[NUI.Scene3D] Add Shadow for a Directional Light
[platform/core/csapi/tizenfx.git] / src / Tizen.NUI.Scene3D / src / internal / Interop / Interop.ModelPrimitive.cs
1 /*
2  * Copyright(c) 2023 Samsung Electronics Co., Ltd.
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  *
16  */
17
18 namespace Tizen.NUI.Scene3D
19 {
20     internal static partial class Interop
21     {
22         internal static partial class ModelPrimitive
23         {
24             [global::System.Runtime.InteropServices.DllImport(Libraries.Scene3D, EntryPoint = "CSharp_Dali_Model_Primitive_New_SWIG_0")]
25             public static extern global::System.IntPtr ModelPrimitiveNew();
26
27             [global::System.Runtime.InteropServices.DllImport(Libraries.Scene3D, EntryPoint = "CSharp_Dali_new_Model_Primitive_SWIG_0")]
28             public static extern global::System.IntPtr NewModelPrimitive();
29
30             [global::System.Runtime.InteropServices.DllImport(Libraries.Scene3D, EntryPoint = "CSharp_Dali_new_Model_Primitive_SWIG_1")]
31             public static extern global::System.IntPtr NewModelPrimitive(global::System.Runtime.InteropServices.HandleRef modelPrimitive);
32
33             [global::System.Runtime.InteropServices.DllImport(Libraries.Scene3D, EntryPoint = "CSharp_Dali_delete_Model_Primitive")]
34             public static extern void DeleteModelPrimitive(global::System.Runtime.InteropServices.HandleRef modelPrimitive);
35
36             [global::System.Runtime.InteropServices.DllImport(Libraries.Scene3D, EntryPoint = "CSharp_Dali_Model_Primitive_Assign")]
37             public static extern global::System.IntPtr ModelPrimitiveAssign(global::System.Runtime.InteropServices.HandleRef modelPrimitive, global::System.Runtime.InteropServices.HandleRef sourceModelPrimitive);
38
39             [global::System.Runtime.InteropServices.DllImport(Libraries.Scene3D, EntryPoint = "CSharp_Dali_Model_Primitive_DownCast")]
40             public static extern global::System.IntPtr ModelPrimitiveDownCast(global::System.Runtime.InteropServices.HandleRef modelPrimitive);
41
42             [global::System.Runtime.InteropServices.DllImport(Libraries.Scene3D, EntryPoint = "CSharp_Dali_Model_Primitive_SetGeometry")]
43             public static extern void SetGeometry(global::System.Runtime.InteropServices.HandleRef model, global::System.Runtime.InteropServices.HandleRef geometry);
44
45             [global::System.Runtime.InteropServices.DllImport(Libraries.Scene3D, EntryPoint = "CSharp_Dali_Model_Primitive_GetGeometry")]
46             public static extern global::System.IntPtr GetGeometry(global::System.Runtime.InteropServices.HandleRef model);
47
48             [global::System.Runtime.InteropServices.DllImport(Libraries.Scene3D, EntryPoint = "CSharp_Dali_Model_Primitive_SetMaterial")]
49             public static extern void SetMaterial(global::System.Runtime.InteropServices.HandleRef model, global::System.Runtime.InteropServices.HandleRef material);
50
51             [global::System.Runtime.InteropServices.DllImport(Libraries.Scene3D, EntryPoint = "CSharp_Dali_Model_Primitive_GetMaterial")]
52             public static extern global::System.IntPtr GetMaterial(global::System.Runtime.InteropServices.HandleRef model);
53         }
54     }
55 }