2 * Copyright © 2021 Valve Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
26 #include "ac_perfcounter.h"
27 #include "amdgfxregs.h"
29 #include "radv_private.h"
33 radv_perfcounter_emit_shaders(struct radeon_cmdbuf *cs, unsigned shaders)
35 radeon_set_uconfig_reg_seq(cs, R_036780_SQ_PERFCOUNTER_CTRL, 2);
36 radeon_emit(cs, shaders & 0x7f);
37 radeon_emit(cs, 0xffffffff);
41 radv_perfcounter_emit_spm_reset(struct radeon_cmdbuf *cs)
43 radeon_set_uconfig_reg(cs, R_036020_CP_PERFMON_CNTL,
44 S_036020_PERFMON_STATE(V_036020_CP_PERFMON_STATE_DISABLE_AND_RESET) |
45 S_036020_SPM_PERFMON_STATE(V_036020_STRM_PERFMON_STATE_DISABLE_AND_RESET));
49 radv_perfcounter_emit_spm_start(struct radv_device *device, struct radeon_cmdbuf *cs, int family)
51 /* Start SPM counters. */
52 radeon_set_uconfig_reg(cs, R_036020_CP_PERFMON_CNTL,
53 S_036020_PERFMON_STATE(V_036020_CP_PERFMON_STATE_DISABLE_AND_RESET) |
54 S_036020_SPM_PERFMON_STATE(V_036020_STRM_PERFMON_STATE_START_COUNTING));
56 /* Start windowed performance counters. */
57 if (family == RADV_QUEUE_GENERAL) {
58 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
59 radeon_emit(cs, EVENT_TYPE(V_028A90_PERFCOUNTER_START) | EVENT_INDEX(0));
61 radeon_set_sh_reg(cs, R_00B82C_COMPUTE_PERFCOUNT_ENABLE, S_00B82C_PERFCOUNT_ENABLE(1));
65 radv_perfcounter_emit_spm_stop(struct radv_device *device, struct radeon_cmdbuf *cs, int family)
67 /* Stop windowed performance counters. */
68 if (family == RADV_QUEUE_GENERAL) {
69 if (!device->physical_device->rad_info.never_send_perfcounter_stop) {
70 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
71 radeon_emit(cs, EVENT_TYPE(V_028A90_PERFCOUNTER_STOP) | EVENT_INDEX(0));
74 radeon_set_sh_reg(cs, R_00B82C_COMPUTE_PERFCOUNT_ENABLE, S_00B82C_PERFCOUNT_ENABLE(0));
76 /* Stop SPM counters. */
77 radeon_set_uconfig_reg(cs, R_036020_CP_PERFMON_CNTL,
78 S_036020_PERFMON_STATE(V_036020_CP_PERFMON_STATE_DISABLE_AND_RESET) |
79 S_036020_SPM_PERFMON_STATE(device->physical_device->rad_info.never_stop_sq_perf_counters ?
80 V_036020_STRM_PERFMON_STATE_START_COUNTING :
81 V_036020_STRM_PERFMON_STATE_STOP_COUNTING));
84 enum radv_perfcounter_op {
87 RADV_PC_OP_RATIO_DIVSCALE,
88 RADV_PC_OP_REVERSE_RATIO, /* (reg1 - reg0) / reg1 */
89 RADV_PC_OP_SUM_WEIGHTED_4,
92 #define S_REG_SEL(x) ((x)&0xFFFF)
93 #define G_REG_SEL(x) ((x)&0xFFFF)
94 #define S_REG_BLOCK(x) ((x) << 16)
95 #define G_REG_BLOCK(x) (((x) >> 16) & 0x7FFF)
97 #define S_REG_OFFSET(x) ((x)&0xFFFF)
98 #define G_REG_OFFSET(x) ((x)&0xFFFF)
99 #define S_REG_INSTANCES(x) ((x) << 16)
100 #define G_REG_INSTANCES(x) (((x) >> 16) & 0x7FFF)
101 #define S_REG_CONSTANT(x) ((x) << 31)
102 #define G_REG_CONSTANT(x) ((x) >> 31)
104 struct radv_perfcounter_impl {
105 enum radv_perfcounter_op op;
109 /* Only append to this list, never insert into the middle or remove (but can rename).
111 * The invariant we're trying to get here is counters that have the same meaning, so
112 * these can be shared between counters that have different implementations on different
113 * GPUs, but should be unique within a GPU.
115 enum radv_perfcounter_uuid {
116 RADV_PC_UUID_GPU_CYCLES,
117 RADV_PC_UUID_SHADER_WAVES,
118 RADV_PC_UUID_SHADER_INSTRUCTIONS,
119 RADV_PC_UUID_SHADER_INSTRUCTIONS_VALU,
120 RADV_PC_UUID_SHADER_INSTRUCTIONS_SALU,
121 RADV_PC_UUID_SHADER_INSTRUCTIONS_VMEM_LOAD,
122 RADV_PC_UUID_SHADER_INSTRUCTIONS_SMEM_LOAD,
123 RADV_PC_UUID_SHADER_INSTRUCTIONS_VMEM_STORE,
124 RADV_PC_UUID_SHADER_INSTRUCTIONS_LDS,
125 RADV_PC_UUID_SHADER_INSTRUCTIONS_GDS,
126 RADV_PC_UUID_SHADER_VALU_BUSY,
127 RADV_PC_UUID_SHADER_SALU_BUSY,
128 RADV_PC_UUID_VRAM_READ_SIZE,
129 RADV_PC_UUID_VRAM_WRITE_SIZE,
130 RADV_PC_UUID_L0_CACHE_HIT_RATIO,
131 RADV_PC_UUID_L1_CACHE_HIT_RATIO,
132 RADV_PC_UUID_L2_CACHE_HIT_RATIO,
135 struct radv_perfcounter_desc {
136 struct radv_perfcounter_impl impl;
138 VkPerformanceCounterUnitKHR unit;
140 char name[VK_MAX_DESCRIPTION_SIZE];
141 char category[VK_MAX_DESCRIPTION_SIZE];
142 char description[VK_MAX_DESCRIPTION_SIZE];
143 enum radv_perfcounter_uuid uuid;
146 #define PC_DESC(arg_op, arg_unit, arg_name, arg_category, arg_description, arg_uuid, ...) \
147 (struct radv_perfcounter_desc) \
149 .impl = {.op = arg_op, .regs = {__VA_ARGS__}}, \
150 .unit = VK_PERFORMANCE_COUNTER_UNIT_##arg_unit##_KHR, .name = arg_name, \
151 .category = arg_category, .description = arg_description, .uuid = RADV_PC_UUID_##arg_uuid \
154 #define ADD_PC(op, unit, name, category, description, uuid, ...) \
157 descs[*count] = PC_DESC((op), unit, name, category, description, uuid, __VA_ARGS__); \
161 #define CTR(block, ctr) (S_REG_BLOCK(block) | S_REG_SEL(ctr))
162 #define CONSTANT(v) (S_REG_CONSTANT(1) | (uint32_t)(v))
164 enum { GRBM_PERF_SEL_GUI_ACTIVE = CTR(GRBM, 2) };
166 enum { CPF_PERF_SEL_CPF_STAT_BUSY_GFX10 = CTR(CPF, 0x18) };
169 GL1C_PERF_SEL_REQ = CTR(GL1C, 0xe),
170 GL1C_PERF_SEL_REQ_MISS = CTR(GL1C, 0x12),
174 GL2C_PERF_SEL_REQ = CTR(GL2C, 0x3),
176 GL2C_PERF_SEL_MISS_GFX101 = CTR(GL2C, 0x23),
177 GL2C_PERF_SEL_MC_WRREQ_GFX101 = CTR(GL2C, 0x4b),
178 GL2C_PERF_SEL_EA_WRREQ_64B_GFX101 = CTR(GL2C, 0x4c),
179 GL2C_PERF_SEL_EA_RDREQ_32B_GFX101 = CTR(GL2C, 0x59),
180 GL2C_PERF_SEL_EA_RDREQ_64B_GFX101 = CTR(GL2C, 0x5a),
181 GL2C_PERF_SEL_EA_RDREQ_96B_GFX101 = CTR(GL2C, 0x5b),
182 GL2C_PERF_SEL_EA_RDREQ_128B_GFX101 = CTR(GL2C, 0x5c),
184 GL2C_PERF_SEL_MISS_GFX103 = CTR(GL2C, 0x2b),
185 GL2C_PERF_SEL_MC_WRREQ_GFX103 = CTR(GL2C, 0x53),
186 GL2C_PERF_SEL_EA_WRREQ_64B_GFX103 = CTR(GL2C, 0x55),
187 GL2C_PERF_SEL_EA_RDREQ_32B_GFX103 = CTR(GL2C, 0x63),
188 GL2C_PERF_SEL_EA_RDREQ_64B_GFX103 = CTR(GL2C, 0x64),
189 GL2C_PERF_SEL_EA_RDREQ_96B_GFX103 = CTR(GL2C, 0x65),
190 GL2C_PERF_SEL_EA_RDREQ_128B_GFX103 = CTR(GL2C, 0x66),
194 SQ_PERF_SEL_WAVES = CTR(SQ, 0x4),
195 SQ_PERF_SEL_INSTS_ALL_GFX10 = CTR(SQ, 0x31),
196 SQ_PERF_SEL_INSTS_GDS_GFX10 = CTR(SQ, 0x37),
197 SQ_PERF_SEL_INSTS_LDS_GFX10 = CTR(SQ, 0x3b),
198 SQ_PERF_SEL_INSTS_SALU_GFX10 = CTR(SQ, 0x3c),
199 SQ_PERF_SEL_INSTS_SMEM_GFX10 = CTR(SQ, 0x3d),
200 SQ_PERF_SEL_INSTS_VALU_GFX10 = CTR(SQ, 0x40),
201 SQ_PERF_SEL_INSTS_TEX_LOAD_GFX10 = CTR(SQ, 0x45),
202 SQ_PERF_SEL_INSTS_TEX_STORE_GFX10 = CTR(SQ, 0x46),
203 SQ_PERF_SEL_INST_CYCLES_VALU_GFX10 = CTR(SQ, 0x75),
207 TCP_PERF_SEL_REQ_GFX10 = CTR(TCP, 0x9),
208 TCP_PERF_SEL_REQ_MISS_GFX10 = CTR(TCP, 0x12),
211 #define CTR_NUM_SIMD \
212 CONSTANT(pdev->rad_info.num_simd_per_compute_unit * pdev->rad_info.num_good_compute_units)
213 #define CTR_NUM_CUS CONSTANT(pdev->rad_info.num_good_compute_units)
216 radv_query_perfcounter_descs(struct radv_physical_device *pdev, uint32_t *count,
217 struct radv_perfcounter_desc *descs)
221 ADD_PC(RADV_PC_OP_MAX, CYCLES, "GPU active cycles", "GRBM",
222 "cycles the GPU is active processing a command buffer.", GPU_CYCLES,
223 GRBM_PERF_SEL_GUI_ACTIVE);
225 ADD_PC(RADV_PC_OP_SUM, GENERIC, "Waves", "Shaders", "Number of waves executed", SHADER_WAVES,
227 ADD_PC(RADV_PC_OP_SUM, GENERIC, "Instructions", "Shaders", "Number of Instructions executed",
228 SHADER_INSTRUCTIONS, SQ_PERF_SEL_INSTS_ALL_GFX10);
229 ADD_PC(RADV_PC_OP_SUM, GENERIC, "VALU Instructions", "Shaders",
230 "Number of VALU Instructions executed", SHADER_INSTRUCTIONS_VALU,
231 SQ_PERF_SEL_INSTS_VALU_GFX10);
232 ADD_PC(RADV_PC_OP_SUM, GENERIC, "SALU Instructions", "Shaders",
233 "Number of SALU Instructions executed", SHADER_INSTRUCTIONS_SALU,
234 SQ_PERF_SEL_INSTS_SALU_GFX10);
235 ADD_PC(RADV_PC_OP_SUM, GENERIC, "VMEM Load Instructions", "Shaders",
236 "Number of VMEM load instructions executed", SHADER_INSTRUCTIONS_VMEM_LOAD,
237 SQ_PERF_SEL_INSTS_TEX_LOAD_GFX10);
238 ADD_PC(RADV_PC_OP_SUM, GENERIC, "SMEM Load Instructions", "Shaders",
239 "Number of SMEM load instructions executed", SHADER_INSTRUCTIONS_SMEM_LOAD,
240 SQ_PERF_SEL_INSTS_SMEM_GFX10);
241 ADD_PC(RADV_PC_OP_SUM, GENERIC, "VMEM Store Instructions", "Shaders",
242 "Number of VMEM store instructions executed", SHADER_INSTRUCTIONS_VMEM_STORE,
243 SQ_PERF_SEL_INSTS_TEX_STORE_GFX10);
244 ADD_PC(RADV_PC_OP_SUM, GENERIC, "LDS Instructions", "Shaders",
245 "Number of LDS Instructions executed", SHADER_INSTRUCTIONS_LDS,
246 SQ_PERF_SEL_INSTS_LDS_GFX10);
247 ADD_PC(RADV_PC_OP_SUM, GENERIC, "GDS Instructions", "Shaders",
248 "Number of GDS Instructions executed", SHADER_INSTRUCTIONS_GDS,
249 SQ_PERF_SEL_INSTS_GDS_GFX10);
251 ADD_PC(RADV_PC_OP_RATIO_DIVSCALE, PERCENTAGE, "VALU Busy", "Shader Utilization",
252 "Percentage of time the VALU units are busy", SHADER_VALU_BUSY,
253 SQ_PERF_SEL_INST_CYCLES_VALU_GFX10, CPF_PERF_SEL_CPF_STAT_BUSY_GFX10, CTR_NUM_SIMD);
254 ADD_PC(RADV_PC_OP_RATIO_DIVSCALE, PERCENTAGE, "SALU Busy", "Shader Utilization",
255 "Percentage of time the SALU units are busy", SHADER_SALU_BUSY,
256 SQ_PERF_SEL_INSTS_SALU_GFX10, CPF_PERF_SEL_CPF_STAT_BUSY_GFX10, CTR_NUM_CUS);
258 if (pdev->rad_info.gfx_level >= GFX10_3) {
259 ADD_PC(RADV_PC_OP_SUM_WEIGHTED_4, BYTES, "VRAM read size", "Memory",
260 "Number of bytes read from VRAM", VRAM_READ_SIZE, GL2C_PERF_SEL_EA_RDREQ_32B_GFX103,
261 CONSTANT(32), GL2C_PERF_SEL_EA_RDREQ_64B_GFX103, CONSTANT(64),
262 GL2C_PERF_SEL_EA_RDREQ_96B_GFX103, CONSTANT(96), GL2C_PERF_SEL_EA_RDREQ_128B_GFX103,
264 ADD_PC(RADV_PC_OP_SUM_WEIGHTED_4, BYTES, "VRAM write size", "Memory",
265 "Number of bytes written to VRAM", VRAM_WRITE_SIZE, GL2C_PERF_SEL_MC_WRREQ_GFX103,
266 CONSTANT(32), GL2C_PERF_SEL_EA_WRREQ_64B_GFX103, CONSTANT(64), CONSTANT(0),
267 CONSTANT(0), CONSTANT(0), CONSTANT(0));
269 ADD_PC(RADV_PC_OP_SUM_WEIGHTED_4, BYTES, "VRAM read size", "Memory",
270 "Number of bytes read from VRAM", VRAM_READ_SIZE, GL2C_PERF_SEL_EA_RDREQ_32B_GFX101,
271 CONSTANT(32), GL2C_PERF_SEL_EA_RDREQ_64B_GFX101, CONSTANT(64),
272 GL2C_PERF_SEL_EA_RDREQ_96B_GFX101, CONSTANT(96), GL2C_PERF_SEL_EA_RDREQ_128B_GFX101,
274 ADD_PC(RADV_PC_OP_SUM_WEIGHTED_4, BYTES, "VRAM write size", "Memory",
275 "Number of bytes written to VRAM", VRAM_WRITE_SIZE, GL2C_PERF_SEL_MC_WRREQ_GFX101,
276 CONSTANT(32), GL2C_PERF_SEL_EA_WRREQ_64B_GFX101, CONSTANT(32), CONSTANT(0),
277 CONSTANT(0), CONSTANT(0), CONSTANT(0));
280 ADD_PC(RADV_PC_OP_REVERSE_RATIO, BYTES, "L0 cache hit ratio", "Memory", "Hit ratio of L0 cache",
281 L0_CACHE_HIT_RATIO, TCP_PERF_SEL_REQ_MISS_GFX10, TCP_PERF_SEL_REQ_GFX10);
282 ADD_PC(RADV_PC_OP_REVERSE_RATIO, BYTES, "L1 cache hit ratio", "Memory", "Hit ratio of L1 cache",
283 L1_CACHE_HIT_RATIO, GL1C_PERF_SEL_REQ_MISS, GL1C_PERF_SEL_REQ);
284 if (pdev->rad_info.gfx_level >= GFX10_3) {
285 ADD_PC(RADV_PC_OP_REVERSE_RATIO, BYTES, "L2 cache hit ratio", "Memory",
286 "Hit ratio of L2 cache", L2_CACHE_HIT_RATIO, GL2C_PERF_SEL_MISS_GFX103,
289 ADD_PC(RADV_PC_OP_REVERSE_RATIO, BYTES, "L2 cache hit ratio", "Memory",
290 "Hit ratio of L2 cache", L2_CACHE_HIT_RATIO, GL2C_PERF_SEL_MISS_GFX101,
296 radv_init_perfcounter_descs(struct radv_physical_device *pdev)
298 if (pdev->perfcounters)
302 radv_query_perfcounter_descs(pdev, &count, NULL);
304 struct radv_perfcounter_desc *descs = malloc(sizeof(*descs) * count);
308 radv_query_perfcounter_descs(pdev, &count, descs);
309 pdev->num_perfcounters = count;
310 pdev->perfcounters = descs;
316 cmp_uint32_t(const void *a, const void *b)
318 uint32_t l = *(const uint32_t *)a;
319 uint32_t r = *(const uint32_t *)b;
321 return (l < r) ? -1 : (l > r) ? 1 : 0;
325 radv_get_counter_registers(const struct radv_physical_device *pdevice, uint32_t num_indices,
326 const uint32_t *indices, unsigned *out_num_regs, uint32_t **out_regs)
328 ASSERTED uint32_t num_counters = pdevice->num_perfcounters;
329 const struct radv_perfcounter_desc *descs = pdevice->perfcounters;
331 unsigned full_reg_cnt = num_indices * ARRAY_SIZE(descs->impl.regs);
332 uint32_t *regs = malloc(full_reg_cnt * sizeof(uint32_t));
334 return VK_ERROR_OUT_OF_HOST_MEMORY;
336 unsigned reg_cnt = 0;
337 for (unsigned i = 0; i < num_indices; ++i) {
338 uint32_t index = indices[i];
339 assert(index < num_counters);
340 for (unsigned j = 0; j < ARRAY_SIZE(descs[index].impl.regs) && descs[index].impl.regs[j];
342 if (!G_REG_CONSTANT(descs[index].impl.regs[j]))
343 regs[reg_cnt++] = descs[index].impl.regs[j];
347 qsort(regs, reg_cnt, sizeof(uint32_t), cmp_uint32_t);
349 unsigned deduped_reg_cnt = 0;
350 for (unsigned i = 1; i < reg_cnt; ++i) {
351 if (regs[i] != regs[deduped_reg_cnt])
352 regs[++deduped_reg_cnt] = regs[i];
356 *out_num_regs = deduped_reg_cnt;
362 radv_pc_get_num_instances(const struct radv_physical_device *pdevice, struct ac_pc_block *ac_block)
364 return ac_block->num_instances *
365 ((ac_block->b->b->flags & AC_PC_BLOCK_SE) ? pdevice->rad_info.max_se : 1);
369 radv_get_num_counter_passes(const struct radv_physical_device *pdevice, unsigned num_regs,
370 const uint32_t *regs)
372 enum ac_pc_gpu_block prev_block = NUM_GPU_BLOCK;
373 unsigned block_reg_count = 0;
374 struct ac_pc_block *ac_block = NULL;
375 unsigned passes_needed = 1;
377 for (unsigned i = 0; i < num_regs; ++i) {
378 enum ac_pc_gpu_block block = G_REG_BLOCK(regs[i]);
380 if (block != prev_block) {
383 ac_block = ac_pc_get_block(&pdevice->ac_perfcounters, block);
389 MAX2(passes_needed, DIV_ROUND_UP(block_reg_count, ac_block->b->b->num_counters));
392 return passes_needed;