1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are
6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided
11 // with the distribution.
12 // * Neither the name of Google Inc. nor the names of its
13 // contributors may be used to endorse or promote products derived
14 // from this software without specific prior written permission.
16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
33 #include "../include/v8-testing.h"
42 // Constants used in the implementation of the API. The most natural thing
43 // would usually be to place these with the classes that use them, but
44 // we want to keep them out of v8.h because it is an externally
49 FUNCTION_TEMPLATE = 0,
55 // Utilities for working with neander-objects, primitive
56 // env-independent JSObjects used by the api.
59 explicit NeanderObject(int size);
60 explicit inline NeanderObject(v8::internal::Handle<v8::internal::Object> obj);
61 explicit inline NeanderObject(v8::internal::Object* obj);
62 inline v8::internal::Object* get(int index);
63 inline void set(int index, v8::internal::Object* value);
64 inline v8::internal::Handle<v8::internal::JSObject> value() { return value_; }
67 v8::internal::Handle<v8::internal::JSObject> value_;
71 // Utilities for working with neander-arrays, a simple extensible
72 // array abstraction built on neander-objects.
76 explicit inline NeanderArray(v8::internal::Handle<v8::internal::Object> obj);
77 inline v8::internal::Handle<v8::internal::JSObject> value() {
81 void add(v8::internal::Handle<v8::internal::Object> value);
85 v8::internal::Object* get(int index);
86 // Change the value at an index to undefined value. If the index is
87 // out of bounds, the request is ignored. Returns the old value.
88 void set(int index, v8::internal::Object* value);
94 NeanderObject::NeanderObject(v8::internal::Handle<v8::internal::Object> obj)
95 : value_(v8::internal::Handle<v8::internal::JSObject>::cast(obj)) { }
98 NeanderObject::NeanderObject(v8::internal::Object* obj)
99 : value_(v8::internal::Handle<v8::internal::JSObject>(
100 v8::internal::JSObject::cast(obj))) { }
103 NeanderArray::NeanderArray(v8::internal::Handle<v8::internal::Object> obj)
107 v8::internal::Object* NeanderObject::get(int offset) {
108 ASSERT(value()->HasFastObjectElements());
109 return v8::internal::FixedArray::cast(value()->elements())->get(offset);
113 void NeanderObject::set(int offset, v8::internal::Object* value) {
114 ASSERT(value_->HasFastObjectElements());
115 v8::internal::FixedArray::cast(value_->elements())->set(offset, value);
119 template <typename T> inline T ToCData(v8::internal::Object* obj) {
120 STATIC_ASSERT(sizeof(T) == sizeof(v8::internal::Address));
121 return reinterpret_cast<T>(
122 reinterpret_cast<intptr_t>(
123 v8::internal::Foreign::cast(obj)->foreign_address()));
127 template <typename T>
128 inline v8::internal::Handle<v8::internal::Object> FromCData(T obj) {
129 v8::internal::Isolate* isolate = v8::internal::Isolate::Current();
130 STATIC_ASSERT(sizeof(T) == sizeof(v8::internal::Address));
131 return isolate->factory()->NewForeign(
132 reinterpret_cast<v8::internal::Address>(reinterpret_cast<intptr_t>(obj)));
138 explicit ApiFunction(v8::internal::Address addr) : addr_(addr) { }
139 v8::internal::Address address() { return addr_; }
141 v8::internal::Address addr_;
146 class RegisteredExtension {
148 explicit RegisteredExtension(Extension* extension);
149 static void Register(RegisteredExtension* that);
150 static void UnregisterAll();
151 Extension* extension() { return extension_; }
152 RegisteredExtension* next() { return next_; }
153 static RegisteredExtension* first_extension() { return first_extension_; }
155 Extension* extension_;
156 RegisteredExtension* next_;
157 static RegisteredExtension* first_extension_;
161 #define OPEN_HANDLE_LIST(V) \
162 V(Template, TemplateInfo) \
163 V(FunctionTemplate, FunctionTemplateInfo) \
164 V(ObjectTemplate, ObjectTemplateInfo) \
165 V(Signature, SignatureInfo) \
166 V(AccessorSignature, FunctionTemplateInfo) \
167 V(TypeSwitch, TypeSwitchInfo) \
169 V(RegExp, JSRegExp) \
170 V(Object, JSObject) \
172 V(ArrayBuffer, JSArrayBuffer) \
173 V(TypedArray, JSTypedArray) \
174 V(Uint8Array, JSTypedArray) \
175 V(Uint8ClampedArray, JSTypedArray) \
176 V(Int8Array, JSTypedArray) \
177 V(Uint16Array, JSTypedArray) \
178 V(Int16Array, JSTypedArray) \
179 V(Uint32Array, JSTypedArray) \
180 V(Int32Array, JSTypedArray) \
181 V(Float32Array, JSTypedArray) \
182 V(Float64Array, JSTypedArray) \
186 V(Function, JSFunction) \
187 V(Message, JSObject) \
188 V(Context, Context) \
189 V(External, Foreign) \
190 V(StackTrace, JSArray) \
191 V(StackFrame, JSObject) \
192 V(DeclaredAccessorDescriptor, DeclaredAccessorDescriptor)
197 static bool ReportApiFailure(const char* location, const char* message);
199 static Local<FunctionTemplate> ToFunctionTemplate(NeanderObject obj);
200 static Local<ObjectTemplate> ToObjectTemplate(NeanderObject obj);
202 static inline Local<Context> ToLocal(
203 v8::internal::Handle<v8::internal::Context> obj);
204 static inline Local<Value> ToLocal(
205 v8::internal::Handle<v8::internal::Object> obj);
206 static inline Local<Function> ToLocal(
207 v8::internal::Handle<v8::internal::JSFunction> obj);
208 static inline Local<String> ToLocal(
209 v8::internal::Handle<v8::internal::String> obj);
210 static inline Local<Symbol> ToLocal(
211 v8::internal::Handle<v8::internal::Symbol> obj);
212 static inline Local<RegExp> ToLocal(
213 v8::internal::Handle<v8::internal::JSRegExp> obj);
214 static inline Local<Object> ToLocal(
215 v8::internal::Handle<v8::internal::JSObject> obj);
216 static inline Local<Array> ToLocal(
217 v8::internal::Handle<v8::internal::JSArray> obj);
218 static inline Local<ArrayBuffer> ToLocal(
219 v8::internal::Handle<v8::internal::JSArrayBuffer> obj);
221 static inline Local<TypedArray> ToLocal(
222 v8::internal::Handle<v8::internal::JSTypedArray> obj);
223 static inline Local<Uint8Array> ToLocalUint8Array(
224 v8::internal::Handle<v8::internal::JSTypedArray> obj);
225 static inline Local<Uint8ClampedArray> ToLocalUint8ClampedArray(
226 v8::internal::Handle<v8::internal::JSTypedArray> obj);
227 static inline Local<Int8Array> ToLocalInt8Array(
228 v8::internal::Handle<v8::internal::JSTypedArray> obj);
229 static inline Local<Uint16Array> ToLocalUint16Array(
230 v8::internal::Handle<v8::internal::JSTypedArray> obj);
231 static inline Local<Int16Array> ToLocalInt16Array(
232 v8::internal::Handle<v8::internal::JSTypedArray> obj);
233 static inline Local<Uint32Array> ToLocalUint32Array(
234 v8::internal::Handle<v8::internal::JSTypedArray> obj);
235 static inline Local<Int32Array> ToLocalInt32Array(
236 v8::internal::Handle<v8::internal::JSTypedArray> obj);
237 static inline Local<Float32Array> ToLocalFloat32Array(
238 v8::internal::Handle<v8::internal::JSTypedArray> obj);
239 static inline Local<Float64Array> ToLocalFloat64Array(
240 v8::internal::Handle<v8::internal::JSTypedArray> obj);
242 static inline Local<Message> MessageToLocal(
243 v8::internal::Handle<v8::internal::Object> obj);
244 static inline Local<StackTrace> StackTraceToLocal(
245 v8::internal::Handle<v8::internal::JSArray> obj);
246 static inline Local<StackFrame> StackFrameToLocal(
247 v8::internal::Handle<v8::internal::JSObject> obj);
248 static inline Local<Number> NumberToLocal(
249 v8::internal::Handle<v8::internal::Object> obj);
250 static inline Local<Integer> IntegerToLocal(
251 v8::internal::Handle<v8::internal::Object> obj);
252 static inline Local<Uint32> Uint32ToLocal(
253 v8::internal::Handle<v8::internal::Object> obj);
254 static inline Local<FunctionTemplate> ToLocal(
255 v8::internal::Handle<v8::internal::FunctionTemplateInfo> obj);
256 static inline Local<ObjectTemplate> ToLocal(
257 v8::internal::Handle<v8::internal::ObjectTemplateInfo> obj);
258 static inline Local<Signature> ToLocal(
259 v8::internal::Handle<v8::internal::SignatureInfo> obj);
260 static inline Local<AccessorSignature> AccessorSignatureToLocal(
261 v8::internal::Handle<v8::internal::FunctionTemplateInfo> obj);
262 static inline Local<TypeSwitch> ToLocal(
263 v8::internal::Handle<v8::internal::TypeSwitchInfo> obj);
264 static inline Local<External> ExternalToLocal(
265 v8::internal::Handle<v8::internal::JSObject> obj);
266 static inline Local<DeclaredAccessorDescriptor> ToLocal(
267 v8::internal::Handle<v8::internal::DeclaredAccessorDescriptor> obj);
269 #define DECLARE_OPEN_HANDLE(From, To) \
270 static inline v8::internal::Handle<v8::internal::To> \
271 OpenHandle(const From* that, bool allow_empty_handle = false);
273 OPEN_HANDLE_LIST(DECLARE_OPEN_HANDLE)
275 #undef DECLARE_OPEN_HANDLE
280 inline T* ToApi(v8::internal::Handle<v8::internal::Object> obj) {
281 return reinterpret_cast<T*>(obj.location());
286 v8::internal::Handle<T> v8::internal::Handle<T>::EscapeFrom(
287 v8::HandleScope* scope) {
288 v8::internal::Handle<T> handle;
292 return Utils::OpenHandle(*scope->Close(Utils::ToLocal(handle)), true);
296 class InternalHandleHelper {
298 template<class From, class To>
299 static inline Local<To> Convert(v8::internal::Handle<From> obj) {
300 return Local<To>(reinterpret_cast<To*>(obj.location()));
305 // Implementations of ToLocal
307 #define MAKE_TO_LOCAL(Name, From, To) \
308 Local<v8::To> Utils::Name(v8::internal::Handle<v8::internal::From> obj) { \
309 ASSERT(obj.is_null() || !obj->IsTheHole()); \
310 return InternalHandleHelper::Convert<v8::internal::From, v8::To>(obj); \
314 #define MAKE_TO_LOCAL_TYPED_ARRAY(TypedArray, typeConst) \
315 Local<v8::TypedArray> Utils::ToLocal##TypedArray( \
316 v8::internal::Handle<v8::internal::JSTypedArray> obj) { \
317 ASSERT(obj.is_null() || !obj->IsTheHole()); \
318 ASSERT(obj->type() == typeConst); \
319 return InternalHandleHelper:: \
320 Convert<v8::internal::JSTypedArray, v8::TypedArray>(obj); \
324 MAKE_TO_LOCAL(ToLocal, Context, Context)
325 MAKE_TO_LOCAL(ToLocal, Object, Value)
326 MAKE_TO_LOCAL(ToLocal, JSFunction, Function)
327 MAKE_TO_LOCAL(ToLocal, String, String)
328 MAKE_TO_LOCAL(ToLocal, Symbol, Symbol)
329 MAKE_TO_LOCAL(ToLocal, JSRegExp, RegExp)
330 MAKE_TO_LOCAL(ToLocal, JSObject, Object)
331 MAKE_TO_LOCAL(ToLocal, JSArray, Array)
332 MAKE_TO_LOCAL(ToLocal, JSArrayBuffer, ArrayBuffer)
333 MAKE_TO_LOCAL(ToLocal, JSTypedArray, TypedArray)
335 MAKE_TO_LOCAL_TYPED_ARRAY(Uint8Array, kExternalUnsignedByteArray)
336 MAKE_TO_LOCAL_TYPED_ARRAY(Uint8ClampedArray, kExternalPixelArray)
337 MAKE_TO_LOCAL_TYPED_ARRAY(Int8Array, kExternalByteArray)
338 MAKE_TO_LOCAL_TYPED_ARRAY(Uint16Array, kExternalUnsignedShortArray)
339 MAKE_TO_LOCAL_TYPED_ARRAY(Int16Array, kExternalShortArray)
340 MAKE_TO_LOCAL_TYPED_ARRAY(Uint32Array, kExternalUnsignedIntArray)
341 MAKE_TO_LOCAL_TYPED_ARRAY(Int32Array, kExternalIntArray)
342 MAKE_TO_LOCAL_TYPED_ARRAY(Float32Array, kExternalFloatArray)
343 MAKE_TO_LOCAL_TYPED_ARRAY(Float64Array, kExternalDoubleArray)
345 MAKE_TO_LOCAL(ToLocal, FunctionTemplateInfo, FunctionTemplate)
346 MAKE_TO_LOCAL(ToLocal, ObjectTemplateInfo, ObjectTemplate)
347 MAKE_TO_LOCAL(ToLocal, SignatureInfo, Signature)
348 MAKE_TO_LOCAL(AccessorSignatureToLocal, FunctionTemplateInfo, AccessorSignature)
349 MAKE_TO_LOCAL(ToLocal, TypeSwitchInfo, TypeSwitch)
350 MAKE_TO_LOCAL(MessageToLocal, Object, Message)
351 MAKE_TO_LOCAL(StackTraceToLocal, JSArray, StackTrace)
352 MAKE_TO_LOCAL(StackFrameToLocal, JSObject, StackFrame)
353 MAKE_TO_LOCAL(NumberToLocal, Object, Number)
354 MAKE_TO_LOCAL(IntegerToLocal, Object, Integer)
355 MAKE_TO_LOCAL(Uint32ToLocal, Object, Uint32)
356 MAKE_TO_LOCAL(ExternalToLocal, JSObject, External)
357 MAKE_TO_LOCAL(ToLocal, DeclaredAccessorDescriptor, DeclaredAccessorDescriptor)
359 #undef MAKE_TO_LOCAL_TYPED_ARRAY
363 // Implementations of OpenHandle
365 #define MAKE_OPEN_HANDLE(From, To) \
366 v8::internal::Handle<v8::internal::To> Utils::OpenHandle( \
367 const v8::From* that, bool allow_empty_handle) { \
368 EXTRA_CHECK(allow_empty_handle || that != NULL); \
369 EXTRA_CHECK(that == NULL || \
370 !(*reinterpret_cast<v8::internal::To**>( \
371 const_cast<v8::From*>(that)))->IsFailure()); \
372 return v8::internal::Handle<v8::internal::To>( \
373 reinterpret_cast<v8::internal::To**>(const_cast<v8::From*>(that))); \
376 OPEN_HANDLE_LIST(MAKE_OPEN_HANDLE)
378 #undef MAKE_OPEN_HANDLE
379 #undef OPEN_HANDLE_LIST
384 // Tracks string usage to help make better decisions when
385 // externalizing strings.
387 // Implementation note: internally this class only tracks fresh
388 // strings and keeps a single use counter for them.
389 class StringTracker {
391 // Records that the given string's characters were copied to some
392 // external buffer. If this happens often we should honor
393 // externalization requests for the string.
394 void RecordWrite(Handle<String> string) {
395 Address address = reinterpret_cast<Address>(*string);
396 Address top = isolate_->heap()->NewSpaceTop();
397 if (IsFreshString(address, top)) {
398 IncrementUseCount(top);
402 // Estimates freshness and use frequency of the given string based
403 // on how close it is to the new space top and the recorded usage
405 inline bool IsFreshUnusedString(Handle<String> string) {
406 Address address = reinterpret_cast<Address>(*string);
407 Address top = isolate_->heap()->NewSpaceTop();
408 return IsFreshString(address, top) && IsUseCountLow(top);
412 StringTracker() : use_count_(0), last_top_(NULL), isolate_(NULL) { }
414 static inline bool IsFreshString(Address string, Address top) {
415 return top - kFreshnessLimit <= string && string <= top;
418 inline bool IsUseCountLow(Address top) {
419 if (last_top_ != top) return true;
420 return use_count_ < kUseLimit;
423 inline void IncrementUseCount(Address top) {
424 if (last_top_ != top) {
431 // Single use counter shared by all fresh strings.
434 // Last new space top when the use count above was valid.
439 // How close to the new space top a fresh string has to be.
440 static const int kFreshnessLimit = 1024;
442 // The number of uses required to consider a string useful.
443 static const int kUseLimit = 32;
445 friend class Isolate;
447 DISALLOW_COPY_AND_ASSIGN(StringTracker);
451 class DeferredHandles {
456 DeferredHandles(Object** first_block_limit, Isolate* isolate)
459 first_block_limit_(first_block_limit),
461 isolate->LinkDeferredHandles(this);
464 void Iterate(ObjectVisitor* v);
466 List<Object**> blocks_;
467 DeferredHandles* next_;
468 DeferredHandles* previous_;
469 Object** first_block_limit_;
472 friend class HandleScopeImplementer;
473 friend class Isolate;
477 // This class is here in order to be able to declare it a friend of
478 // HandleScope. Moving these methods to be members of HandleScope would be
479 // neat in some ways, but it would expose internal implementation details in
480 // our public header file, which is undesirable.
482 // An isolate has a single instance of this class to hold the current thread's
483 // data. In multithreaded V8 programs this data is copied in and out of storage
484 // so that the currently executing thread always has its own copy of this
486 class HandleScopeImplementer {
488 explicit HandleScopeImplementer(Isolate* isolate)
491 entered_contexts_(0),
495 last_handle_before_deferred_block_(NULL) { }
497 ~HandleScopeImplementer() {
501 // Threading support for handle data.
502 static int ArchiveSpacePerThread();
503 char* RestoreThread(char* from);
504 char* ArchiveThread(char* to);
505 void FreeThreadResources();
507 // Garbage collection support.
508 void Iterate(v8::internal::ObjectVisitor* v);
509 static char* Iterate(v8::internal::ObjectVisitor* v, char* data);
512 inline internal::Object** GetSpareOrNewBlock();
513 inline void DeleteExtensions(internal::Object** prev_limit);
515 inline void IncrementCallDepth() {call_depth_++;}
516 inline void DecrementCallDepth() {call_depth_--;}
517 inline bool CallDepthIsZero() { return call_depth_ == 0; }
519 inline void EnterContext(Handle<Object> context);
520 inline bool LeaveLastContext();
522 // Returns the last entered context or an empty handle if no
523 // contexts have been entered.
524 inline Handle<Object> LastEnteredContext();
526 inline void SaveContext(Context* context);
527 inline Context* RestoreContext();
528 inline bool HasSavedContexts();
530 inline List<internal::Object**>* blocks() { return &blocks_; }
531 Isolate* isolate() const { return isolate_; }
533 void ReturnBlock(Object** block) {
534 ASSERT(block != NULL);
535 if (spare_ != NULL) DeleteArray(spare_);
540 void ResetAfterArchive() {
541 blocks_.Initialize(0);
542 entered_contexts_.Initialize(0);
543 saved_contexts_.Initialize(0);
545 last_handle_before_deferred_block_ = NULL;
550 ASSERT(blocks_.length() == 0);
551 ASSERT(entered_contexts_.length() == 0);
552 ASSERT(saved_contexts_.length() == 0);
554 entered_contexts_.Free();
555 saved_contexts_.Free();
556 if (spare_ != NULL) {
560 ASSERT(call_depth_ == 0);
563 void BeginDeferredScope();
564 DeferredHandles* Detach(Object** prev_limit);
567 List<internal::Object**> blocks_;
568 // Used as a stack to keep track of entered contexts.
569 List<Handle<Object> > entered_contexts_;
570 // Used as a stack to keep track of saved contexts.
571 List<Context*> saved_contexts_;
574 Object** last_handle_before_deferred_block_;
575 // This is only used for threading support.
576 v8::ImplementationUtilities::HandleScopeData handle_scope_data_;
578 void IterateThis(ObjectVisitor* v);
579 char* RestoreThreadHelper(char* from);
580 char* ArchiveThreadHelper(char* to);
582 friend class DeferredHandles;
583 friend class DeferredHandleScope;
585 DISALLOW_COPY_AND_ASSIGN(HandleScopeImplementer);
589 const int kHandleBlockSize = v8::internal::KB - 2; // fit in one page
592 void HandleScopeImplementer::SaveContext(Context* context) {
593 saved_contexts_.Add(context);
597 Context* HandleScopeImplementer::RestoreContext() {
598 return saved_contexts_.RemoveLast();
602 bool HandleScopeImplementer::HasSavedContexts() {
603 return !saved_contexts_.is_empty();
607 void HandleScopeImplementer::EnterContext(Handle<Object> context) {
608 entered_contexts_.Add(context);
612 bool HandleScopeImplementer::LeaveLastContext() {
613 if (entered_contexts_.is_empty()) return false;
614 entered_contexts_.RemoveLast();
619 Handle<Object> HandleScopeImplementer::LastEnteredContext() {
620 if (entered_contexts_.is_empty()) return Handle<Object>::null();
621 return entered_contexts_.last();
625 // If there's a spare block, use it for growing the current scope.
626 internal::Object** HandleScopeImplementer::GetSpareOrNewBlock() {
627 internal::Object** block = (spare_ != NULL) ?
629 NewArray<internal::Object*>(kHandleBlockSize);
635 void HandleScopeImplementer::DeleteExtensions(internal::Object** prev_limit) {
636 while (!blocks_.is_empty()) {
637 internal::Object** block_start = blocks_.last();
638 internal::Object** block_limit = block_start + kHandleBlockSize;
640 // SealHandleScope may make the prev_limit to point inside the block.
641 if (block_start <= prev_limit && prev_limit <= block_limit) {
642 #ifdef ENABLE_EXTRA_CHECKS
643 internal::HandleScope::ZapRange(prev_limit, block_limit);
648 if (prev_limit == block_limit) break;
651 blocks_.RemoveLast();
652 #ifdef ENABLE_EXTRA_CHECKS
653 internal::HandleScope::ZapRange(block_start, block_limit);
655 if (spare_ != NULL) {
658 spare_ = block_start;
660 ASSERT((blocks_.is_empty() && prev_limit == NULL) ||
661 (!blocks_.is_empty() && prev_limit != NULL));
667 static v8::Testing::StressType stress_type() { return stress_type_; }
668 static void set_stress_type(v8::Testing::StressType stress_type) {
669 stress_type_ = stress_type;
673 static v8::Testing::StressType stress_type_;
676 } } // namespace v8::internal