[NUI] Supports to build ModelNode Tree
[platform/core/csapi/tizenfx.git] / src / Tizen.NUI.Scene3D / src / internal / Interop / Interop.ModelNode.cs
1 /*
2  * Copyright(c) 2023 Samsung Electronics Co., Ltd.
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  *
16  */
17
18 namespace Tizen.NUI.Scene3D
19 {
20     internal static partial class Interop
21     {
22         internal static partial class ModelNode
23         {
24             [global::System.Runtime.InteropServices.DllImport(Libraries.Scene3D, EntryPoint = "CSharp_Dali_Model_Node_New_SWIG_0")]
25             public static extern global::System.IntPtr ModelNodeNew();
26
27             [global::System.Runtime.InteropServices.DllImport(Libraries.Scene3D, EntryPoint = "CSharp_Dali_new_Model_Node_SWIG_0")]
28             public static extern global::System.IntPtr NewModelNode();
29
30             [global::System.Runtime.InteropServices.DllImport(Libraries.Scene3D, EntryPoint = "CSharp_Dali_new_Model_Node_SWIG_1")]
31             public static extern global::System.IntPtr NewModelNode(global::System.Runtime.InteropServices.HandleRef modelNode);
32
33             [global::System.Runtime.InteropServices.DllImport(Libraries.Scene3D, EntryPoint = "CSharp_Dali_delete_Model_Node")]
34             public static extern void DeleteModelNode(global::System.Runtime.InteropServices.HandleRef modelNode);
35
36             [global::System.Runtime.InteropServices.DllImport(Libraries.Scene3D, EntryPoint = "CSharp_Dali_Model_Node_Assign")]
37             public static extern global::System.IntPtr ModelNodeAssign(global::System.Runtime.InteropServices.HandleRef modelNode, global::System.Runtime.InteropServices.HandleRef sourceModelNode);
38
39             [global::System.Runtime.InteropServices.DllImport(Libraries.Scene3D, EntryPoint = "CSharp_Dali_Model_Node_DownCast")]
40             public static extern global::System.IntPtr ModelNodeDownCast(global::System.Runtime.InteropServices.HandleRef modelNode);
41
42             [global::System.Runtime.InteropServices.DllImport(Libraries.Scene3D, EntryPoint = "CSharp_Dali_Model_Node_GetModelPrimitiveCount")]
43             public static extern uint GetModelPrimitiveCount(global::System.Runtime.InteropServices.HandleRef model);
44
45             [global::System.Runtime.InteropServices.DllImport(Libraries.Scene3D, EntryPoint = "CSharp_Dali_Model_Node_AddModelPrimitive")]
46             public static extern void AddModelPrimitive(global::System.Runtime.InteropServices.HandleRef model, global::System.Runtime.InteropServices.HandleRef modelPrimitive);
47
48             [global::System.Runtime.InteropServices.DllImport(Libraries.Scene3D, EntryPoint = "CSharp_Dali_Model_Node_RemoveModelPrimitive")]
49             public static extern void RemoveModelPrimitive(global::System.Runtime.InteropServices.HandleRef model, global::System.Runtime.InteropServices.HandleRef modelPrimitive);
50
51             [global::System.Runtime.InteropServices.DllImport(Libraries.Scene3D, EntryPoint = "CSharp_Dali_Model_Node_RemoveModelPrimitive")]
52             public static extern void RemoveModelPrimitive(global::System.Runtime.InteropServices.HandleRef model, uint index);
53
54             [global::System.Runtime.InteropServices.DllImport(Libraries.Scene3D, EntryPoint = "CSharp_Dali_Model_Node_GetModelPrimitive")]
55             public static extern global::System.IntPtr GetModelPrimitive(global::System.Runtime.InteropServices.HandleRef model, uint index);
56
57             [global::System.Runtime.InteropServices.DllImport(Libraries.Scene3D, EntryPoint = "CSharp_Dali_Model_Node_FindChildModelNodeByName")]
58             public static extern global::System.IntPtr FindChildModelNodeByName(global::System.Runtime.InteropServices.HandleRef model, string nodeName);
59
60             [global::System.Runtime.InteropServices.DllImport(Libraries.Scene3D, EntryPoint = "CSharp_Dali_Model_Node_GetChildModelNodeCount")]
61             public static extern uint GetChildModelNodeCount(global::System.Runtime.InteropServices.HandleRef model);
62
63             [global::System.Runtime.InteropServices.DllImport(Libraries.Scene3D, EntryPoint = "CSharp_Dali_Model_Node_GetChildModelNodeAt")]
64             public static extern global::System.IntPtr GetChildModelNodeAt(global::System.Runtime.InteropServices.HandleRef model, uint index);
65         }
66     }
67 }