisibleIndex()));
589       EXPECT_EQ(second_last_visible_item_id_in_shelf,
590                 GetItemId(test_api_->GetLastVisibleIndex() - 1));
591       EXPECT_EQ(first_visible_item_id_in_overflow,
592                 GetItemId(test_api_for_overflow.GetFirstVisibleIndex()));
593       EXPECT_EQ(second_last_visible_item_id_in_overflow,
594                 GetItemId(test_api_for_overflow.GetLastVisibleIndex() - 1));
595     } else {
596       EXPECT_EQ(drag_item_id, GetItemId(drop_index));
597       EXPECT_EQ(total_item_count, model_->item_count());
598       EXPECT_EQ(last_visible_item_id_in_shelf,
599                 GetItemId(test_api_for_overflow.GetFirstVisibleIndex()));
600       EXPECT_EQ(second_last_visible_item_id_in_shelf,
601                 GetItemId(test_api_->GetLastVisibleIndex()));
602       EXPECT_EQ(first_visible_item_id_in_overflow,
603                 GetItemId(test_api_for_overflow.GetFirstVisibleIndex() + 1));
604       EXPECT_EQ(second_last_visible_item_id_in_overflow,
605                 GetItemId(test_api_for_overflow.GetLastVisibleIndex()));
606     }
607   }
608
609   // Returns the item's ShelfID at |index|.
610   ShelfID GetItemId(int index) {
611     DCHECK_GE(index, 0);
612     return model_->items()[index].id;
613   }
614
615   void ReplaceShelfDelegateForRipOffTest() {
616     // Replace ShelfDelegate.
617     test::ShellTestApi test_api(Shell::GetInstance());
618     test_api.SetShelfDelegate(NULL);
619     ShelfDelegate* delegate = new TestShelfDelegateForShelfView(model_);
620     test_api.SetShelfDelegate(delegate);
621     test::ShelfTestAPI(Shelf::ForPrimaryDisplay()).SetShelfDelegate(delegate);
622     test_api_->SetShelfDelegate(delegate);
623   }
624
625   ShelfModel* model_;
626   ShelfView* shelf_view_;
627   int browser_index_;
628   ShelfItemDelegateManager* item_manager_;
629
630   scoped_ptr<ShelfViewTestAPI> test_api_;
631
632  private:
633   DISALLOW_COPY_AND_ASSIGN(ShelfViewTest);
634 };
635
636 class ScopedTextDirectionChange {
637  public:
638   explicit ScopedTextDirectionChange(bool is_rtl) : is_rtl_(is_rtl) {
639     original_locale_ = l10n_util::GetApplicationLocale(std::string());
640     if (is_rtl_)
641       base::i18n::SetICUDefaultLocale("he");
642     CheckTextDirectionIsCorrect();
643   }
644
645   ~ScopedTextDirectionChange() {
646     if (is_rtl_)
647       base::i18n::SetICUDefaultLocale(original_locale_);
648   }
649
650  private:
651   void CheckTextDirectionIsCorrect() {
652     ASSERT_EQ(is_rtl_, base::i18n::IsRTL());
653   }
654
655   bool is_rtl_;
656   std::string original_locale_;
657 };
658
659 class ShelfViewTextDirectionTest
660     : public ShelfViewTest,
661       public testing::WithParamInterface<bool> {
662  public:
663   ShelfViewTextDirectionTest() : text_direction_change_(GetParam()) {}
664   virtual ~ShelfViewTextDirectionTest() {}
665
666   virtual void SetUp() OVERRIDE {
667     ShelfViewTest::SetUp();
668   }
669
670   virtual void TearDown() OVERRIDE {
671     ShelfViewTest::TearDown();
672   }
673
674  private:
675   ScopedTextDirectionChange text_direction_change_;
676
677   DISALLOW_COPY_AND_ASSIGN(ShelfViewTextDirectionTest);
678 };
679
680 // Checks that the ideal item icon bounds match the view's bounds in the screen
681 // in both LTR and RTL.
682 TEST_P(ShelfViewTextDirectionTest, IdealBoundsOfItemIcon) {
683   ShelfID id = AddPlatformApp();
684   ShelfButton* button = GetButtonByID(id);
685   gfx::Rect item_bounds = button->GetBoundsInScreen();
686   gfx::Point icon_offset = button->GetIconBounds().origin();
687   item_bounds.Offset(icon_offset.OffsetFromOrigin());
688   gfx::Rect ideal_bounds = shelf_view_->GetIdealBoundsOfItemIcon(id);
689   gfx::Point screen_origin;
690   views::View::ConvertPointToScreen(shelf_view_, &screen_origin);
691   ideal_bounds.Offset(screen_origin.x(), screen_origin.y());
692   EXPECT_EQ(item_bounds.x(), ideal_bounds.x());
693   EXPECT_EQ(item_bounds.y(), ideal_bounds.y());
694 }
695
696 // Check that items in the overflow area are returning the overflow button as
697 // ideal bounds.
698 TEST_F(ShelfViewTest, OverflowButtonBounds) {
699   ShelfID first_id = AddPlatformApp();
700   ShelfID overflow_id = AddPlatformApp();
701   int items_added = 0;
702   while (!test_api_->IsOverflowButtonVisible()) {
703     // Added button is visible after animation while in this loop.
704     EXPECT_TRUE(GetButtonByID(overflow_id)->visible());
705     overflow_id = AddPlatformApp();
706     ++items_added;
707     ASSERT_LT(items_added, 10000);
708   }
709   ShelfID last_id = AddPlatformApp();
710
711   gfx::Rect first_bounds = shelf_view_->GetIdealBoundsOfItemIcon(first_id);
712   gfx::Rect overflow_bounds =
713       shelf_view_->GetIdealBoundsOfItemIcon(overflow_id);
714   gfx::Rect last_bounds = shelf_view_->GetIdealBoundsOfItemIcon(last_id);
715
716   // Check that all items have the same size and that the overflow items are
717   // identical whereas the first one does not match either of them.
718   EXPECT_EQ(first_bounds.size().ToString(), last_bounds.size().ToString());
719   EXPECT_NE(first_bounds.ToString(), last_bounds.ToString());
720   EXPECT_EQ(overflow_bounds.ToString(), last_bounds.ToString());
721 }
722
723 // Checks that shelf view contents are considered in the correct drag group.
724 TEST_F(ShelfViewTest, EnforceDragType) {
725   EXPECT_TRUE(test_api_->SameDragType(TYPE_PLATFORM_APP, TYPE_PLATFORM_APP));
726   EXPECT_FALSE(test_api_->SameDragType(TYPE_PLATFORM_APP, TYPE_APP_SHORTCUT));
727   EXPECT_FALSE(test_api_->SameDragType(TYPE_PLATFORM_APP,
728                                        TYPE_BROWSER_SHORTCUT));
729   EXPECT_FALSE(test_api_->SameDragType(TYPE_PLATFORM_APP, TYPE_WINDOWED_APP));
730   EXPECT_FALSE(test_api_->SameDragType(TYPE_PLATFORM_APP, TYPE_APP_LIST));
731   EXPECT_FALSE(test_api_->SameDragType(TYPE_PLATFORM_APP, TYPE_APP_PANEL));
732
733   EXPECT_TRUE(test_api_->SameDragType(TYPE_APP_SHORTCUT, TYPE_APP_SHORTCUT));
734   EXPECT_TRUE(test_api_->SameDragType(TYPE_APP_SHORTCUT,
735                                       TYPE_BROWSER_SHORTCUT));
736   EXPECT_FALSE(test_api_->SameDragType(TYPE_APP_SHORTCUT,
737                                        TYPE_WINDOWED_APP));
738   EXPECT_FALSE(test_api_->SameDragType(TYPE_APP_SHORTCUT, TYPE_APP_LIST));
739   EXPECT_FALSE(test_api_->SameDragType(TYPE_APP_SHORTCUT, TYPE_APP_PANEL));
740
741   EXPECT_TRUE(test_api_->SameDragType(TYPE_BROWSER_SHORTCUT,
742                                       TYPE_BROWSER_SHORTCUT));
743   EXPECT_FALSE(test_api_->SameDragType(TYPE_BROWSER_SHORTCUT,
744                                        TYPE_WINDOWED_APP));
745   EXPECT_FALSE(test_api_->SameDragType(TYPE_BROWSER_SHORTCUT, TYPE_APP_LIST));
746   EXPECT_FALSE(test_api_->SameDragType(TYPE_BROWSER_SHORTCUT, TYPE_APP_PANEL));
747
748   EXPECT_TRUE(test_api_->SameDragType(TYPE_WINDOWED_APP, TYPE_WINDOWED_APP));
749   EXPECT_FALSE(test_api_->SameDragType(TYPE_WINDOWED_APP, TYPE_APP_LIST));
750   EXPECT_FALSE(test_api_->SameDragType(TYPE_WINDOWED_APP, TYPE_APP_PANEL));
751
752   EXPECT_TRUE(test_api_->SameDragType(TYPE_APP_LIST, TYPE_APP_LIST));
753   EXPECT_FALSE(test_api_->SameDragType(TYPE_APP_LIST, TYPE_APP_PANEL));
754
755   EXPECT_TRUE(test_api_->SameDragType(TYPE_APP_PANEL, TYPE_APP_PANEL));
756 }
757
758 // Adds platform app button until overflow and verifies that the last added
759 // platform app button is hidden.
760 TEST_F(ShelfViewTest, AddBrowserUntilOverflow) {
761   // All buttons should be visible.
762   ASSERT_EQ(test_api_->GetButtonCount(),
763             test_api_->GetLastVisibleIndex() + 1);
764
765   // Add platform app button until overflow.
766   int items_added = 0;
767   ShelfID last_added = AddPlatformApp();
768   while (!test_api_->IsOverflowButtonVisible()) {
769     // Added button is visible after animation while in this loop.
770     EXPECT_TRUE(GetButtonByID(last_added)->visible());
771
772     last_added = AddPlatformApp();
773     ++items_added;
774     ASSERT_LT(items_added, 10000);
775   }
776
777   // The last added button should be invisible.
778   EXPECT_FALSE(GetButtonByID(last_added)->visible());
779 }
780
781 // Adds one platform app button then adds app shortcut until overflow. Verifies
782 // that the browser button gets hidden on overflow and last added app shortcut
783 // is still visible.
784 TEST_F(ShelfViewTest, AddAppShortcutWithBrowserButtonUntilOverflow) {
785   // All buttons should be visible.
786   ASSERT_EQ(test_api_->GetButtonCount(),
787             test_api_->GetLastVisibleIndex() + 1);
788
789   ShelfID browser_button_id = AddPlatformApp();
790
791   // Add app shortcut until overflow.
792   int items_added = 0;
793   ShelfID last_added = AddAppShortcut();
794   while (!test_api_->IsOverflowButtonVisible()) {
795     // Added button is visible after animation while in this loop.
796     EXPECT_TRUE(GetButtonByID(last_added)->visible());
797
798     last_added = AddAppShortcut();
799     ++items_added;
800     ASSERT_LT(items_added, 10000);
801   }
802
803   // And the platform app button is invisible.
804   EXPECT_FALSE(GetButtonByID(browser_button_id)->visible());
805 }
806
807 TEST_F(ShelfViewTest, AddPanelHidesPlatformAppButton) {
808   // All buttons should be visible.
809   ASSERT_EQ(test_api_->GetButtonCount(),
810             test_api_->GetLastVisibleIndex() + 1);
811
812   // Add platform app button until overflow, remember last visible platform app
813   // button.
814   int items_added = 0;
815   ShelfID first_added = AddPlatformApp();
816   EXPECT_TRUE(GetButtonByID(first_added)->visible());
817   while (true) {
818     ShelfID added = AddPlatformApp();
819     if (test_api_->IsOverflowButtonVisible()) {
820       EXPECT_FALSE(GetButtonByID(added)->visible());
821       RemoveByID(added);
822       break;
823     }
824     ++items_added;
825     ASSERT_LT(items_added, 10000);
826   }
827
828   ShelfID panel = AddPanel();
829   EXPECT_TRUE(test_api_->IsOverflowButtonVisible());
830
831   RemoveByID(panel);
832   EXPECT_FALSE(test_api_->IsOverflowButtonVisible());
833 }
834
835 // When there are more panels then platform app buttons we should hide panels
836 // rather than platform apps.
837 TEST_F(ShelfViewTest, PlatformAppHidesExcessPanels) {
838   // All buttons should be visible.
839   ASSERT_EQ(test_api_->GetButtonCount(),
840             test_api_->GetLastVisibleIndex() + 1);
841
842   // Add platform app button.
843   ShelfID platform_app = AddPlatformApp();
844   ShelfID first_panel = AddPanel();
845
846   EXPECT_TRUE(GetButtonByID(platform_app)->visible());
847   EXPECT_TRUE(GetButtonByID(first_panel)->visible());
848
849   // Add panels until there is an overflow.
850   ShelfID last_panel = first_panel;
851   int items_added = 0;
852   while (!test_api_->IsOverflowButtonVisible()) {
853     last_panel = AddPanel();
854     ++items_added;
855     ASSERT_LT(items_added, 10000);
856   }
857
858   // The first panel should now be hidden by the new platform apps needing
859   // space.
860   EXPECT_FALSE(GetButtonByID(first_panel)->visible());
861   EXPECT_TRUE(GetButtonByID(last_panel)->visible());
862   EXPECT_TRUE(GetButtonByID(platform_app)->visible());
863
864   // Adding platform apps should eventually begin to hide platform apps. We will
865   // add platform apps until either the last panel or platform app is hidden.
866   items_added = 0;
867   while (GetButtonByID(platform_app)->visible() &&
868          GetButtonByID(last_panel)->visible()) {
869     platform_app = AddPlatformApp();
870     ++items_added;
871     ASSERT_LT(items_added, 10000);
872   }
873   EXPECT_TRUE(GetButtonByID(last_panel)->visible());
874   EXPECT_FALSE(GetButtonByID(platform_app)->visible());
875 }
876
877 // Adds button until overflow then removes first added one. Verifies that
878 // the last added one changes from invisible to visible and overflow
879 // chevron is gone.
880 TEST_F(ShelfViewTest, RemoveButtonRevealsOverflowed) {
881   // All buttons should be visible.
882   ASSERT_EQ(test_api_->GetButtonCount(),
883             test_api_->GetLastVisibleIndex() + 1);
884
885   // Add platform app buttons until overflow.
886   int items_added = 0;
887   ShelfID first_added = AddPlatformApp();
888   ShelfID last_added = first_added;
889   while (!test_api_->IsOverflowButtonVisible()) {
890     last_added = AddPlatformApp();
891     ++items_added;
892     ASSERT_LT(items_added, 10000);
893   }
894
895   // Expect add more than 1 button. First added is visible and last is not.
896   EXPECT_NE(first_added, last_added);
897   EXPECT_TRUE(GetButtonByID(first_added)->visible());
898   EXPECT_FALSE(GetButtonByID(last_added)->visible());
899
900   // Remove first added.
901   RemoveByID(first_added);
902
903   // Last added button becomes visible and overflow chevron is gone.
904   EXPECT_TRUE(GetButtonByID(last_added)->visible());
905   EXPECT_EQ(1.0f, GetButtonByID(last_added)->layer()->opacity());
906   EXPECT_FALSE(test_api_->IsOverflowButtonVisible());
907 }
908
909 // Verifies that remove last overflowed button should hide overflow chevron.
910 TEST_F(ShelfViewTest, RemoveLastOverflowed) {
911   // All buttons should be visible.
912   ASSERT_EQ(test_api_->GetButtonCount(),
913             test_api_->GetLastVisibleIndex() + 1);
914
915   // Add platform app button until overflow.
916   int items_added = 0;
917   ShelfID last_added = AddPlatformApp();
918   while (!test_api_->IsOverflowButtonVisible()) {
919     last_added = AddPlatformApp();
920     ++items_added;
921     ASSERT_LT(items_added, 10000);
922   }
923
924   RemoveByID(last_added);
925   EXPECT_FALSE(test_api_->IsOverflowButtonVisible());
926 }
927
928 // Adds platform app button without waiting for animation to finish and verifies
929 // that all added buttons are visible.
930 TEST_F(ShelfViewTest, AddButtonQuickly) {
931   // All buttons should be visible.
932   ASSERT_EQ(test_api_->GetButtonCount(),
933             test_api_->GetLastVisibleIndex() + 1);
934
935   // Add a few platform buttons quickly without wait for animation.
936   int added_count = 0;
937   while (!test_api_->IsOverflowButtonVisible()) {
938     AddPlatformAppNoWait();
939     ++added_count;
940     ASSERT_LT(added_count, 10000);
941   }
942
943   // ShelfView should be big enough to hold at least 3 new buttons.
944   ASSERT_GE(added_count, 3);
945
946   // Wait for the last animation to finish.
947   test_api_->RunMessageLoopUntilAnimationsDone();
948
949   // Verifies non-overflow buttons are visible.
950   for (int i = 0; i <= test_api_->GetLastVisibleIndex(); ++i) {
951     ShelfButton* button = test_api_->GetButton(i);
952     if (button) {
953       EXPECT_TRUE(button->visible()) << "button index=" << i;
954       EXPECT_EQ(1.0f, button->layer()->opacity()) << "button index=" << i;
955     }
956   }
957 }
958
959 // Check that model changes are handled correctly while a shelf icon is being
960 // dragged.
961 TEST_F(ShelfViewTest, ModelChangesWhileDragging) {
962   ShelfButtonHost* button_host = shelf_view_;
963
964   std::vector<std::pair<ShelfID, views::View*> > id_map;
965   SetupForDragTest(&id_map);
966
967   // Dragging browser shortcut at index 1.
968   EXPECT_TRUE(model_->items()[1].type == TYPE_BROWSER_SHORTCUT);
969   views::View* dragged_button = SimulateDrag(ShelfButtonHost::MOUSE, 1, 3);
970   std::rotate(id_map.begin() + 1,
971               id_map.begin() + 2,
972               id_map.begin() + 4);
973   ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map));
974   button_host->PointerReleasedOnButton(
975       dragged_button, ShelfButtonHost::MOUSE, false);
976   EXPECT_TRUE(model_->items()[3].type == TYPE_BROWSER_SHORTCUT);
977
978   // Dragging changes model order.
979   dragged_button = SimulateDrag(ShelfButtonHost::MOUSE, 1, 3);
980   std::rotate(id_map.begin() + 1,
981               id_map.begin() + 2,
982               id_map.begin() + 4);
983   ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map));
984
985   // Cancelling the drag operation restores previous order.
986   button_host->PointerReleasedOnButton(
987       dragged_button, ShelfButtonHost::MOUSE, true);
988   std::rotate(id_map.begin() + 1,
989               id_map.begin() + 3,
990               id_map.begin() + 4);
991   ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map));
992
993   // Deleting an item keeps the remaining intact.
994   dragged_button = SimulateDrag(ShelfButtonHost::MOUSE, 1, 3);
995   model_->RemoveItemAt(1);
996   id_map.erase(id_map.begin() + 1);
997   ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map));
998   button_host->PointerReleasedOnButton(
999       dragged_button, ShelfButtonHost::MOUSE, false);
1000
1001   // Adding a shelf item cancels the drag and respects the order.
1002   dragged_button = SimulateDrag(ShelfButtonHost::MOUSE, 1, 3);
1003   ShelfID new_id = AddAppShortcut();
1004   id_map.insert(id_map.begin() + 6,
1005                 std::make_pair(new_id, GetButtonByID(new_id)));
1006   ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map));
1007   button_host->PointerReleasedOnButton(
1008       dragged_button, ShelfButtonHost::MOUSE, false);
1009
1010   // Adding a shelf item at the end (i.e. a panel)  canels drag and respects
1011   // the order.
1012   dragged_button = SimulateDrag(ShelfButtonHost::MOUSE, 1, 3);
1013   new_id = AddPanel();
1014   id_map.insert(id_map.begin() + 7,
1015                 std::make_pair(new_id, GetButtonByID(new_id)));
1016   ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map));
1017   button_host->PointerReleasedOnButton(
1018       dragged_button, ShelfButtonHost::MOUSE, false);
1019 }
1020
1021 // Check that 2nd drag from the other pointer would be ignored.
1022 TEST_F(ShelfViewTest, SimultaneousDrag) {
1023   ShelfButtonHost* button_host = shelf_view_;
1024
1025   std::vector<std::pair<ShelfID, views::View*> > id_map;
1026   SetupForDragTest(&id_map);
1027
1028   // Start a mouse drag.
1029   views::View* dragged_button_mouse =
1030       SimulateDrag(ShelfButtonHost::MOUSE, 1, 3);
1031   std::rotate(id_map.begin() + 1,
1032               id_map.begin() + 2,
1033               id_map.begin() + 4);
1034   ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map));
1035   // Attempt a touch drag before the mouse drag finishes.
1036   views::View* dragged_button_touch =
1037       SimulateDrag(ShelfButtonHost::TOUCH, 4, 2);
1038
1039   // Nothing changes since 2nd drag is ignored.
1040   ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map));
1041
1042   // Finish the mouse drag.
1043   button_host->PointerReleasedOnButton(
1044       dragged_button_mouse, ShelfButtonHost::MOUSE, false);
1045   ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map));
1046
1047   // Now start a touch drag.
1048   dragged_button_touch = SimulateDrag(ShelfButtonHost::TOUCH, 4, 2);
1049   std::rotate(id_map.begin() + 3,
1050               id_map.begin() + 4,
1051               id_map.begin() + 5);
1052   ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map));
1053
1054   // And attempt a mouse drag before the touch drag finishes.
1055   dragged_button_mouse = SimulateDrag(ShelfButtonHost::MOUSE, 1, 2);
1056
1057   // Nothing changes since 2nd drag is ignored.
1058   ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map));
1059
1060   button_host->PointerReleasedOnButton(
1061       dragged_button_touch, ShelfButtonHost::TOUCH, false);
1062   ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map));
1063 }
1064
1065 // Check that clicking first on one item and then dragging another works as
1066 // expected.
1067 TEST_F(ShelfViewTest, ClickOneDragAnother) {
1068   ShelfButtonHost* button_host = shelf_view_;
1069
1070   std::vector<std::pair<ShelfID, views::View*> > id_map;
1071   SetupForDragTest(&id_map);
1072
1073   // A click on item 1 is simulated.
1074   SimulateClick(1);
1075
1076   // Dragging browser index at 0 should change the model order correctly.
1077   EXPECT_TRUE(model_->items()[1].type == TYPE_BROWSER_SHORTCUT);
1078   views::View* dragged_button = SimulateDrag(ShelfButtonHost::MOUSE, 1, 3);
1079   std::rotate(id_map.begin() + 1,
1080               id_map.begin() + 2,
1081               id_map.begin() + 4);
1082   ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map));
1083   button_host->PointerReleasedOnButton(
1084       dragged_button, ShelfButtonHost::MOUSE, false);
1085   EXPECT_TRUE(model_->items()[3].type == TYPE_BROWSER_SHORTCUT);
1086 }
1087
1088 // Tests that double-clicking an item does not activate it twice.
1089 TEST_F(ShelfViewTest, ClickingTwiceActivatesOnce) {
1090   // Watch for selection of the browser shortcut.
1091   ShelfID browser_shelf_id = model_->items()[browser_index_].id;
1092   ShelfItemSelectionTracker* selection_tracker = new ShelfItemSelectionTracker;
1093   item_manager_->SetShelfItemDelegate(
1094       browser_shelf_id,
1095       scoped_ptr<ShelfItemDelegate>(selection_tracker).Pass());
1096
1097   // A single click selects the item.
1098   SimulateClick(browser_index_);
1099   EXPECT_TRUE(selection_tracker->WasSelected());
1100
1101   // A double-click does not select the item.
1102   selection_tracker->Reset();
1103   SimulateDoubleClick(browser_index_);
1104   EXPECT_FALSE(selection_tracker->WasSelected());
1105 }
1106
1107 // Check that clicking an item and jittering the mouse a bit still selects the
1108 // item.
1109 TEST_F(ShelfViewTest, ClickAndMoveSlightly) {
1110   std::vector<std::pair<ShelfID, views::View*> > id_map;
1111   SetupForDragTest(&id_map);
1112
1113   ShelfID shelf_id = (id_map.begin() + 1)->first;
1114   views::View* button = (id_map.begin() + 1)->second;
1115
1116   // Replace the ShelfItemDelegate for |shelf_id| with one which tracks whether
1117   // the shelf item gets selected.
1118   ShelfItemSelectionTracker* selection_tracker = new ShelfItemSelectionTracker;
1119   item_manager_->SetShelfItemDelegate(
1120       shelf_id,
1121       scoped_ptr<ShelfItemDelegate>(selection_tracker).Pass());
1122
1123   gfx::Vector2d press_offset(5, 30);
1124   gfx::Point press_location = gfx::Point() + press_offset;
1125   gfx::Point press_location_in_screen =
1126       button->GetBoundsInScreen().origin() + press_offset;
1127
1128   ui::MouseEvent click_event(ui::ET_MOUSE_PRESSED,
1129                              press_location,
1130                              press_location_in_screen,
1131                              ui::EF_LEFT_MOUSE_BUTTON, 0);
1132   button->OnMousePressed(click_event);
1133
1134   ui::MouseEvent drag_event1(ui::ET_MOUSE_DRAGGED,
1135                              press_location + gfx::Vector2d(0, 1),
1136                              press_location_in_screen + gfx::Vector2d(0, 1),
1137                              ui::EF_LEFT_MOUSE_BUTTON, 0);
1138   button->OnMouseDragged(drag_event1);
1139
1140   ui::MouseEvent drag_event2(ui::ET_MOUSE_DRAGGED,
1141                              press_location + gfx::Vector2d(-1, 0),
1142                              press_location_in_screen + gfx::Vector2d(-1, 0),
1143                              ui::EF_LEFT_MOUSE_BUTTON, 0);
1144   button->OnMouseDragged(drag_event2);
1145
1146   ui::MouseEvent release_event(ui::ET_MOUSE_RELEASED,
1147                                press_location + gfx::Vector2d(-1, 0),
1148                                press_location_in_screen + gfx::Vector2d(-1, 0),
1149                                ui::EF_LEFT_MOUSE_BUTTON, 0);
1150   button->OnMouseReleased(release_event);
1151
1152   EXPECT_TRUE(selection_tracker->WasSelected());
1153 }
1154
1155 // Confirm that item status changes are reflected in the buttons.
1156 TEST_F(ShelfViewTest, ShelfItemStatus) {
1157   // All buttons should be visible.
1158   ASSERT_EQ(test_api_->GetButtonCount(),
1159             test_api_->GetLastVisibleIndex() + 1);
1160
1161   // Add platform app button.
1162   ShelfID last_added = AddPlatformApp();
1163   ShelfItem item = GetItemByID(last_added);
1164   int index = model_->ItemIndexByID(last_added);
1165   ShelfButton* button = GetButtonByID(last_added);
1166   ASSERT_EQ(ShelfButton::STATE_RUNNING, button->state());
1167   item.status = STATUS_ACTIVE;
1168   model_->Set(index, item);
1169   ASSERT_EQ(ShelfButton::STATE_ACTIVE, button->state());
1170   item.status = STATUS_ATTENTION;
1171   model_->Set(index, item);
1172   ASSERT_EQ(ShelfButton::STATE_ATTENTION, button->state());
1173 }
1174
1175 // Confirm that item status changes are reflected in the buttons
1176 // for platform apps.
1177 TEST_F(ShelfViewTest, ShelfItemStatusPlatformApp) {
1178   // All buttons should be visible.
1179   ASSERT_EQ(test_api_->GetButtonCount(),
1180             test_api_->GetLastVisibleIndex() + 1);
1181
1182   // Add platform app button.
1183   ShelfID last_added = AddPlatformApp();
1184   ShelfItem item = GetItemByID(last_added);
1185   int index = model_->ItemIndexByID(last_added);
1186   ShelfButton* button = GetButtonByID(last_added);
1187   ASSERT_EQ(ShelfButton::STATE_RUNNING, button->state());
1188   item.status = STATUS_ACTIVE;
1189   model_->Set(index, item);
1190   ASSERT_EQ(ShelfButton::STATE_ACTIVE, button->state());
1191   item.status = STATUS_ATTENTION;
1192   model_->Set(index, item);
1193   ASSERT_EQ(ShelfButton::STATE_ATTENTION, button->state());
1194 }
1195
1196 // Confirm that shelf item bounds are correctly updated on shelf changes.
1197 TEST_F(ShelfViewTest, ShelfItemBoundsCheck) {
1198   VerifyShelfItemBoundsAreValid();
1199   shelf_view_->shelf_layout_manager()->SetAutoHideBehavior(
1200       SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS);
1201   test_api_->RunMessageLoopUntilAnimationsDone();
1202   VerifyShelfItemBoundsAreValid();
1203   shelf_view_->shelf_layout_manager()->SetAutoHideBehavior(
1204       SHELF_AUTO_HIDE_BEHAVIOR_NEVER);
1205   test_api_->RunMessageLoopUntilAnimationsDone();
1206   VerifyShelfItemBoundsAreValid();
1207 }
1208
1209 TEST_F(ShelfViewTest, ShelfTooltipTest) {
1210   ASSERT_EQ(test_api_->GetLastVisibleIndex() + 1,
1211             test_api_->GetButtonCount());
1212
1213   // Prepare some items to the shelf.
1214   ShelfID app_button_id = AddAppShortcut();
1215   ShelfID platform_button_id = AddPlatformApp();
1216
1217   ShelfButton* app_button = GetButtonByID(app_button_id);
1218   ShelfButton* platform_button = GetButtonByID(platform_button_id);
1219
1220   ShelfButtonHost* button_host = shelf_view_;
1221   ShelfTooltipManager* tooltip_manager = shelf_view_->tooltip_manager();
1222
1223   button_host->MouseEnteredButton(app_button);
1224   // There's a delay to show the tooltip, so it's not visible yet.
1225   EXPECT_FALSE(tooltip_manager->IsVisible());
1226   EXPECT_EQ(app_button, GetTooltipAnchorView());
1227
1228   ShowTooltip();
1229   EXPECT_TRUE(tooltip_manager->IsVisible());
1230
1231   // Once it's visible, it keeps visibility and is pointing to the same
1232   // item.
1233   button_host->MouseExitedButton(app_button);
1234   EXPECT_TRUE(tooltip_manager->IsVisible());
1235   EXPECT_EQ(app_button, GetTooltipAnchorView());
1236
1237   // When entered to another item, it switches to the new item.  There is no
1238   // delay for the visibility.
1239   button_host->MouseEnteredButton(platform_button);
1240   EXPECT_TRUE(tooltip_manager->IsVisible());
1241   EXPECT_EQ(platform_button, GetTooltipAnchorView());
1242
1243   button_host->MouseExitedButton(platform_button);
1244   tooltip_manager->Close();
1245
1246   // Next time: enter app_button -> move immediately to tab_button.
1247   button_host->MouseEnteredButton(app_button);
1248   button_host->MouseExitedButton(app_button);
1249   button_host->MouseEnteredButton(platform_button);
1250   EXPECT_FALSE(tooltip_manager->IsVisible());
1251   EXPECT_EQ(platform_button, GetTooltipAnchorView());
1252 }
1253
1254 // Verify a fix for crash caused by a tooltip update for a deletedshelf
1255 // button, see crbug.com/288838.
1256 TEST_F(ShelfViewTest, RemovingItemClosesTooltip) {
1257   ShelfButtonHost* button_host = shelf_view_;
1258   ShelfTooltipManager* tooltip_manager = shelf_view_->tooltip_manager();
1259
1260   // Add an item to the shelf.
1261   ShelfID app_button_id = AddAppShortcut();
1262   ShelfButton* app_button = GetButtonByID(app_button_id);
1263
1264   // Spawn a tooltip on that item.
1265   button_host->MouseEnteredButton(app_button);
1266   ShowTooltip();
1267   EXPECT_TRUE(tooltip_manager->IsVisible());
1268
1269   // Remove the app shortcut while the tooltip is open. The tooltip should be
1270   // closed.
1271   RemoveByID(app_button_id);
1272   EXPECT_FALSE(tooltip_manager->IsVisible());
1273
1274   // Change the shelf layout. This should not crash.
1275   Shell::GetInstance()->SetShelfAlignment(SHELF_ALIGNMENT_LEFT,
1276                                           Shell::GetPrimaryRootWindow());
1277 }
1278
1279 // Changing the shelf alignment closes any open tooltip.
1280 TEST_F(ShelfViewTest, ShelfAlignmentClosesTooltip) {
1281   ShelfButtonHost* button_host = shelf_view_;
1282   ShelfTooltipManager* tooltip_manager = shelf_view_->tooltip_manager();
1283
1284   // Add an item to the shelf.
1285   ShelfID app_button_id = AddAppShortcut();
1286   ShelfButton* app_button = GetButtonByID(app_button_id);
1287
1288   // Spawn a tooltip on the item.
1289   button_host->MouseEnteredButton(app_button);
1290   ShowTooltip();
1291   EXPECT_TRUE(tooltip_manager->IsVisible());
1292
1293   // Changing shelf alignment hides the tooltip.
1294   Shell::GetInstance()->SetShelfAlignment(SHELF_ALIGNMENT_LEFT,
1295                                           Shell::GetPrimaryRootWindow());
1296   EXPECT_FALSE(tooltip_manager->IsVisible());
1297 }
1298
1299 TEST_F(ShelfViewTest, ShouldHideTooltipTest) {
1300   ShelfID app_button_id = AddAppShortcut();
1301   ShelfID platform_button_id = AddPlatformApp();
1302
1303   // The tooltip shouldn't hide if the mouse is on normal buttons.
1304   for (int i = 0; i < test_api_->GetButtonCount(); i++) {
1305     ShelfButton* button = test_api_->GetButton(i);
1306     if (!button)
1307       continue;
1308
1309     EXPECT_FALSE(shelf_view_->ShouldHideTooltip(
1310         button->GetMirroredBounds().CenterPoint()))
1311         << "ShelfView tries to hide on button " << i;
1312   }
1313
1314   // The tooltip should not hide on the app-list button.
1315   views::View* app_list_button = shelf_view_->GetAppListButtonView();
1316   EXPECT_FALSE(shelf_view_->ShouldHideTooltip(
1317       app_list_button->GetMirroredBounds().CenterPoint()));
1318
1319   // The tooltip shouldn't hide if the mouse is in the gap between two buttons.
1320   gfx::Rect app_button_rect = GetButtonByID(app_button_id)->GetMirroredBounds();
1321   gfx::Rect platform_button_rect =
1322       GetButtonByID(platform_button_id)->GetMirroredBounds();
1323   ASSERT_FALSE(app_button_rect.Intersects(platform_button_rect));
1324   EXPECT_FALSE(shelf_view_->ShouldHideTooltip(
1325       gfx::UnionRects(app_button_rect, platform_button_rect).CenterPoint()));
1326
1327   // The tooltip should hide if it's outside of all buttons.
1328   gfx::Rect all_area;
1329   for (int i = 0; i < test_api_->GetButtonCount(); i++) {
1330     ShelfButton* button = test_api_->GetButton(i);
1331     if (!button)
1332       continue;
1333
1334     all_area.Union(button->GetMirroredBounds());
1335   }
1336   all_area.Union(shelf_view_->GetAppListButtonView()->GetMirroredBounds());
1337   EXPECT_FALSE(shelf_view_->ShouldHideTooltip(all_area.origin()));
1338   EXPECT_FALSE(shelf_view_->ShouldHideTooltip(
1339       gfx::Point(all_area.right() - 1, all_area.bottom() - 1)));
1340   EXPECT_TRUE(shelf_view_->ShouldHideTooltip(
1341       gfx::Point(all_area.right(), all_area.y())));
1342   EXPECT_TRUE(shelf_view_->ShouldHideTooltip(
1343       gfx::Point(all_area.x() - 1, all_area.y())));
1344   EXPECT_TRUE(shelf_view_->ShouldHideTooltip(
1345       gfx::Point(all_area.x(), all_area.y() - 1)));
1346   EXPECT_TRUE(shelf_view_->ShouldHideTooltip(
1347       gfx::Point(all_area.x(), all_area.bottom())));
1348 }
1349
1350 TEST_F(ShelfViewTest, ShouldHideTooltipWithAppListWindowTest) {
1351   Shell::GetInstance()->ShowAppList(NULL);
1352   ASSERT_TRUE(Shell::GetInstance()->GetAppListWindow());
1353
1354   // The tooltip shouldn't hide if the mouse is on normal buttons.
1355   for (int i = 1; i < test_api_->GetButtonCount(); i++) {
1356     ShelfButton* button = test_api_->GetButton(i);
1357     if (!button)
1358       continue;
1359
1360     EXPECT_FALSE(shelf_view_->ShouldHideTooltip(
1361         button->GetMirroredBounds().CenterPoint()))
1362         << "ShelfView tries to hide on button " << i;
1363   }
1364
1365   // The tooltip should hide on the app-list button.
1366   views::View* app_list_button = shelf_view_->GetAppListButtonView();
1367   EXPECT_TRUE(shelf_view_->ShouldHideTooltip(
1368       app_list_button->GetMirroredBounds().CenterPoint()));
1369 }
1370
1371 // Test that by moving the mouse cursor off the button onto the bubble it closes
1372 // the bubble.
1373 TEST_F(ShelfViewTest, ShouldHideTooltipWhenHoveringOnTooltip) {
1374   ShelfTooltipManager* tooltip_manager = shelf_view_->tooltip_manager();
1375   tooltip_manager->CreateZeroDelayTimerForTest();
1376   ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow());
1377
1378   // Move the mouse off any item and check that no tooltip is shown.
1379   generator.MoveMouseTo(gfx::Point(0, 0));
1380   EXPECT_FALSE(tooltip_manager->IsVisible());
1381
1382   // Move the mouse over the button and check that it is visible.
1383   views::View* app_list_button = shelf_view_->GetAppListButtonView();
1384   gfx::Rect bounds = app_list_button->GetBoundsInScreen();
1385   generator.MoveMouseTo(bounds.CenterPoint());
1386   // Wait for the timer to go off.
1387   RunAllPendingInMessageLoop();
1388   EXPECT_TRUE(tooltip_manager->IsVisible());
1389
1390   // Move the mouse cursor slightly to the right of the item. The tooltip should
1391   // stay open.
1392   generator.MoveMouseBy(bounds.width() / 2 + 5, 0);
1393   // Make sure there is no delayed close.
1394   RunAllPendingInMessageLoop();
1395   EXPECT_TRUE(tooltip_manager->IsVisible());
1396
1397   // Move back - it should still stay open.
1398   generator.MoveMouseBy(-(bounds.width() / 2 + 5), 0);
1399   // Make sure there is no delayed close.
1400   RunAllPendingInMessageLoop();
1401   EXPECT_TRUE(tooltip_manager->IsVisible());
1402
1403   // Now move the mouse cursor slightly above the item - so that it is over the
1404   // tooltip bubble. Now it should disappear.
1405   generator.MoveMouseBy(0, -(bounds.height() / 2 + 5));
1406   // Wait until the delayed close kicked in.
1407   RunAllPendingInMessageLoop();
1408   EXPECT_FALSE(tooltip_manager->IsVisible());
1409 }
1410
1411 // Resizing shelf view while an add animation without fade-in is running,
1412 // which happens when overflow happens. App list button should end up in its
1413 // new ideal bounds.
1414 TEST_F(ShelfViewTest, ResizeDuringOverflowAddAnimation) {
1415   // All buttons should be visible.
1416   ASSERT_EQ(test_api_->GetButtonCount(),
1417             test_api_->GetLastVisibleIndex() + 1);
1418
1419   // Add buttons until overflow. Let the non-overflow add animations finish but
1420   // leave the last running.
1421   int items_added = 0;
1422   AddPlatformAppNoWait();
1423   while (!test_api_->IsOverflowButtonVisible()) {
1424     test_api_->RunMessageLoopUntilAnimationsDone();
1425     AddPlatformAppNoWait();
1426     ++items_added;
1427     ASSERT_LT(items_added, 10000);
1428   }
1429
1430   // Resize shelf view with that animation running and stay overflown.
1431   gfx::Rect bounds = shelf_view_->bounds();
1432   bounds.set_width(bounds.width() - kShelfSize);
1433   shelf_view_->SetBoundsRect(bounds);
1434   ASSERT_TRUE(test_api_->IsOverflowButtonVisible());
1435
1436   // Finish the animation.
1437   test_api_->RunMessageLoopUntilAnimationsDone();
1438
1439   // App list button should ends up in its new ideal bounds.
1440   const int app_list_button_index = test_api_->GetButtonCount() - 1;
1441   const gfx::Rect& app_list_ideal_bounds =
1442       test_api_->GetIdealBoundsByIndex(app_list_button_index);
1443   const gfx::Rect& app_list_bounds =
1444       test_api_->GetBoundsByIndex(app_list_button_index);
1445   EXPECT_EQ(app_list_ideal_bounds, app_list_bounds);
1446 }
1447
1448 // Checks the overflow bubble size when an item is ripped off and re-inserted.
1449 TEST_F(ShelfViewTest, OverflowBubbleSize) {
1450   // Replace current ShelfDelegate with TestShelfDelegateForShelfView.
1451   ReplaceShelfDelegateForRipOffTest();
1452
1453   AddButtonsUntilOverflow();
1454
1455   // Show overflow bubble.
1456   test_api_->ShowOverflowBubble();
1457   ASSERT_TRUE(test_api_->overflow_bubble() &&
1458               test_api_->overflow_bubble()->IsShowing());
1459
1460   ShelfViewTestAPI test_for_overflow_view(
1461       test_api_->overflow_bubble()->shelf_view());
1462
1463   int ripped_index = test_for_overflow_view.GetLastVisibleIndex();
1464   gfx::Size bubble_size = test_for_overflow_view.GetPreferredSize();
1465   int item_width = test_for_overflow_view.GetButtonSize() +
1466       test_for_overflow_view.GetButtonSpacing();
1467
1468   ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow(),
1469                                      gfx::Point());
1470   ShelfButton* button = test_for_overflow_view.GetButton(ripped_index);
1471   // Rip off the last visible item.
1472   gfx::Point start_point = button->GetBoundsInScreen().CenterPoint();
1473   gfx::Point rip_off_point(start_point.x(), 0);
1474   generator.MoveMouseTo(start_point.x(), start_point.y());
1475   base::MessageLoop::current()->RunUntilIdle();
1476   generator.PressLeftButton();
1477   base::MessageLoop::current()->RunUntilIdle();
1478   generator.MoveMouseTo(rip_off_point.x(), rip_off_point.y());
1479   base::MessageLoop::current()->RunUntilIdle();
1480   test_for_overflow_view.RunMessageLoopUntilAnimationsDone();
1481
1482   // Check the overflow bubble size when an item is ripped off.
1483   EXPECT_EQ(bubble_size.width() - item_width,
1484             test_for_overflow_view.GetPreferredSize().width());
1485   ASSERT_TRUE(test_api_->overflow_bubble() &&
1486               test_api_->overflow_bubble()->IsShowing());
1487
1488   // Re-insert an item into the overflow bubble.
1489   int first_index = test_for_overflow_view.GetFirstVisibleIndex();
1490   button = test_for_overflow_view.GetButton(first_index);
1491
1492   // Check the bubble size after an item is re-inserted.
1493   generator.MoveMouseTo(button->GetBoundsInScreen().CenterPoint());
1494   test_for_overflow_view.RunMessageLoopUntilAnimationsDone();
1495   EXPECT_EQ(bubble_size.width(),
1496             test_for_overflow_view.GetPreferredSize().width());
1497
1498   generator.ReleaseLeftButton();
1499   test_for_overflow_view.RunMessageLoopUntilAnimationsDone();
1500   EXPECT_EQ(bubble_size.width(),
1501             test_for_overflow_view.GetPreferredSize().width());
1502 }
1503
1504 // Check the drag insertion bounds of scrolled overflow bubble.
1505 TEST_F(ShelfViewTest, CheckDragInsertBoundsOfScrolledOverflowBubble) {
1506   UpdateDisplay("400x300");
1507
1508   EXPECT_EQ(2, model_->item_count());
1509
1510   AddButtonsUntilOverflow();
1511
1512   // Show overflow bubble.
1513   test_api_->ShowOverflowBubble();
1514   ASSERT_TRUE(test_api_->overflow_bubble() &&
1515               test_api_->overflow_bubble()->IsShowing());
1516
1517   int item_width = test_api_->GetButtonSize() +
1518       test_api_->GetButtonSpacing();
1519   OverflowBubbleView* bubble_view = test_api_->overflow_bubble()->bubble_view();
1520   test::OverflowBubbleViewTestAPI bubble_view_api(bubble_view);
1521
1522   // Add more buttons until OverflowBubble is scrollable and it has 3 invisible
1523   // items.
1524   while (bubble_view_api.GetContentsSize().width() <
1525          (bubble_view->GetContentsBounds().width() + 3 * item_width))
1526     AddAppShortcut();
1527
1528   ASSERT_TRUE(test_api_->overflow_bubble() &&
1529               test_api_->overflow_bubble()->IsShowing());
1530
1531   ShelfViewTestAPI test_for_overflow_view(
1532       test_api_->overflow_bubble()->shelf_view());
1533   int first_index = test_for_overflow_view.GetFirstVisibleIndex();
1534   int last_index = test_for_overflow_view.GetLastVisibleIndex();
1535
1536   ShelfButton* first_button = test_for_overflow_view.GetButton(first_index);
1537   ShelfButton* last_button = test_for_overflow_view.GetButton(last_index);
1538   gfx::Point first_point = first_button->GetBoundsInScreen().CenterPoint();
1539   gfx::Point last_point = last_button->GetBoundsInScreen().CenterPoint();
1540   gfx::Rect drag_reinsert_bounds =
1541       test_for_overflow_view.GetBoundsForDragInsertInScreen();
1542   EXPECT_TRUE(drag_reinsert_bounds.Contains(first_point));
1543   EXPECT_FALSE(drag_reinsert_bounds.Contains(last_point));
1544
1545   // Scrolls sufficiently to show last item.
1546   bubble_view_api.ScrollByXOffset(3 * item_width);
1547   drag_reinsert_bounds =
1548       test_for_overflow_view.GetBoundsForDragInsertInScreen();
1549   first_point = first_button->GetBoundsInScreen().CenterPoint();
1550   last_point = last_button->GetBoundsInScreen().CenterPoint();
1551   EXPECT_FALSE(drag_reinsert_bounds.Contains(first_point));
1552   EXPECT_TRUE(drag_reinsert_bounds.Contains(last_point));
1553 }
1554
1555 // Check the drag insertion bounds of shelf view in multi monitor environment.
1556 TEST_F(ShelfViewTest, CheckDragInsertBoundsWithMultiMonitor) {
1557   // win8-aura doesn't support multiple display.
1558   if (!SupportsMultipleDisplays())
1559     return;
1560
1561   UpdateDisplay("800x600,800x600");
1562   Shelf* secondary_shelf = Shelf::ForWindow(Shell::GetAllRootWindows()[1]);
1563   ShelfView* shelf_view_for_secondary =
1564       ShelfTestAPI(secondary_shelf).shelf_view();
1565
1566   // The bounds should be big enough for 4 buttons + overflow chevron.
1567   shelf_view_for_secondary->SetBounds(0, 0, 500, kShelfSize);
1568
1569   ShelfViewTestAPI test_api_for_secondary(shelf_view_for_secondary);
1570   // Speeds up animation for test.
1571   test_api_for_secondary.SetAnimationDuration(1);
1572
1573   AddButtonsUntilOverflow();
1574
1575   // Test #1: Test drag insertion bounds of primary shelf.
1576   // Show overflow bubble.
1577   test_api_->ShowOverflowBubble();
1578   ASSERT_TRUE(test_api_->overflow_bubble() &&
1579               test_api_->overflow_bubble()->IsShowing());
1580
1581   ShelfViewTestAPI test_api_for_overflow_view(
1582       test_api_->overflow_bubble()->shelf_view());
1583
1584   ShelfButton* button = test_api_for_overflow_view.GetButton(
1585       test_api_for_overflow_view.GetLastVisibleIndex());
1586
1587   // Checks that a point in shelf is contained in drag insert bounds.
1588   gfx::Point point_in_shelf_view = button->GetBoundsInScreen().CenterPoint();
1589   gfx::Rect drag_reinsert_bounds =
1590       test_api_for_overflow_view.GetBoundsForDragInsertInScreen();
1591   EXPECT_TRUE(drag_reinsert_bounds.Contains(point_in_shelf_view));
1592   // Checks that a point out of shelf is not contained in drag insert bounds.
1593   EXPECT_FALSE(drag_reinsert_bounds.Contains(
1594       gfx::Point(point_in_shelf_view.x(), 0)));
1595
1596   // Test #2: Test drag insertion bounds of secondary shelf.
1597   // Show overflow bubble.
1598   test_api_for_secondary.ShowOverflowBubble();
1599   ASSERT_TRUE(test_api_for_secondary.overflow_bubble() &&
1600               test_api_for_secondary.overflow_bubble()->IsShowing());
1601
1602   ShelfViewTestAPI test_api_for_overflow_view_of_secondary(
1603       test_api_for_secondary.overflow_bubble()->shelf_view());
1604
1605   ShelfButton* button_in_secondary =
1606       test_api_for_overflow_view_of_secondary.GetButton(
1607           test_api_for_overflow_view_of_secondary.GetLastVisibleIndex());
1608
1609   // Checks that a point in shelf is contained in drag insert bounds.
1610   gfx::Point point_in_secondary_shelf_view =
1611       button_in_secondary->GetBoundsInScreen().CenterPoint();
1612   gfx::Rect drag_reinsert_bounds_in_secondary =
1613       test_api_for_overflow_view_of_secondary.GetBoundsForDragInsertInScreen();
1614   EXPECT_TRUE(drag_reinsert_bounds_in_secondary.Contains(
1615       point_in_secondary_shelf_view));
1616   // Checks that a point out of shelf is not contained in drag insert bounds.
1617   EXPECT_FALSE(drag_reinsert_bounds_in_secondary.Contains(
1618       gfx::Point(point_in_secondary_shelf_view.x(), 0)));
1619   // Checks that a point of overflow bubble in primary shelf should not be
1620   // contained by insert bounds of secondary shelf.
1621   EXPECT_FALSE(drag_reinsert_bounds_in_secondary.Contains(point_in_shelf_view));
1622 }
1623
1624 // Checks the rip an item off from left aligned shelf in secondary monitor.
1625 TEST_F(ShelfViewTest, CheckRipOffFromLeftShelfAlignmentWithMultiMonitor) {
1626   // win8-aura doesn't support multiple display.
1627   if (!SupportsMultipleDisplays())
1628     return;
1629
1630   UpdateDisplay("800x600,800x600");
1631   ASSERT_EQ(2U, Shell::GetAllRootWindows().size());
1632
1633   aura::Window* second_root = Shell::GetAllRootWindows()[1];
1634
1635   Shell::GetInstance()->SetShelfAlignment(SHELF_ALIGNMENT_LEFT, second_root);
1636   ASSERT_EQ(SHELF_ALIGNMENT_LEFT,
1637             Shell::GetInstance()->GetShelfAlignment(second_root));
1638
1639   // Initially, app list and browser shortcut are added.
1640   EXPECT_EQ(2, model_->item_count());
1641   int browser_index = model_->GetItemIndexForType(TYPE_BROWSER_SHORTCUT);
1642   EXPECT_GT(browser_index, 0);
1643
1644   Shelf* secondary_shelf = Shelf::ForWindow(second_root);
1645   ShelfView* shelf_view_for_secondary =
1646       ShelfTestAPI(secondary_shelf).shelf_view();
1647
1648   ShelfViewTestAPI test_api_for_secondary_shelf_view(shelf_view_for_secondary);
1649   ShelfButton* button =
1650       test_api_for_secondary_shelf_view.GetButton(browser_index);
1651
1652   // Fetch the start point of dragging.
1653   gfx::Point start_point = button->GetBoundsInScreen().CenterPoint();
1654   ::wm::ConvertPointFromScreen(second_root, &start_point);
1655
1656   ui::test::EventGenerator generator(second_root, start_point);
1657
1658   // Rip off the browser item.
1659   generator.PressLeftButton();
1660   generator.MoveMouseTo(start_point.x() + 400, start_point.y());
1661   test_api_for_secondary_shelf_view.RunMessageLoopUntilAnimationsDone();
1662   EXPECT_TRUE(test_api_for_secondary_shelf_view.IsRippedOffFromShelf());
1663 }
1664
1665 // Checks various drag and drop operations from OverflowBubble to Shelf.
1666 TEST_F(ShelfViewTest, CheckDragAndDropFromOverflowBubbleToShelf) {
1667   // Replace current ShelfDelegate with TestShelfDelegateForShelfView.
1668   ReplaceShelfDelegateForRipOffTest();
1669
1670   AddButtonsUntilOverflow();
1671
1672   TestDraggingAnItemFromOverflowToShelf(false);
1673   TestDraggingAnItemFromOverflowToShelf(true);
1674 }
1675
1676 // Tests that the AppListButton renders as active in response to touches.
1677 TEST_F(ShelfViewTest, AppListButtonTouchFeedback) {
1678   AppListButton* app_list_button =
1679       static_cast<AppListButton*>(shelf_view_->GetAppListButtonView());
1680   EXPECT_FALSE(app_list_button->draw_background_as_active());
1681
1682   ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow());
1683   generator.set_current_location(app_list_button->
1684       GetBoundsInScreen().CenterPoint());
1685   generator.PressTouch();
1686   RunAllPendingInMessageLoop();
1687   EXPECT_TRUE(app_list_button->draw_background_as_active());
1688
1689   generator.ReleaseTouch();
1690   RunAllPendingInMessageLoop();
1691   EXPECT_FALSE(app_list_button->draw_background_as_active());
1692   EXPECT_TRUE(Shell::GetInstance()->GetAppListTargetVisibility());
1693 }
1694
1695 // Tests that a touch that slides out of the bounds of the AppListButton leads
1696 // to the end of rendering an active state.
1697 TEST_F(ShelfViewTest, AppListButtonTouchFeedbackCancellation) {
1698   AppListButton* app_list_button =
1699       static_cast<AppListButton*>(shelf_view_->GetAppListButtonView());
1700   EXPECT_FALSE(app_list_button->draw_background_as_active());
1701
1702   ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow());
1703   generator.set_current_location(app_list_button->
1704       GetBoundsInScreen().CenterPoint());
1705   generator.PressTouch();
1706   RunAllPendingInMessageLoop();
1707   EXPECT_TRUE(app_list_button->draw_background_as_active());
1708
1709   gfx::Point moved_point(app_list_button->GetBoundsInScreen().right() + 1,
1710                          app_list_button->
1711                              GetBoundsInScreen().CenterPoint().y());
1712   generator.MoveTouch(moved_point);
1713   RunAllPendingInMessageLoop();
1714   EXPECT_FALSE(app_list_button->draw_background_as_active());
1715
1716   generator.set_current_location(moved_point);
1717   generator.ReleaseTouch();
1718   RunAllPendingInMessageLoop();
1719   EXPECT_FALSE(app_list_button->draw_background_as_active());
1720   EXPECT_FALSE(Shell::GetInstance()->GetAppListTargetVisibility());
1721 }
1722
1723 class ShelfViewVisibleBoundsTest : public ShelfViewTest,
1724                                    public testing::WithParamInterface<bool> {
1725  public:
1726   ShelfViewVisibleBoundsTest() : text_direction_change_(GetParam()) {}
1727
1728   void CheckAllItemsAreInBounds() {
1729     gfx::Rect visible_bounds = shelf_view_->GetVisibleItemsBoundsInScreen();
1730     gfx::Rect shelf_bounds = shelf_view_->GetBoundsInScreen();
1731     EXPECT_TRUE(shelf_bounds.Contains(visible_bounds));
1732     for (int i = 0; i < test_api_->GetButtonCount(); ++i)
1733       if (ShelfButton* button = test_api_->GetButton(i))
1734         EXPECT_TRUE(visible_bounds.Contains(button->GetBoundsInScreen()));
1735     CheckAppListButtonIsInBounds();
1736   }
1737
1738   void CheckAppListButtonIsInBounds() {
1739     gfx::Rect visible_bounds = shelf_view_->GetVisibleItemsBoundsInScreen();
1740     gfx::Rect app_list_button_bounds = shelf_view_->GetAppListButtonView()->
1741        GetBoundsInScreen();
1742     EXPECT_TRUE(visible_bounds.Contains(app_list_button_bounds));
1743   }
1744
1745  private:
1746   ScopedTextDirectionChange text_direction_change_;
1747
1748   DISALLOW_COPY_AND_ASSIGN(ShelfViewVisibleBoundsTest);
1749 };
1750
1751 TEST_P(ShelfViewVisibleBoundsTest, ItemsAreInBounds) {
1752   // Adding elements leaving some empty space.
1753   for (int i = 0; i < 3; i++) {
1754     AddAppShortcut();
1755   }
1756   test_api_->RunMessageLoopUntilAnimationsDone();
1757   EXPECT_FALSE(test_api_->IsOverflowButtonVisible());
1758   CheckAllItemsAreInBounds();
1759   // Same for overflow case.
1760   while (!test_api_->IsOverflowButtonVisible()) {
1761     AddAppShortcut();
1762   }
1763   test_api_->RunMessageLoopUntilAnimationsDone();
1764   CheckAllItemsAreInBounds();
1765 }
1766
1767 INSTANTIATE_TEST_CASE_P(LtrRtl, ShelfViewTextDirectionTest, testing::Bool());
1768 INSTANTIATE_TEST_CASE_P(VisibleBounds, ShelfViewVisibleBoundsTest,
1769     testing::Bool());
1770
1771 }  // namespace test
1772 }  // namespace ash