Imported Upstream version 2.81
[platform/upstream/libbullet.git] / src / BulletMultiThreaded / SequentialThreadSupport.h
1 /*
2 Bullet Continuous Collision Detection and Physics Library
3 Copyright (c) 2003-2007 Erwin Coumans  http://bulletphysics.com
4
5 This software is provided 'as-is', without any express or implied warranty.
6 In no event will the authors be held liable for any damages arising from the use of this software.
7 Permission is granted to anyone to use this software for any purpose, 
8 including commercial applications, and to alter it and redistribute it freely, 
9 subject to the following restrictions:
10
11 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13 3. This notice may not be removed or altered from any source distribution.
14 */
15
16 #include "LinearMath/btScalar.h"
17 #include "PlatformDefinitions.h"
18
19
20 #ifndef BT_SEQUENTIAL_THREAD_SUPPORT_H
21 #define BT_SEQUENTIAL_THREAD_SUPPORT_H
22
23 #include "LinearMath/btAlignedObjectArray.h"
24
25 #include "btThreadSupportInterface.h"
26
27 typedef void (*SequentialThreadFunc)(void* userPtr,void* lsMemory);
28 typedef void* (*SequentiallsMemorySetupFunc)();
29
30
31
32 ///The SequentialThreadSupport is a portable non-parallel implementation of the btThreadSupportInterface
33 ///This is useful for debugging and porting SPU Tasks to other platforms.
34 class SequentialThreadSupport : public btThreadSupportInterface 
35 {
36 public:
37         struct  btSpuStatus
38         {
39                 uint32_t        m_taskId;
40                 uint32_t        m_commandId;
41                 uint32_t        m_status;
42
43                 SequentialThreadFunc    m_userThreadFunc;
44
45                 void*   m_userPtr; //for taskDesc etc
46                 void*   m_lsMemory; //initialized using SequentiallsMemorySetupFunc
47         };
48 private:
49         btAlignedObjectArray<btSpuStatus>       m_activeSpuStatus;
50         btAlignedObjectArray<void*>                     m_completeHandles;      
51 public:
52         struct  SequentialThreadConstructionInfo
53         {
54                 SequentialThreadConstructionInfo (const char* uniqueName,
55                                                                         SequentialThreadFunc userThreadFunc,
56                                                                         SequentiallsMemorySetupFunc     lsMemoryFunc
57                                                                         )
58                                                                         :m_uniqueName(uniqueName),
59                                                                         m_userThreadFunc(userThreadFunc),
60                                                                         m_lsMemoryFunc(lsMemoryFunc)
61                 {
62
63                 }
64
65                 const char*                                             m_uniqueName;
66                 SequentialThreadFunc            m_userThreadFunc;
67                 SequentiallsMemorySetupFunc     m_lsMemoryFunc;
68         };
69
70         SequentialThreadSupport(SequentialThreadConstructionInfo& threadConstructionInfo);
71         virtual ~SequentialThreadSupport();
72         void    startThreads(SequentialThreadConstructionInfo&  threadInfo);
73 ///send messages to SPUs
74         virtual void sendRequest(uint32_t uiCommand, ppu_address_t uiArgument0, uint32_t uiArgument1);
75 ///check for messages from SPUs
76         virtual void waitForResponse(unsigned int *puiArgument0, unsigned int *puiArgument1);
77 ///start the spus (can be called at the beginning of each frame, to make sure that the right SPU program is loaded)
78         virtual void startSPU();
79 ///tell the task scheduler we are done with the SPU tasks
80         virtual void stopSPU();
81
82         virtual void setNumTasks(int numTasks);
83
84         virtual int getNumTasks() const
85         {
86                 return 1;
87         }
88         virtual btBarrier*      createBarrier();
89
90         virtual btCriticalSection* createCriticalSection();
91         
92     virtual void deleteBarrier(btBarrier* barrier);
93     
94     virtual void deleteCriticalSection(btCriticalSection* criticalSection);
95
96
97 };
98
99 #endif //BT_SEQUENTIAL_THREAD_SUPPORT_H
100