1 /** Copyright (c) 2016 Samsung Electronics Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
7 * http://www.apache.org/licenses/LICENSE-2.0
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
23 public enum TextureType
25 Texture2D = Tizen.NUI.TextureType.TEXTURE_2D, ///< One 2D image @SINCE_1_1.43
26 TextureCube = Tizen.NUI.TextureType.TEXTURE_CUBE ///< Six 2D images arranged in a cube-shape @SINCE_1_1.43
31 Mono = Tizen.NUI.ViewMode.MONO, ///< Monoscopic (single camera). This is the default @SINCE_1_0.0
32 StereoHorizontal = Tizen.NUI.ViewMode.STEREO_HORIZONTAL, ///< Stereoscopic. Frame buffer is split horizontally with the left and right camera views in their respective sides. @SINCE_1_0.0
33 StereoVertical = Tizen.NUI.ViewMode.STEREO_VERTICAL, ///< Stereoscopic. Frame buffer is split vertically with the left camera view at the top and the right camera view at the bottom. @SINCE_1_0.0
34 StereoInterlaced = Tizen.NUI.ViewMode.STEREO_INTERLACED ///< @DEPRECATED_1_1.19 @brief Stereoscopic. Left/Right camera views are rendered into the framebuffer on alternate frames. @SINCE_1_0.0
37 public struct Direction
41 LeftToRight = Tizen.NUI.DirectionType.LEFT_TO_RIGHT,
42 RightToLeft = Tizen.NUI.DirectionType.RIGHT_TO_LEFT
51 public struct Property
53 public static readonly int Content = NDalic.TOOLTIP_CONTENT;
54 public static readonly int Layout = NDalic.TOOLTIP_LAYOUT;
55 public static readonly int WaitTime = NDalic.TOOLTIP_WAIT_TIME;
56 public static readonly int Background = NDalic.TOOLTIP_BACKGROUND;
57 public static readonly int Tail = NDalic.TOOLTIP_TAIL;
58 public static readonly int Position = NDalic.TOOLTIP_POSITION;
59 public static readonly int HoverPointOffset = NDalic.TOOLTIP_HOVER_POINT_OFFSET;
60 public static readonly int MovementThreshold = NDalic.TOOLTIP_MOVEMENT_THRESHOLD;
61 public static readonly int DisappearOnMovement = NDalic.TOOLTIP_DISAPPEAR_ON_MOVEMENT;
64 public struct BackgroundProperty
66 public static readonly int Visual = NDalic.TOOLTIP_BACKGROUND_VISUAL;
67 public static readonly int Border = NDalic.TOOLTIP_BACKGROUND_BORDER;
70 public struct TailProperty
72 public static readonly int Visibility = NDalic.TOOLTIP_TAIL_VISIBILITY;
73 public static readonly int AboveVisual = NDalic.TOOLTIP_TAIL_ABOVE_VISUAL;
74 public static readonly int BelowVisual = NDalic.TOOLTIP_TAIL_BELOW_VISUAL;
77 } // namespace Constants