1 // Copyright 2009 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are
6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer.
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9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided
11 // with the distribution.
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13 // contributors may be used to endorse or promote products derived
14 // from this software without specific prior written permission.
16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 // Declares a Simulator for ARM instructions if we are not generating a native
30 // ARM binary. This Simulator allows us to run and debug ARM code generation on
31 // regular desktop machines.
32 // V8 calls into generated code by "calling" the CALL_GENERATED_CODE macro,
33 // which will start execution in the Simulator or forwards to the real entry
34 // on a ARM HW platform.
36 #ifndef V8_ARM_SIMULATOR_ARM_H_
37 #define V8_ARM_SIMULATOR_ARM_H_
39 #include "allocation.h"
41 #if !defined(USE_SIMULATOR)
42 // Running without a simulator on a native arm platform.
47 // When running without a simulator we call the entry directly.
48 #define CALL_GENERATED_CODE(entry, p0, p1, p2, p3, p4) \
49 (entry(p0, p1, p2, p3, p4))
51 typedef int (*arm_regexp_matcher)(String*, int, const byte*, const byte*,
52 void*, int*, Address, int);
55 // Call the generated regexp code directly. The code at the entry address
56 // should act as a function matching the type arm_regexp_matcher.
57 // The fifth argument is a dummy that reserves the space used for
58 // the return address added by the ExitFrame in native calls.
59 #define CALL_GENERATED_REGEXP_CODE(entry, p0, p1, p2, p3, p4, p5, p6) \
60 (FUNCTION_CAST<arm_regexp_matcher>(entry)(p0, p1, p2, p3, NULL, p4, p5, p6))
62 #define TRY_CATCH_FROM_ADDRESS(try_catch_address) \
63 (reinterpret_cast<TryCatch*>(try_catch_address))
65 // The stack limit beyond which we will throw stack overflow errors in
66 // generated code. Because generated code on arm uses the C stack, we
67 // just use the C stack limit.
68 class SimulatorStack : public v8::internal::AllStatic {
70 static inline uintptr_t JsLimitFromCLimit(uintptr_t c_limit) {
74 static inline uintptr_t RegisterCTryCatch(uintptr_t try_catch_address) {
75 return try_catch_address;
78 static inline void UnregisterCTryCatch() { }
81 } } // namespace v8::internal
83 #else // !defined(USE_SIMULATOR)
84 // Running with a simulator.
86 #include "constants-arm.h"
88 #include "assembler.h"
95 static const int LINE_VALID = 0;
96 static const int LINE_INVALID = 1;
98 static const int kPageShift = 12;
99 static const int kPageSize = 1 << kPageShift;
100 static const int kPageMask = kPageSize - 1;
101 static const int kLineShift = 2; // The cache line is only 4 bytes right now.
102 static const int kLineLength = 1 << kLineShift;
103 static const int kLineMask = kLineLength - 1;
106 memset(&validity_map_, LINE_INVALID, sizeof(validity_map_));
109 char* ValidityByte(int offset) {
110 return &validity_map_[offset >> kLineShift];
113 char* CachedData(int offset) {
114 return &data_[offset];
118 char data_[kPageSize]; // The cached data.
119 static const int kValidityMapSize = kPageSize >> kLineShift;
120 char validity_map_[kValidityMapSize]; // One byte per line.
126 friend class Debugger;
129 r0 = 0, r1, r2, r3, r4, r5, r6, r7,
130 r8, r9, r10, r11, r12, r13, r14, r15,
135 s0 = 0, s1, s2, s3, s4, s5, s6, s7,
136 s8, s9, s10, s11, s12, s13, s14, s15,
137 s16, s17, s18, s19, s20, s21, s22, s23,
138 s24, s25, s26, s27, s28, s29, s30, s31,
139 num_s_registers = 32,
140 d0 = 0, d1, d2, d3, d4, d5, d6, d7,
141 d8, d9, d10, d11, d12, d13, d14, d15,
148 // The currently executing Simulator instance. Potentially there can be one
149 // for each native thread.
150 static Simulator* current();
152 // Accessors for register state. Reading the pc value adheres to the ARM
153 // architecture specification and is off by a 8 from the currently executing
155 void set_register(int reg, int32_t value);
156 int32_t get_register(int reg) const;
157 void set_dw_register(int dreg, const int* dbl);
160 void set_s_register(int reg, unsigned int value);
161 unsigned int get_s_register(int reg) const;
162 void set_d_register_from_double(int dreg, const double& dbl);
163 double get_double_from_d_register(int dreg);
164 void set_s_register_from_float(int sreg, const float dbl);
165 float get_float_from_s_register(int sreg);
166 void set_s_register_from_sinteger(int reg, const int value);
167 int get_sinteger_from_s_register(int reg);
169 // Special case of set_register and get_register to access the raw PC value.
170 void set_pc(int32_t value);
171 int32_t get_pc() const;
173 // Accessor to the internal simulator stack area.
174 uintptr_t StackLimit() const;
176 // Executes ARM instructions until the PC reaches end_sim_pc.
179 // Call on program start.
180 static void Initialize();
182 // V8 generally calls into generated JS code with 5 parameters and into
183 // generated RegExp code with 7 parameters. This is a convenience function,
184 // which sets up the simulator state and grabs the result on return.
185 int32_t Call(byte* entry, int argument_count, ...);
187 // Push an address onto the JS stack.
188 uintptr_t PushAddress(uintptr_t address);
190 // Pop an address from the JS stack.
191 uintptr_t PopAddress();
194 static void FlushICache(void* start, size_t size);
196 // Returns true if pc register contains one of the 'special_values' defined
197 // below (bad_lr, end_sim_pc).
198 bool has_bad_pc() const;
201 enum special_values {
202 // Known bad pc value to ensure that the simulator does not execute
203 // without being properly setup.
205 // A pc value used to signal the simulator to stop execution. Generally
206 // the lr is set to this value on transition from native C code to
207 // simulated execution, so that the simulator can "return" to the native
212 // Unsupported instructions use Format to print an error and stop execution.
213 void Format(Instruction* instr, const char* format);
215 // Checks if the current instruction should be executed based on its
217 bool ConditionallyExecute(Instruction* instr);
219 // Helper functions to set the conditional flags in the architecture state.
220 void SetNZFlags(int32_t val);
221 void SetCFlag(bool val);
222 void SetVFlag(bool val);
223 bool CarryFrom(int32_t left, int32_t right);
224 bool BorrowFrom(int32_t left, int32_t right);
225 bool OverflowFrom(int32_t alu_out,
231 void Compute_FPSCR_Flags(double val1, double val2);
232 void Copy_FPSCR_to_APSR();
234 // Helper functions to decode common "addressing" modes
235 int32_t GetShiftRm(Instruction* instr, bool* carry_out);
236 int32_t GetImm(Instruction* instr, bool* carry_out);
237 void HandleRList(Instruction* instr, bool load);
238 void SoftwareInterrupt(Instruction* instr);
240 // Stop helper functions.
241 inline bool isStopInstruction(Instruction* instr);
242 inline bool isWatchedStop(uint32_t bkpt_code);
243 inline bool isEnabledStop(uint32_t bkpt_code);
244 inline void EnableStop(uint32_t bkpt_code);
245 inline void DisableStop(uint32_t bkpt_code);
246 inline void IncreaseStopCounter(uint32_t bkpt_code);
247 void PrintStopInfo(uint32_t code);
249 // Read and write memory.
250 inline uint8_t ReadBU(int32_t addr);
251 inline int8_t ReadB(int32_t addr);
252 inline void WriteB(int32_t addr, uint8_t value);
253 inline void WriteB(int32_t addr, int8_t value);
255 inline uint16_t ReadHU(int32_t addr, Instruction* instr);
256 inline int16_t ReadH(int32_t addr, Instruction* instr);
257 // Note: Overloaded on the sign of the value.
258 inline void WriteH(int32_t addr, uint16_t value, Instruction* instr);
259 inline void WriteH(int32_t addr, int16_t value, Instruction* instr);
261 inline int ReadW(int32_t addr, Instruction* instr);
262 inline void WriteW(int32_t addr, int value, Instruction* instr);
264 int32_t* ReadDW(int32_t addr);
265 void WriteDW(int32_t addr, int32_t value1, int32_t value2);
267 // Executing is handled based on the instruction type.
268 // Both type 0 and type 1 rolled into one.
269 void DecodeType01(Instruction* instr);
270 void DecodeType2(Instruction* instr);
271 void DecodeType3(Instruction* instr);
272 void DecodeType4(Instruction* instr);
273 void DecodeType5(Instruction* instr);
274 void DecodeType6(Instruction* instr);
275 void DecodeType7(Instruction* instr);
278 void DecodeTypeVFP(Instruction* instr);
279 void DecodeType6CoprocessorIns(Instruction* instr);
281 void DecodeVMOVBetweenCoreAndSinglePrecisionRegisters(Instruction* instr);
282 void DecodeVCMP(Instruction* instr);
283 void DecodeVCVTBetweenDoubleAndSingle(Instruction* instr);
284 void DecodeVCVTBetweenFloatingPointAndInteger(Instruction* instr);
286 // Executes one instruction.
287 void InstructionDecode(Instruction* instr);
290 static void CheckICache(Instruction* instr);
291 static void FlushOnePage(intptr_t start, int size);
292 static CachePage* GetCachePage(void* page);
294 // Runtime call support.
295 static void* RedirectExternalReference(
296 void* external_function,
297 v8::internal::ExternalReference::Type type);
299 // For use in calls that take two double values, constructed from r0, r1, r2
301 void GetFpArgs(double* x, double* y);
302 void SetFpResult(const double& result);
303 void TrashCallerSaveRegisters();
305 // Architecture state.
306 // Saturating instructions require a Q flag to indicate saturation.
307 // There is currently no way to read the CPSR directly, and thus read the Q
308 // flag, so this is left unimplemented.
309 int32_t registers_[16];
315 // VFP architecture state.
316 unsigned int vfp_register[num_s_registers];
322 // VFP rounding mode. See ARM DDI 0406B Page A2-29.
323 VFPRoundingMode FPSCR_rounding_mode_;
325 // VFP FP exception flags architecture state.
326 bool inv_op_vfp_flag_;
327 bool div_zero_vfp_flag_;
328 bool overflow_vfp_flag_;
329 bool underflow_vfp_flag_;
330 bool inexact_vfp_flag_;
332 // Simulator support.
336 static bool initialized_;
339 static v8::internal::HashMap* i_cache_;
341 // Registered breakpoints.
342 Instruction* break_pc_;
345 // A stop is watched if its code is less than kNumOfWatchedStops.
346 // Only watched stops support enabling/disabling and the counter feature.
347 static const uint32_t kNumOfWatchedStops = 256;
349 // Breakpoint is disabled if bit 31 is set.
350 static const uint32_t kStopDisabledBit = 1 << 31;
352 // A stop is enabled, meaning the simulator will stop when meeting the
353 // instruction, if bit 31 of watched_stops[code].count is unset.
354 // The value watched_stops[code].count & ~(1 << 31) indicates how many times
355 // the breakpoint was hit or gone through.
356 struct StopCountAndDesc {
360 StopCountAndDesc watched_stops[kNumOfWatchedStops];
364 // When running with the simulator transition into simulated execution at this
366 #define CALL_GENERATED_CODE(entry, p0, p1, p2, p3, p4) \
367 reinterpret_cast<Object*>(Simulator::current()->Call( \
368 FUNCTION_ADDR(entry), 5, p0, p1, p2, p3, p4))
370 #define CALL_GENERATED_REGEXP_CODE(entry, p0, p1, p2, p3, p4, p5, p6) \
371 Simulator::current()->Call(entry, 8, p0, p1, p2, p3, NULL, p4, p5, p6)
373 #define TRY_CATCH_FROM_ADDRESS(try_catch_address) \
374 try_catch_address == \
375 NULL ? NULL : *(reinterpret_cast<TryCatch**>(try_catch_address))
378 // The simulator has its own stack. Thus it has a different stack limit from
379 // the C-based native code. Setting the c_limit to indicate a very small
380 // stack cause stack overflow errors, since the simulator ignores the input.
381 // This is unlikely to be an issue in practice, though it might cause testing
382 // trouble down the line.
383 class SimulatorStack : public v8::internal::AllStatic {
385 static inline uintptr_t JsLimitFromCLimit(uintptr_t c_limit) {
386 return Simulator::current()->StackLimit();
389 static inline uintptr_t RegisterCTryCatch(uintptr_t try_catch_address) {
390 Simulator* sim = Simulator::current();
391 return sim->PushAddress(try_catch_address);
394 static inline void UnregisterCTryCatch() {
395 Simulator::current()->PopAddress();
399 } } // namespace v8::internal
401 #endif // !defined(USE_SIMULATOR)
402 #endif // V8_ARM_SIMULATOR_ARM_H_