2 * Copyright(c) 2017 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
18 using System.Runtime.InteropServices;
23 internal class FrameBuffer : BaseHandle
25 private global::System.Runtime.InteropServices.HandleRef swigCPtr;
27 internal FrameBuffer(global::System.IntPtr cPtr, bool cMemoryOwn) : base(Interop.FrameBuffer.FrameBuffer_SWIGUpcast(cPtr), cMemoryOwn)
29 swigCPtr = new global::System.Runtime.InteropServices.HandleRef(this, cPtr);
32 internal static global::System.Runtime.InteropServices.HandleRef getCPtr(FrameBuffer obj)
34 return (obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr;
37 protected override void Dispose(DisposeTypes type)
44 if (type == DisposeTypes.Explicit)
47 //Release your own managed resources here.
48 //You should release all of your own disposable objects here.
52 //Release your own unmanaged resources here.
53 //You should not access any managed member here except static instance.
54 //because the execution order of Finalizes is non-deterministic.
56 if (swigCPtr.Handle != global::System.IntPtr.Zero)
61 Interop.FrameBuffer.delete_FrameBuffer(swigCPtr);
63 swigCPtr = new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero);
69 /// <since_tizen> 3 </since_tizen>
70 public class Attachment
72 /// <since_tizen> 3 </since_tizen>
78 DEPTH_STENCIL = DEPTH | STENCIL
82 public FrameBuffer(uint width, uint height, uint attachments) : this(Interop.FrameBuffer.FrameBuffer_New(width, height, attachments), true)
84 if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
88 public void AttachColorTexture(Texture texture)
90 Interop.FrameBuffer.FrameBuffer_AttachColorTexture__SWIG_0(swigCPtr, Texture.getCPtr(texture));
91 if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
94 public void AttachColorTexture(Texture texture, uint mipmapLevel, uint layer)
96 Interop.FrameBuffer.FrameBuffer_AttachColorTexture__SWIG_1(swigCPtr, Texture.getCPtr(texture), mipmapLevel, layer);
97 if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();
100 public Texture GetColorTexture()
102 //to fix memory leak issue, match the handle count with native side.
103 global::System.IntPtr cPtr = Interop.FrameBuffer.FrameBuffer_GetColorTexture(swigCPtr);
104 HandleRef CPtr = new global::System.Runtime.InteropServices.HandleRef(this, cPtr);
105 Texture ret = Registry.GetManagedBaseHandleFromNativePtr(CPtr.Handle) as Texture;
106 Interop.BaseHandle.delete_BaseHandle(CPtr);
107 CPtr = new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero);
109 if (NDalicPINVOKE.SWIGPendingException.Pending) throw NDalicPINVOKE.SWIGPendingException.Retrieve();