3 cbuffer UpdateConstantsCB : register( b0 )
\r
11 // Node indices for each link
\r
12 StructuredBuffer<int2> g_linksVertexIndices : register( t0 );
\r
13 StructuredBuffer<float4> g_vertexPositions : register( t1 );
\r
14 StructuredBuffer<float> g_vertexInverseMasses : register( t2 );
\r
15 StructuredBuffer<float> g_linksMaterialLSC : register( t3 );
\r
17 RWStructuredBuffer<float> g_linksMassLSC : register( u0 );
\r
18 RWStructuredBuffer<float> g_linksRestLengthSquared : register( u1 );
\r
19 RWStructuredBuffer<float> g_linksRestLengths : register( u2 );
\r
21 [numthreads(128, 1, 1)]
\r
23 UpdateConstantsKernel( uint3 Gid : SV_GroupID, uint3 DTid : SV_DispatchThreadID, uint3 GTid : SV_GroupThreadID, uint GI : SV_GroupIndex )
\r
25 int linkID = DTid.x;
\r
26 if( linkID < numLinks )
\r
28 int2 nodeIndices = g_linksVertexIndices[linkID];
\r
29 int node0 = nodeIndices.x;
\r
30 int node1 = nodeIndices.y;
\r
31 float linearStiffnessCoefficient = g_linksMaterialLSC[ linkID ];
\r
33 float3 position0 = g_vertexPositions[node0].xyz;
\r
34 float3 position1 = g_vertexPositions[node1].xyz;
\r
35 float inverseMass0 = g_vertexInverseMasses[node0];
\r
36 float inverseMass1 = g_vertexInverseMasses[node1];
\r
38 float3 difference = position0 - position1;
\r
39 float length2 = dot(difference, difference);
\r
40 float length = sqrt(length2);
\r
42 g_linksRestLengths[linkID] = length;
\r
43 g_linksMassLSC[linkID] = (inverseMass0 + inverseMass1)/linearStiffnessCoefficient;
\r
44 g_linksRestLengthSquared[linkID] = length*length;
\r