2 // Copyright © 2017 Arm Ltd. All rights reserved.
3 // See LICENSE file in the project root for full license information.
6 #include "RefConvertFp16ToFp32Workload.hpp"
8 #include "RefWorkloadUtils.hpp"
9 #include "FloatingPointConverter.hpp"
14 void RefConvertFp16ToFp32Workload::Execute() const
16 ARMNN_SCOPED_PROFILING_EVENT(Compute::CpuRef, "RefConvertFp16ToFp32Workload_Execute");
18 const Half* const input = GetInputTensorDataHalf(0, m_Data);
19 float* const output = GetOutputTensorDataFloat(0, m_Data);
21 unsigned int numElements = GetTensorInfo(m_Data.m_Inputs[0]).GetNumElements();
22 armnnUtils::FloatingPointConverter::ConvertFloat16To32(input, numElements, output);