1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are
6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided
11 // with the distribution.
12 // * Neither the name of Google Inc. nor the names of its
13 // contributors may be used to endorse or promote products derived
14 // from this software without specific prior written permission.
16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
33 #include "../include/v8-testing.h"
42 // Constants used in the implementation of the API. The most natural thing
43 // would usually be to place these with the classes that use them, but
44 // we want to keep them out of v8.h because it is an externally
49 FUNCTION_TEMPLATE = 0,
55 // Utilities for working with neander-objects, primitive
56 // env-independent JSObjects used by the api.
59 explicit NeanderObject(int size);
60 explicit inline NeanderObject(v8::internal::Handle<v8::internal::Object> obj);
61 explicit inline NeanderObject(v8::internal::Object* obj);
62 inline v8::internal::Object* get(int index);
63 inline void set(int index, v8::internal::Object* value);
64 inline v8::internal::Handle<v8::internal::JSObject> value() { return value_; }
67 v8::internal::Handle<v8::internal::JSObject> value_;
71 // Utilities for working with neander-arrays, a simple extensible
72 // array abstraction built on neander-objects.
76 explicit inline NeanderArray(v8::internal::Handle<v8::internal::Object> obj);
77 inline v8::internal::Handle<v8::internal::JSObject> value() {
81 void add(v8::internal::Handle<v8::internal::Object> value);
85 v8::internal::Object* get(int index);
86 // Change the value at an index to undefined value. If the index is
87 // out of bounds, the request is ignored. Returns the old value.
88 void set(int index, v8::internal::Object* value);
94 NeanderObject::NeanderObject(v8::internal::Handle<v8::internal::Object> obj)
95 : value_(v8::internal::Handle<v8::internal::JSObject>::cast(obj)) { }
98 NeanderObject::NeanderObject(v8::internal::Object* obj)
99 : value_(v8::internal::Handle<v8::internal::JSObject>(
100 v8::internal::JSObject::cast(obj))) { }
103 NeanderArray::NeanderArray(v8::internal::Handle<v8::internal::Object> obj)
107 v8::internal::Object* NeanderObject::get(int offset) {
108 ASSERT(value()->HasFastObjectElements());
109 return v8::internal::FixedArray::cast(value()->elements())->get(offset);
113 void NeanderObject::set(int offset, v8::internal::Object* value) {
114 ASSERT(value_->HasFastObjectElements());
115 v8::internal::FixedArray::cast(value_->elements())->set(offset, value);
119 template <typename T> inline T ToCData(v8::internal::Object* obj) {
120 STATIC_ASSERT(sizeof(T) == sizeof(v8::internal::Address));
121 return reinterpret_cast<T>(
122 reinterpret_cast<intptr_t>(
123 v8::internal::Foreign::cast(obj)->foreign_address()));
127 template <typename T>
128 inline v8::internal::Handle<v8::internal::Object> FromCData(T obj) {
129 STATIC_ASSERT(sizeof(T) == sizeof(v8::internal::Address));
130 return FACTORY->NewForeign(
131 reinterpret_cast<v8::internal::Address>(reinterpret_cast<intptr_t>(obj)));
137 explicit ApiFunction(v8::internal::Address addr) : addr_(addr) { }
138 v8::internal::Address address() { return addr_; }
140 v8::internal::Address addr_;
145 class RegisteredExtension {
147 explicit RegisteredExtension(Extension* extension);
148 static void Register(RegisteredExtension* that);
149 static void UnregisterAll();
150 Extension* extension() { return extension_; }
151 RegisteredExtension* next() { return next_; }
152 RegisteredExtension* next_auto() { return next_auto_; }
153 static RegisteredExtension* first_extension() { return first_extension_; }
155 Extension* extension_;
156 RegisteredExtension* next_;
157 RegisteredExtension* next_auto_;
158 static RegisteredExtension* first_extension_;
162 #define OPEN_HANDLE_LIST(V) \
163 V(Template, TemplateInfo) \
164 V(FunctionTemplate, FunctionTemplateInfo) \
165 V(ObjectTemplate, ObjectTemplateInfo) \
166 V(Signature, SignatureInfo) \
167 V(AccessorSignature, FunctionTemplateInfo) \
168 V(TypeSwitch, TypeSwitchInfo) \
170 V(RegExp, JSRegExp) \
171 V(Object, JSObject) \
176 V(Function, JSFunction) \
177 V(Message, JSObject) \
178 V(Context, Context) \
179 V(External, Foreign) \
180 V(StackTrace, JSArray) \
181 V(StackFrame, JSObject) \
182 V(DeclaredAccessorDescriptor, DeclaredAccessorDescriptor)
187 static bool ReportApiFailure(const char* location, const char* message);
189 static Local<FunctionTemplate> ToFunctionTemplate(NeanderObject obj);
190 static Local<ObjectTemplate> ToObjectTemplate(NeanderObject obj);
192 static inline Local<Context> ToLocal(
193 v8::internal::Handle<v8::internal::Context> obj);
194 static inline Local<Value> ToLocal(
195 v8::internal::Handle<v8::internal::Object> obj);
196 static inline Local<Function> ToLocal(
197 v8::internal::Handle<v8::internal::JSFunction> obj);
198 static inline Local<String> ToLocal(
199 v8::internal::Handle<v8::internal::String> obj);
200 static inline Local<Symbol> ToLocal(
201 v8::internal::Handle<v8::internal::Symbol> obj);
202 static inline Local<RegExp> ToLocal(
203 v8::internal::Handle<v8::internal::JSRegExp> obj);
204 static inline Local<Object> ToLocal(
205 v8::internal::Handle<v8::internal::JSObject> obj);
206 static inline Local<Array> ToLocal(
207 v8::internal::Handle<v8::internal::JSArray> obj);
208 static inline Local<Message> MessageToLocal(
209 v8::internal::Handle<v8::internal::Object> obj);
210 static inline Local<StackTrace> StackTraceToLocal(
211 v8::internal::Handle<v8::internal::JSArray> obj);
212 static inline Local<StackFrame> StackFrameToLocal(
213 v8::internal::Handle<v8::internal::JSObject> obj);
214 static inline Local<Number> NumberToLocal(
215 v8::internal::Handle<v8::internal::Object> obj);
216 static inline Local<Integer> IntegerToLocal(
217 v8::internal::Handle<v8::internal::Object> obj);
218 static inline Local<Uint32> Uint32ToLocal(
219 v8::internal::Handle<v8::internal::Object> obj);
220 static inline Local<FunctionTemplate> ToLocal(
221 v8::internal::Handle<v8::internal::FunctionTemplateInfo> obj);
222 static inline Local<ObjectTemplate> ToLocal(
223 v8::internal::Handle<v8::internal::ObjectTemplateInfo> obj);
224 static inline Local<Signature> ToLocal(
225 v8::internal::Handle<v8::internal::SignatureInfo> obj);
226 static inline Local<AccessorSignature> AccessorSignatureToLocal(
227 v8::internal::Handle<v8::internal::FunctionTemplateInfo> obj);
228 static inline Local<TypeSwitch> ToLocal(
229 v8::internal::Handle<v8::internal::TypeSwitchInfo> obj);
230 static inline Local<External> ExternalToLocal(
231 v8::internal::Handle<v8::internal::JSObject> obj);
232 static inline Local<DeclaredAccessorDescriptor> ToLocal(
233 v8::internal::Handle<v8::internal::DeclaredAccessorDescriptor> obj);
235 #define DECLARE_OPEN_HANDLE(From, To) \
236 static inline v8::internal::Handle<v8::internal::To> \
237 OpenHandle(const From* that, bool allow_empty_handle = false);
239 OPEN_HANDLE_LIST(DECLARE_OPEN_HANDLE)
241 #undef DECLARE_OPEN_HANDLE
246 inline T* ToApi(v8::internal::Handle<v8::internal::Object> obj) {
247 return reinterpret_cast<T*>(obj.location());
252 v8::internal::Handle<T> v8::internal::Handle<T>::EscapeFrom(
253 v8::HandleScope* scope) {
254 v8::internal::Handle<T> handle;
258 return Utils::OpenHandle(*scope->Close(Utils::ToLocal(handle)), true);
262 // Implementations of ToLocal
264 #define MAKE_TO_LOCAL(Name, From, To) \
265 Local<v8::To> Utils::Name(v8::internal::Handle<v8::internal::From> obj) { \
266 ASSERT(obj.is_null() || !obj->IsTheHole()); \
267 return Local<To>(reinterpret_cast<To*>(obj.location())); \
270 MAKE_TO_LOCAL(ToLocal, Context, Context)
271 MAKE_TO_LOCAL(ToLocal, Object, Value)
272 MAKE_TO_LOCAL(ToLocal, JSFunction, Function)
273 MAKE_TO_LOCAL(ToLocal, String, String)
274 MAKE_TO_LOCAL(ToLocal, Symbol, Symbol)
275 MAKE_TO_LOCAL(ToLocal, JSRegExp, RegExp)
276 MAKE_TO_LOCAL(ToLocal, JSObject, Object)
277 MAKE_TO_LOCAL(ToLocal, JSArray, Array)
278 MAKE_TO_LOCAL(ToLocal, FunctionTemplateInfo, FunctionTemplate)
279 MAKE_TO_LOCAL(ToLocal, ObjectTemplateInfo, ObjectTemplate)
280 MAKE_TO_LOCAL(ToLocal, SignatureInfo, Signature)
281 MAKE_TO_LOCAL(AccessorSignatureToLocal, FunctionTemplateInfo, AccessorSignature)
282 MAKE_TO_LOCAL(ToLocal, TypeSwitchInfo, TypeSwitch)
283 MAKE_TO_LOCAL(MessageToLocal, Object, Message)
284 MAKE_TO_LOCAL(StackTraceToLocal, JSArray, StackTrace)
285 MAKE_TO_LOCAL(StackFrameToLocal, JSObject, StackFrame)
286 MAKE_TO_LOCAL(NumberToLocal, Object, Number)
287 MAKE_TO_LOCAL(IntegerToLocal, Object, Integer)
288 MAKE_TO_LOCAL(Uint32ToLocal, Object, Uint32)
289 MAKE_TO_LOCAL(ExternalToLocal, JSObject, External)
290 MAKE_TO_LOCAL(ToLocal, DeclaredAccessorDescriptor, DeclaredAccessorDescriptor)
295 // Implementations of OpenHandle
297 #define MAKE_OPEN_HANDLE(From, To) \
298 v8::internal::Handle<v8::internal::To> Utils::OpenHandle( \
299 const v8::From* that, bool allow_empty_handle) { \
300 EXTRA_CHECK(allow_empty_handle || that != NULL); \
301 EXTRA_CHECK(that == NULL || \
302 !(*reinterpret_cast<v8::internal::To**>( \
303 const_cast<v8::From*>(that)))->IsFailure()); \
304 return v8::internal::Handle<v8::internal::To>( \
305 reinterpret_cast<v8::internal::To**>(const_cast<v8::From*>(that))); \
308 OPEN_HANDLE_LIST(MAKE_OPEN_HANDLE)
310 #undef MAKE_OPEN_HANDLE
311 #undef OPEN_HANDLE_LIST
316 // Tracks string usage to help make better decisions when
317 // externalizing strings.
319 // Implementation note: internally this class only tracks fresh
320 // strings and keeps a single use counter for them.
321 class StringTracker {
323 // Records that the given string's characters were copied to some
324 // external buffer. If this happens often we should honor
325 // externalization requests for the string.
326 void RecordWrite(Handle<String> string) {
327 Address address = reinterpret_cast<Address>(*string);
328 Address top = isolate_->heap()->NewSpaceTop();
329 if (IsFreshString(address, top)) {
330 IncrementUseCount(top);
334 // Estimates freshness and use frequency of the given string based
335 // on how close it is to the new space top and the recorded usage
337 inline bool IsFreshUnusedString(Handle<String> string) {
338 Address address = reinterpret_cast<Address>(*string);
339 Address top = isolate_->heap()->NewSpaceTop();
340 return IsFreshString(address, top) && IsUseCountLow(top);
344 StringTracker() : use_count_(0), last_top_(NULL), isolate_(NULL) { }
346 static inline bool IsFreshString(Address string, Address top) {
347 return top - kFreshnessLimit <= string && string <= top;
350 inline bool IsUseCountLow(Address top) {
351 if (last_top_ != top) return true;
352 return use_count_ < kUseLimit;
355 inline void IncrementUseCount(Address top) {
356 if (last_top_ != top) {
363 // Single use counter shared by all fresh strings.
366 // Last new space top when the use count above was valid.
371 // How close to the new space top a fresh string has to be.
372 static const int kFreshnessLimit = 1024;
374 // The number of uses required to consider a string useful.
375 static const int kUseLimit = 32;
377 friend class Isolate;
379 DISALLOW_COPY_AND_ASSIGN(StringTracker);
383 class DeferredHandles {
388 DeferredHandles(Object** first_block_limit, Isolate* isolate)
391 first_block_limit_(first_block_limit),
393 isolate->LinkDeferredHandles(this);
396 void Iterate(ObjectVisitor* v);
398 List<Object**> blocks_;
399 DeferredHandles* next_;
400 DeferredHandles* previous_;
401 Object** first_block_limit_;
404 friend class HandleScopeImplementer;
405 friend class Isolate;
409 // This class is here in order to be able to declare it a friend of
410 // HandleScope. Moving these methods to be members of HandleScope would be
411 // neat in some ways, but it would expose internal implementation details in
412 // our public header file, which is undesirable.
414 // An isolate has a single instance of this class to hold the current thread's
415 // data. In multithreaded V8 programs this data is copied in and out of storage
416 // so that the currently executing thread always has its own copy of this
418 class HandleScopeImplementer {
420 explicit HandleScopeImplementer(Isolate* isolate)
423 entered_contexts_(0),
427 last_handle_before_deferred_block_(NULL) { }
429 ~HandleScopeImplementer() {
433 // Threading support for handle data.
434 static int ArchiveSpacePerThread();
435 char* RestoreThread(char* from);
436 char* ArchiveThread(char* to);
437 void FreeThreadResources();
439 // Garbage collection support.
440 void Iterate(v8::internal::ObjectVisitor* v);
441 static char* Iterate(v8::internal::ObjectVisitor* v, char* data);
444 inline internal::Object** GetSpareOrNewBlock();
445 inline void DeleteExtensions(internal::Object** prev_limit);
447 inline void IncrementCallDepth() {call_depth_++;}
448 inline void DecrementCallDepth() {call_depth_--;}
449 inline bool CallDepthIsZero() { return call_depth_ == 0; }
451 inline void EnterContext(Handle<Object> context);
452 inline bool LeaveLastContext();
454 // Returns the last entered context or an empty handle if no
455 // contexts have been entered.
456 inline Handle<Object> LastEnteredContext();
458 inline void SaveContext(Context* context);
459 inline Context* RestoreContext();
460 inline bool HasSavedContexts();
462 inline List<internal::Object**>* blocks() { return &blocks_; }
463 Isolate* isolate() const { return isolate_; }
465 void ReturnBlock(Object** block) {
466 ASSERT(block != NULL);
467 if (spare_ != NULL) DeleteArray(spare_);
472 void ResetAfterArchive() {
473 blocks_.Initialize(0);
474 entered_contexts_.Initialize(0);
475 saved_contexts_.Initialize(0);
477 last_handle_before_deferred_block_ = NULL;
482 ASSERT(blocks_.length() == 0);
483 ASSERT(entered_contexts_.length() == 0);
484 ASSERT(saved_contexts_.length() == 0);
486 entered_contexts_.Free();
487 saved_contexts_.Free();
488 if (spare_ != NULL) {
492 ASSERT(call_depth_ == 0);
495 void BeginDeferredScope();
496 DeferredHandles* Detach(Object** prev_limit);
499 List<internal::Object**> blocks_;
500 // Used as a stack to keep track of entered contexts.
501 List<Handle<Object> > entered_contexts_;
502 // Used as a stack to keep track of saved contexts.
503 List<Context*> saved_contexts_;
506 Object** last_handle_before_deferred_block_;
507 // This is only used for threading support.
508 v8::ImplementationUtilities::HandleScopeData handle_scope_data_;
510 void IterateThis(ObjectVisitor* v);
511 char* RestoreThreadHelper(char* from);
512 char* ArchiveThreadHelper(char* to);
514 friend class DeferredHandles;
515 friend class DeferredHandleScope;
517 DISALLOW_COPY_AND_ASSIGN(HandleScopeImplementer);
521 const int kHandleBlockSize = v8::internal::KB - 2; // fit in one page
524 void HandleScopeImplementer::SaveContext(Context* context) {
525 saved_contexts_.Add(context);
529 Context* HandleScopeImplementer::RestoreContext() {
530 return saved_contexts_.RemoveLast();
534 bool HandleScopeImplementer::HasSavedContexts() {
535 return !saved_contexts_.is_empty();
539 void HandleScopeImplementer::EnterContext(Handle<Object> context) {
540 entered_contexts_.Add(context);
544 bool HandleScopeImplementer::LeaveLastContext() {
545 if (entered_contexts_.is_empty()) return false;
546 entered_contexts_.RemoveLast();
551 Handle<Object> HandleScopeImplementer::LastEnteredContext() {
552 if (entered_contexts_.is_empty()) return Handle<Object>::null();
553 return entered_contexts_.last();
557 // If there's a spare block, use it for growing the current scope.
558 internal::Object** HandleScopeImplementer::GetSpareOrNewBlock() {
559 internal::Object** block = (spare_ != NULL) ?
561 NewArray<internal::Object*>(kHandleBlockSize);
567 void HandleScopeImplementer::DeleteExtensions(internal::Object** prev_limit) {
568 while (!blocks_.is_empty()) {
569 internal::Object** block_start = blocks_.last();
570 internal::Object** block_limit = block_start + kHandleBlockSize;
572 // NoHandleAllocation may make the prev_limit to point inside the block.
573 if (block_start <= prev_limit && prev_limit <= block_limit) break;
575 if (prev_limit == block_limit) break;
578 blocks_.RemoveLast();
579 #ifdef ENABLE_EXTRA_CHECKS
580 internal::HandleScope::ZapRange(block_start, block_limit);
582 if (spare_ != NULL) {
585 spare_ = block_start;
587 ASSERT((blocks_.is_empty() && prev_limit == NULL) ||
588 (!blocks_.is_empty() && prev_limit != NULL));
594 static v8::Testing::StressType stress_type() { return stress_type_; }
595 static void set_stress_type(v8::Testing::StressType stress_type) {
596 stress_type_ = stress_type;
600 static v8::Testing::StressType stress_type_;
603 } } // namespace v8::internal