1 // Copyright 2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are
6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer.
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9 // copyright notice, this list of conditions and the following
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11 // with the distribution.
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13 // contributors may be used to endorse or promote products derived
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16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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34 #include "../include/v8-testing.h"
38 // Constants used in the implementation of the API. The most natural thing
39 // would usually be to place these with the classes that use them, but
40 // we want to keep them out of v8.h because it is an externally
45 FUNCTION_TEMPLATE = 0,
51 // Utilities for working with neander-objects, primitive
52 // env-independent JSObjects used by the api.
55 explicit NeanderObject(int size);
56 inline NeanderObject(v8::internal::Handle<v8::internal::Object> obj);
57 inline NeanderObject(v8::internal::Object* obj);
58 inline v8::internal::Object* get(int index);
59 inline void set(int index, v8::internal::Object* value);
60 inline v8::internal::Handle<v8::internal::JSObject> value() { return value_; }
63 v8::internal::Handle<v8::internal::JSObject> value_;
67 // Utilities for working with neander-arrays, a simple extensible
68 // array abstraction built on neander-objects.
72 inline NeanderArray(v8::internal::Handle<v8::internal::Object> obj);
73 inline v8::internal::Handle<v8::internal::JSObject> value() {
77 void add(v8::internal::Handle<v8::internal::Object> value);
81 v8::internal::Object* get(int index);
82 // Change the value at an index to undefined value. If the index is
83 // out of bounds, the request is ignored. Returns the old value.
84 void set(int index, v8::internal::Object* value);
90 NeanderObject::NeanderObject(v8::internal::Handle<v8::internal::Object> obj)
91 : value_(v8::internal::Handle<v8::internal::JSObject>::cast(obj)) { }
94 NeanderObject::NeanderObject(v8::internal::Object* obj)
95 : value_(v8::internal::Handle<v8::internal::JSObject>(
96 v8::internal::JSObject::cast(obj))) { }
99 NeanderArray::NeanderArray(v8::internal::Handle<v8::internal::Object> obj)
103 v8::internal::Object* NeanderObject::get(int offset) {
104 ASSERT(value()->HasFastElements());
105 return v8::internal::FixedArray::cast(value()->elements())->get(offset);
109 void NeanderObject::set(int offset, v8::internal::Object* value) {
110 ASSERT(value_->HasFastElements());
111 v8::internal::FixedArray::cast(value_->elements())->set(offset, value);
115 template <typename T> static inline T ToCData(v8::internal::Object* obj) {
116 STATIC_ASSERT(sizeof(T) == sizeof(v8::internal::Address));
117 return reinterpret_cast<T>(
118 reinterpret_cast<intptr_t>(v8::internal::Proxy::cast(obj)->proxy()));
122 template <typename T>
123 static inline v8::internal::Handle<v8::internal::Object> FromCData(T obj) {
124 STATIC_ASSERT(sizeof(T) == sizeof(v8::internal::Address));
125 return v8::internal::Factory::NewProxy(
126 reinterpret_cast<v8::internal::Address>(reinterpret_cast<intptr_t>(obj)));
132 explicit ApiFunction(v8::internal::Address addr) : addr_(addr) { }
133 v8::internal::Address address() { return addr_; }
135 v8::internal::Address addr_;
139 enum ExtensionTraversalState {
140 UNVISITED, VISITED, INSTALLED
144 class RegisteredExtension {
146 explicit RegisteredExtension(Extension* extension);
147 static void Register(RegisteredExtension* that);
148 Extension* extension() { return extension_; }
149 RegisteredExtension* next() { return next_; }
150 RegisteredExtension* next_auto() { return next_auto_; }
151 ExtensionTraversalState state() { return state_; }
152 void set_state(ExtensionTraversalState value) { state_ = value; }
153 static RegisteredExtension* first_extension() { return first_extension_; }
155 Extension* extension_;
156 RegisteredExtension* next_;
157 RegisteredExtension* next_auto_;
158 ExtensionTraversalState state_;
159 static RegisteredExtension* first_extension_;
160 static RegisteredExtension* first_auto_extension_;
166 static bool ReportApiFailure(const char* location, const char* message);
168 static Local<FunctionTemplate> ToFunctionTemplate(NeanderObject obj);
169 static Local<ObjectTemplate> ToObjectTemplate(NeanderObject obj);
171 static inline Local<Context> ToLocal(
172 v8::internal::Handle<v8::internal::Context> obj);
173 static inline Local<Value> ToLocal(
174 v8::internal::Handle<v8::internal::Object> obj);
175 static inline Local<Function> ToLocal(
176 v8::internal::Handle<v8::internal::JSFunction> obj);
177 static inline Local<String> ToLocal(
178 v8::internal::Handle<v8::internal::String> obj);
179 static inline Local<RegExp> ToLocal(
180 v8::internal::Handle<v8::internal::JSRegExp> obj);
181 static inline Local<Object> ToLocal(
182 v8::internal::Handle<v8::internal::JSObject> obj);
183 static inline Local<Array> ToLocal(
184 v8::internal::Handle<v8::internal::JSArray> obj);
185 static inline Local<External> ToLocal(
186 v8::internal::Handle<v8::internal::Proxy> obj);
187 static inline Local<Message> MessageToLocal(
188 v8::internal::Handle<v8::internal::Object> obj);
189 static inline Local<StackTrace> StackTraceToLocal(
190 v8::internal::Handle<v8::internal::JSArray> obj);
191 static inline Local<StackFrame> StackFrameToLocal(
192 v8::internal::Handle<v8::internal::JSObject> obj);
193 static inline Local<Number> NumberToLocal(
194 v8::internal::Handle<v8::internal::Object> obj);
195 static inline Local<Integer> IntegerToLocal(
196 v8::internal::Handle<v8::internal::Object> obj);
197 static inline Local<Uint32> Uint32ToLocal(
198 v8::internal::Handle<v8::internal::Object> obj);
199 static inline Local<FunctionTemplate> ToLocal(
200 v8::internal::Handle<v8::internal::FunctionTemplateInfo> obj);
201 static inline Local<ObjectTemplate> ToLocal(
202 v8::internal::Handle<v8::internal::ObjectTemplateInfo> obj);
203 static inline Local<Signature> ToLocal(
204 v8::internal::Handle<v8::internal::SignatureInfo> obj);
205 static inline Local<TypeSwitch> ToLocal(
206 v8::internal::Handle<v8::internal::TypeSwitchInfo> obj);
208 static inline v8::internal::Handle<v8::internal::TemplateInfo>
209 OpenHandle(const Template* that);
210 static inline v8::internal::Handle<v8::internal::FunctionTemplateInfo>
211 OpenHandle(const FunctionTemplate* that);
212 static inline v8::internal::Handle<v8::internal::ObjectTemplateInfo>
213 OpenHandle(const ObjectTemplate* that);
214 static inline v8::internal::Handle<v8::internal::Object>
215 OpenHandle(const Data* data);
216 static inline v8::internal::Handle<v8::internal::JSRegExp>
217 OpenHandle(const RegExp* data);
218 static inline v8::internal::Handle<v8::internal::JSObject>
219 OpenHandle(const v8::Object* data);
220 static inline v8::internal::Handle<v8::internal::JSArray>
221 OpenHandle(const v8::Array* data);
222 static inline v8::internal::Handle<v8::internal::String>
223 OpenHandle(const String* data);
224 static inline v8::internal::Handle<v8::internal::Object>
225 OpenHandle(const Script* data);
226 static inline v8::internal::Handle<v8::internal::JSFunction>
227 OpenHandle(const Function* data);
228 static inline v8::internal::Handle<v8::internal::JSObject>
229 OpenHandle(const Message* message);
230 static inline v8::internal::Handle<v8::internal::JSArray>
231 OpenHandle(const StackTrace* stack_trace);
232 static inline v8::internal::Handle<v8::internal::JSObject>
233 OpenHandle(const StackFrame* stack_frame);
234 static inline v8::internal::Handle<v8::internal::Context>
235 OpenHandle(const v8::Context* context);
236 static inline v8::internal::Handle<v8::internal::SignatureInfo>
237 OpenHandle(const v8::Signature* sig);
238 static inline v8::internal::Handle<v8::internal::TypeSwitchInfo>
239 OpenHandle(const v8::TypeSwitch* that);
240 static inline v8::internal::Handle<v8::internal::Proxy>
241 OpenHandle(const v8::External* that);
246 static inline T* ToApi(v8::internal::Handle<v8::internal::Object> obj) {
247 return reinterpret_cast<T*>(obj.location());
252 v8::internal::Handle<T> v8::internal::Handle<T>::EscapeFrom(
253 v8::HandleScope* scope) {
254 v8::internal::Handle<T> handle;
258 return Utils::OpenHandle(*scope->Close(Utils::ToLocal(handle)));
262 // Implementations of ToLocal
264 #define MAKE_TO_LOCAL(Name, From, To) \
265 Local<v8::To> Utils::Name(v8::internal::Handle<v8::internal::From> obj) { \
266 ASSERT(obj.is_null() || !obj->IsTheHole()); \
267 return Local<To>(reinterpret_cast<To*>(obj.location())); \
270 MAKE_TO_LOCAL(ToLocal, Context, Context)
271 MAKE_TO_LOCAL(ToLocal, Object, Value)
272 MAKE_TO_LOCAL(ToLocal, JSFunction, Function)
273 MAKE_TO_LOCAL(ToLocal, String, String)
274 MAKE_TO_LOCAL(ToLocal, JSRegExp, RegExp)
275 MAKE_TO_LOCAL(ToLocal, JSObject, Object)
276 MAKE_TO_LOCAL(ToLocal, JSArray, Array)
277 MAKE_TO_LOCAL(ToLocal, Proxy, External)
278 MAKE_TO_LOCAL(ToLocal, FunctionTemplateInfo, FunctionTemplate)
279 MAKE_TO_LOCAL(ToLocal, ObjectTemplateInfo, ObjectTemplate)
280 MAKE_TO_LOCAL(ToLocal, SignatureInfo, Signature)
281 MAKE_TO_LOCAL(ToLocal, TypeSwitchInfo, TypeSwitch)
282 MAKE_TO_LOCAL(MessageToLocal, Object, Message)
283 MAKE_TO_LOCAL(StackTraceToLocal, JSArray, StackTrace)
284 MAKE_TO_LOCAL(StackFrameToLocal, JSObject, StackFrame)
285 MAKE_TO_LOCAL(NumberToLocal, Object, Number)
286 MAKE_TO_LOCAL(IntegerToLocal, Object, Integer)
287 MAKE_TO_LOCAL(Uint32ToLocal, Object, Uint32)
292 // Implementations of OpenHandle
294 #define MAKE_OPEN_HANDLE(From, To) \
295 v8::internal::Handle<v8::internal::To> Utils::OpenHandle(\
296 const v8::From* that) { \
297 return v8::internal::Handle<v8::internal::To>( \
298 reinterpret_cast<v8::internal::To**>(const_cast<v8::From*>(that))); \
301 MAKE_OPEN_HANDLE(Template, TemplateInfo)
302 MAKE_OPEN_HANDLE(FunctionTemplate, FunctionTemplateInfo)
303 MAKE_OPEN_HANDLE(ObjectTemplate, ObjectTemplateInfo)
304 MAKE_OPEN_HANDLE(Signature, SignatureInfo)
305 MAKE_OPEN_HANDLE(TypeSwitch, TypeSwitchInfo)
306 MAKE_OPEN_HANDLE(Data, Object)
307 MAKE_OPEN_HANDLE(RegExp, JSRegExp)
308 MAKE_OPEN_HANDLE(Object, JSObject)
309 MAKE_OPEN_HANDLE(Array, JSArray)
310 MAKE_OPEN_HANDLE(String, String)
311 MAKE_OPEN_HANDLE(Script, Object)
312 MAKE_OPEN_HANDLE(Function, JSFunction)
313 MAKE_OPEN_HANDLE(Message, JSObject)
314 MAKE_OPEN_HANDLE(Context, Context)
315 MAKE_OPEN_HANDLE(External, Proxy)
316 MAKE_OPEN_HANDLE(StackTrace, JSArray)
317 MAKE_OPEN_HANDLE(StackFrame, JSObject)
319 #undef MAKE_OPEN_HANDLE
324 // This class is here in order to be able to declare it a friend of
325 // HandleScope. Moving these methods to be members of HandleScope would be
326 // neat in some ways, but it would expose external implementation details in
327 // our public header file, which is undesirable.
329 // There is a singleton instance of this class to hold the per-thread data.
330 // For multithreaded V8 programs this data is copied in and out of storage
331 // so that the currently executing thread always has its own copy of this
333 class HandleScopeImplementer {
336 HandleScopeImplementer()
338 entered_contexts_(0),
341 ignore_out_of_memory_(false),
344 static HandleScopeImplementer* instance();
346 // Threading support for handle data.
347 static int ArchiveSpacePerThread();
348 static char* RestoreThread(char* from);
349 static char* ArchiveThread(char* to);
350 static void FreeThreadResources();
352 // Garbage collection support.
353 static void Iterate(v8::internal::ObjectVisitor* v);
354 static char* Iterate(v8::internal::ObjectVisitor* v, char* data);
357 inline internal::Object** GetSpareOrNewBlock();
358 inline void DeleteExtensions(internal::Object** prev_limit);
360 inline void IncrementCallDepth() {call_depth_++;}
361 inline void DecrementCallDepth() {call_depth_--;}
362 inline bool CallDepthIsZero() { return call_depth_ == 0; }
364 inline void EnterContext(Handle<Object> context);
365 inline bool LeaveLastContext();
367 // Returns the last entered context or an empty handle if no
368 // contexts have been entered.
369 inline Handle<Object> LastEnteredContext();
371 inline void SaveContext(Context* context);
372 inline Context* RestoreContext();
373 inline bool HasSavedContexts();
375 inline List<internal::Object**>* blocks() { return &blocks_; }
376 inline bool ignore_out_of_memory() { return ignore_out_of_memory_; }
377 inline void set_ignore_out_of_memory(bool value) {
378 ignore_out_of_memory_ = value;
382 void ResetAfterArchive() {
383 blocks_.Initialize(0);
384 entered_contexts_.Initialize(0);
385 saved_contexts_.Initialize(0);
387 ignore_out_of_memory_ = false;
392 ASSERT(blocks_.length() == 0);
393 ASSERT(entered_contexts_.length() == 0);
394 ASSERT(saved_contexts_.length() == 0);
396 entered_contexts_.Free();
397 saved_contexts_.Free();
398 if (spare_ != NULL) {
402 ASSERT(call_depth_ == 0);
405 List<internal::Object**> blocks_;
406 // Used as a stack to keep track of entered contexts.
407 List<Handle<Object> > entered_contexts_;
408 // Used as a stack to keep track of saved contexts.
409 List<Context*> saved_contexts_;
411 bool ignore_out_of_memory_;
413 // This is only used for threading support.
414 v8::ImplementationUtilities::HandleScopeData handle_scope_data_;
416 void IterateThis(ObjectVisitor* v);
417 char* RestoreThreadHelper(char* from);
418 char* ArchiveThreadHelper(char* to);
420 DISALLOW_COPY_AND_ASSIGN(HandleScopeImplementer);
424 static const int kHandleBlockSize = v8::internal::KB - 2; // fit in one page
427 void HandleScopeImplementer::SaveContext(Context* context) {
428 saved_contexts_.Add(context);
432 Context* HandleScopeImplementer::RestoreContext() {
433 return saved_contexts_.RemoveLast();
437 bool HandleScopeImplementer::HasSavedContexts() {
438 return !saved_contexts_.is_empty();
442 void HandleScopeImplementer::EnterContext(Handle<Object> context) {
443 entered_contexts_.Add(context);
447 bool HandleScopeImplementer::LeaveLastContext() {
448 if (entered_contexts_.is_empty()) return false;
449 entered_contexts_.RemoveLast();
454 Handle<Object> HandleScopeImplementer::LastEnteredContext() {
455 if (entered_contexts_.is_empty()) return Handle<Object>::null();
456 return entered_contexts_.last();
460 // If there's a spare block, use it for growing the current scope.
461 internal::Object** HandleScopeImplementer::GetSpareOrNewBlock() {
462 internal::Object** block = (spare_ != NULL) ?
464 NewArray<internal::Object*>(kHandleBlockSize);
470 void HandleScopeImplementer::DeleteExtensions(internal::Object** prev_limit) {
471 while (!blocks_.is_empty()) {
472 internal::Object** block_start = blocks_.last();
473 internal::Object** block_limit = block_start + kHandleBlockSize;
475 // NoHandleAllocation may make the prev_limit to point inside the block.
476 if (block_start <= prev_limit && prev_limit <= block_limit) break;
478 if (prev_limit == block_limit) break;
481 blocks_.RemoveLast();
483 v8::ImplementationUtilities::ZapHandleRange(block_start, block_limit);
485 if (spare_ != NULL) {
488 spare_ = block_start;
490 ASSERT((blocks_.is_empty() && prev_limit == NULL) ||
491 (!blocks_.is_empty() && prev_limit != NULL));
497 static v8::Testing::StressType stress_type() { return stress_type_; }
498 static void set_stress_type(v8::Testing::StressType stress_type) {
499 stress_type_ = stress_type;
503 static v8::Testing::StressType stress_type_;
506 } } // namespace v8::internal