2 * Copyright(c) 2017 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
21 /// Texture represents a texture object used as input or output by shaders.
23 public class Texture : BaseHandle
25 private global::System.Runtime.InteropServices.HandleRef swigCPtr;
27 internal Texture(global::System.IntPtr cPtr, bool cMemoryOwn) : base(NDalicPINVOKE.Texture_SWIGUpcast(cPtr), cMemoryOwn)
29 swigCPtr = new global::System.Runtime.InteropServices.HandleRef(this, cPtr);
32 internal static global::System.Runtime.InteropServices.HandleRef getCPtr(Texture obj)
34 return (obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr;
40 /// <since_tizen> 3 </since_tizen>
41 protected override void Dispose(DisposeTypes type)
48 if (type == DisposeTypes.Explicit)
51 //Release your own managed resources here.
52 //You should release all of your own disposable objects here.
56 //Release your own unmanaged resources here.
57 //You should not access any managed member here except static instance.
58 //because the execution order of Finalizes is non-deterministic.
60 if (swigCPtr.Handle != global::System.IntPtr.Zero)
65 NDalicPINVOKE.delete_Texture(swigCPtr);
67 swigCPtr = new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero);
74 /// Creates a new Texture object.
76 /// <param name="type">The type of the texture.</param>
77 /// <param name="format">The format of the pixel data.</param>
78 /// <param name="width">The width of the texture.</param>
79 /// <param name="height">The height of the texture.</param>
80 /// <since_tizen> 3 </since_tizen>
81 public Texture(TextureType type, PixelFormat format, uint width, uint height) : this(NDalicPINVOKE.Texture_New__SWIG_0((int)type, (int)format, width, height), true)
83 if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
86 internal Texture(NativeImageInterface nativeImageInterface) : this(NDalicPINVOKE.Texture_New__SWIG_1(NativeImageInterface.getCPtr(nativeImageInterface)), true)
88 if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
93 /// Uploads data to the texture from a PixelData object.
95 /// <param name="pixelData">The pixelData object.</param>
96 /// <returns>True if the PixelData object has compatible pixel format and fits within the texture, false otherwise.</returns>
97 /// <since_tizen> 3 </since_tizen>
98 public bool Upload(PixelData pixelData)
100 bool ret = NDalicPINVOKE.Texture_Upload__SWIG_0(swigCPtr, PixelData.getCPtr(pixelData));
101 if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
106 /// Uploads data to the texture from a PixelData object.
108 /// <param name="pixelData">The pixelData object.</param>
109 /// <param name="layer">The layer of a cube map or array texture.</param>
110 /// <param name="mipmap">The level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.</param>
111 /// <param name="xOffset">The horizontal offset of the rectangular area in the texture that will be updated.</param>
112 /// <param name="yOffset">The vertical offset of the rectangular area in the texture that will be updated.</param>
113 /// <param name="width">The width of the rectangular area in the texture that will be updated.</param>
114 /// <param name="height">height of the rectangular area in the texture that will be updated.</param>
115 /// <returns>True if the PixelData object has compatible pixel format and fits within the texture, false otherwise.</returns>
116 /// <since_tizen> 3 </since_tizen>
117 public bool Upload(PixelData pixelData, uint layer, uint mipmap, uint xOffset, uint yOffset, uint width, uint height)
119 bool ret = NDalicPINVOKE.Texture_Upload__SWIG_1(swigCPtr, PixelData.getCPtr(pixelData), layer, mipmap, xOffset, yOffset, width, height);
120 if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
125 /// Generates mipmaps for the texture.<br />
126 /// This will auto generate all the mipmaps for the texture based on the data in the base level.
128 /// <since_tizen> 3 </since_tizen>
129 public void GenerateMipmaps()
131 NDalicPINVOKE.Texture_GenerateMipmaps(swigCPtr);
132 if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
136 /// Returns the width of the texture.<br />
138 /// <returns>The width, in pixels, of the texture.</returns>
139 /// <since_tizen> 3 </since_tizen>
140 public uint GetWidth()
142 uint ret = NDalicPINVOKE.Texture_GetWidth(swigCPtr);
143 if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
148 /// Returns the height of the texture..<br />
150 /// <returns>The height, in pixels, of the texture.</returns>
151 /// <since_tizen> 3 </since_tizen>
152 public uint GetHeight()
154 uint ret = NDalicPINVOKE.Texture_GetHeight(swigCPtr);
155 if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
159 internal Texture(SWIGTYPE_p_Dali__Internal__Texture pointer) : this(NDalicPINVOKE.new_Texture__SWIG_2(SWIGTYPE_p_Dali__Internal__Texture.getCPtr(pointer)), true)
161 if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();