1 /** Copyright (c) 2017 Samsung Electronics Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
7 * http://www.apache.org/licenses/LICENSE-2.0
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
20 public class TextureSet : BaseHandle
22 private global::System.Runtime.InteropServices.HandleRef swigCPtr;
24 internal TextureSet(global::System.IntPtr cPtr, bool cMemoryOwn) : base(NDalicPINVOKE.TextureSet_SWIGUpcast(cPtr), cMemoryOwn)
26 swigCPtr = new global::System.Runtime.InteropServices.HandleRef(this, cPtr);
29 internal static global::System.Runtime.InteropServices.HandleRef getCPtr(TextureSet obj)
31 return (obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr;
34 protected override void Dispose(DisposeTypes type)
41 if (type == DisposeTypes.Explicit)
44 //Release your own managed resources here.
45 //You should release all of your own disposable objects here.
49 //Release your own unmanaged resources here.
50 //You should not access any managed member here except static instance.
51 //because the execution order of Finalizes is non-deterministic.
53 if (swigCPtr.Handle != global::System.IntPtr.Zero)
59 //Unreference this instance from Registry.
60 Registry.Unregister(this);
62 NDalicPINVOKE.delete_TextureSet(swigCPtr);
64 swigCPtr = new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero);
71 public TextureSet() : this(NDalicPINVOKE.TextureSet_New(), true)
73 if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
77 public void SetTexture(uint index, Texture texture)
79 NDalicPINVOKE.TextureSet_SetTexture(swigCPtr, index, Texture.getCPtr(texture));
80 if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
83 public Texture GetTexture(uint index)
85 Texture ret = new Texture(NDalicPINVOKE.TextureSet_GetTexture(swigCPtr, index), true);
86 if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
90 public void SetSampler(uint index, Sampler sampler)
92 NDalicPINVOKE.TextureSet_SetSampler(swigCPtr, index, Sampler.getCPtr(sampler));
93 if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
96 public Sampler GetSampler(uint index)
98 Sampler ret = new Sampler(NDalicPINVOKE.TextureSet_GetSampler(swigCPtr, index), true);
99 if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
103 public uint GetTextureCount()
105 uint ret = NDalicPINVOKE.TextureSet_GetTextureCount(swigCPtr);
106 if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();