2 * Copyright(c) 2017 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
22 /// A PinchGesture is emitted when the user moves two fingers towards or away from each other.<br />
23 /// A pinch gesture will continue to be sent to the actor under the center point of the pinch until the pinch ends.<br />
25 public class PinchGesture : Gesture
27 private global::System.Runtime.InteropServices.HandleRef swigCPtr;
29 internal PinchGesture(global::System.IntPtr cPtr, bool cMemoryOwn) : base(NDalicPINVOKE.PinchGesture_SWIGUpcast(cPtr), cMemoryOwn)
31 swigCPtr = new global::System.Runtime.InteropServices.HandleRef(this, cPtr);
34 internal static global::System.Runtime.InteropServices.HandleRef getCPtr(PinchGesture obj)
36 return (obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr;
42 /// <since_tizen> 3 </since_tizen>
43 protected override void Dispose(DisposeTypes type)
50 if(type == DisposeTypes.Explicit)
53 //Release your own managed resources here.
54 //You should release all of your own disposable objects here.
57 //Release your own unmanaged resources here.
58 //You should not access any managed member here except static instance.
59 //because the execution order of Finalizes is non-deterministic.
61 if (swigCPtr.Handle != global::System.IntPtr.Zero)
66 NDalicPINVOKE.delete_PinchGesture(swigCPtr);
68 swigCPtr = new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero);
75 internal static PinchGesture GetPinchGestureFromPtr(global::System.IntPtr cPtr)
77 PinchGesture ret = new PinchGesture(cPtr, false);
78 if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
83 /// The scale factor from the start of the pinch gesture till the latest pinch gesture.<br />
84 /// If the user is moving their fingers away from each other, then
85 /// this value increases. Conversely, if the user is moving their
86 /// fingers towards each other, this value will decrease.<br />
88 /// <since_tizen> 3 </since_tizen>
98 /// The speed at which the user is moving their fingers.<br />
99 /// This is the pixel movement per second.<br />
101 /// <since_tizen> 3 </since_tizen>
111 /// The center point of the two points that caused the pinch gesture in screen coordinates.
113 /// <since_tizen> 3 </since_tizen>
114 public Vector2 ScreenCenterPoint
118 return screenCenterPoint;
123 /// The center point of the two points that caused the pinch gesture in local actor coordinates.
125 /// <since_tizen> 3 </since_tizen>
126 public Vector2 LocalCenterPoint
130 return localCenterPoint;
135 /// The default constructor.
137 /// <param name="state">The state of the gesture.</param>
138 internal PinchGesture(Gesture.StateType state) : this(NDalicPINVOKE.new_PinchGesture__SWIG_0((int)state), true)
140 if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
147 NDalicPINVOKE.PinchGesture_scale_set(swigCPtr, value);
148 if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
152 float ret = NDalicPINVOKE.PinchGesture_scale_get(swigCPtr);
153 if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
162 NDalicPINVOKE.PinchGesture_speed_set(swigCPtr, value);
163 if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
167 float ret = NDalicPINVOKE.PinchGesture_speed_get(swigCPtr);
168 if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
173 private Vector2 screenCenterPoint
177 NDalicPINVOKE.PinchGesture_screenCenterPoint_set(swigCPtr, Vector2.getCPtr(value));
178 if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
182 global::System.IntPtr cPtr = NDalicPINVOKE.PinchGesture_screenCenterPoint_get(swigCPtr);
183 Vector2 ret = (cPtr == global::System.IntPtr.Zero) ? null : new Vector2(cPtr, false);
184 if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
189 private Vector2 localCenterPoint
193 NDalicPINVOKE.PinchGesture_localCenterPoint_set(swigCPtr, Vector2.getCPtr(value));
194 if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
198 global::System.IntPtr cPtr = NDalicPINVOKE.PinchGesture_localCenterPoint_get(swigCPtr);
199 Vector2 ret = (cPtr == global::System.IntPtr.Zero) ? null : new Vector2(cPtr, false);
200 if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();