1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are
6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided
11 // with the distribution.
12 // * Neither the name of Google Inc. nor the names of its
13 // contributors may be used to endorse or promote products derived
14 // from this software without specific prior written permission.
16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
33 #include "../include/v8-testing.h"
42 // Constants used in the implementation of the API. The most natural thing
43 // would usually be to place these with the classes that use them, but
44 // we want to keep them out of v8.h because it is an externally
49 FUNCTION_TEMPLATE = 0,
55 // Utilities for working with neander-objects, primitive
56 // env-independent JSObjects used by the api.
59 explicit NeanderObject(int size);
60 explicit inline NeanderObject(v8::internal::Handle<v8::internal::Object> obj);
61 explicit inline NeanderObject(v8::internal::Object* obj);
62 inline v8::internal::Object* get(int index);
63 inline void set(int index, v8::internal::Object* value);
64 inline v8::internal::Handle<v8::internal::JSObject> value() { return value_; }
67 v8::internal::Handle<v8::internal::JSObject> value_;
71 // Utilities for working with neander-arrays, a simple extensible
72 // array abstraction built on neander-objects.
76 explicit inline NeanderArray(v8::internal::Handle<v8::internal::Object> obj);
77 inline v8::internal::Handle<v8::internal::JSObject> value() {
81 void add(v8::internal::Handle<v8::internal::Object> value);
85 v8::internal::Object* get(int index);
86 // Change the value at an index to undefined value. If the index is
87 // out of bounds, the request is ignored. Returns the old value.
88 void set(int index, v8::internal::Object* value);
94 NeanderObject::NeanderObject(v8::internal::Handle<v8::internal::Object> obj)
95 : value_(v8::internal::Handle<v8::internal::JSObject>::cast(obj)) { }
98 NeanderObject::NeanderObject(v8::internal::Object* obj)
99 : value_(v8::internal::Handle<v8::internal::JSObject>(
100 v8::internal::JSObject::cast(obj))) { }
103 NeanderArray::NeanderArray(v8::internal::Handle<v8::internal::Object> obj)
107 v8::internal::Object* NeanderObject::get(int offset) {
108 ASSERT(value()->HasFastObjectElements());
109 return v8::internal::FixedArray::cast(value()->elements())->get(offset);
113 void NeanderObject::set(int offset, v8::internal::Object* value) {
114 ASSERT(value_->HasFastObjectElements());
115 v8::internal::FixedArray::cast(value_->elements())->set(offset, value);
119 template <typename T> inline T ToCData(v8::internal::Object* obj) {
120 STATIC_ASSERT(sizeof(T) == sizeof(v8::internal::Address));
121 return reinterpret_cast<T>(
122 reinterpret_cast<intptr_t>(
123 v8::internal::Foreign::cast(obj)->foreign_address()));
127 template <typename T>
128 inline v8::internal::Handle<v8::internal::Object> FromCData(T obj) {
129 STATIC_ASSERT(sizeof(T) == sizeof(v8::internal::Address));
130 return FACTORY->NewForeign(
131 reinterpret_cast<v8::internal::Address>(reinterpret_cast<intptr_t>(obj)));
137 explicit ApiFunction(v8::internal::Address addr) : addr_(addr) { }
138 v8::internal::Address address() { return addr_; }
140 v8::internal::Address addr_;
145 class RegisteredExtension {
147 explicit RegisteredExtension(Extension* extension);
148 static void Register(RegisteredExtension* that);
149 static void UnregisterAll();
150 Extension* extension() { return extension_; }
151 RegisteredExtension* next() { return next_; }
152 RegisteredExtension* next_auto() { return next_auto_; }
153 static RegisteredExtension* first_extension() { return first_extension_; }
155 Extension* extension_;
156 RegisteredExtension* next_;
157 RegisteredExtension* next_auto_;
158 static RegisteredExtension* first_extension_;
164 static bool ReportApiFailure(const char* location, const char* message);
166 static Local<FunctionTemplate> ToFunctionTemplate(NeanderObject obj);
167 static Local<ObjectTemplate> ToObjectTemplate(NeanderObject obj);
169 static inline Local<Context> ToLocal(
170 v8::internal::Handle<v8::internal::Context> obj);
171 static inline Local<Value> ToLocal(
172 v8::internal::Handle<v8::internal::Object> obj);
173 static inline Local<Function> ToLocal(
174 v8::internal::Handle<v8::internal::JSFunction> obj);
175 static inline Local<String> ToLocal(
176 v8::internal::Handle<v8::internal::String> obj);
177 static inline Local<RegExp> ToLocal(
178 v8::internal::Handle<v8::internal::JSRegExp> obj);
179 static inline Local<Object> ToLocal(
180 v8::internal::Handle<v8::internal::JSObject> obj);
181 static inline Local<Array> ToLocal(
182 v8::internal::Handle<v8::internal::JSArray> obj);
183 static inline Local<External> ToLocal(
184 v8::internal::Handle<v8::internal::Foreign> obj);
185 static inline Local<Message> MessageToLocal(
186 v8::internal::Handle<v8::internal::Object> obj);
187 static inline Local<StackTrace> StackTraceToLocal(
188 v8::internal::Handle<v8::internal::JSArray> obj);
189 static inline Local<StackFrame> StackFrameToLocal(
190 v8::internal::Handle<v8::internal::JSObject> obj);
191 static inline Local<Number> NumberToLocal(
192 v8::internal::Handle<v8::internal::Object> obj);
193 static inline Local<Integer> IntegerToLocal(
194 v8::internal::Handle<v8::internal::Object> obj);
195 static inline Local<Uint32> Uint32ToLocal(
196 v8::internal::Handle<v8::internal::Object> obj);
197 static inline Local<FunctionTemplate> ToLocal(
198 v8::internal::Handle<v8::internal::FunctionTemplateInfo> obj);
199 static inline Local<ObjectTemplate> ToLocal(
200 v8::internal::Handle<v8::internal::ObjectTemplateInfo> obj);
201 static inline Local<Signature> ToLocal(
202 v8::internal::Handle<v8::internal::SignatureInfo> obj);
203 static inline Local<AccessorSignature> AccessorSignatureToLocal(
204 v8::internal::Handle<v8::internal::FunctionTemplateInfo> obj);
205 static inline Local<TypeSwitch> ToLocal(
206 v8::internal::Handle<v8::internal::TypeSwitchInfo> obj);
208 static inline v8::internal::Handle<v8::internal::TemplateInfo>
209 OpenHandle(const Template* that);
210 static inline v8::internal::Handle<v8::internal::FunctionTemplateInfo>
211 OpenHandle(const FunctionTemplate* that);
212 static inline v8::internal::Handle<v8::internal::ObjectTemplateInfo>
213 OpenHandle(const ObjectTemplate* that);
214 static inline v8::internal::Handle<v8::internal::Object>
215 OpenHandle(const Data* data);
216 static inline v8::internal::Handle<v8::internal::JSRegExp>
217 OpenHandle(const RegExp* data);
218 static inline v8::internal::Handle<v8::internal::JSObject>
219 OpenHandle(const v8::Object* data);
220 static inline v8::internal::Handle<v8::internal::JSArray>
221 OpenHandle(const v8::Array* data);
222 static inline v8::internal::Handle<v8::internal::String>
223 OpenHandle(const String* data);
224 static inline v8::internal::Handle<v8::internal::Object>
225 OpenHandle(const Script* data);
226 static inline v8::internal::Handle<v8::internal::JSFunction>
227 OpenHandle(const Function* data);
228 static inline v8::internal::Handle<v8::internal::JSObject>
229 OpenHandle(const Message* message);
230 static inline v8::internal::Handle<v8::internal::JSArray>
231 OpenHandle(const StackTrace* stack_trace);
232 static inline v8::internal::Handle<v8::internal::JSObject>
233 OpenHandle(const StackFrame* stack_frame);
234 static inline v8::internal::Handle<v8::internal::Context>
235 OpenHandle(const v8::Context* context);
236 static inline v8::internal::Handle<v8::internal::SignatureInfo>
237 OpenHandle(const v8::Signature* sig);
238 static inline v8::internal::Handle<v8::internal::FunctionTemplateInfo>
239 OpenHandle(const v8::AccessorSignature* sig);
240 static inline v8::internal::Handle<v8::internal::TypeSwitchInfo>
241 OpenHandle(const v8::TypeSwitch* that);
242 static inline v8::internal::Handle<v8::internal::Foreign>
243 OpenHandle(const v8::External* that);
248 inline T* ToApi(v8::internal::Handle<v8::internal::Object> obj) {
249 return reinterpret_cast<T*>(obj.location());
254 v8::internal::Handle<T> v8::internal::Handle<T>::EscapeFrom(
255 v8::HandleScope* scope) {
256 v8::internal::Handle<T> handle;
260 return Utils::OpenHandle(*scope->Close(Utils::ToLocal(handle)));
264 // Implementations of ToLocal
266 #define MAKE_TO_LOCAL(Name, From, To) \
267 Local<v8::To> Utils::Name(v8::internal::Handle<v8::internal::From> obj) { \
268 ASSERT(obj.is_null() || !obj->IsTheHole()); \
269 return Local<To>(reinterpret_cast<To*>(obj.location())); \
272 MAKE_TO_LOCAL(ToLocal, Context, Context)
273 MAKE_TO_LOCAL(ToLocal, Object, Value)
274 MAKE_TO_LOCAL(ToLocal, JSFunction, Function)
275 MAKE_TO_LOCAL(ToLocal, String, String)
276 MAKE_TO_LOCAL(ToLocal, JSRegExp, RegExp)
277 MAKE_TO_LOCAL(ToLocal, JSObject, Object)
278 MAKE_TO_LOCAL(ToLocal, JSArray, Array)
279 MAKE_TO_LOCAL(ToLocal, Foreign, External)
280 MAKE_TO_LOCAL(ToLocal, FunctionTemplateInfo, FunctionTemplate)
281 MAKE_TO_LOCAL(ToLocal, ObjectTemplateInfo, ObjectTemplate)
282 MAKE_TO_LOCAL(ToLocal, SignatureInfo, Signature)
283 MAKE_TO_LOCAL(AccessorSignatureToLocal, FunctionTemplateInfo, AccessorSignature)
284 MAKE_TO_LOCAL(ToLocal, TypeSwitchInfo, TypeSwitch)
285 MAKE_TO_LOCAL(MessageToLocal, Object, Message)
286 MAKE_TO_LOCAL(StackTraceToLocal, JSArray, StackTrace)
287 MAKE_TO_LOCAL(StackFrameToLocal, JSObject, StackFrame)
288 MAKE_TO_LOCAL(NumberToLocal, Object, Number)
289 MAKE_TO_LOCAL(IntegerToLocal, Object, Integer)
290 MAKE_TO_LOCAL(Uint32ToLocal, Object, Uint32)
295 // Implementations of OpenHandle
297 #define MAKE_OPEN_HANDLE(From, To) \
298 v8::internal::Handle<v8::internal::To> Utils::OpenHandle(\
299 const v8::From* that) { \
300 return v8::internal::Handle<v8::internal::To>( \
301 reinterpret_cast<v8::internal::To**>(const_cast<v8::From*>(that))); \
304 MAKE_OPEN_HANDLE(Template, TemplateInfo)
305 MAKE_OPEN_HANDLE(FunctionTemplate, FunctionTemplateInfo)
306 MAKE_OPEN_HANDLE(ObjectTemplate, ObjectTemplateInfo)
307 MAKE_OPEN_HANDLE(Signature, SignatureInfo)
308 MAKE_OPEN_HANDLE(AccessorSignature, FunctionTemplateInfo)
309 MAKE_OPEN_HANDLE(TypeSwitch, TypeSwitchInfo)
310 MAKE_OPEN_HANDLE(Data, Object)
311 MAKE_OPEN_HANDLE(RegExp, JSRegExp)
312 MAKE_OPEN_HANDLE(Object, JSObject)
313 MAKE_OPEN_HANDLE(Array, JSArray)
314 MAKE_OPEN_HANDLE(String, String)
315 MAKE_OPEN_HANDLE(Script, Object)
316 MAKE_OPEN_HANDLE(Function, JSFunction)
317 MAKE_OPEN_HANDLE(Message, JSObject)
318 MAKE_OPEN_HANDLE(Context, Context)
319 MAKE_OPEN_HANDLE(External, Foreign)
320 MAKE_OPEN_HANDLE(StackTrace, JSArray)
321 MAKE_OPEN_HANDLE(StackFrame, JSObject)
323 #undef MAKE_OPEN_HANDLE
328 // Tracks string usage to help make better decisions when
329 // externalizing strings.
331 // Implementation note: internally this class only tracks fresh
332 // strings and keeps a single use counter for them.
333 class StringTracker {
335 // Records that the given string's characters were copied to some
336 // external buffer. If this happens often we should honor
337 // externalization requests for the string.
338 void RecordWrite(Handle<String> string) {
339 Address address = reinterpret_cast<Address>(*string);
340 Address top = isolate_->heap()->NewSpaceTop();
341 if (IsFreshString(address, top)) {
342 IncrementUseCount(top);
346 // Estimates freshness and use frequency of the given string based
347 // on how close it is to the new space top and the recorded usage
349 inline bool IsFreshUnusedString(Handle<String> string) {
350 Address address = reinterpret_cast<Address>(*string);
351 Address top = isolate_->heap()->NewSpaceTop();
352 return IsFreshString(address, top) && IsUseCountLow(top);
356 StringTracker() : use_count_(0), last_top_(NULL), isolate_(NULL) { }
358 static inline bool IsFreshString(Address string, Address top) {
359 return top - kFreshnessLimit <= string && string <= top;
362 inline bool IsUseCountLow(Address top) {
363 if (last_top_ != top) return true;
364 return use_count_ < kUseLimit;
367 inline void IncrementUseCount(Address top) {
368 if (last_top_ != top) {
375 // Single use counter shared by all fresh strings.
378 // Last new space top when the use count above was valid.
383 // How close to the new space top a fresh string has to be.
384 static const int kFreshnessLimit = 1024;
386 // The number of uses required to consider a string useful.
387 static const int kUseLimit = 32;
389 friend class Isolate;
391 DISALLOW_COPY_AND_ASSIGN(StringTracker);
395 // This class is here in order to be able to declare it a friend of
396 // HandleScope. Moving these methods to be members of HandleScope would be
397 // neat in some ways, but it would expose internal implementation details in
398 // our public header file, which is undesirable.
400 // An isolate has a single instance of this class to hold the current thread's
401 // data. In multithreaded V8 programs this data is copied in and out of storage
402 // so that the currently executing thread always has its own copy of this
404 class HandleScopeImplementer {
406 explicit HandleScopeImplementer(Isolate* isolate)
409 entered_contexts_(0),
414 ~HandleScopeImplementer() {
418 // Threading support for handle data.
419 static int ArchiveSpacePerThread();
420 char* RestoreThread(char* from);
421 char* ArchiveThread(char* to);
422 void FreeThreadResources();
424 // Garbage collection support.
425 void Iterate(v8::internal::ObjectVisitor* v);
426 static char* Iterate(v8::internal::ObjectVisitor* v, char* data);
429 inline internal::Object** GetSpareOrNewBlock();
430 inline void DeleteExtensions(internal::Object** prev_limit);
432 inline void IncrementCallDepth() {call_depth_++;}
433 inline void DecrementCallDepth() {call_depth_--;}
434 inline bool CallDepthIsZero() { return call_depth_ == 0; }
436 inline void EnterContext(Handle<Object> context);
437 inline bool LeaveLastContext();
439 // Returns the last entered context or an empty handle if no
440 // contexts have been entered.
441 inline Handle<Object> LastEnteredContext();
443 inline void SaveContext(Context* context);
444 inline Context* RestoreContext();
445 inline bool HasSavedContexts();
447 inline List<internal::Object**>* blocks() { return &blocks_; }
450 void ResetAfterArchive() {
451 blocks_.Initialize(0);
452 entered_contexts_.Initialize(0);
453 saved_contexts_.Initialize(0);
459 ASSERT(blocks_.length() == 0);
460 ASSERT(entered_contexts_.length() == 0);
461 ASSERT(saved_contexts_.length() == 0);
463 entered_contexts_.Free();
464 saved_contexts_.Free();
465 if (spare_ != NULL) {
469 ASSERT(call_depth_ == 0);
473 List<internal::Object**> blocks_;
474 // Used as a stack to keep track of entered contexts.
475 List<Handle<Object> > entered_contexts_;
476 // Used as a stack to keep track of saved contexts.
477 List<Context*> saved_contexts_;
480 // This is only used for threading support.
481 v8::ImplementationUtilities::HandleScopeData handle_scope_data_;
483 void IterateThis(ObjectVisitor* v);
484 char* RestoreThreadHelper(char* from);
485 char* ArchiveThreadHelper(char* to);
487 DISALLOW_COPY_AND_ASSIGN(HandleScopeImplementer);
491 const int kHandleBlockSize = v8::internal::KB - 2; // fit in one page
494 void HandleScopeImplementer::SaveContext(Context* context) {
495 saved_contexts_.Add(context);
499 Context* HandleScopeImplementer::RestoreContext() {
500 return saved_contexts_.RemoveLast();
504 bool HandleScopeImplementer::HasSavedContexts() {
505 return !saved_contexts_.is_empty();
509 void HandleScopeImplementer::EnterContext(Handle<Object> context) {
510 entered_contexts_.Add(context);
514 bool HandleScopeImplementer::LeaveLastContext() {
515 if (entered_contexts_.is_empty()) return false;
516 entered_contexts_.RemoveLast();
521 Handle<Object> HandleScopeImplementer::LastEnteredContext() {
522 if (entered_contexts_.is_empty()) return Handle<Object>::null();
523 return entered_contexts_.last();
527 // If there's a spare block, use it for growing the current scope.
528 internal::Object** HandleScopeImplementer::GetSpareOrNewBlock() {
529 internal::Object** block = (spare_ != NULL) ?
531 NewArray<internal::Object*>(kHandleBlockSize);
537 void HandleScopeImplementer::DeleteExtensions(internal::Object** prev_limit) {
538 while (!blocks_.is_empty()) {
539 internal::Object** block_start = blocks_.last();
540 internal::Object** block_limit = block_start + kHandleBlockSize;
542 // NoHandleAllocation may make the prev_limit to point inside the block.
543 if (block_start <= prev_limit && prev_limit <= block_limit) break;
545 if (prev_limit == block_limit) break;
548 blocks_.RemoveLast();
550 v8::ImplementationUtilities::ZapHandleRange(block_start, block_limit);
552 if (spare_ != NULL) {
555 spare_ = block_start;
557 ASSERT((blocks_.is_empty() && prev_limit == NULL) ||
558 (!blocks_.is_empty() && prev_limit != NULL));
564 static v8::Testing::StressType stress_type() { return stress_type_; }
565 static void set_stress_type(v8::Testing::StressType stress_type) {
566 stress_type_ = stress_type;
570 static v8::Testing::StressType stress_type_;
573 } } // namespace v8::internal