1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are
6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided
11 // with the distribution.
12 // * Neither the name of Google Inc. nor the names of its
13 // contributors may be used to endorse or promote products derived
14 // from this software without specific prior written permission.
16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
33 #include "../include/v8-testing.h"
42 // Constants used in the implementation of the API. The most natural thing
43 // would usually be to place these with the classes that use them, but
44 // we want to keep them out of v8.h because it is an externally
49 FUNCTION_TEMPLATE = 0,
55 // Utilities for working with neander-objects, primitive
56 // env-independent JSObjects used by the api.
59 explicit NeanderObject(int size);
60 explicit inline NeanderObject(v8::internal::Handle<v8::internal::Object> obj);
61 explicit inline NeanderObject(v8::internal::Object* obj);
62 inline v8::internal::Object* get(int index);
63 inline void set(int index, v8::internal::Object* value);
64 inline v8::internal::Handle<v8::internal::JSObject> value() { return value_; }
67 v8::internal::Handle<v8::internal::JSObject> value_;
71 // Utilities for working with neander-arrays, a simple extensible
72 // array abstraction built on neander-objects.
76 explicit inline NeanderArray(v8::internal::Handle<v8::internal::Object> obj);
77 inline v8::internal::Handle<v8::internal::JSObject> value() {
81 void add(v8::internal::Handle<v8::internal::Object> value);
85 v8::internal::Object* get(int index);
86 // Change the value at an index to undefined value. If the index is
87 // out of bounds, the request is ignored. Returns the old value.
88 void set(int index, v8::internal::Object* value);
94 NeanderObject::NeanderObject(v8::internal::Handle<v8::internal::Object> obj)
95 : value_(v8::internal::Handle<v8::internal::JSObject>::cast(obj)) { }
98 NeanderObject::NeanderObject(v8::internal::Object* obj)
99 : value_(v8::internal::Handle<v8::internal::JSObject>(
100 v8::internal::JSObject::cast(obj))) { }
103 NeanderArray::NeanderArray(v8::internal::Handle<v8::internal::Object> obj)
107 v8::internal::Object* NeanderObject::get(int offset) {
108 ASSERT(value()->HasFastObjectElements());
109 return v8::internal::FixedArray::cast(value()->elements())->get(offset);
113 void NeanderObject::set(int offset, v8::internal::Object* value) {
114 ASSERT(value_->HasFastObjectElements());
115 v8::internal::FixedArray::cast(value_->elements())->set(offset, value);
119 template <typename T> inline T ToCData(v8::internal::Object* obj) {
120 STATIC_ASSERT(sizeof(T) == sizeof(v8::internal::Address));
121 return reinterpret_cast<T>(
122 reinterpret_cast<intptr_t>(
123 v8::internal::Foreign::cast(obj)->foreign_address()));
127 template <typename T>
128 inline v8::internal::Handle<v8::internal::Object> FromCData(T obj) {
129 STATIC_ASSERT(sizeof(T) == sizeof(v8::internal::Address));
130 return FACTORY->NewForeign(
131 reinterpret_cast<v8::internal::Address>(reinterpret_cast<intptr_t>(obj)));
137 explicit ApiFunction(v8::internal::Address addr) : addr_(addr) { }
138 v8::internal::Address address() { return addr_; }
140 v8::internal::Address addr_;
145 class RegisteredExtension {
147 explicit RegisteredExtension(Extension* extension);
148 static void Register(RegisteredExtension* that);
149 static void UnregisterAll();
150 Extension* extension() { return extension_; }
151 RegisteredExtension* next() { return next_; }
152 RegisteredExtension* next_auto() { return next_auto_; }
153 static RegisteredExtension* first_extension() { return first_extension_; }
155 Extension* extension_;
156 RegisteredExtension* next_;
157 RegisteredExtension* next_auto_;
158 static RegisteredExtension* first_extension_;
162 #define OPEN_HANDLE_LIST(V) \
163 V(Template, TemplateInfo) \
164 V(FunctionTemplate, FunctionTemplateInfo) \
165 V(ObjectTemplate, ObjectTemplateInfo) \
166 V(Signature, SignatureInfo) \
167 V(AccessorSignature, FunctionTemplateInfo) \
168 V(TypeSwitch, TypeSwitchInfo) \
170 V(RegExp, JSRegExp) \
171 V(Object, JSObject) \
175 V(Function, JSFunction) \
176 V(Message, JSObject) \
177 V(Context, Context) \
178 V(External, Foreign) \
179 V(StackTrace, JSArray) \
180 V(StackFrame, JSObject)
185 static bool ReportApiFailure(const char* location, const char* message);
187 static Local<FunctionTemplate> ToFunctionTemplate(NeanderObject obj);
188 static Local<ObjectTemplate> ToObjectTemplate(NeanderObject obj);
190 static inline Local<Context> ToLocal(
191 v8::internal::Handle<v8::internal::Context> obj);
192 static inline Local<Value> ToLocal(
193 v8::internal::Handle<v8::internal::Object> obj);
194 static inline Local<Function> ToLocal(
195 v8::internal::Handle<v8::internal::JSFunction> obj);
196 static inline Local<String> ToLocal(
197 v8::internal::Handle<v8::internal::String> obj);
198 static inline Local<RegExp> ToLocal(
199 v8::internal::Handle<v8::internal::JSRegExp> obj);
200 static inline Local<Object> ToLocal(
201 v8::internal::Handle<v8::internal::JSObject> obj);
202 static inline Local<Array> ToLocal(
203 v8::internal::Handle<v8::internal::JSArray> obj);
204 static inline Local<External> ToLocal(
205 v8::internal::Handle<v8::internal::Foreign> obj);
206 static inline Local<Message> MessageToLocal(
207 v8::internal::Handle<v8::internal::Object> obj);
208 static inline Local<StackTrace> StackTraceToLocal(
209 v8::internal::Handle<v8::internal::JSArray> obj);
210 static inline Local<StackFrame> StackFrameToLocal(
211 v8::internal::Handle<v8::internal::JSObject> obj);
212 static inline Local<Number> NumberToLocal(
213 v8::internal::Handle<v8::internal::Object> obj);
214 static inline Local<Integer> IntegerToLocal(
215 v8::internal::Handle<v8::internal::Object> obj);
216 static inline Local<Uint32> Uint32ToLocal(
217 v8::internal::Handle<v8::internal::Object> obj);
218 static inline Local<FunctionTemplate> ToLocal(
219 v8::internal::Handle<v8::internal::FunctionTemplateInfo> obj);
220 static inline Local<ObjectTemplate> ToLocal(
221 v8::internal::Handle<v8::internal::ObjectTemplateInfo> obj);
222 static inline Local<Signature> ToLocal(
223 v8::internal::Handle<v8::internal::SignatureInfo> obj);
224 static inline Local<AccessorSignature> AccessorSignatureToLocal(
225 v8::internal::Handle<v8::internal::FunctionTemplateInfo> obj);
226 static inline Local<TypeSwitch> ToLocal(
227 v8::internal::Handle<v8::internal::TypeSwitchInfo> obj);
229 #define DECLARE_OPEN_HANDLE(From, To) \
230 static inline v8::internal::Handle<v8::internal::To> \
231 OpenHandle(const From* that, bool allow_empty_handle = false);
233 OPEN_HANDLE_LIST(DECLARE_OPEN_HANDLE)
235 #undef DECLARE_OPEN_HANDLE
240 inline T* ToApi(v8::internal::Handle<v8::internal::Object> obj) {
241 return reinterpret_cast<T*>(obj.location());
246 v8::internal::Handle<T> v8::internal::Handle<T>::EscapeFrom(
247 v8::HandleScope* scope) {
248 v8::internal::Handle<T> handle;
252 return Utils::OpenHandle(*scope->Close(Utils::ToLocal(handle)), true);
256 // Implementations of ToLocal
258 #define MAKE_TO_LOCAL(Name, From, To) \
259 Local<v8::To> Utils::Name(v8::internal::Handle<v8::internal::From> obj) { \
260 ASSERT(obj.is_null() || !obj->IsTheHole()); \
261 return Local<To>(reinterpret_cast<To*>(obj.location())); \
264 MAKE_TO_LOCAL(ToLocal, Context, Context)
265 MAKE_TO_LOCAL(ToLocal, Object, Value)
266 MAKE_TO_LOCAL(ToLocal, JSFunction, Function)
267 MAKE_TO_LOCAL(ToLocal, String, String)
268 MAKE_TO_LOCAL(ToLocal, JSRegExp, RegExp)
269 MAKE_TO_LOCAL(ToLocal, JSObject, Object)
270 MAKE_TO_LOCAL(ToLocal, JSArray, Array)
271 MAKE_TO_LOCAL(ToLocal, Foreign, External)
272 MAKE_TO_LOCAL(ToLocal, FunctionTemplateInfo, FunctionTemplate)
273 MAKE_TO_LOCAL(ToLocal, ObjectTemplateInfo, ObjectTemplate)
274 MAKE_TO_LOCAL(ToLocal, SignatureInfo, Signature)
275 MAKE_TO_LOCAL(AccessorSignatureToLocal, FunctionTemplateInfo, AccessorSignature)
276 MAKE_TO_LOCAL(ToLocal, TypeSwitchInfo, TypeSwitch)
277 MAKE_TO_LOCAL(MessageToLocal, Object, Message)
278 MAKE_TO_LOCAL(StackTraceToLocal, JSArray, StackTrace)
279 MAKE_TO_LOCAL(StackFrameToLocal, JSObject, StackFrame)
280 MAKE_TO_LOCAL(NumberToLocal, Object, Number)
281 MAKE_TO_LOCAL(IntegerToLocal, Object, Integer)
282 MAKE_TO_LOCAL(Uint32ToLocal, Object, Uint32)
287 // Implementations of OpenHandle
289 #define MAKE_OPEN_HANDLE(From, To) \
290 v8::internal::Handle<v8::internal::To> Utils::OpenHandle( \
291 const v8::From* that, bool allow_empty_handle) { \
292 EXTRA_CHECK(allow_empty_handle || that != NULL); \
293 return v8::internal::Handle<v8::internal::To>( \
294 reinterpret_cast<v8::internal::To**>(const_cast<v8::From*>(that))); \
297 OPEN_HANDLE_LIST(MAKE_OPEN_HANDLE)
299 #undef MAKE_OPEN_HANDLE
300 #undef OPEN_HANDLE_LIST
305 // Tracks string usage to help make better decisions when
306 // externalizing strings.
308 // Implementation note: internally this class only tracks fresh
309 // strings and keeps a single use counter for them.
310 class StringTracker {
312 // Records that the given string's characters were copied to some
313 // external buffer. If this happens often we should honor
314 // externalization requests for the string.
315 void RecordWrite(Handle<String> string) {
316 Address address = reinterpret_cast<Address>(*string);
317 Address top = isolate_->heap()->NewSpaceTop();
318 if (IsFreshString(address, top)) {
319 IncrementUseCount(top);
323 // Estimates freshness and use frequency of the given string based
324 // on how close it is to the new space top and the recorded usage
326 inline bool IsFreshUnusedString(Handle<String> string) {
327 Address address = reinterpret_cast<Address>(*string);
328 Address top = isolate_->heap()->NewSpaceTop();
329 return IsFreshString(address, top) && IsUseCountLow(top);
333 StringTracker() : use_count_(0), last_top_(NULL), isolate_(NULL) { }
335 static inline bool IsFreshString(Address string, Address top) {
336 return top - kFreshnessLimit <= string && string <= top;
339 inline bool IsUseCountLow(Address top) {
340 if (last_top_ != top) return true;
341 return use_count_ < kUseLimit;
344 inline void IncrementUseCount(Address top) {
345 if (last_top_ != top) {
352 // Single use counter shared by all fresh strings.
355 // Last new space top when the use count above was valid.
360 // How close to the new space top a fresh string has to be.
361 static const int kFreshnessLimit = 1024;
363 // The number of uses required to consider a string useful.
364 static const int kUseLimit = 32;
366 friend class Isolate;
368 DISALLOW_COPY_AND_ASSIGN(StringTracker);
372 class DeferredHandles {
377 DeferredHandles(Object** first_block_limit, Isolate* isolate)
380 first_block_limit_(first_block_limit),
382 isolate->LinkDeferredHandles(this);
385 void Iterate(ObjectVisitor* v);
387 List<Object**> blocks_;
388 DeferredHandles* next_;
389 DeferredHandles* previous_;
390 Object** first_block_limit_;
393 friend class HandleScopeImplementer;
394 friend class Isolate;
398 // This class is here in order to be able to declare it a friend of
399 // HandleScope. Moving these methods to be members of HandleScope would be
400 // neat in some ways, but it would expose internal implementation details in
401 // our public header file, which is undesirable.
403 // An isolate has a single instance of this class to hold the current thread's
404 // data. In multithreaded V8 programs this data is copied in and out of storage
405 // so that the currently executing thread always has its own copy of this
407 class HandleScopeImplementer {
409 explicit HandleScopeImplementer(Isolate* isolate)
412 entered_contexts_(0),
416 last_handle_before_deferred_block_(NULL) { }
418 ~HandleScopeImplementer() {
422 // Threading support for handle data.
423 static int ArchiveSpacePerThread();
424 char* RestoreThread(char* from);
425 char* ArchiveThread(char* to);
426 void FreeThreadResources();
428 // Garbage collection support.
429 void Iterate(v8::internal::ObjectVisitor* v);
430 static char* Iterate(v8::internal::ObjectVisitor* v, char* data);
433 inline internal::Object** GetSpareOrNewBlock();
434 inline void DeleteExtensions(internal::Object** prev_limit);
436 inline void IncrementCallDepth() {call_depth_++;}
437 inline void DecrementCallDepth() {call_depth_--;}
438 inline bool CallDepthIsZero() { return call_depth_ == 0; }
440 inline void EnterContext(Handle<Object> context);
441 inline bool LeaveLastContext();
443 // Returns the last entered context or an empty handle if no
444 // contexts have been entered.
445 inline Handle<Object> LastEnteredContext();
447 inline void SaveContext(Context* context);
448 inline Context* RestoreContext();
449 inline bool HasSavedContexts();
451 inline List<internal::Object**>* blocks() { return &blocks_; }
452 Isolate* isolate() const { return isolate_; }
454 void ReturnBlock(Object** block) {
455 ASSERT(block != NULL);
456 if (spare_ != NULL) DeleteArray(spare_);
461 void ResetAfterArchive() {
462 blocks_.Initialize(0);
463 entered_contexts_.Initialize(0);
464 saved_contexts_.Initialize(0);
466 last_handle_before_deferred_block_ = NULL;
471 ASSERT(blocks_.length() == 0);
472 ASSERT(entered_contexts_.length() == 0);
473 ASSERT(saved_contexts_.length() == 0);
475 entered_contexts_.Free();
476 saved_contexts_.Free();
477 if (spare_ != NULL) {
481 ASSERT(call_depth_ == 0);
484 void BeginDeferredScope();
485 DeferredHandles* Detach(Object** prev_limit);
488 List<internal::Object**> blocks_;
489 // Used as a stack to keep track of entered contexts.
490 List<Handle<Object> > entered_contexts_;
491 // Used as a stack to keep track of saved contexts.
492 List<Context*> saved_contexts_;
495 Object** last_handle_before_deferred_block_;
496 // This is only used for threading support.
497 v8::ImplementationUtilities::HandleScopeData handle_scope_data_;
499 void IterateThis(ObjectVisitor* v);
500 char* RestoreThreadHelper(char* from);
501 char* ArchiveThreadHelper(char* to);
503 friend class DeferredHandles;
504 friend class DeferredHandleScope;
506 DISALLOW_COPY_AND_ASSIGN(HandleScopeImplementer);
510 const int kHandleBlockSize = v8::internal::KB - 2; // fit in one page
513 void HandleScopeImplementer::SaveContext(Context* context) {
514 saved_contexts_.Add(context);
518 Context* HandleScopeImplementer::RestoreContext() {
519 return saved_contexts_.RemoveLast();
523 bool HandleScopeImplementer::HasSavedContexts() {
524 return !saved_contexts_.is_empty();
528 void HandleScopeImplementer::EnterContext(Handle<Object> context) {
529 entered_contexts_.Add(context);
533 bool HandleScopeImplementer::LeaveLastContext() {
534 if (entered_contexts_.is_empty()) return false;
535 entered_contexts_.RemoveLast();
540 Handle<Object> HandleScopeImplementer::LastEnteredContext() {
541 if (entered_contexts_.is_empty()) return Handle<Object>::null();
542 return entered_contexts_.last();
546 // If there's a spare block, use it for growing the current scope.
547 internal::Object** HandleScopeImplementer::GetSpareOrNewBlock() {
548 internal::Object** block = (spare_ != NULL) ?
550 NewArray<internal::Object*>(kHandleBlockSize);
556 void HandleScopeImplementer::DeleteExtensions(internal::Object** prev_limit) {
557 while (!blocks_.is_empty()) {
558 internal::Object** block_start = blocks_.last();
559 internal::Object** block_limit = block_start + kHandleBlockSize;
561 // NoHandleAllocation may make the prev_limit to point inside the block.
562 if (block_start <= prev_limit && prev_limit <= block_limit) break;
564 if (prev_limit == block_limit) break;
567 blocks_.RemoveLast();
569 v8::ImplementationUtilities::ZapHandleRange(block_start, block_limit);
571 if (spare_ != NULL) {
574 spare_ = block_start;
576 ASSERT((blocks_.is_empty() && prev_limit == NULL) ||
577 (!blocks_.is_empty() && prev_limit != NULL));
583 static v8::Testing::StressType stress_type() { return stress_type_; }
584 static void set_stress_type(v8::Testing::StressType stress_type) {
585 stress_type_ = stress_type;
589 static v8::Testing::StressType stress_type_;
592 } } // namespace v8::internal