2 Bullet Continuous Collision Detection and Physics Library
3 Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
5 This software is provided 'as-is', without any express or implied warranty.
6 In no event will the authors be held liable for any damages arising from the use of this software.
7 Permission is granted to anyone to use this software for any purpose,
8 including commercial applications, and to alter it and redistribute it freely,
9 subject to the following restrictions:
11 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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16 #ifndef BT_OBB_TRIANGLE_MINKOWSKI_H
17 #define BT_OBB_TRIANGLE_MINKOWSKI_H
19 #include "btConvexShape.h"
20 #include "btBoxShape.h"
22 ATTRIBUTE_ALIGNED16(class) btTriangleShape : public btPolyhedralConvexShape
28 btVector3 m_vertices1[3];
30 virtual int getNumVertices() const
35 btVector3& getVertexPtr(int index)
37 return m_vertices1[index];
40 const btVector3& getVertexPtr(int index) const
42 return m_vertices1[index];
44 virtual void getVertex(int index,btVector3& vert) const
46 vert = m_vertices1[index];
49 virtual int getNumEdges() const
54 virtual void getEdge(int i,btVector3& pa,btVector3& pb) const
57 getVertex((i+1)%3,pb);
61 virtual void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax)const
64 getAabbSlow(t,aabbMin,aabbMax);
67 btVector3 localGetSupportingVertexWithoutMargin(const btVector3& dir)const
69 btVector3 dots(dir.dot(m_vertices1[0]), dir.dot(m_vertices1[1]), dir.dot(m_vertices1[2]));
70 return m_vertices1[dots.maxAxis()];
74 virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const
76 for (int i=0;i<numVectors;i++)
78 const btVector3& dir = vectors[i];
79 btVector3 dots(dir.dot(m_vertices1[0]), dir.dot(m_vertices1[1]), dir.dot(m_vertices1[2]));
80 supportVerticesOut[i] = m_vertices1[dots.maxAxis()];
85 btTriangleShape() : btPolyhedralConvexShape ()
87 m_shapeType = TRIANGLE_SHAPE_PROXYTYPE;
90 btTriangleShape(const btVector3& p0,const btVector3& p1,const btVector3& p2) : btPolyhedralConvexShape ()
92 m_shapeType = TRIANGLE_SHAPE_PROXYTYPE;
99 virtual void getPlane(btVector3& planeNormal,btVector3& planeSupport,int i) const
101 getPlaneEquation(i,planeNormal,planeSupport);
104 virtual int getNumPlanes() const
109 void calcNormal(btVector3& normal) const
111 normal = (m_vertices1[1]-m_vertices1[0]).cross(m_vertices1[2]-m_vertices1[0]);
115 virtual void getPlaneEquation(int i, btVector3& planeNormal,btVector3& planeSupport) const
118 calcNormal(planeNormal);
119 planeSupport = m_vertices1[0];
122 virtual void calculateLocalInertia(btScalar mass,btVector3& inertia) const
126 inertia.setValue(btScalar(0.),btScalar(0.),btScalar(0.));
129 virtual bool isInside(const btVector3& pt,btScalar tolerance) const
134 btScalar dist = pt.dot(normal);
135 btScalar planeconst = m_vertices1[0].dot(normal);
137 if (dist >= -tolerance && dist <= tolerance)
139 //inside check on edge-planes
145 btVector3 edge = pb-pa;
146 btVector3 edgeNormal = edge.cross(normal);
147 edgeNormal.normalize();
148 btScalar dist = pt.dot( edgeNormal);
149 btScalar edgeConst = pa.dot(edgeNormal);
151 if (dist < -tolerance)
161 virtual const char* getName()const
166 virtual int getNumPreferredPenetrationDirections() const
171 virtual void getPreferredPenetrationDirection(int index, btVector3& penetrationVector) const
173 calcNormal(penetrationVector);
175 penetrationVector *= btScalar(-1.);
181 #endif //BT_OBB_TRIANGLE_MINKOWSKI_H