2 * Copyright(c) 2017 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
23 public class Shader : Animatable
25 private global::System.Runtime.InteropServices.HandleRef swigCPtr;
27 internal Shader(global::System.IntPtr cPtr, bool cMemoryOwn) : base(NDalicPINVOKE.Shader_SWIGUpcast(cPtr), cMemoryOwn)
29 swigCPtr = new global::System.Runtime.InteropServices.HandleRef(this, cPtr);
32 internal static global::System.Runtime.InteropServices.HandleRef getCPtr(Shader obj)
34 return (obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr;
40 /// <since_tizen> 3 </since_tizen>
41 protected override void Dispose(DisposeTypes type)
48 if (type == DisposeTypes.Explicit)
51 //Release your own managed resources here.
52 //You should release all of your own disposable objects here.
56 //Release your own unmanaged resources here.
57 //You should not access any managed member here except static instance.
58 //because the execution order of Finalizes is non-deterministic.
60 if (swigCPtr.Handle != global::System.IntPtr.Zero)
65 NDalicPINVOKE.delete_Shader(swigCPtr);
67 swigCPtr = new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero);
76 /// <since_tizen> 3 </since_tizen>
80 /// Enumeration for the hint value.
82 /// <since_tizen> 3 </since_tizen>
88 /// <since_tizen> 3 </since_tizen>
92 /// Might generate transparent alpha from opaque inputs
94 /// <since_tizen> 3 </since_tizen>
95 OUTPUT_IS_TRANSPARENT = 0x01,
98 /// Might change position of vertices, this option disables any culling optimizations
100 /// <since_tizen> 3 </since_tizen>
101 MODIFIES_GEOMETRY = 0x02
106 /// Enumeration for instances of properties belonging to the Shader class.
108 /// <since_tizen> 3 </since_tizen>
109 public class Property
112 /// The default value is empty.
113 /// Format: {"vertex":"","fragment":"",hints:"","vertexPrefix":"","fragmentPrefix":""}
115 /// <since_tizen> 3 </since_tizen>
116 public static readonly int PROGRAM = NDalicPINVOKE.Shader_Property_PROGRAM_get();
120 /// Creates Shader object.
122 /// <param name="vertexShader">The vertex shader code for the effect.</param>
123 /// <param name="fragmentShader">The fragment Shader code for the effect.</param>
124 /// <param name="hints">The hints to define the geometry of the rendered object.</param>
125 /// <since_tizen> 3 </since_tizen>
126 public Shader(string vertexShader, string fragmentShader, Shader.Hint.Value hints) : this(NDalicPINVOKE.Shader_New__SWIG_0(vertexShader, fragmentShader, (int)hints), true)
128 if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
133 /// Creates Shader object.
135 /// <param name="vertexShader">The vertex shader code for the effect.</param>
136 /// <param name="fragmentShader">The fragment Shader code for the effect.</param>
137 /// <since_tizen> 3 </since_tizen>
138 public Shader(string vertexShader, string fragmentShader) : this(NDalicPINVOKE.Shader_New__SWIG_1(vertexShader, fragmentShader), true)
140 if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
146 /// Gets and Sets the program property.
148 /// <since_tizen> 3 </since_tizen>
149 public Tizen.NUI.PropertyMap Program
153 Tizen.NUI.PropertyMap temp = new Tizen.NUI.PropertyMap();
154 Tizen.NUI.Object.GetProperty(swigCPtr, Shader.Property.PROGRAM).Get(temp);
159 Tizen.NUI.Object.SetProperty(swigCPtr, Shader.Property.PROGRAM, new Tizen.NUI.PropertyValue(value));