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[platform/upstream/v8.git] / src / api.h
1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef V8_API_H_
6 #define V8_API_H_
7
8 #include "src/v8.h"
9
10 #include "include/v8-testing.h"
11 #include "src/contexts.h"
12 #include "src/factory.h"
13 #include "src/isolate.h"
14 #include "src/list-inl.h"
15
16 namespace v8 {
17
18 // Constants used in the implementation of the API.  The most natural thing
19 // would usually be to place these with the classes that use them, but
20 // we want to keep them out of v8.h because it is an externally
21 // visible file.
22 class Consts {
23  public:
24   enum TemplateType {
25     FUNCTION_TEMPLATE = 0,
26     OBJECT_TEMPLATE = 1
27   };
28 };
29
30
31 // Utilities for working with neander-objects, primitive
32 // env-independent JSObjects used by the api.
33 class NeanderObject {
34  public:
35   explicit NeanderObject(v8::internal::Isolate* isolate, int size);
36   explicit inline NeanderObject(v8::internal::Handle<v8::internal::Object> obj);
37   explicit inline NeanderObject(v8::internal::Object* obj);
38   inline v8::internal::Object* get(int index);
39   inline void set(int index, v8::internal::Object* value);
40   inline v8::internal::Handle<v8::internal::JSObject> value() { return value_; }
41   int size();
42  private:
43   v8::internal::Handle<v8::internal::JSObject> value_;
44 };
45
46
47 // Utilities for working with neander-arrays, a simple extensible
48 // array abstraction built on neander-objects.
49 class NeanderArray {
50  public:
51   explicit NeanderArray(v8::internal::Isolate* isolate);
52   explicit inline NeanderArray(v8::internal::Handle<v8::internal::Object> obj);
53   inline v8::internal::Handle<v8::internal::JSObject> value() {
54     return obj_.value();
55   }
56
57   void add(v8::internal::Handle<v8::internal::Object> value);
58
59   int length();
60
61   v8::internal::Object* get(int index);
62   // Change the value at an index to undefined value. If the index is
63   // out of bounds, the request is ignored. Returns the old value.
64   void set(int index, v8::internal::Object* value);
65  private:
66   NeanderObject obj_;
67 };
68
69
70 NeanderObject::NeanderObject(v8::internal::Handle<v8::internal::Object> obj)
71     : value_(v8::internal::Handle<v8::internal::JSObject>::cast(obj)) { }
72
73
74 NeanderObject::NeanderObject(v8::internal::Object* obj)
75     : value_(v8::internal::Handle<v8::internal::JSObject>(
76         v8::internal::JSObject::cast(obj))) { }
77
78
79 NeanderArray::NeanderArray(v8::internal::Handle<v8::internal::Object> obj)
80     : obj_(obj) { }
81
82
83 v8::internal::Object* NeanderObject::get(int offset) {
84   ASSERT(value()->HasFastObjectElements());
85   return v8::internal::FixedArray::cast(value()->elements())->get(offset);
86 }
87
88
89 void NeanderObject::set(int offset, v8::internal::Object* value) {
90   ASSERT(value_->HasFastObjectElements());
91   v8::internal::FixedArray::cast(value_->elements())->set(offset, value);
92 }
93
94
95 template <typename T> inline T ToCData(v8::internal::Object* obj) {
96   STATIC_ASSERT(sizeof(T) == sizeof(v8::internal::Address));
97   return reinterpret_cast<T>(
98       reinterpret_cast<intptr_t>(
99           v8::internal::Foreign::cast(obj)->foreign_address()));
100 }
101
102
103 template <typename T>
104 inline v8::internal::Handle<v8::internal::Object> FromCData(
105     v8::internal::Isolate* isolate, T obj) {
106   STATIC_ASSERT(sizeof(T) == sizeof(v8::internal::Address));
107   return isolate->factory()->NewForeign(
108       reinterpret_cast<v8::internal::Address>(reinterpret_cast<intptr_t>(obj)));
109 }
110
111
112 class ApiFunction {
113  public:
114   explicit ApiFunction(v8::internal::Address addr) : addr_(addr) { }
115   v8::internal::Address address() { return addr_; }
116  private:
117   v8::internal::Address addr_;
118 };
119
120
121
122 class RegisteredExtension {
123  public:
124   explicit RegisteredExtension(Extension* extension);
125   static void Register(RegisteredExtension* that);
126   static void UnregisterAll();
127   Extension* extension() { return extension_; }
128   RegisteredExtension* next() { return next_; }
129   static RegisteredExtension* first_extension() { return first_extension_; }
130  private:
131   Extension* extension_;
132   RegisteredExtension* next_;
133   static RegisteredExtension* first_extension_;
134 };
135
136
137 #define OPEN_HANDLE_LIST(V)                    \
138   V(Template, TemplateInfo)                    \
139   V(FunctionTemplate, FunctionTemplateInfo)    \
140   V(ObjectTemplate, ObjectTemplateInfo)        \
141   V(Signature, SignatureInfo)                  \
142   V(AccessorSignature, FunctionTemplateInfo)   \
143   V(TypeSwitch, TypeSwitchInfo)                \
144   V(Data, Object)                              \
145   V(RegExp, JSRegExp)                          \
146   V(Object, JSObject)                          \
147   V(Array, JSArray)                            \
148   V(ArrayBuffer, JSArrayBuffer)                \
149   V(ArrayBufferView, JSArrayBufferView)        \
150   V(TypedArray, JSTypedArray)                  \
151   V(Uint8Array, JSTypedArray)                  \
152   V(Uint8ClampedArray, JSTypedArray)           \
153   V(Int8Array, JSTypedArray)                   \
154   V(Uint16Array, JSTypedArray)                 \
155   V(Int16Array, JSTypedArray)                  \
156   V(Uint32Array, JSTypedArray)                 \
157   V(Int32Array, JSTypedArray)                  \
158   V(Float32Array, JSTypedArray)                \
159   V(Float64Array, JSTypedArray)                \
160   V(DataView, JSDataView)                      \
161   V(String, String)                            \
162   V(Symbol, Symbol)                            \
163   V(Script, JSFunction)                        \
164   V(UnboundScript, SharedFunctionInfo)         \
165   V(Function, JSFunction)                      \
166   V(Message, JSMessageObject)                  \
167   V(Context, Context)                          \
168   V(External, Object)                          \
169   V(StackTrace, JSArray)                       \
170   V(StackFrame, JSObject)                      \
171   V(DeclaredAccessorDescriptor, DeclaredAccessorDescriptor)
172
173
174 class Utils {
175  public:
176   static inline bool ApiCheck(bool condition,
177                               const char* location,
178                               const char* message) {
179     if (!condition) Utils::ReportApiFailure(location, message);
180     return condition;
181   }
182
183   static Local<FunctionTemplate> ToFunctionTemplate(NeanderObject obj);
184   static Local<ObjectTemplate> ToObjectTemplate(NeanderObject obj);
185
186   static inline Local<Context> ToLocal(
187       v8::internal::Handle<v8::internal::Context> obj);
188   static inline Local<Value> ToLocal(
189       v8::internal::Handle<v8::internal::Object> obj);
190   static inline Local<Function> ToLocal(
191       v8::internal::Handle<v8::internal::JSFunction> obj);
192   static inline Local<String> ToLocal(
193       v8::internal::Handle<v8::internal::String> obj);
194   static inline Local<Symbol> ToLocal(
195       v8::internal::Handle<v8::internal::Symbol> obj);
196   static inline Local<RegExp> ToLocal(
197       v8::internal::Handle<v8::internal::JSRegExp> obj);
198   static inline Local<Object> ToLocal(
199       v8::internal::Handle<v8::internal::JSObject> obj);
200   static inline Local<Array> ToLocal(
201       v8::internal::Handle<v8::internal::JSArray> obj);
202   static inline Local<ArrayBuffer> ToLocal(
203       v8::internal::Handle<v8::internal::JSArrayBuffer> obj);
204   static inline Local<ArrayBufferView> ToLocal(
205       v8::internal::Handle<v8::internal::JSArrayBufferView> obj);
206   static inline Local<DataView> ToLocal(
207       v8::internal::Handle<v8::internal::JSDataView> obj);
208
209   static inline Local<TypedArray> ToLocal(
210       v8::internal::Handle<v8::internal::JSTypedArray> obj);
211   static inline Local<Uint8Array> ToLocalUint8Array(
212       v8::internal::Handle<v8::internal::JSTypedArray> obj);
213   static inline Local<Uint8ClampedArray> ToLocalUint8ClampedArray(
214       v8::internal::Handle<v8::internal::JSTypedArray> obj);
215   static inline Local<Int8Array> ToLocalInt8Array(
216       v8::internal::Handle<v8::internal::JSTypedArray> obj);
217   static inline Local<Uint16Array> ToLocalUint16Array(
218       v8::internal::Handle<v8::internal::JSTypedArray> obj);
219   static inline Local<Int16Array> ToLocalInt16Array(
220       v8::internal::Handle<v8::internal::JSTypedArray> obj);
221   static inline Local<Uint32Array> ToLocalUint32Array(
222       v8::internal::Handle<v8::internal::JSTypedArray> obj);
223   static inline Local<Int32Array> ToLocalInt32Array(
224       v8::internal::Handle<v8::internal::JSTypedArray> obj);
225   static inline Local<Float32Array> ToLocalFloat32Array(
226       v8::internal::Handle<v8::internal::JSTypedArray> obj);
227   static inline Local<Float64Array> ToLocalFloat64Array(
228       v8::internal::Handle<v8::internal::JSTypedArray> obj);
229
230   static inline Local<Message> MessageToLocal(
231       v8::internal::Handle<v8::internal::Object> obj);
232   static inline Local<StackTrace> StackTraceToLocal(
233       v8::internal::Handle<v8::internal::JSArray> obj);
234   static inline Local<StackFrame> StackFrameToLocal(
235       v8::internal::Handle<v8::internal::JSObject> obj);
236   static inline Local<Number> NumberToLocal(
237       v8::internal::Handle<v8::internal::Object> obj);
238   static inline Local<Integer> IntegerToLocal(
239       v8::internal::Handle<v8::internal::Object> obj);
240   static inline Local<Uint32> Uint32ToLocal(
241       v8::internal::Handle<v8::internal::Object> obj);
242   static inline Local<FunctionTemplate> ToLocal(
243       v8::internal::Handle<v8::internal::FunctionTemplateInfo> obj);
244   static inline Local<ObjectTemplate> ToLocal(
245       v8::internal::Handle<v8::internal::ObjectTemplateInfo> obj);
246   static inline Local<Signature> ToLocal(
247       v8::internal::Handle<v8::internal::SignatureInfo> obj);
248   static inline Local<AccessorSignature> AccessorSignatureToLocal(
249       v8::internal::Handle<v8::internal::FunctionTemplateInfo> obj);
250   static inline Local<TypeSwitch> ToLocal(
251       v8::internal::Handle<v8::internal::TypeSwitchInfo> obj);
252   static inline Local<External> ExternalToLocal(
253       v8::internal::Handle<v8::internal::JSObject> obj);
254   static inline Local<DeclaredAccessorDescriptor> ToLocal(
255       v8::internal::Handle<v8::internal::DeclaredAccessorDescriptor> obj);
256
257 #define DECLARE_OPEN_HANDLE(From, To) \
258   static inline v8::internal::Handle<v8::internal::To> \
259       OpenHandle(const From* that, bool allow_empty_handle = false);
260
261 OPEN_HANDLE_LIST(DECLARE_OPEN_HANDLE)
262
263 #undef DECLARE_OPEN_HANDLE
264
265   template<class From, class To>
266   static inline Local<To> Convert(v8::internal::Handle<From> obj) {
267     ASSERT(obj.is_null() || !obj->IsTheHole());
268     return Local<To>(reinterpret_cast<To*>(obj.location()));
269   }
270
271   template <class T>
272   static inline v8::internal::Handle<v8::internal::Object> OpenPersistent(
273       const v8::Persistent<T>& persistent) {
274     return v8::internal::Handle<v8::internal::Object>(
275         reinterpret_cast<v8::internal::Object**>(persistent.val_));
276   }
277
278   template <class T>
279   static inline v8::internal::Handle<v8::internal::Object> OpenPersistent(
280       v8::Persistent<T>* persistent) {
281     return OpenPersistent(*persistent);
282   }
283
284   template <class From, class To>
285   static inline v8::internal::Handle<To> OpenHandle(v8::Local<From> handle) {
286     return OpenHandle(*handle);
287   }
288
289  private:
290   static void ReportApiFailure(const char* location, const char* message);
291 };
292
293
294 template <class T>
295 v8::internal::Handle<T> v8::internal::Handle<T>::EscapeFrom(
296     v8::EscapableHandleScope* scope) {
297   v8::internal::Handle<T> handle;
298   if (!is_null()) {
299     handle = *this;
300   }
301   return Utils::OpenHandle(*scope->Escape(Utils::ToLocal(handle)), true);
302 }
303
304
305 template <class T>
306 inline T* ToApi(v8::internal::Handle<v8::internal::Object> obj) {
307   return reinterpret_cast<T*>(obj.location());
308 }
309
310 template <class T>
311 inline v8::Local<T> ToApiHandle(
312     v8::internal::Handle<v8::internal::Object> obj) {
313   return Utils::Convert<v8::internal::Object, T>(obj);
314 }
315
316
317 // Implementations of ToLocal
318
319 #define MAKE_TO_LOCAL(Name, From, To)                                       \
320   Local<v8::To> Utils::Name(v8::internal::Handle<v8::internal::From> obj) { \
321     return Convert<v8::internal::From, v8::To>(obj);  \
322   }
323
324
325 #define MAKE_TO_LOCAL_TYPED_ARRAY(Type, typeName, TYPE, ctype, size)        \
326   Local<v8::Type##Array> Utils::ToLocal##Type##Array(                       \
327       v8::internal::Handle<v8::internal::JSTypedArray> obj) {               \
328     ASSERT(obj->type() == kExternal##Type##Array);                          \
329     return Convert<v8::internal::JSTypedArray, v8::Type##Array>(obj);       \
330   }
331
332
333 MAKE_TO_LOCAL(ToLocal, Context, Context)
334 MAKE_TO_LOCAL(ToLocal, Object, Value)
335 MAKE_TO_LOCAL(ToLocal, JSFunction, Function)
336 MAKE_TO_LOCAL(ToLocal, String, String)
337 MAKE_TO_LOCAL(ToLocal, Symbol, Symbol)
338 MAKE_TO_LOCAL(ToLocal, JSRegExp, RegExp)
339 MAKE_TO_LOCAL(ToLocal, JSObject, Object)
340 MAKE_TO_LOCAL(ToLocal, JSArray, Array)
341 MAKE_TO_LOCAL(ToLocal, JSArrayBuffer, ArrayBuffer)
342 MAKE_TO_LOCAL(ToLocal, JSArrayBufferView, ArrayBufferView)
343 MAKE_TO_LOCAL(ToLocal, JSDataView, DataView)
344 MAKE_TO_LOCAL(ToLocal, JSTypedArray, TypedArray)
345
346 TYPED_ARRAYS(MAKE_TO_LOCAL_TYPED_ARRAY)
347
348 MAKE_TO_LOCAL(ToLocal, FunctionTemplateInfo, FunctionTemplate)
349 MAKE_TO_LOCAL(ToLocal, ObjectTemplateInfo, ObjectTemplate)
350 MAKE_TO_LOCAL(ToLocal, SignatureInfo, Signature)
351 MAKE_TO_LOCAL(AccessorSignatureToLocal, FunctionTemplateInfo, AccessorSignature)
352 MAKE_TO_LOCAL(ToLocal, TypeSwitchInfo, TypeSwitch)
353 MAKE_TO_LOCAL(MessageToLocal, Object, Message)
354 MAKE_TO_LOCAL(StackTraceToLocal, JSArray, StackTrace)
355 MAKE_TO_LOCAL(StackFrameToLocal, JSObject, StackFrame)
356 MAKE_TO_LOCAL(NumberToLocal, Object, Number)
357 MAKE_TO_LOCAL(IntegerToLocal, Object, Integer)
358 MAKE_TO_LOCAL(Uint32ToLocal, Object, Uint32)
359 MAKE_TO_LOCAL(ExternalToLocal, JSObject, External)
360 MAKE_TO_LOCAL(ToLocal, DeclaredAccessorDescriptor, DeclaredAccessorDescriptor)
361
362 #undef MAKE_TO_LOCAL_TYPED_ARRAY
363 #undef MAKE_TO_LOCAL
364
365
366 // Implementations of OpenHandle
367
368 #define MAKE_OPEN_HANDLE(From, To)                                          \
369   v8::internal::Handle<v8::internal::To> Utils::OpenHandle(                 \
370     const v8::From* that, bool allow_empty_handle) {                        \
371     EXTRA_CHECK(allow_empty_handle || that != NULL);                        \
372     EXTRA_CHECK(that == NULL ||                                             \
373         (*reinterpret_cast<v8::internal::Object**>(                         \
374             const_cast<v8::From*>(that)))->Is##To());                       \
375     return v8::internal::Handle<v8::internal::To>(                          \
376         reinterpret_cast<v8::internal::To**>(const_cast<v8::From*>(that))); \
377   }
378
379 OPEN_HANDLE_LIST(MAKE_OPEN_HANDLE)
380
381 #undef MAKE_OPEN_HANDLE
382 #undef OPEN_HANDLE_LIST
383
384
385 namespace internal {
386
387 // Tracks string usage to help make better decisions when
388 // externalizing strings.
389 //
390 // Implementation note: internally this class only tracks fresh
391 // strings and keeps a single use counter for them.
392 class StringTracker {
393  public:
394   // Records that the given string's characters were copied to some
395   // external buffer. If this happens often we should honor
396   // externalization requests for the string.
397   void RecordWrite(Handle<String> string) {
398     Address address = reinterpret_cast<Address>(*string);
399     Address top = isolate_->heap()->NewSpaceTop();
400     if (IsFreshString(address, top)) {
401       IncrementUseCount(top);
402     }
403   }
404
405   // Estimates freshness and use frequency of the given string based
406   // on how close it is to the new space top and the recorded usage
407   // history.
408   inline bool IsFreshUnusedString(Handle<String> string) {
409     Address address = reinterpret_cast<Address>(*string);
410     Address top = isolate_->heap()->NewSpaceTop();
411     return IsFreshString(address, top) && IsUseCountLow(top);
412   }
413
414  private:
415   StringTracker() : use_count_(0), last_top_(NULL), isolate_(NULL) { }
416
417   static inline bool IsFreshString(Address string, Address top) {
418     return top - kFreshnessLimit <= string && string <= top;
419   }
420
421   inline bool IsUseCountLow(Address top) {
422     if (last_top_ != top) return true;
423     return use_count_ < kUseLimit;
424   }
425
426   inline void IncrementUseCount(Address top) {
427     if (last_top_ != top) {
428       use_count_ = 0;
429       last_top_ = top;
430     }
431     ++use_count_;
432   }
433
434   // Single use counter shared by all fresh strings.
435   int use_count_;
436
437   // Last new space top when the use count above was valid.
438   Address last_top_;
439
440   Isolate* isolate_;
441
442   // How close to the new space top a fresh string has to be.
443   static const int kFreshnessLimit = 1024;
444
445   // The number of uses required to consider a string useful.
446   static const int kUseLimit = 32;
447
448   friend class Isolate;
449
450   DISALLOW_COPY_AND_ASSIGN(StringTracker);
451 };
452
453
454 class DeferredHandles {
455  public:
456   ~DeferredHandles();
457
458  private:
459   DeferredHandles(Object** first_block_limit, Isolate* isolate)
460       : next_(NULL),
461         previous_(NULL),
462         first_block_limit_(first_block_limit),
463         isolate_(isolate) {
464     isolate->LinkDeferredHandles(this);
465   }
466
467   void Iterate(ObjectVisitor* v);
468
469   List<Object**> blocks_;
470   DeferredHandles* next_;
471   DeferredHandles* previous_;
472   Object** first_block_limit_;
473   Isolate* isolate_;
474
475   friend class HandleScopeImplementer;
476   friend class Isolate;
477 };
478
479
480 // This class is here in order to be able to declare it a friend of
481 // HandleScope.  Moving these methods to be members of HandleScope would be
482 // neat in some ways, but it would expose internal implementation details in
483 // our public header file, which is undesirable.
484 //
485 // An isolate has a single instance of this class to hold the current thread's
486 // data. In multithreaded V8 programs this data is copied in and out of storage
487 // so that the currently executing thread always has its own copy of this
488 // data.
489 class HandleScopeImplementer {
490  public:
491   explicit HandleScopeImplementer(Isolate* isolate)
492       : isolate_(isolate),
493         blocks_(0),
494         entered_contexts_(0),
495         saved_contexts_(0),
496         spare_(NULL),
497         call_depth_(0),
498         last_handle_before_deferred_block_(NULL) { }
499
500   ~HandleScopeImplementer() {
501     DeleteArray(spare_);
502   }
503
504   // Threading support for handle data.
505   static int ArchiveSpacePerThread();
506   char* RestoreThread(char* from);
507   char* ArchiveThread(char* to);
508   void FreeThreadResources();
509
510   // Garbage collection support.
511   void Iterate(v8::internal::ObjectVisitor* v);
512   static char* Iterate(v8::internal::ObjectVisitor* v, char* data);
513
514
515   inline internal::Object** GetSpareOrNewBlock();
516   inline void DeleteExtensions(internal::Object** prev_limit);
517
518   inline void IncrementCallDepth() {call_depth_++;}
519   inline void DecrementCallDepth() {call_depth_--;}
520   inline bool CallDepthIsZero() { return call_depth_ == 0; }
521
522   inline void EnterContext(Handle<Context> context);
523   inline void LeaveContext();
524   inline bool LastEnteredContextWas(Handle<Context> context);
525
526   // Returns the last entered context or an empty handle if no
527   // contexts have been entered.
528   inline Handle<Context> LastEnteredContext();
529
530   inline void SaveContext(Context* context);
531   inline Context* RestoreContext();
532   inline bool HasSavedContexts();
533
534   inline List<internal::Object**>* blocks() { return &blocks_; }
535   Isolate* isolate() const { return isolate_; }
536
537   void ReturnBlock(Object** block) {
538     ASSERT(block != NULL);
539     if (spare_ != NULL) DeleteArray(spare_);
540     spare_ = block;
541   }
542
543  private:
544   void ResetAfterArchive() {
545     blocks_.Initialize(0);
546     entered_contexts_.Initialize(0);
547     saved_contexts_.Initialize(0);
548     spare_ = NULL;
549     last_handle_before_deferred_block_ = NULL;
550     call_depth_ = 0;
551   }
552
553   void Free() {
554     ASSERT(blocks_.length() == 0);
555     ASSERT(entered_contexts_.length() == 0);
556     ASSERT(saved_contexts_.length() == 0);
557     blocks_.Free();
558     entered_contexts_.Free();
559     saved_contexts_.Free();
560     if (spare_ != NULL) {
561       DeleteArray(spare_);
562       spare_ = NULL;
563     }
564     ASSERT(call_depth_ == 0);
565   }
566
567   void BeginDeferredScope();
568   DeferredHandles* Detach(Object** prev_limit);
569
570   Isolate* isolate_;
571   List<internal::Object**> blocks_;
572   // Used as a stack to keep track of entered contexts.
573   List<Context*> entered_contexts_;
574   // Used as a stack to keep track of saved contexts.
575   List<Context*> saved_contexts_;
576   Object** spare_;
577   int call_depth_;
578   Object** last_handle_before_deferred_block_;
579   // This is only used for threading support.
580   HandleScopeData handle_scope_data_;
581
582   void IterateThis(ObjectVisitor* v);
583   char* RestoreThreadHelper(char* from);
584   char* ArchiveThreadHelper(char* to);
585
586   friend class DeferredHandles;
587   friend class DeferredHandleScope;
588
589   DISALLOW_COPY_AND_ASSIGN(HandleScopeImplementer);
590 };
591
592
593 const int kHandleBlockSize = v8::internal::KB - 2;  // fit in one page
594
595
596 void HandleScopeImplementer::SaveContext(Context* context) {
597   saved_contexts_.Add(context);
598 }
599
600
601 Context* HandleScopeImplementer::RestoreContext() {
602   return saved_contexts_.RemoveLast();
603 }
604
605
606 bool HandleScopeImplementer::HasSavedContexts() {
607   return !saved_contexts_.is_empty();
608 }
609
610
611 void HandleScopeImplementer::EnterContext(Handle<Context> context) {
612   entered_contexts_.Add(*context);
613 }
614
615
616 void HandleScopeImplementer::LeaveContext() {
617   entered_contexts_.RemoveLast();
618 }
619
620
621 bool HandleScopeImplementer::LastEnteredContextWas(Handle<Context> context) {
622   return !entered_contexts_.is_empty() && entered_contexts_.last() == *context;
623 }
624
625
626 Handle<Context> HandleScopeImplementer::LastEnteredContext() {
627   if (entered_contexts_.is_empty()) return Handle<Context>::null();
628   return Handle<Context>(entered_contexts_.last());
629 }
630
631
632 // If there's a spare block, use it for growing the current scope.
633 internal::Object** HandleScopeImplementer::GetSpareOrNewBlock() {
634   internal::Object** block = (spare_ != NULL) ?
635       spare_ :
636       NewArray<internal::Object*>(kHandleBlockSize);
637   spare_ = NULL;
638   return block;
639 }
640
641
642 void HandleScopeImplementer::DeleteExtensions(internal::Object** prev_limit) {
643   while (!blocks_.is_empty()) {
644     internal::Object** block_start = blocks_.last();
645     internal::Object** block_limit = block_start + kHandleBlockSize;
646 #ifdef DEBUG
647     // SealHandleScope may make the prev_limit to point inside the block.
648     if (block_start <= prev_limit && prev_limit <= block_limit) {
649 #ifdef ENABLE_HANDLE_ZAPPING
650       internal::HandleScope::ZapRange(prev_limit, block_limit);
651 #endif
652       break;
653     }
654 #else
655     if (prev_limit == block_limit) break;
656 #endif
657
658     blocks_.RemoveLast();
659 #ifdef ENABLE_HANDLE_ZAPPING
660     internal::HandleScope::ZapRange(block_start, block_limit);
661 #endif
662     if (spare_ != NULL) {
663       DeleteArray(spare_);
664     }
665     spare_ = block_start;
666   }
667   ASSERT((blocks_.is_empty() && prev_limit == NULL) ||
668          (!blocks_.is_empty() && prev_limit != NULL));
669 }
670
671
672 // Interceptor functions called from generated inline caches to notify
673 // CPU profiler that external callbacks are invoked.
674 void InvokeAccessorGetterCallback(
675     v8::Local<v8::String> property,
676     const v8::PropertyCallbackInfo<v8::Value>& info,
677     v8::AccessorGetterCallback getter);
678
679 void InvokeFunctionCallback(const v8::FunctionCallbackInfo<v8::Value>& info,
680                             v8::FunctionCallback callback);
681
682 class Testing {
683  public:
684   static v8::Testing::StressType stress_type() { return stress_type_; }
685   static void set_stress_type(v8::Testing::StressType stress_type) {
686     stress_type_ = stress_type;
687   }
688
689  private:
690   static v8::Testing::StressType stress_type_;
691 };
692
693 } }  // namespace v8::internal
694
695 #endif  // V8_API_H_