[NUI] remove "_" and refactoring naming to pascal case. (#2244)
[platform/core/csapi/tizenfx.git] / src / Tizen.NUI / src / public / BaseComponents / ViewEnum.cs
1 /*
2  * Copyright(c) 2019 Samsung Electronics Co., Ltd.
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  *
16  */
17
18 using System.ComponentModel;
19
20 namespace Tizen.NUI.BaseComponents
21 {
22     /// <summary>
23     /// The View layout Direction type.
24     /// </summary>
25     /// <since_tizen> 4 </since_tizen>
26     public enum ViewLayoutDirectionType
27     {
28         /// <summary>
29         /// Left to right.
30         /// </summary>
31         /// <since_tizen> 4 </since_tizen>
32         LTR,
33         /// <summary>
34         /// Right to left.
35         /// </summary>
36         /// <since_tizen> 4 </since_tizen>
37         RTL
38     }
39
40     /// <summary>
41     /// [Draft] Available policies for layout parameters
42     /// </summary>
43     /// This will be public opened in tizen_5.5 after ACR done. Before ACR, need to be hidden as inhouse API.
44     [EditorBrowsable(EditorBrowsableState.Never)]
45     public static class LayoutParamPolicies
46     {
47         /// <summary>
48         /// Constant which indicates child size should match parent size
49         /// </summary>
50        /// This will be public opened in tizen_5.5 after ACR done. Before ACR, need to be hidden as inhouse API.
51        [EditorBrowsable(EditorBrowsableState.Never)]
52         public const int MatchParent = -1;
53         /// <summary>
54         /// Constant which indicates parent should take the smallest size possible to wrap it's children with their desired size
55         /// </summary>
56         /// This will be public opened in tizen_5.5 after ACR done. Before ACR, need to be hidden as inhouse API.
57         [EditorBrowsable(EditorBrowsableState.Never)]
58         public const int WrapContent = -2;
59     }
60
61     internal enum ResourceLoadingStatusType
62     {
63         Invalid = -1,
64         Preparing = 0,
65         Ready,
66         Failed,
67     }
68
69     /// <summary>
70     /// View is the base class for all views.
71     /// </summary>
72     /// <since_tizen> 3 </since_tizen>
73     public partial class View
74     {
75         /// <summary>
76         /// Enumeration for describing the states of the view.
77         /// </summary>
78         /// <since_tizen> 3 </since_tizen>
79         public enum States
80         {
81             /// <summary>
82             /// The normal state.
83             /// </summary>
84             [Description("NORMAL")]
85             Normal,
86             /// <summary>
87             /// The focused state.
88             /// </summary>
89             [Description("FOCUSED")]
90             Focused,
91             /// <summary>
92             /// The disabled state.
93             /// </summary>
94             [Description("DISABLED")]
95             Disabled
96         }
97
98         /// <summary>
99         /// Describes the direction to move the focus towards.
100         /// </summary>
101         /// <since_tizen> 3 </since_tizen>
102         public enum FocusDirection
103         {
104             /// <summary>
105             /// Move keyboard focus towards the left direction.
106             /// </summary>
107             /// <since_tizen> 3 </since_tizen>
108             Left,
109             /// <summary>
110             /// Move keyboard focus towards the right direction.
111             /// </summary>
112             /// <since_tizen> 3 </since_tizen>
113             Right,
114             /// <summary>
115             /// Move keyboard focus towards the up direction.
116             /// </summary>
117             /// <since_tizen> 3 </since_tizen>
118             Up,
119             /// <summary>
120             /// Move keyboard focus towards the down direction.
121             /// </summary>
122             /// <since_tizen> 3 </since_tizen>
123             Down,
124             /// <summary>
125             /// Move keyboard focus towards the previous page direction.
126             /// </summary>
127             /// <since_tizen> 3 </since_tizen>
128             PageUp,
129             /// <summary>
130             /// Move keyboard focus towards the next page direction.
131             /// </summary>
132             /// <since_tizen> 3 </since_tizen>
133             PageDown
134         }
135
136         internal enum PropertyRange
137         {
138             PROPERTY_START_INDEX = PropertyRanges.PROPERTY_REGISTRATION_START_INDEX,
139             CONTROL_PROPERTY_START_INDEX = PROPERTY_START_INDEX,
140             CONTROL_PROPERTY_END_INDEX = CONTROL_PROPERTY_START_INDEX + 1000
141         }
142
143         internal class Property
144         {
145             internal static readonly int TOOLTIP = Interop.ViewProperty.View_Property_TOOLTIP_get();
146             internal static readonly int STATE = Interop.ViewProperty.View_Property_STATE_get();
147             internal static readonly int SUB_STATE = Interop.ViewProperty.View_Property_SUB_STATE_get();
148             internal static readonly int LEFT_FOCUSABLE_VIEW_ID = Interop.ViewProperty.View_Property_LEFT_FOCUSABLE_ACTOR_ID_get();
149             internal static readonly int RIGHT_FOCUSABLE_VIEW_ID = Interop.ViewProperty.View_Property_RIGHT_FOCUSABLE_ACTOR_ID_get();
150             internal static readonly int UP_FOCUSABLE_VIEW_ID = Interop.ViewProperty.View_Property_UP_FOCUSABLE_ACTOR_ID_get();
151             internal static readonly int DOWN_FOCUSABLE_VIEW_ID = Interop.ViewProperty.View_Property_DOWN_FOCUSABLE_ACTOR_ID_get();
152             internal static readonly int STYLE_NAME = Interop.ViewProperty.View_Property_STYLE_NAME_get();
153             internal static readonly int KEY_INPUT_FOCUS = Interop.ViewProperty.View_Property_KEY_INPUT_FOCUS_get();
154             internal static readonly int BACKGROUND = Interop.ViewProperty.View_Property_BACKGROUND_get();
155             internal static readonly int SIBLING_ORDER = Interop.ActorProperty.ActorPropertySiblingOrderGet();
156             internal static readonly int OPACITY = Interop.ActorProperty.ActorPropertyOpacityGet();
157             internal static readonly int SCREEN_POSITION = Interop.ActorProperty.ActorPropertyScreenPositionGet();
158             internal static readonly int POSITION_USES_ANCHOR_POINT = Interop.ActorProperty.ActorPropertyPositionUsesAnchorPointGet();
159             internal static readonly int PARENT_ORIGIN = Interop.ActorProperty.ActorPropertyParentOriginGet();
160             internal static readonly int PARENT_ORIGIN_X = Interop.ActorProperty.ActorPropertyParentOriginXGet();
161             internal static readonly int PARENT_ORIGIN_Y = Interop.ActorProperty.ActorPropertyParentOriginYGet();
162             internal static readonly int PARENT_ORIGIN_Z = Interop.ActorProperty.ActorPropertyParentOriginZGet();
163             internal static readonly int ANCHOR_POINT = Interop.ActorProperty.ActorPropertyAnchorPointGet();
164             internal static readonly int ANCHOR_POINT_X = Interop.ActorProperty.ActorPropertyAnchorPointXGet();
165             internal static readonly int ANCHOR_POINT_Y = Interop.ActorProperty.ActorPropertyAnchorPointYGet();
166             internal static readonly int ANCHOR_POINT_Z = Interop.ActorProperty.ActorPropertyAnchorPointZGet();
167             internal static readonly int SIZE = Interop.ActorProperty.ActorPropertySizeGet();
168             internal static readonly int SIZE_WIDTH = Interop.ActorProperty.ActorPropertySizeWidthGet();
169             internal static readonly int SIZE_HEIGHT = Interop.ActorProperty.ActorPropertySizeHeightGet();
170             internal static readonly int SIZE_DEPTH = Interop.ActorProperty.ActorPropertySizeDepthGet();
171             internal static readonly int POSITION = Interop.ActorProperty.ActorPropertyPositionGet();
172             internal static readonly int POSITION_X = Interop.ActorProperty.ActorPropertyPositionXGet();
173             internal static readonly int POSITION_Y = Interop.ActorProperty.ActorPropertyPositionYGet();
174             internal static readonly int POSITION_Z = Interop.ActorProperty.ActorPropertyPositionZGet();
175             internal static readonly int WORLD_POSITION = Interop.ActorProperty.ActorPropertyWorldPositionGet();
176             internal static readonly int WORLD_POSITION_X = Interop.ActorProperty.ActorPropertyWorldPositionXGet();
177             internal static readonly int WORLD_POSITION_Y = Interop.ActorProperty.ActorPropertyWorldPositionYGet();
178             internal static readonly int WORLD_POSITION_Z = Interop.ActorProperty.ActorPropertyWorldPositionZGet();
179             internal static readonly int ORIENTATION = Interop.ActorProperty.ActorPropertyOrientationGet();
180             internal static readonly int WORLD_ORIENTATION = Interop.ActorProperty.ActorPropertyWorldOrientationGet();
181             internal static readonly int SCALE = Interop.ActorProperty.ActorPropertyScaleGet();
182             internal static readonly int SCALE_X = Interop.ActorProperty.ActorPropertyScaleXGet();
183             internal static readonly int SCALE_Y = Interop.ActorProperty.ActorPropertyScaleYGet();
184             internal static readonly int SCALE_Z = Interop.ActorProperty.ActorPropertyScaleZGet();
185             internal static readonly int WORLD_SCALE = Interop.ActorProperty.ActorPropertyWorldScaleGet();
186             internal static readonly int VISIBLE = Interop.ActorProperty.ActorPropertyVisibleGet();
187             internal static readonly int WORLD_COLOR = Interop.ActorProperty.ActorPropertyWorldColorGet();
188             internal static readonly int WORLD_MATRIX = Interop.ActorProperty.ActorPropertyWorldMatrixGet();
189             internal static readonly int NAME = Interop.ActorProperty.ActorPropertyNameGet();
190             internal static readonly int SENSITIVE = Interop.ActorProperty.ActorPropertySensitiveGet();
191             internal static readonly int LEAVE_REQUIRED = Interop.ActorProperty.ActorPropertyLeaveRequiredGet();
192             internal static readonly int INHERIT_ORIENTATION = Interop.ActorProperty.ActorPropertyInheritOrientationGet();
193             internal static readonly int INHERIT_SCALE = Interop.ActorProperty.ActorPropertyInheritScaleGet();
194             internal static readonly int DRAW_MODE = Interop.ActorProperty.ActorPropertyDrawModeGet();
195             internal static readonly int SIZE_MODE_FACTOR = Interop.ActorProperty.ActorPropertySizeModeFactorGet();
196             internal static readonly int WIDTH_RESIZE_POLICY = Interop.ActorProperty.ActorPropertyWidthResizePolicyGet();
197             internal static readonly int HEIGHT_RESIZE_POLICY = Interop.ActorProperty.ActorPropertyHeightResizePolicyGet();
198             internal static readonly int SIZE_SCALE_POLICY = Interop.ActorProperty.ActorPropertySizeScalePolicyGet();
199             internal static readonly int WIDTH_FOR_HEIGHT = Interop.ActorProperty.ActorPropertyWidthForHeightGet();
200             internal static readonly int HEIGHT_FOR_WIDTH = Interop.ActorProperty.ActorPropertyHeightForWidthGet();
201             internal static readonly int MINIMUM_SIZE = Interop.ActorProperty.ActorPropertyMinimumSizeGet();
202             internal static readonly int MAXIMUM_SIZE = Interop.ActorProperty.ActorPropertyMaximumSizeGet();
203             internal static readonly int INHERIT_POSITION = Interop.ActorProperty.ActorPropertyInheritPositionGet();
204             internal static readonly int CLIPPING_MODE = Interop.ActorProperty.ActorPropertyClippingModeGet();
205             internal static readonly int INHERIT_LAYOUT_DIRECTION = Interop.ActorProperty.ActorPropertyInheritLayoutDirectionGet();
206             internal static readonly int LAYOUT_DIRECTION = Interop.ActorProperty.ActorPropertyLayoutDirectionGet();
207             internal static readonly int MARGIN = Interop.ViewProperty.View_Property_MARGIN_get();
208             internal static readonly int PADDING = Interop.ViewProperty.View_Property_PADDING_get();
209             internal static readonly int SHADOW = Interop.ViewProperty.View_Property_SHADOW_get();
210             internal static readonly int CaptureAllTouchAfterStart = Interop.ActorProperty.ActorPropertyCaptureAllTouchAfterStartGet();
211         }
212     }
213 }