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24 using System.Runtime.InteropServices;
26 namespace Tizen.NUI.Physics2D.Chipmunk
29 /// Polylines are just arrays of vertices.
30 /// They are looped if the first vertex is equal to the last.
32 [StructLayout(LayoutKind.Sequential)]
33 internal struct cpPolyline
36 /// The number of vertices.
41 /// The capacity of the vertex array.
46 /// The vertex array that stores the vertices.