Release 18.08
[platform/upstream/armnn.git] / src / armnn / backends / NeonWorkloads / NeonAdditionFloat32Workload.cpp
1 //
2 // Copyright © 2017 Arm Ltd. All rights reserved.
3 // See LICENSE file in the project root for full license information.
4 //
5
6 #include "NeonAdditionFloat32Workload.hpp"
7 #include "backends/ArmComputeTensorUtils.hpp"
8 #include "backends/CpuTensorHandle.hpp"
9
10 namespace armnn
11 {
12
13 arm_compute::Status NeonAdditionWorkloadValidate(const TensorInfo& input0,
14                                                  const TensorInfo& input1,
15                                                  const TensorInfo& output)
16 {
17     const arm_compute::TensorInfo aclInput0 = armcomputetensorutils::BuildArmComputeTensorInfo(input0);
18     const arm_compute::TensorInfo aclInput1 = armcomputetensorutils::BuildArmComputeTensorInfo(input1);
19     const arm_compute::TensorInfo aclOutput = armcomputetensorutils::BuildArmComputeTensorInfo(output);
20
21     return arm_compute::NEArithmeticAddition::validate(&aclInput0,
22                                                        &aclInput1,
23                                                        &aclOutput,
24                                                        arm_compute::ConvertPolicy::SATURATE);
25 }
26
27
28 NeonAdditionFloat32Workload::NeonAdditionFloat32Workload(const AdditionQueueDescriptor& descriptor,
29                                                          const WorkloadInfo& info)
30     : FloatWorkload<AdditionQueueDescriptor>(descriptor, info)
31 {
32     m_Data.ValidateInputsOutputs("NeonAdditionFloat32Workload", 2, 1);
33
34     arm_compute::ITensor& input1 = boost::polymorphic_downcast<INeonTensorHandle*>(m_Data.m_Inputs[0])->GetTensor();
35     arm_compute::ITensor& input2 = boost::polymorphic_downcast<INeonTensorHandle*>(m_Data.m_Inputs[1])->GetTensor();
36     arm_compute::ITensor& output = boost::polymorphic_downcast<INeonTensorHandle*>(m_Data.m_Outputs[0])->GetTensor();
37
38     m_AddLayer.configure(&input1, &input2, &output, arm_compute::ConvertPolicy::SATURATE);
39 }
40
41 void NeonAdditionFloat32Workload::Execute() const
42 {
43     ARMNN_SCOPED_PROFILING_EVENT_NEON("NeonAdditionFloat32Workload_Execute");
44     m_AddLayer.run();
45 }
46
47 } //namespace armnn
48