1 // Copyright 2009 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are
6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided
11 // with the distribution.
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13 // contributors may be used to endorse or promote products derived
14 // from this software without specific prior written permission.
16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 // Declares a Simulator for ARM instructions if we are not generating a native
30 // ARM binary. This Simulator allows us to run and debug ARM code generation on
31 // regular desktop machines.
32 // V8 calls into generated code by "calling" the CALL_GENERATED_CODE macro,
33 // which will start execution in the Simulator or forwards to the real entry
34 // on a ARM HW platform.
36 #ifndef V8_ARM_SIMULATOR_ARM_H_
37 #define V8_ARM_SIMULATOR_ARM_H_
39 #include "allocation.h"
43 // When running without a simulator we call the entry directly.
44 #define CALL_GENERATED_CODE(entry, p0, p1, p2, p3, p4) \
45 (entry(p0, p1, p2, p3, p4))
47 // The stack limit beyond which we will throw stack overflow errors in
48 // generated code. Because generated code on arm uses the C stack, we
49 // just use the C stack limit.
50 class SimulatorStack : public v8::internal::AllStatic {
52 static inline uintptr_t JsLimitFromCLimit(uintptr_t c_limit) {
56 static inline uintptr_t RegisterCTryCatch(uintptr_t try_catch_address) {
57 return try_catch_address;
60 static inline void UnregisterCTryCatch() { }
64 // Call the generated regexp code directly. The entry function pointer should
65 // expect seven int/pointer sized arguments and return an int.
66 #define CALL_GENERATED_REGEXP_CODE(entry, p0, p1, p2, p3, p4, p5, p6) \
67 entry(p0, p1, p2, p3, p4, p5, p6)
69 #define TRY_CATCH_FROM_ADDRESS(try_catch_address) \
70 reinterpret_cast<TryCatch*>(try_catch_address)
73 #else // defined(__arm__)
75 // When running with the simulator transition into simulated execution at this
77 #define CALL_GENERATED_CODE(entry, p0, p1, p2, p3, p4) \
78 reinterpret_cast<Object*>( \
79 assembler::arm::Simulator::current()->Call(FUNCTION_ADDR(entry), 5, \
82 #define CALL_GENERATED_REGEXP_CODE(entry, p0, p1, p2, p3, p4, p5, p6) \
83 assembler::arm::Simulator::current()->Call( \
84 FUNCTION_ADDR(entry), 7, p0, p1, p2, p3, p4, p5, p6)
86 #define TRY_CATCH_FROM_ADDRESS(try_catch_address) \
87 try_catch_address == NULL ? \
88 NULL : *(reinterpret_cast<TryCatch**>(try_catch_address))
91 #include "constants-arm.h"
99 friend class Debugger;
103 r0 = 0, r1, r2, r3, r4, r5, r6, r7,
104 r8, r9, r10, r11, r12, r13, r14, r15,
114 // The currently executing Simulator instance. Potentially there can be one
115 // for each native thread.
116 static Simulator* current();
118 // Accessors for register state. Reading the pc value adheres to the ARM
119 // architecture specification and is off by a 8 from the currently executing
121 void set_register(int reg, int32_t value);
122 int32_t get_register(int reg) const;
124 // Special case of set_register and get_register to access the raw PC value.
125 void set_pc(int32_t value);
126 int32_t get_pc() const;
128 // Accessor to the internal simulator stack area.
129 uintptr_t StackLimit() const;
131 // Executes ARM instructions until the PC reaches end_sim_pc.
134 // Call on program start.
135 static void Initialize();
137 // V8 generally calls into generated JS code with 5 parameters and into
138 // generated RegExp code with 7 parameters. This is a convenience function,
139 // which sets up the simulator state and grabs the result on return.
140 int32_t Call(byte* entry, int argument_count, ...);
142 // Push an address onto the JS stack.
143 uintptr_t PushAddress(uintptr_t address);
145 // Pop an address from the JS stack.
146 uintptr_t PopAddress();
149 enum special_values {
150 // Known bad pc value to ensure that the simulator does not execute
151 // without being properly setup.
153 // A pc value used to signal the simulator to stop execution. Generally
154 // the lr is set to this value on transition from native C code to
155 // simulated execution, so that the simulator can "return" to the native
160 // Unsupported instructions use Format to print an error and stop execution.
161 void Format(Instr* instr, const char* format);
163 // Checks if the current instruction should be executed based on its
165 bool ConditionallyExecute(Instr* instr);
167 // Helper functions to set the conditional flags in the architecture state.
168 void SetNZFlags(int32_t val);
169 void SetCFlag(bool val);
170 void SetVFlag(bool val);
171 bool CarryFrom(int32_t left, int32_t right);
172 bool BorrowFrom(int32_t left, int32_t right);
173 bool OverflowFrom(int32_t alu_out,
178 // Helper functions to decode common "addressing" modes
179 int32_t GetShiftRm(Instr* instr, bool* carry_out);
180 int32_t GetImm(Instr* instr, bool* carry_out);
181 void HandleRList(Instr* instr, bool load);
182 void SoftwareInterrupt(Instr* instr);
184 // Read and write memory.
185 inline uint8_t ReadBU(int32_t addr);
186 inline int8_t ReadB(int32_t addr);
187 inline void WriteB(int32_t addr, uint8_t value);
188 inline void WriteB(int32_t addr, int8_t value);
190 inline uint16_t ReadHU(int32_t addr, Instr* instr);
191 inline int16_t ReadH(int32_t addr, Instr* instr);
192 // Note: Overloaded on the sign of the value.
193 inline void WriteH(int32_t addr, uint16_t value, Instr* instr);
194 inline void WriteH(int32_t addr, int16_t value, Instr* instr);
196 inline int ReadW(int32_t addr, Instr* instr);
197 inline void WriteW(int32_t addr, int value, Instr* instr);
199 // Executing is handled based on the instruction type.
200 void DecodeType01(Instr* instr); // both type 0 and type 1 rolled into one
201 void DecodeType2(Instr* instr);
202 void DecodeType3(Instr* instr);
203 void DecodeType4(Instr* instr);
204 void DecodeType5(Instr* instr);
205 void DecodeType6(Instr* instr);
206 void DecodeType7(Instr* instr);
207 void DecodeUnconditional(Instr* instr);
209 // Executes one instruction.
210 void InstructionDecode(Instr* instr);
212 // Runtime call support.
213 static void* RedirectExternalReference(void* external_function,
216 // For use in calls that take two double values, constructed from r0, r1, r2
218 void GetFpArgs(double* x, double* y);
219 void SetFpResult(const double& result);
220 void TrashCallerSaveRegisters();
222 // Architecture state.
223 int32_t registers_[16];
229 // Simulator support.
233 static bool initialized_;
235 // Registered breakpoints.
237 instr_t break_instr_;
240 } } // namespace assembler::arm
243 // The simulator has its own stack. Thus it has a different stack limit from
244 // the C-based native code. Setting the c_limit to indicate a very small
245 // stack cause stack overflow errors, since the simulator ignores the input.
246 // This is unlikely to be an issue in practice, though it might cause testing
247 // trouble down the line.
248 class SimulatorStack : public v8::internal::AllStatic {
250 static inline uintptr_t JsLimitFromCLimit(uintptr_t c_limit) {
251 return assembler::arm::Simulator::current()->StackLimit();
254 static inline uintptr_t RegisterCTryCatch(uintptr_t try_catch_address) {
255 assembler::arm::Simulator* sim = assembler::arm::Simulator::current();
256 return sim->PushAddress(try_catch_address);
259 static inline void UnregisterCTryCatch() {
260 assembler::arm::Simulator::current()->PopAddress();
265 #endif // defined(__arm__)
267 #endif // V8_ARM_SIMULATOR_ARM_H_