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349 <Compile Include="src\public\UIComponents\TextLabel.cs" />
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350 <Compile Include="src\public\Vector2.cs" />
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351 <Compile Include="src\public\Vector3.cs" />
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352 <Compile Include="src\public\Vector4.cs" />
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353 <Compile Include="src\public\VideoView.cs" />
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354 <Compile Include="src\public\View.cs" />
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355 <Compile Include="src\public\VisualBase.cs" />
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356 <Compile Include="src\public\VisualFactory.cs" />
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357 <Compile Include="src\public\VisualMaps.cs" />
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358 <Compile Include="src\public\Wheel.cs" />
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359 <Compile Include="src\public\Window.cs" />
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361 <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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362 <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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363 Other similar extension points exist, see Microsoft.Common.targets.
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364 <Target Name="BeforeBuild">
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366 <Target Name="AfterBuild">
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370 <!-- https://github.com/dotnet/corefxlab/tree/master/samples/NetCoreSample and
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371 https://docs.microsoft.com/en-us/dotnet/articles/core/tutorials/target-dotnetcore-with-msbuild
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373 <!-- We don't use any of MSBuild's resolution logic for resolving the framework, so just set these two
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374 properties to any folder that exists to skip the GetReferenceAssemblyPaths task (not target) and
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375 to prevent it from outputting a warning (MSB3644).
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377 <_TargetFrameworkDirectories>$(MSBuildThisFileDirectory)</_TargetFrameworkDirectories>
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378 <_FullFrameworkReferenceAssemblyPaths>$(MSBuildThisFileDirectory)</_FullFrameworkReferenceAssemblyPaths>
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379 <AutoUnifyAssemblyReferences>true</AutoUnifyAssemblyReferences>
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381 <ProjectExtensions>
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383 <FlavorProperties GUID="{2F98DAC9-6F16-457B-AED7-D43CAC379341}" Configuration="Debug|Any CPU">
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384 <ProjectCommonFlavorCfg />
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385 </FlavorProperties>
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386 <FlavorProperties GUID="{2F98DAC9-6F16-457B-AED7-D43CAC379341}" Configuration="Release|Any CPU">
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387 <ProjectCommonFlavorCfg />
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388 </FlavorProperties>
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390 </ProjectExtensions>
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