2 Bullet Continuous Collision Detection and Physics Library
3 Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
5 This software is provided 'as-is', without any express or implied warranty.
6 In no event will the authors be held liable for any damages arising from the use of this software.
7 Permission is granted to anyone to use this software for any purpose,
8 including commercial applications, and to alter it and redistribute it freely,
9 subject to the following restrictions:
11 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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16 #ifndef BT_OBB_TRIANGLE_MINKOWSKI_H
17 #define BT_OBB_TRIANGLE_MINKOWSKI_H
19 #include "btConvexShape.h"
20 #include "btBoxShape.h"
22 ATTRIBUTE_ALIGNED16(class) btTriangleShape : public btPolyhedralConvexShape
28 BT_DECLARE_ALIGNED_ALLOCATOR();
30 btVector3 m_vertices1[3];
32 virtual int getNumVertices() const
37 btVector3& getVertexPtr(int index)
39 return m_vertices1[index];
42 const btVector3& getVertexPtr(int index) const
44 return m_vertices1[index];
46 virtual void getVertex(int index,btVector3& vert) const
48 vert = m_vertices1[index];
51 virtual int getNumEdges() const
56 virtual void getEdge(int i,btVector3& pa,btVector3& pb) const
59 getVertex((i+1)%3,pb);
63 virtual void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax)const
66 getAabbSlow(t,aabbMin,aabbMax);
69 btVector3 localGetSupportingVertexWithoutMargin(const btVector3& dir)const
71 btVector3 dots = dir.dot3(m_vertices1[0], m_vertices1[1], m_vertices1[2]);
72 return m_vertices1[dots.maxAxis()];
76 virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const
78 for (int i=0;i<numVectors;i++)
80 const btVector3& dir = vectors[i];
81 btVector3 dots = dir.dot3(m_vertices1[0], m_vertices1[1], m_vertices1[2]);
82 supportVerticesOut[i] = m_vertices1[dots.maxAxis()];
87 btTriangleShape() : btPolyhedralConvexShape ()
89 m_shapeType = TRIANGLE_SHAPE_PROXYTYPE;
92 btTriangleShape(const btVector3& p0,const btVector3& p1,const btVector3& p2) : btPolyhedralConvexShape ()
94 m_shapeType = TRIANGLE_SHAPE_PROXYTYPE;
101 virtual void getPlane(btVector3& planeNormal,btVector3& planeSupport,int i) const
103 getPlaneEquation(i,planeNormal,planeSupport);
106 virtual int getNumPlanes() const
111 void calcNormal(btVector3& normal) const
113 normal = (m_vertices1[1]-m_vertices1[0]).cross(m_vertices1[2]-m_vertices1[0]);
117 virtual void getPlaneEquation(int i, btVector3& planeNormal,btVector3& planeSupport) const
120 calcNormal(planeNormal);
121 planeSupport = m_vertices1[0];
124 virtual void calculateLocalInertia(btScalar mass,btVector3& inertia) const
128 inertia.setValue(btScalar(0.),btScalar(0.),btScalar(0.));
131 virtual bool isInside(const btVector3& pt,btScalar tolerance) const
136 btScalar dist = pt.dot(normal);
137 btScalar planeconst = m_vertices1[0].dot(normal);
139 if (dist >= -tolerance && dist <= tolerance)
141 //inside check on edge-planes
147 btVector3 edge = pb-pa;
148 btVector3 edgeNormal = edge.cross(normal);
149 edgeNormal.normalize();
150 btScalar dist = pt.dot( edgeNormal);
151 btScalar edgeConst = pa.dot(edgeNormal);
153 if (dist < -tolerance)
163 virtual const char* getName()const
168 virtual int getNumPreferredPenetrationDirections() const
173 virtual void getPreferredPenetrationDirection(int index, btVector3& penetrationVector) const
175 calcNormal(penetrationVector);
177 penetrationVector *= btScalar(-1.);
183 #endif //BT_OBB_TRIANGLE_MINKOWSKI_H