2 * Copyright(c) 2017 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
18 using System.ComponentModel;
25 /// <since_tizen> 3 </since_tizen>
26 public class Shader : Animatable
30 /// Creates Shader object.
32 /// <param name="vertexShader">The vertex shader code for the effect.</param>
33 /// <param name="fragmentShader">The fragment Shader code for the effect.</param>
34 /// <param name="hints">The hints to define the geometry of the rendered object.</param>
35 /// <since_tizen> 3 </since_tizen>
36 public Shader(string vertexShader, string fragmentShader, Shader.Hint.Value hints) : this(Interop.Shader.Shader_New__SWIG_0(vertexShader, fragmentShader, (int)hints), true)
38 if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
42 /// Creates Shader object.
44 /// <param name="vertexShader">The vertex shader code for the effect.</param>
45 /// <param name="fragmentShader">The fragment Shader code for the effect.</param>
46 /// <since_tizen> 3 </since_tizen>
47 public Shader(string vertexShader, string fragmentShader) : this(Interop.Shader.Shader_New__SWIG_1(vertexShader, fragmentShader), true)
49 if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
53 /// Gets and Sets the program property.
55 /// <since_tizen> 3 </since_tizen>
56 public Tizen.NUI.PropertyMap Program
60 Tizen.NUI.PropertyMap temp = new Tizen.NUI.PropertyMap();
61 Tizen.NUI.Object.GetProperty(swigCPtr, Shader.Property.PROGRAM).Get(temp);
66 Tizen.NUI.Object.SetProperty(swigCPtr, Shader.Property.PROGRAM, new Tizen.NUI.PropertyValue(value));
70 internal static global::System.Runtime.InteropServices.HandleRef getCPtr(Shader obj)
72 return (obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr;
75 internal Shader(global::System.IntPtr cPtr, bool cMemoryOwn) : base(Interop.Shader.Shader_SWIGUpcast(cPtr), cMemoryOwn)
79 /// This will not be public opened.
80 [EditorBrowsable(EditorBrowsableState.Never)]
81 protected override void ReleaseSwigCPtr(System.Runtime.InteropServices.HandleRef swigCPtr)
83 Interop.Shader.delete_Shader(swigCPtr);
89 /// <since_tizen> 3 </since_tizen>
93 /// Enumeration for the hint value.
95 /// <since_tizen> 3 </since_tizen>
101 /// <since_tizen> 3 </since_tizen>
105 /// Might generate transparent alpha from opaque inputs
107 /// <since_tizen> 3 </since_tizen>
108 OUTPUT_IS_TRANSPARENT = 0x01,
111 /// Might change position of vertices, this option disables any culling optimizations
113 /// <since_tizen> 3 </since_tizen>
114 MODIFIES_GEOMETRY = 0x02
119 /// Enumeration for instances of properties belonging to the Shader class.
121 /// <since_tizen> 3 </since_tizen>
122 [EditorBrowsable(EditorBrowsableState.Never)]
123 [Obsolete("Deprecated in API6; Will be removed in API9.")]
124 public class Property
127 /// The default value is empty.
128 /// Format: {"vertex":"","fragment":"",hints:"","vertexPrefix":"","fragmentPrefix":""}
130 /// <since_tizen> 3 </since_tizen>
131 [EditorBrowsable(EditorBrowsableState.Never)]
132 [Obsolete("Deprecated in API6; Will be removed in API9.")]
133 public static readonly int PROGRAM = Interop.Shader.Shader_Property_PROGRAM_get();