3 ${BULLET_PHYSICS_SOURCE_DIR}/src
\r
6 SET(DXSDK_DIR $ENV{DXSDK_DIR})
\r
7 SET(DX11_INCLUDE_PATH "${DIRECTX_SDK_BASE_DIR}/Include" CACHE DOCSTRING "Microsoft directX SDK include path")
\r
10 INCLUDE_DIRECTORIES(
\r
11 ${DX11_INCLUDE_PATH} "../Shared/"
\r
12 ${VECTOR_MATH_INCLUDE}
\r
15 SET(BulletSoftBodyDX11Solvers_SRCS
\r
16 btSoftBodySolver_DX11.cpp
\r
17 btSoftBodySolver_DX11SIMDAware.cpp
\r
20 SET(BulletSoftBodyDX11Solvers_HDRS
\r
21 btSoftBodySolver_DX11.h
\r
22 btSoftBodySolver_DX11SIMDAware.h
\r
23 ../Shared/btSoftBodySolverData.h
\r
24 btSoftBodySolverVertexData_DX11.h
\r
25 btSoftBodySolverTriangleData_DX11.h
\r
26 btSoftBodySolverLinkData_DX11.h
\r
27 btSoftBodySolverLinkData_DX11SIMDAware.h
\r
28 btSoftBodySolverBuffer_DX11.h
\r
29 btSoftBodySolverVertexBuffer_DX11.h
\r
33 # OpenCL and HLSL Shaders.
\r
34 # Build rules generated to stringify these into headers
\r
35 # which are needed by some of the sources
\r
36 SET(BulletSoftBodyDX11Solvers_Shaders
\r
44 SolvePositionsSIMDBatched
\r
45 SolveCollisionsAndUpdateVelocities
\r
46 SolveCollisionsAndUpdateVelocitiesSIMDBatched
\r
47 UpdatePositionsFromVelocities
\r
53 foreach(f ${BulletSoftBodyDX11Solvers_Shaders})
\r
54 LIST(APPEND BulletSoftBodyDX11Solvers_HLSL "HLSL/${f}.hlsl")
\r
59 ADD_LIBRARY(BulletSoftBodySolvers_DX11 ${BulletSoftBodyDX11Solvers_SRCS} ${BulletSoftBodyDX11Solvers_HDRS} ${BulletSoftBodyDX11Solvers_HLSL})
\r
60 SET_TARGET_PROPERTIES(BulletSoftBodySolvers_DX11 PROPERTIES VERSION ${BULLET_VERSION})
\r
61 SET_TARGET_PROPERTIES(BulletSoftBodySolvers_DX11 PROPERTIES SOVERSION ${BULLET_VERSION})
\r
62 IF (BUILD_SHARED_LIBS)
\r
63 TARGET_LINK_LIBRARIES(BulletSoftBodySolvers_DX11 BulletSoftBody BulletDynamics)
\r
64 ENDIF (BUILD_SHARED_LIBS)
\r
68 IF (NOT INTERNAL_CREATE_DISTRIBUTABLE_MSVC_PROJECTFILES)
\r
69 IF (${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION} GREATER 2.5)
\r
70 IF (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)
\r
71 INSTALL(TARGETS BulletSoftBodySolvers_DX11 DESTINATION .)
\r
72 ELSE (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)
\r
73 INSTALL(TARGETS BulletSoftBodySolvers_DX11 DESTINATION lib${LIB_SUFFIX})
\r
74 #headers are already installed by BulletMultiThreaded library
\r
75 ENDIF (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)
\r
76 ENDIF (${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION} GREATER 2.5)
\r
78 IF (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)
\r
79 SET_TARGET_PROPERTIES(BulletSoftBodySolvers_DX11 PROPERTIES FRAMEWORK true)
\r
80 SET_TARGET_PROPERTIES(BulletSoftBodySolvers_DX11 PROPERTIES PUBLIC_HEADER "${BulletSoftBodyDX11Solvers_HDRS}")
\r
81 ENDIF (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)
\r
82 ENDIF (NOT INTERNAL_CREATE_DISTRIBUTABLE_MSVC_PROJECTFILES)
\r
83 ENDIF (INSTALL_LIBS)
\r