1 // Copyright 2009 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are
6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer.
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9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided
11 // with the distribution.
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13 // contributors may be used to endorse or promote products derived
14 // from this software without specific prior written permission.
16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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29 // Declares a Simulator for ARM instructions if we are not generating a native
30 // ARM binary. This Simulator allows us to run and debug ARM code generation on
31 // regular desktop machines.
32 // V8 calls into generated code by "calling" the CALL_GENERATED_CODE macro,
33 // which will start execution in the Simulator or forwards to the real entry
34 // on a ARM HW platform.
36 #ifndef V8_ARM_SIMULATOR_ARM_H_
37 #define V8_ARM_SIMULATOR_ARM_H_
39 #include "allocation.h"
41 #if !defined(USE_SIMULATOR)
42 // Running without a simulator on a native arm platform.
47 // When running without a simulator we call the entry directly.
48 #define CALL_GENERATED_CODE(entry, p0, p1, p2, p3, p4) \
49 (entry(p0, p1, p2, p3, p4))
51 // Call the generated regexp code directly. The entry function pointer should
52 // expect seven int/pointer sized arguments and return an int.
53 #define CALL_GENERATED_REGEXP_CODE(entry, p0, p1, p2, p3, p4, p5, p6) \
54 (entry(p0, p1, p2, p3, p4, p5, p6))
56 #define TRY_CATCH_FROM_ADDRESS(try_catch_address) \
57 (reinterpret_cast<TryCatch*>(try_catch_address))
59 // The stack limit beyond which we will throw stack overflow errors in
60 // generated code. Because generated code on arm uses the C stack, we
61 // just use the C stack limit.
62 class SimulatorStack : public v8::internal::AllStatic {
64 static inline uintptr_t JsLimitFromCLimit(uintptr_t c_limit) {
68 static inline uintptr_t RegisterCTryCatch(uintptr_t try_catch_address) {
69 return try_catch_address;
72 static inline void UnregisterCTryCatch() { }
75 } } // namespace v8::internal
77 #else // !defined(USE_SIMULATOR)
78 // Running with a simulator.
80 #include "constants-arm.h"
88 static const int LINE_VALID = 0;
89 static const int LINE_INVALID = 1;
91 static const int kPageShift = 12;
92 static const int kPageSize = 1 << kPageShift;
93 static const int kPageMask = kPageSize - 1;
94 static const int kLineShift = 2; // The cache line is only 4 bytes right now.
95 static const int kLineLength = 1 << kLineShift;
96 static const int kLineMask = kLineLength - 1;
99 memset(&validity_map_, LINE_INVALID, sizeof(validity_map_));
102 char* ValidityByte(int offset) {
103 return &validity_map_[offset >> kLineShift];
106 char* CachedData(int offset) {
107 return &data_[offset];
111 char data_[kPageSize]; // The cached data.
112 static const int kValidityMapSize = kPageSize >> kLineShift;
113 char validity_map_[kValidityMapSize]; // One byte per line.
119 friend class Debugger;
122 r0 = 0, r1, r2, r3, r4, r5, r6, r7,
123 r8, r9, r10, r11, r12, r13, r14, r15,
128 s0 = 0, s1, s2, s3, s4, s5, s6, s7,
129 s8, s9, s10, s11, s12, s13, s14, s15,
130 s16, s17, s18, s19, s20, s21, s22, s23,
131 s24, s25, s26, s27, s28, s29, s30, s31,
132 num_s_registers = 32,
133 d0 = 0, d1, d2, d3, d4, d5, d6, d7,
134 d8, d9, d10, d11, d12, d13, d14, d15,
141 // The currently executing Simulator instance. Potentially there can be one
142 // for each native thread.
143 static Simulator* current();
145 // Accessors for register state. Reading the pc value adheres to the ARM
146 // architecture specification and is off by a 8 from the currently executing
148 void set_register(int reg, int32_t value);
149 int32_t get_register(int reg) const;
150 void set_dw_register(int dreg, const int* dbl);
153 void set_s_register(int reg, unsigned int value);
154 unsigned int get_s_register(int reg) const;
155 void set_d_register_from_double(int dreg, const double& dbl);
156 double get_double_from_d_register(int dreg);
157 void set_s_register_from_float(int sreg, const float dbl);
158 float get_float_from_s_register(int sreg);
159 void set_s_register_from_sinteger(int reg, const int value);
160 int get_sinteger_from_s_register(int reg);
162 // Special case of set_register and get_register to access the raw PC value.
163 void set_pc(int32_t value);
164 int32_t get_pc() const;
166 // Accessor to the internal simulator stack area.
167 uintptr_t StackLimit() const;
169 // Executes ARM instructions until the PC reaches end_sim_pc.
172 // Call on program start.
173 static void Initialize();
175 // V8 generally calls into generated JS code with 5 parameters and into
176 // generated RegExp code with 7 parameters. This is a convenience function,
177 // which sets up the simulator state and grabs the result on return.
178 int32_t Call(byte* entry, int argument_count, ...);
180 // Push an address onto the JS stack.
181 uintptr_t PushAddress(uintptr_t address);
183 // Pop an address from the JS stack.
184 uintptr_t PopAddress();
187 static void FlushICache(void* start, size_t size);
189 // Returns true if pc register contains one of the 'special_values' defined
190 // below (bad_lr, end_sim_pc).
191 bool has_bad_pc() const;
194 enum special_values {
195 // Known bad pc value to ensure that the simulator does not execute
196 // without being properly setup.
198 // A pc value used to signal the simulator to stop execution. Generally
199 // the lr is set to this value on transition from native C code to
200 // simulated execution, so that the simulator can "return" to the native
205 // Unsupported instructions use Format to print an error and stop execution.
206 void Format(Instruction* instr, const char* format);
208 // Checks if the current instruction should be executed based on its
210 bool ConditionallyExecute(Instruction* instr);
212 // Helper functions to set the conditional flags in the architecture state.
213 void SetNZFlags(int32_t val);
214 void SetCFlag(bool val);
215 void SetVFlag(bool val);
216 bool CarryFrom(int32_t left, int32_t right);
217 bool BorrowFrom(int32_t left, int32_t right);
218 bool OverflowFrom(int32_t alu_out,
224 void Compute_FPSCR_Flags(double val1, double val2);
225 void Copy_FPSCR_to_APSR();
227 // Helper functions to decode common "addressing" modes
228 int32_t GetShiftRm(Instruction* instr, bool* carry_out);
229 int32_t GetImm(Instruction* instr, bool* carry_out);
230 void HandleRList(Instruction* instr, bool load);
231 void SoftwareInterrupt(Instruction* instr);
233 // Stop helper functions.
234 inline bool isStopInstruction(Instruction* instr);
235 inline bool isWatchedStop(uint32_t bkpt_code);
236 inline bool isEnabledStop(uint32_t bkpt_code);
237 inline void EnableStop(uint32_t bkpt_code);
238 inline void DisableStop(uint32_t bkpt_code);
239 inline void IncreaseStopCounter(uint32_t bkpt_code);
240 void PrintStopInfo(uint32_t code);
242 // Read and write memory.
243 inline uint8_t ReadBU(int32_t addr);
244 inline int8_t ReadB(int32_t addr);
245 inline void WriteB(int32_t addr, uint8_t value);
246 inline void WriteB(int32_t addr, int8_t value);
248 inline uint16_t ReadHU(int32_t addr, Instruction* instr);
249 inline int16_t ReadH(int32_t addr, Instruction* instr);
250 // Note: Overloaded on the sign of the value.
251 inline void WriteH(int32_t addr, uint16_t value, Instruction* instr);
252 inline void WriteH(int32_t addr, int16_t value, Instruction* instr);
254 inline int ReadW(int32_t addr, Instruction* instr);
255 inline void WriteW(int32_t addr, int value, Instruction* instr);
257 int32_t* ReadDW(int32_t addr);
258 void WriteDW(int32_t addr, int32_t value1, int32_t value2);
260 // Executing is handled based on the instruction type.
261 // Both type 0 and type 1 rolled into one.
262 void DecodeType01(Instruction* instr);
263 void DecodeType2(Instruction* instr);
264 void DecodeType3(Instruction* instr);
265 void DecodeType4(Instruction* instr);
266 void DecodeType5(Instruction* instr);
267 void DecodeType6(Instruction* instr);
268 void DecodeType7(Instruction* instr);
271 void DecodeTypeVFP(Instruction* instr);
272 void DecodeType6CoprocessorIns(Instruction* instr);
274 void DecodeVMOVBetweenCoreAndSinglePrecisionRegisters(Instruction* instr);
275 void DecodeVCMP(Instruction* instr);
276 void DecodeVCVTBetweenDoubleAndSingle(Instruction* instr);
277 void DecodeVCVTBetweenFloatingPointAndInteger(Instruction* instr);
279 // Executes one instruction.
280 void InstructionDecode(Instruction* instr);
283 static void CheckICache(Instruction* instr);
284 static void FlushOnePage(intptr_t start, int size);
285 static CachePage* GetCachePage(void* page);
287 // Runtime call support.
288 static void* RedirectExternalReference(void* external_function,
291 // For use in calls that take two double values, constructed from r0, r1, r2
293 void GetFpArgs(double* x, double* y);
294 void SetFpResult(const double& result);
295 void TrashCallerSaveRegisters();
297 // Architecture state.
298 // Saturating instructions require a Q flag to indicate saturation.
299 // There is currently no way to read the CPSR directly, and thus read the Q
300 // flag, so this is left unimplemented.
301 int32_t registers_[16];
307 // VFP architecture state.
308 unsigned int vfp_register[num_s_registers];
314 // VFP rounding mode. See ARM DDI 0406B Page A2-29.
315 FPSCRRoundingModes FPSCR_rounding_mode_;
317 // VFP FP exception flags architecture state.
318 bool inv_op_vfp_flag_;
319 bool div_zero_vfp_flag_;
320 bool overflow_vfp_flag_;
321 bool underflow_vfp_flag_;
322 bool inexact_vfp_flag_;
324 // Simulator support.
328 static bool initialized_;
331 static v8::internal::HashMap* i_cache_;
333 // Registered breakpoints.
334 Instruction* break_pc_;
337 // A stop is watched if its code is less than kNumOfWatchedStops.
338 // Only watched stops support enabling/disabling and the counter feature.
339 static const uint32_t kNumOfWatchedStops = 256;
341 // Breakpoint is disabled if bit 31 is set.
342 static const uint32_t kStopDisabledBit = 1 << 31;
344 // A stop is enabled, meaning the simulator will stop when meeting the
345 // instruction, if bit 31 of watched_stops[code].count is unset.
346 // The value watched_stops[code].count & ~(1 << 31) indicates how many times
347 // the breakpoint was hit or gone through.
348 struct StopCountAndDesc {
352 StopCountAndDesc watched_stops[kNumOfWatchedStops];
356 // When running with the simulator transition into simulated execution at this
358 #define CALL_GENERATED_CODE(entry, p0, p1, p2, p3, p4) \
359 reinterpret_cast<Object*>(Simulator::current()->Call( \
360 FUNCTION_ADDR(entry), 5, p0, p1, p2, p3, p4))
362 #define CALL_GENERATED_REGEXP_CODE(entry, p0, p1, p2, p3, p4, p5, p6) \
363 Simulator::current()->Call( \
364 FUNCTION_ADDR(entry), 7, p0, p1, p2, p3, p4, p5, p6)
366 #define TRY_CATCH_FROM_ADDRESS(try_catch_address) \
367 try_catch_address == \
368 NULL ? NULL : *(reinterpret_cast<TryCatch**>(try_catch_address))
371 // The simulator has its own stack. Thus it has a different stack limit from
372 // the C-based native code. Setting the c_limit to indicate a very small
373 // stack cause stack overflow errors, since the simulator ignores the input.
374 // This is unlikely to be an issue in practice, though it might cause testing
375 // trouble down the line.
376 class SimulatorStack : public v8::internal::AllStatic {
378 static inline uintptr_t JsLimitFromCLimit(uintptr_t c_limit) {
379 return Simulator::current()->StackLimit();
382 static inline uintptr_t RegisterCTryCatch(uintptr_t try_catch_address) {
383 Simulator* sim = Simulator::current();
384 return sim->PushAddress(try_catch_address);
387 static inline void UnregisterCTryCatch() {
388 Simulator::current()->PopAddress();
392 } } // namespace v8::internal
394 #endif // !defined(USE_SIMULATOR)
395 #endif // V8_ARM_SIMULATOR_ARM_H_