1 /** Copyright (c) 2017 Samsung Electronics Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
7 * http://www.apache.org/licenses/LICENSE-2.0
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
20 /// Texture represents a texture object used as input or output by shaders.
22 public class Texture : BaseHandle
24 private global::System.Runtime.InteropServices.HandleRef swigCPtr;
26 internal Texture(global::System.IntPtr cPtr, bool cMemoryOwn) : base(NDalicPINVOKE.Texture_SWIGUpcast(cPtr), cMemoryOwn)
28 swigCPtr = new global::System.Runtime.InteropServices.HandleRef(this, cPtr);
31 internal static global::System.Runtime.InteropServices.HandleRef getCPtr(Texture obj)
33 return (obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr;
37 protected override void Dispose(DisposeTypes type)
44 if (type == DisposeTypes.Explicit)
47 //Release your own managed resources here.
48 //You should release all of your own disposable objects here.
52 //Release your own unmanaged resources here.
53 //You should not access any managed member here except static instance.
54 //because the execution order of Finalizes is non-deterministic.
56 if (swigCPtr.Handle != global::System.IntPtr.Zero)
61 NDalicPINVOKE.delete_Texture(swigCPtr);
63 swigCPtr = new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero);
70 /// Creates a new Texture object.
72 /// <param name="type">The type of the texture.</param>
73 /// <param name="format">The format of the pixel data.</param>
74 /// <param name="width">The width of the texture.</param>
75 /// <param name="height">The height of the texture.</param>
76 /// <since_tizen> 3 </since_tizen>
77 public Texture(TextureType type, PixelFormat format, uint width, uint height) : this(NDalicPINVOKE.Texture_New__SWIG_0((int)type, (int)format, width, height), true)
79 if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
82 internal Texture(NativeImageInterface nativeImageInterface) : this(NDalicPINVOKE.Texture_New__SWIG_1(NativeImageInterface.getCPtr(nativeImageInterface)), true)
84 if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
89 /// Uploads data to the texture from a PixelData object.
91 /// <param name="pixelData">The pixelData object.</param>
92 /// <returns>True if the PixelData object has compatible pixel format and fits within the texture, false otherwise.</returns>
93 /// <since_tizen> 3 </since_tizen>
94 public bool Upload(PixelData pixelData)
96 bool ret = NDalicPINVOKE.Texture_Upload__SWIG_0(swigCPtr, PixelData.getCPtr(pixelData));
97 if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
102 /// Uploads data to the texture from a PixelData object.
104 /// <param name="pixelData">The pixelData object.</param>
105 /// <param name="layer">The layer of a cube map or array texture.</param>
106 /// <param name="mipmap">The level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.</param>
107 /// <param name="xOffset">The horizontal offset of the rectangular area in the texture that will be updated.</param>
108 /// <param name="yOffset">The vertical offset of the rectangular area in the texture that will be updated.</param>
109 /// <param name="width">The width of the rectangular area in the texture that will be updated.</param>
110 /// <param name="height">height of the rectangular area in the texture that will be updated.</param>
111 /// <returns>True if the PixelData object has compatible pixel format and fits within the texture, false otherwise.</returns>
112 /// <since_tizen> 3 </since_tizen>
113 public bool Upload(PixelData pixelData, uint layer, uint mipmap, uint xOffset, uint yOffset, uint width, uint height)
115 bool ret = NDalicPINVOKE.Texture_Upload__SWIG_1(swigCPtr, PixelData.getCPtr(pixelData), layer, mipmap, xOffset, yOffset, width, height);
116 if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
121 /// Generates mipmaps for the texture.<br>
122 /// This will auto generate all the mipmaps for the texture based on the data in the base level.
124 /// <since_tizen> 3 </since_tizen>
125 public void GenerateMipmaps()
127 NDalicPINVOKE.Texture_GenerateMipmaps(swigCPtr);
128 if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
132 /// Returns the width of the texture.<br>
134 /// <returns>The width, in pixels, of the texture.</returns>
135 /// <since_tizen> 3 </since_tizen>
136 public uint GetWidth()
138 uint ret = NDalicPINVOKE.Texture_GetWidth(swigCPtr);
139 if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
144 /// Returns the height of the texture..<br>
146 /// <returns>The height, in pixels, of the texture.</returns>
147 /// <since_tizen> 3 </since_tizen>
148 public uint GetHeight()
150 uint ret = NDalicPINVOKE.Texture_GetHeight(swigCPtr);
151 if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
155 internal Texture(SWIGTYPE_p_Dali__Internal__Texture pointer) : this(NDalicPINVOKE.new_Texture__SWIG_2(SWIGTYPE_p_Dali__Internal__Texture.getCPtr(pointer)), true)
157 if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();