4 include(../common/common.pri)
6 LIBS += -ld3d9 -ldxguid -ldwmapi \
7 -L$$[QT_INSTALL_LIBS] -llibGLESv2
10 $$ANGLE_DIR/src/libEGL/Config.h \
11 $$ANGLE_DIR/src/libEGL/Display.h \
12 $$ANGLE_DIR/src/libEGL/main.h \
13 $$ANGLE_DIR/src/libEGL/resource.h \
14 $$ANGLE_DIR/src/libEGL/ShaderCache.h \
15 $$ANGLE_DIR/src/libEGL/Surface.h
18 $$ANGLE_DIR/src/libEGL/Config.cpp \
19 $$ANGLE_DIR/src/libEGL/Display.cpp \
20 $$ANGLE_DIR/src/libEGL/libEGL.cpp \
21 $$ANGLE_DIR/src/libEGL/main.cpp \
22 $$ANGLE_DIR/src/libEGL/Surface.cpp
27 $$ANGLE_DIR/include/EGL/egl.h \
28 $$ANGLE_DIR/include/EGL/eglext.h \
29 $$ANGLE_DIR/include/EGL/eglplatform.h
30 egl_headers.path = $$[QT_INSTALL_HEADERS]/EGL
31 INSTALLS += egl_headers